Tag Archives: gotcha game

Pokémon Presents Announces Two New Games

In honor of Pokémon Day, the Pokémon Company has released a special Pokémon Presents where they have made a few exciting announcements. While I am sure there are some disappointed fans out there, there is a bit of news that I am very hopeful about. I’m only covering the news that I am most excited about, but you should check out the whole event for anything I skip.

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Pokemon Horizons: The Series

While I was very sad for Ash and Pikachu’s adventure to end, I am very excited for the upcoming anime. Pokémon always makes for comforting anime, and we can always use a little comfort in our lives. Pokémon Horizons: The Series premiers on Netflix on March 7, so let the countdown begin!

Pokémon Trading Card Game Pocket

The most exciting announcement for me was the Pokémon Trading Card Game Pocket coming sometime this year on Android and IOS devices. Pokémon Trading Card Game Pocket looks like a gotcha version of the TCG. Players can open two packs a day for free, which suggests you can buy more through either an in-game currency or real money. This does raise some flags as the game can become predatory quickly, but I am not too worried. The game comes from the folks who brought us Masters, and Masters didn’t feel bad when I played it. I don’t think it will be as generous as PTCGL, but I doubt it will be as bad as Unite

The idea of the game is to have players crack packs, and build a community around it. Players can build their collections, trade with friends and people around the world, and battle others. The idea of building a community around collecting Pokémon cards is always exciting, I just hope they don’t make it impossible to complete a set without spending hundreds of dollars. 

The quick battles are what interests me the most about this app. The game promises a more streamlined gameplay with the convenience of being able to play anywhere. While I am worried about the pay-to-win potential of PVP, anything that brings people into the hobby is fine by me. 

Pokémon isn’t the most complicated TCG, but I’ve seen people be intimidated by all its moving parts. Having a streamlined version of the game gets people excited about the game without overwhelming them. Depending on the gameplay, Pocket may be able to bring casual collectors into the space and turn them into players. 

What makes Pocket unique is that it will introduce new art and animation of cards so that players and collectors can interact with the hobby in a unique way. Pocket introduces “immersive cards” which allow players to leap into the illustration. Again, I hope they make these easy to collect, but as a casual collector, I am excited. 

I wonder if this is Pokémon answer to Heartsone? I wonder how much GOTCHA is involved? There are still a lot of questions about the game, and I’ll have to see more before I can form any impressions, but I am excited for now. 

Pokémon Legends: Z-A

The teaser for Pokémon Legends: Z-A is vague, but I know Lumiose City anywhere. It seems like the next Legends game is taking place entirely in Lumiose City. X and Y are my favorite generation. I put too many hours into the game, and I am excited to go back. All we can do is speculate until the next announcement, but I am excited! The game launches sometimes next year on the Nintendo Switch. 

My experience with Smilegate’s Gotcha game, Outerplane, hasn’t been the best

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I’ve written about Outerplane in a previous post and even voiced my excitement. I enjoy gotcha games and have been looking for a game to fill the void Dragalia Lost left behindI’ve been playing Outerplane since launch, but today I decided to uninstall it. After running out of the free energy you get for starting the game, it becomes a grind I wasn’t enjoying. 

Outerplane is an anime-themed gotcha game for Android and iOS devices. The game has a story, but it is a generic and poorly written isakai anime that doesn’t matter. I gave up on reading it pretty early on. The only real draw this game has is the art style. If you like anime and don’t mind the fan service, this game will have something worth collecting. The problem is that the grind is dull, and you will eventually come to a point where you will need to spend money to get the characters you want. There are probably guides out there to make the grind more manageable and efficient; I suggest you look into those before starting this game. The pull rates for the banners are bad, but that is to be expected for the genre. I can’t tell you how predatory the cash shop is, but there are $30 skin packs which feel steep for me. I am not shaming anyone who buys skins for games. I’ve spent a lot of money on skins over the years. If you think this game gives you a $30 value and the skin pack makes you enjoy the game more, go for it, but I don’t think Outerplanes is worth $30 in its current state.

I found the gameplay to be too simple. The voice acting and animation are fantastic until the novelty wears off, and you realize the game is rather shallow. I encountered some frame drops and stutters in the beginning and while the performance got better over time, there were still noticeable visual issues. None of the issues were game-breaking, but they are worth mentioning. I played on an iPad Pro and iPhone 12 and encountered the same issues on both. 

As far are the combat goes, Outerplane gives the illusion of strategy with its gear, facilities, combo, special attacks, and type advantage systems, but this is all just stuff you’ll need to grind for. If you grind long enough, the strategy doesn’t matter unless you’re doing hardcore endgame content, but good luck getting to that point. I will commend the game for having a nice battery-saving auto battler mode to make the grind more manageable, but it still felt like a job to get the materials I needed to move to the next piece of content. I needed to punch in daily and let my phone idle as my team completed dailies, story missions, and farmed for materials before running out of energy and waiting to do it all over again later. I am sure that spending money makes the grind a little easier, but this game wasn’t fun enough to spend money on. I don’t spend money on Gotcha games. I’m just addicted to the thrill of pulling for a digital character and the disappointment that comes after when I don’t get it. 

Outerplane is made with a specific audience in mind, but I am not included in that group. The game isn’t fun, the story is bad, and the grind is worth the time you put into it. I suggest you skip it because there are better gotcha games out there. You can download the game for Android and iOS devices, but make sure you look up guides. The key to success in any gotcha game is efficiency. 

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