Alchemical Revolution releases on January 26th, and it is bringing the three new advanced elements: Neos, Astra, and Umbra. Check with your LGS for preorders and events. If that isn’t an option, you can always pick up Grand Archive products or preorder Alchemical Revolution on TCG PLayer using my affiliate links.
There is a lot to be excited about, so let’s look at the spoilers. If you enjoy these updates, please leave a like, comment, follow, and share this with your friends.
Neos
Toniris Level 3
Neos gives Tonoris the ability to summon an Obelisk each turn to help you control the battlefield. Obelisks have unique abilities, and they get big fast if they aren’t dealt with. It is a very cool mechanic for a very cool hero. Make sure you pick up the starter deck when it becomes available.
So Many Tokens
Neos gets stronger the more tokens are on the field, so make sure you fill it!
Neos Tonoris
Players who want to hit hard, have crazy board control, or just love the token meta should pick up the Tonoris starter deck and work their way out.
Astra
Astra gives players the power of the cosmos, and there is no hero better suited for its power than Arisanna. This gives players access to Starcalling which says:
While you’re glimpsing and you see a card with starcalling, you may activate it during that glimpse. In addition, paying to starcall a card is usually cheaper than playing and paying for it from your hand. However, whenever you do starcall a card, you must put all the remaining cards in your glimpse on the bottom of your deck.
This is such a cool ability, and one that you get for free each turn with Arisana at level 3.
Tools
Tools will let you glimpse and starcall, but make sure you do so efficiently.
Astra Arisanna
Astra make Arisanna an interesting deck, but it also makes her one of the harder decks to play because of how much you need to keep track of. If you love the thrill of top-decking, memory control, and deck manipulation, pick up Arisanna!
Umbra
Umbra gives Diana the power to cast curses at level 3, and curses make her scary. Each bullet she shoots generates a creeping tournament, and torments put attach a curse onto whatever champion Diana hits. I love the flavor of this mechanic. I might end up playing Umbra Diana because everything is purple.
Curses and Tools
Umbra Diana
If you like playing on your opponent’s turn, ranged characters, and casting curses, you should play Diana. I’m a huge fan of the flavor and color scheme myself.



















