Disclaimer
I was sent a free copy of Wandering Sword to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
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What is Wandering Sword?
Wandering Sword is a martial arts turn-based RPG out now on Steam.
This beautiful game takes players back to an ancient world where political feuds and martial arts pave the landscape. A young swordsman finds himself caught up in one of these feuds, losing his friends and almost losing his life. Determined to reach the highest levels of martial arts, he trains hard and searches the word for strong allies and his powerful technique. Dive into this vast and immersive pixel art world as you fight enemies, learn new skills, and enjoy one of the many boasted endings. How far will your journey take you?
Gameplay
The game offers a good amount of exploration through its world as players move between story beats. There are a lot of side quests, and some can be missed, so make sure you look carefully. Throughout the game, players are able to recruit new units to their team. Recruiting new members are based on a friendship mechanic, so make sure you do side quests. Some characters won’t unlock unless you gather enough favor. The game also has an interesting crafting and gathering system for those who enjoy the soothing feeling the repetition offers.
The combat in this game is very creative. Combat is turn-based with grid-based movement. Units get advantage based on positioning, so make sure you move with purpose. Units can learn new techniques and ability through the game’s creative skill tree system. Players have access to a good amount of diversity in their team composition and creation and a scaling difficultly for added replay-ability. It is defiantly an ecosystem of mechanics that needs to be experienced first-hand.
Review

Wandering Sword is easily one of my favorite strategy games, and I recommend to everyone. Even if you don’t like turn-based strategy, you need to give Wandering Sword once. The initial draw to this game is its art style. The 2.5 pixel art world truly pops, and I appreciate the amount of cultural flare that goes into the flavor. If you are a fan of Chinese martial-arts movies, you will love the aesthetic.
The story is solid, and one that I had a hard time putting down. There is also a good amount of side-quests to keep players busy. I got very side-tracked early on, but I was enjoying the world-building too much to notice.

Ultimately, you are playing Wandering Sword for its gameplay. This game is fun, and it features one of the most creative combat systems I’ve experienced in a game. The positioning mechanic made kept me engaged with the game and the animations are fun to watch. I liked exploring the different units and their abilities even when I found a team I liked. I also love that there is an auto-battle system in place for when I needed to grind. There is a grind, as there is tradition in the genre, but it doesn’t feel too bad. I usually put it on auto and intervened whenever I wanted to play the game. I fought all the bosses on my own, and the bosses were fun and creative.
If you enjoy turn-based strategy with a good amount of replayability, I don’t think you can do better than Wandering Sword. The game plays fine on the Steam Deck, looks great, and it is a ton of fun. You can pick up your copy of Wandering Sword on Steam for $24.99.

