Disclaimer

I was sent a free copy of Reptilian Rising to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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Table of Contents

What is Reptilian Rising?

Reptilian Rising is a tactical, turn-based strategy game out now on Steam and the Nintendo Switch. Players take control of their favorite historical figures (and some a bit more fictional) in an epic battle for humanity’s freedom. Make sure you check out the Steam demo, and don’t forget to wishlist!

Hook

The dreaded Dictatorsaur has sent his mighty army through time to threaten humanity. It is up to earths mightiest heroes from every reach of time to stop them. Control miniatures of earths mightiest heroes and keep our timeline reptile free. Make your way through time, recruit new heroes to fight by your side, use your tactical prowess to save humanity, and collect some cool collectibles along the way. Do you have what it takes to save earth, or will fall under the weight of Dictatorsaur’s power?

Gameplay

Players get to assemble their army as they jump around time, keeping the reptilian forces at bay. The game is a turn based tactical RPG where players and enemy AI take turns capturing objectives, finding cool collectibles, and killing anything that gets in their way. Each level has unique objectives like capturing key nodes or killing all of the enemies to progress through the campaign. Each level is themed after a specific point in time, but all with a unique retro vaporwave aesthetic that makes the game a uniquely quirky experience.

The level ends when the player clears all of the objectives, or the player looses all characters. Characters can respawn if the player has enough time points. Players earn time points by killing enemies, collecting items, or capturing objectives. Time points are used for actions like summoning new characters or performing certain actions.

Combat

Combat in Reptilian Rising is turn based. Players spend each run using up a character’s action. During each round, each character can move and perform an action. In classic tabletop rpg fashion, each character has a limited movement range and action economy. Characters can use their action to attack, defend, or capture an objective. Take can also take their turn to collect gold or other collectables scattered across the map. After leveling up, characters have access to additional abilities that can be used if the player has enough time points. If the player takes too long to complete a level, a powerful enemy spawns to up the stakes.

Leveling

In between levels, players can spend ingame currency to level up their abilities. Reptilian Rising features a robust skill tree to give players a variety of playstyles. While I am sure there is a right way to build your army, I had good enough success building what I thought was fun.

Review

Reptilian Rising is a neat little strategy game that has classic tabletop vibes and a very cool theme and aesthetic. While there are bits that feel unfinished and clunky, the game has an undeniable charm that is worth checking out at least once, especially if you like killing time traveling dinosaurs. While I am very bad at strategy games, especially this game, I enjoyed every minute I had with this game.

Aesthetic

Reptilian Rising has a very cool vaporwave aesthetic. It has those bright neon colors that make it look both retro and futuristic that the same time, with some cool character designs to fill the world. Couple this with the fantastic sound track, and I got a sense of nostalgia for an era I didn’t live through. The tabletop feel and aesthetic was an excellent choice, and it gives Reptilian Rising its unique and memorable experience.

Gameplay

I am a little mixed on how I feel about the gameplay. On one hand, it is a solid strategy game with difficulty adjustments to support both casual and hardcore gamers. The mechanics are sound and offer players a ample opportunities to flex their strategy muscles. I am not good at these kinds of games, and had to play at the lowest most casual difficulty. This was still fun for me (I barely made it through each level), and I appreciate that I had the option from the beginning. My issue with the game is that there isn’t an option to reset a level if you are losing (at least not an intuitive one). You kind of have to just wait to fail the mission, which is a little unnecessary. Sure I could speed up the game through the settings, but its not the same.

Another issue I have with the game is that it is a little clunky. The game runs pretty smoothly and I didn’t experience any bugs or crashes, but choosing an action didn’t always work. To choose an action, you have to click on the character, click on the action, click on the object or enemy to target, click the action again. This feels clunky, and sometimes the actions wouldn’t work unless I moved the camera and tried again. I wish it would let me click the action and let me click the target to perform the action.

Loot

One mechanic I found interesting is how the game handles loot. The game will automatically give players XP for killing characters, but not loot. Enemies will sometimes drop additional loot that players have to pick up by landing on the square it drops to. There are also collectables scattered throughout the map the players can collect. This forces the players to either use their movement to collect the loot, often forcing them to move in-optimally, or they can ignore the loot and focus on the objectives. Loot disappears after a number of turns, giving players urgency in their action economy. Do you go out of your way to collect that cool new trading card you’re missing, or do you take over an important node to stop a powerful enemy from showing up?

Conclusion

Reptilian Rising is a fun quirky take on the genre. I am a huge fan of the flavor, aesthetic, and mechanics. While there is some minor jank, I think it gives the game its charm. If you are looking for a fun new strategy game to add to your collection, check out Reptilian Rising on Steam and the Nintendo Switch. At the very least, go check out the demo!

Trailer