We got a few more spoilers for the upcoming set, Paradox Rift, and it’s never too early to get excited about cardboard. The set will include:
- 13 Pokémon ex and seven Tera Pokémon ex
- 34 illustration rare Pokémon
- 15 special illustration rare Pokémon and Supporter cards
- 28 ultra rare full-art etched Pokémon ex and Supporter cards
- 7 hyper rare gold etched cards
Paradox Rift comes out November 3rd, 2023, and preorders are now up at the Pokemon Center:
Don’t forget to like, comment, subscribe, and share this with your friends if you’ve been enjoying these updates.
[R][R] Heat Tackle: 100 damage. This Pokémon also does 40 damage to itself.
[R] Dual Turbo: 20 damage. Choose up to 2 of your Benched Pokémon. For each of those Pokémon, attach a Basic [R] Energy card from your discard pile to that Pokémon.
[R][C][C][C] Heavy Impact: 120 damage.
[R] Live Coal: 10 damage.
[R][R] Ram: 30 damage.
[R][R] Fireball Roll: 90 damage. Put an Energy attached to this Pokémon into your hand.
[C] Into the Deep: Put up to 3 Basic Energy cards from your discard pile into your hand.
[W][C] Freeze-Dry: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed
[C] Sprinkle Water: 20 damage.
Ability: Suction Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.
[W][C] Smoke Bomb: 60 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.
[.] Fluffy Healing: Heal 120 damage from 1 of your Benched Pokémon.
[P] Trans Charge: Attach up to 2 Basic [P] Energy from your discard pile to your Pokémon in any way you like.
[P][P] Photon Kinesis: 10+ damage. This attack does 30 more damage for each [P] Energy attached to all of your Pokémon.
[C][C] Damage Plus: 10+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.
Ability: Buddy Pulse
If you have Plusle in play, whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon. You can’t apply more than 1 Buddy Pulse Ability at a time.
[L] Speed Ball: 20 damage.
[P] Hypnosis: Your opponent’s Active Pokémon is now Asleep.
[P][C] Rolling Tackle: 30 damage.
[P][C] Hypnoblast: 30 damage. Your opponent’s Active Pokémon is now Asleep.
[P][P][C] Psychic Loop: 160 damage. Put 2 Energy attached to this Pokémon into your hand.
[P] Triple Jab: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.
Ability: Akashic Sense
Once during your turn, you may attach a Basic [P] Energy card from your hand to 1 of your Benched Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
[P][C][C] Super Psy Bolt: 80 damage.
[P] Psypunch: 30 damage.
[P][P][P] Genome Spiral: 120 damage. Move all Energy attached to this Pokémon to your Benched Pokémon in any way you like.
[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
[C][C] Corkscrew Punch: 20 damage.
[C] Continuous Coin Toss: 20x damage. Flip a coin until you get tails. This attack does 20 damage for each heads.
[D][D] Energy Crush: 50x damage. This attack does 50 damage for each Energy attached to all of your opponent’s Pokémon.
[D][D][D] Scoundrel Fist: 200 damage. During your next turn, this Pokémon can’t use Scoundrel Fist.
[C] Allure: Draw a card.
[D][C] Will-O-Wisp: 20 damage.
[D][C] Dark Slumber: 40 damage. Your opponent’s Active Pokémon is now Asleep.
Ability: Night Gate
Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon.
[D][C] Nightmare: 100 damage. Your opponent’s Active Pokémon is now Asleep.
[C] Draw Sense: You may discard any number of cards from your hand. Then, draw cards until you have 5 cards in your hand.
[C][C] Enhanced Slash: 20+ damage. If this Pokémon has a Pokémon Tool attached, this attack does 60 more damage.
[C][C] Cross-Cut: 30+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.
[D][D][C] Dark Edge: 120 damage. Discard an Energy from this Pokémon.
[C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.
Ability: Bag Snatch
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at your opponent’s hand, choose 2 Energy cards you find there, and have your opponent shuffle them into their deck.
[C][C] Claw Slash: 60 damage.
Ability: Explosive Song
Once during your turn, you may discard a [R] Energy card from your hand in order to use this Ability. During this turn, your Pokémon’s attacks do 60 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
[R][R] Raster Burn: 160 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
Ability: Bonus Coin
Once during your turn, you may draw a card. If this Pokémon is in the Active Spot, you may draw 2 cards instead.
[C] Gold Rush: 50x damage. Discard any number of Basic Energy cards from your hand. This attack does 50 damage for each card you discarded in this way.
[C] Fast Carry: If you go first, you can use this attack on your first turn. Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
[C][C][C] Shadow Wind: 130 damage. You may shuffle this Pokémon and all attached cards into your deck.
Ancient Booster Energy Capsule
The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can’t be affected by any Special Conditions.
If the Pokémon this card is attached to does not have a Rule Box, it gets +100 HP and when it is Knocked Out, your opponent takes 1 more Prize card for it. (Pokémon ex, Pokémon V have Rule Boxes.)
Shuffle your hand into your deck and draw 4 cards. If you go second and it’s your first turn, draw until you have 8 cards instead.
Flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot. If tails, switch your Active Pokémon with 1 of your Benched Pokémon.