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Decklings Review: Cute Monster-Catching Deckbuilder, But Is It Fun?

Disclaimer

I was sent a free copy of Deckings to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This is my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Decklings?

Decklings is a monster catching, deck building roguelike with a few survial mechanics that set it apart from the rest of the genre. The game is available on PC via Steam.

Hook

You have been transported to a world full of magical creatures called Decklings. Decklings can be tamed, and used to do just about anything. Travel across the worlds unique biomes and collect over 100 unique Decklings. Use your Decklings to explore each biome, gather supplies, craft useful items, and battle other Deckling trainers. Do you have what it takes to become the best Deckling master the world has ever known, or will the challenge be too tough?

Gameplay

Decklings has three unique gameplay loop: survival, monster catching, and deck buidling. Player start the game by choosing a starter, and use said starter to gather supplies and craft useful items. Players start with access to basic resources and recipies, and slowly discover more complicated systems as they level.

Survival

During the survival phase of the game, players use their Decklings to explore, gather, and craft items. You do this by dragging your Decklings over resource cards and waiting for it to do its thing. Resources can be combined to craft more advanced items or discover new Decklings to catch. You can assign different tasks to as many Decklings as you can feed during the day. All Decklings have to eat by the end of the day or they run away. While this may sound daunting, the village management aspect of this game isn’t as complicated as something like Goblins of Eldersone.

Any resources you don’t use can be sold for gems. Gems are used for exploration (ie buying more materials) or to challenge other trainers to combat.

Combat

Decklings‘ combat is what you would expect from your traditional deckbuilding roguelike. You draw from a deck of cards and abilities, and you can cast them if you have enough energy. What makes Decklings unique is that you gain new cards as you level up and train your Decking instead of exploring a series of random nodes. You level up your Decklings by either building training dummies to automate the process, or battling other trainers.

Trainers appear after you explore a zone a set number of times, or if you use gems to challenge them directly. Battles are 3v3, and the battle ends when all of the Decklings on a team faints. You don’t have to heal your Decklings after battle, but losing a battle means they level up slowly for the duration of the debuff.

Monster Catching

As you explore the world, you will find recipies. These recipes tell you how to craft certain items, but they can also tell you how to summon certain Decklings. When a Deckling is caught, they can be used to work your land or you can train them for battle. Decklings do evolve like in pokemon. Decklings also have type advantage as well as passive abilities that can quickly turn battles in your favor. Can you catch them all?

Review

Decklings is fine for what it is, but I don’t think I’ll play it again. I was drawn to it for its cute art and concept, but I rather be playing something like Pyrene or Takara Cards. It’s not a terrible game, but the lack of polish makes it hard to recommend (even at $13). I think the art is cute, the idea is interesting, but it needs a bit more time to cook before it can earn a recommendation.

Aesthetic

The Decklings are fine, but there wasn’t a particular Deckling I was chasing. The game feels a little too simple. There wasn’t enough to the world or its creatures for me to attach to. With other monster catcher games, there is enough in the design to makes the collecting fun. Sure there are a few cute Decklings, but nothing that particularly sticks out in the line up. I do like how simple the game is because it means it can run on anything. The solitair style gameplay is also a neat idea, but one that didn’t always work properly. Overall, it probably doesn’t matter because you’re here for the combat.

Comabat

Comabat in Decklings is okay, but it gets repetative and it feels solvable. The game needs some more balancing because you either quickly overlevel through the automation, or you find some broken combo that just wins you the game. Combat is your basic deckbuilder, but sometimes it feels too basic. I do like that the decks can level up and evolve. Leveling up gives you new cards, and the RNG seems pretty fair for the most part. Again, this feels solvable so after a while there was no real reason to collect more Decklings. It was fine for the first two hours I played it, but I rather be playing something like Starvarders instead. That game a more instersting world, better art, and a unique battle system that was a lot more fun.

Survival

The inclusion of survival mechanics in a deckbuilder is a very refreshing idea. At this point, I am a little burnt out on roguelikes, so its nice to have a deckbuilder try something different. Unfortunately, the execution isn’t quite perfect yet. After the first few times that you do the survival loop (explore, gather, craft, repeat), it starts to get old. There is some automation like with farming and cooking, but it doesn’t always work properly. It gets really tedious and it makes the grind feel bad.

Don’t get me wrong, I love repitition. I did my time with Runescape. The grind in Decklings (even sped up) just feels slow and unessiary, which says a lot when the game is very short. While the idea is very cool, I would rather be playing a real survival game instead. With Enshrouded’s official release, I might just do that.

Conclusion

I don’t think Decklings is a bad game, especially for $13, but times are tough and money is tight. I think you can get $5 worth of fun, but there are better deckbuilders out there. With a bit of rebalancing, I could see myself giving it a better recomendation, but I’ll probably forget I ever played this game. You just simply have better options.

You can pick up Decklings on Steam.

Trailer

Is Legion Breaker Worth $7? Idle Incremental Game Review

Disclaimer

I was sent a free copy of Legion Breaker to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Legion Breaker

Legion Breaker is an active fantasy incremental game out now on Steam. The game features a relaxing, but repetative gameplay that might be worth some investment, if you are a fan of the genre.

Hook

You are a novice wizard with access to only one spell. As you kill enemies, you gain the experience to evolve your magic and turn into a powerful mage. As you gain experience, you also begin to form your own legion to push back the waves of undead. Aim your magic, kill as many undead as you can, and become as powerful as possible. Do you have what it takes to keep the undead scourge at bay, or will you be overrun by their numbers?

Gameplay

Players start the game with access to a weak spell. The spell autocasts, but players need to aim the spell. Killing enemies with the spell earns the player money. Money is used to buy upgrades between each run. Players slowly unlock the expansive tree as they earn more gold and buy more upgrades. There isn’t any variety in builds, all players build from the same tree. This is a game where you will die a lot, and there is a bit of serenity in that. If you like incremental games, it might be worth a look.

Does it work on the Steam Deck?

This game works very well on the steam deck. You can either use the joystick or the touch pad to aim the spell. Both options work great, but I preferred the touch pad because it feels better. Overall, Legion Breaker is a solid Steam Deck game. It runs great (it isn’t very resource intensive), and it is casual enough to pull out anywhere. While I am more accurate with a mouse, being able to play in bed was a relaxing and preferable experience.

Review

I love idle games. I play a lot of CookieRun: Crumble, and appreciate any game that lets me sit back and watch numbers go brr. The problem I have with some idle games, including CookieRun: Crumble, is that there tends to be a bit of busy work. I understand some of you guy won’t understand why someone would play a game that plays itself, but sometimes I want to sit back and worry about the build or (in the case of Gotcha) collect things. Its the reason why I played a lot of Monmusu Girls before it became too much work for the idle genre. Mostly, I am just looking for the game that will replace my beloved Dragalia Lost.

Legion Breaker felt right up my ally. The game has a cool retro aesthetic, interesting fantasy flavor, but it is a little bland. While I got my $7 worth of fun out of it, I don’t think I can bring myself to play it again. It was fine for the few hours of relaxation I got from it, but it isn’t replacing my beloved any time soon. If you are looking for an incremental game and don’t mind the lack of customization, and a bit of repetition, then you should keep reading a bit more.

Aesthetic

There is no denying that Legion Breaker has cool aesthetic. I am a huge fan of pixel art games, and this game has that retro vibes my body craves. The game has a solid soundtrack, but nothing I’ll be putting on my iPod any time soon. In fact, I just replaced the sound with a podcast and kept plugging away.

Gameplay

The game is repetitive, but I don’t mind repetition. I actually found the gameplay loop incredibly soothing. To be fair though, I enjoy the early level grind in WOW, and have done my time in Runescape.

The problem I have with the repetition is that there is no real choice in the upgrades. You get to choose from the skills you can afford, but everyone is building towards the same thing. It would have been nice if there were different types of wizards or different pools of spells to choose from instead of upgrading the same one spell. It would be nice to be able to run a necromancer, or a poison wizard, or simply have the options for a unique build. After a while, it just felt like I was just clicking to keep busy and progress through this short game instead of actually playing a game.

Don’t get me wrong, I liked it better than Humans vs Orcs, but I still find it hard to recommend. Especially Corner Quest simply does this better. I enjoyed my time with it, I think you can get $7 out of it, but it isn’t a title that has a very long shelf life (unless the devs release more content and DLC in the future).

Conclusion

As far as incremental games go, you can certainly do worst. The game is fine, you’ll get your fun out of it, but you will probably forget you own it shortly after. At least it doesn’t have any micro transactions. If you are looking for a good incremental game, Tingus Goose is an addiction that should be in your library. If you like to see numbers go crazy, Trees Inc at least gives you some options in your builds. But if you have $7 bucks, want something with a bit more fantasy and just want to chill for a couple hours, you can pick up Legion Breaker on Steam.

Trailer

Dog in the Machine Review: A Clever Robo-Dog Roguelike Gem

Disclaimer

I was sent a free copy of Dog in the Machine to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Dog in the Machine?

Dog in the Machine is a unique turn-based strategy roguelike out now on Steam. It features a unique dystopian narrative and you get to play as a dog. There is a demo available, but it really doesn’t do the game justice. Make sure you check it out, and don’t forget to wishlist!

Hook

Humanity built AI and machines to make their lives better, but AI could only calculate of a future without humanity. Slowly, it began to banish humanity from its city until all that remained there was robot. Those robots still sympathetic to humanity were quickly scrapped, but there are still some that wander the street looking for their masters. You play one of these abandoned robots as you battle through the city as you make your escape. Can you find the last bastion of human civilization, or will you be turned to scrap and refurbished to fit the greater good?

Gameplay

Players take control of a robot dog and use its abilities and the environment to fight their way through each level.

Like all roguelikes, players start each run (after the tutorial) in a central hub where they can buy permanent upgrades, or read up on enemies or abilities they’ve unlocked along the way. The more you play this game, the stronger you become.

Before a run, players can choose their loadout. All players start with the same basic loadout, with more available at later play throughs. Players collect new attacks and abilities throughout a run at random, and the RNG for this game seems pretty fair. In classic roguelike fashion, players can choose from a collection of nodes.

Each node will prompt an event: combat, story, store, healing, and upgrades. Combat can be with basic enemies, minibosses, or the big bad boss at the end of each level. Story events give players the opportunity to learn more about the world while gaining the option to buy an upgrade at the end. A roguelike would not be complete without its store, and this game has a few scattered through the run to help you spend your bones (the currency of this game). Throughout the run, players can also take the time to remove alert levels or upgrade their existing deck. Players can reduce the cost of a card or combine cards to give attacks powerful effects.

Combat

Combat in this game is pretty casual as far as turn-based games go, but require enough strategy to keep things engaging. Players can use the environment to their advantage by setting off traps, pushing objects into enemies, or enemies into hazards. During a turn, players will have a set number of action points to spend. These can be used to move, cast a buff, or make an attack. Unlike other deck builders in the genre, you don’t have to pull from deck of actions. Instead, all abilities are available at the start of the turn, but they can only be used once with a few exceptions. This allows players to build with some constancy without having the added stress of RNGing into a dead hand. I play enough Pokemon TCG to want that in my roguelike.

What makes combat unique in Dog in the Machine is the alarm system that creates player urgency. During each round, enemies will start with an alarm level. This level can be reduced through damage (1 point of damage reduces 1 level of alarm), and any remaining damage is added to the threat level. A high threat level will make it hard to escape, kind of like in GTA but easier to manage. Threat level can also be reduced through healing nodes, or be blocked by the jammer ability or blocks used around the map.

Combat ends when the player beats all of the enemies on a map, or the bosses are defeated.

Does it work on the Steam Deck?

Dog in the Machine works great on the Steam Deck. I was able to boot up the game and play without any additional tweaking which is always a huge plus. It was very responsive with the native controls, although it took some getting used to. If you want a fun and casual roguelike to play on the road, or from the comfort of basically anywhere, this is a solid title to add to your collection.

Review

I love Dog in the Machine for its incredible art, interesting world building, and unique strategy. While the game does start to get repetitive after a while (most roguelikes do), the game keeps things fresh enough to keep playing. Whether I was setting up some crazy environmental builds or trying to make acid damage work, I was fully invested in trying to get my cute little robot dog out of this city. I never did, but I will keep trying.

Aesthetic

You’ve heard me say this time and time again, and it is a trend that will continue. I picked this game because it has cool art, but I stayed because the game is actually fun. I love the cartoonish, vibrant world that houses this dystopian narrative I need to complete. The game is good at crafting chaotic maps full of cool looking machines that make sense, I just wish I was smart enough to make use of the environment a little better. If you like how the game looks, I would say give it a try. It is worth at least a bit of your attention (even if you only try the demo).

Story

The game is pretty cleaver with its world building. Players get a bit of the story during the tutorial before being thrust into the roguelike map. Players can choose to fight their way to the boss without ever collecting any bits of the story, but the node is there for your enjoyment. The story node is often a mysterious robot that players encounter throughout a run. It is sentient enough to remember the olds days and makes sense of the conflict. It is through this node players get the world building, but also get some useful loot. I enjoyed this more than the traditional random encounter that is traditional to the genre because I didn’t have to worry about getting some kind of debuff. Some nodes do repeat, but I am here for it. It is a solid story, one that is good enough to play through once.

Combat

The combat in this game seems pretty strait forward until you start unlocking everything. Each new enemy or hazard adds a new mechanics to work around, and the strategy keeps evolving. RNG seems pretty fair. I was consistently able to get a build that worked with my playstyle. I may not be beating any records or finding the resolution, but I always had a build that was fun. Permanent upgrades didn’t break the run. They were impactful enough to get me farther each run, but I never felt like it made the game too easy. I am sure there is a way to minmax and get through the game faster, but I had fun choosing what I liked and that is more than enough.

All attacks in this game are telegraphed. That means you know what an enemy will do during your turn and can plan accordingly. This mechanic turns the game into a puzzle, and I had a lot of fun trying to solve each new one.While most gamers are probably burnt out on this genre, Dog in the Machine does enough different to keep things interesting.

Conclusion

I absolutely loved my time with Dog in the Machine. This is a very good looking game that runs tight on either PC or on your Steam Deck, and you will certainly get your money’s worth. If you are looking for something casual with a good enough world to invest some time into, it doesn’t get much better than this. Go check it out on Steam!

Trailer

Deified: A Beautiful & Casual Roguelike Strategy Game

Disclaimer

I was sent a free copy of Deified to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Deified?

Deified is a unique strategy roguelike where you search for powerful relics to defeat your enemies. The game game is available on Steam, and you can get the version with the artbook if you like the art. Spoilers, you probably will.

Hook

The Gold of Rhine has been taken from your people and used to build powerful relics. Seven lords now hoard your people’s treasure, and it is up to you to get it back. Use the random powers and curses granted to you at the start of each run to defeat anyone that stands in your way. Will fortune favor your bravery, or will you end up another fallen solder in this dark tragedy?

Gameplay

The game starts with a very detailed tutorial before throwing players into its roguelike. Between deaths, players will be taken to a hub where they can use currency to buy upgrades, or learn about the different relics they encounter along the way. Good players will probably use this time to properly plan their next run, but I am pretty sure I did it wrong. I like building what I think is fun, and it was, but I’m not getting any records anytime soon.

Loot

Once players start a run, they get to choose from a random selection of relics. Each relic has a different ability whether it be an attach (ranged or melee), or a utility. These relics are purchased with gold picked up throughout the run, and can stack to create more powerful artifacts. Players only have limited slots for what they can carry, and each additional slot will come with its own set of rules. These slots can give additional powers, like giving the slotted relic poison damage. These slots will have a curse as well, like you can only slot a rare relic in this slot. You get to choose from a random selection of slots rules each time you level up, so choose wisely. I also go for the full condition builds, even when they don’t make sense.

The Roguelike

During a run, players can choose between the type of reward they want. This can be gold to spend on relics during a run, additional XP to level up faster, random events that will grant special upgrades, or places where you can heal. Players choose from a selection of encounters until they reach the Leader where they will get some story and a hard battle. You will die a lot, but the grind isn’t that bad when you’re having this much fun.

Combat

Combat in this game is a pretty casual turn-based system that still demands your respect. You can undo your actions to a certain point, but you still have to pay enough attention or you lose the encounter. The only real limit in the action economy is movement. You can only move a certain number of squares, but all of the relics can be activated once. Since most combat is the hero vs all of the minions, it makes combat that makes the player feel powerful while still requiring strategy to progress efficiently. What makes combat unique is that you can use traps to and a few other random variables to defeat enemies. I had a build where I would teleport to a random spot between each activation and it made combat very memorable.

Review

Deified is easily one of my favorite strategy games I’ve ever played. I don’t like it as much as I did Warcraft III, but that love is dripping in nostalgia and there’s no beating nostalgia. I am not good at playing strategy games, but it didn’t matter for Deified. This game looks really good, it plays fantastic, and it is honestly going to live on all the devices I can play it on. Times are tough, and money is getting tighter, but if you have the $15 to buy a game that will get you through the next time you can spend money, Deified is a fantastic contender. This game should be in everyone’s library.

Aesthetic

I will admit that a lot of the games I choose are because of how they look. While I am a little burnt out on roguelikes, because it feels like everyone is making one now, I liked the art enough to give it a try. I am glad I did because I like the game, but the art is still a god part of that. I like the comic book style cutscenes, the color choices, the high contrast, and the character design is cool. The relics are all unique and have a good amount of flavor baked into them. I wish the music was better and some of the letters were bigger, but I am an old man and I listen to podcasts while I game anyway. Luckily, the game is good enough to try at least once, especially as a game you pick up when you don’t want a huge commitment.

Gameplay

The gameplay is fun, but I enjoyed that it was a bit more on the casual side. Don’t get me wrong, the game has a grind. The more you play the game, the more you will have to grind to buy upgrades and make meaningful progress. After a while, the game does start to feel repetitive. I didn’t get very far because I am not good at these kinds of games (especially when only chase dumb, fun builds), but a lot of the combat starts to feel the same after a while. Even when the maps were different and my build was unique, it felt like I was doing the same thing. Maybe that’s why I am not good at this game, but better players will probably find an easier and more repetitive time with the game unless the game gets some necessary tweaks.

As the crazy person I am, I enjoy the repetition. I find it relaxing, but this game isn’t for the minmaxing strategy genius looking for a challenge. If you play this game enough, you will eventually earn enough permanent buffs to be nearly unstopable, and that can be a problem. As the filthy casual that I am, I enjoyed feeling powerful, especially when I found a dumb build that worked.

Conclusion

I think Deified is a fantastic game for those looking for a chill grind with some solid story baked into it. If you don’t mind a grind, even an easy one, then the game should be in your library. It will get repetitive the more you play, but its only $15. You’ll get at least that much fun out of it. The game does need some tweaks, especially if it wants to carve a permanent spot in its niche, but it is in a good enough place where everyone should try it at least once.

You can pick up Deified on Steam.

Trailer

BRAZILIAN DRUG DEALER BEFORE 4 Made Me Love Gaming Again

Disclaimer

I was sent a free copy of BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is BRAZILIAN DRUG DEALER BEFORE 4?

BRAZILIAN DRUG DEALER BEFORE 4 is a boomer shooter that pays proper homage to the Brazilian mods and bootleg games of the 2000s. The game features fast explosive combat, a fantastic soundtrack to get you in the mood for killing, and the humor that will carve its prominence in the boomer shooter genre. The game is available now on Steam (and it is pretty Steam Deck compatible), with a demo you should try if you haven’t done so already.

Hook

Ronaldo Mcdalest has sent demons to kidnap the best Brazilian band ever, Mamadas, and it is up to you to save them. Double jump, dash, and shoot your way through Rio De Janeiro, Sao Paolo, Salvador, and even heven and hell to bring Mamadas back. With over 18 campaign stages, 7 horde mode maps, and monthly updates planned like the prequel, this gem of a game is looking like a lot of value when you need it the most.

Gameplay

The BRAZILIAN DRUG DEALER BEFORE 4 is your typical boomer shooter, but with enough flare to set it apart from the genre. Players shoot their way through each level, fighting imaginative enemies with strange and silly weapons (like dual wielding sodas). The game does a good job at guiding players through its surreal take on the Brazilian states, but hides secrets to incentivize exploration. Can you find all of the secrets or unlock the rocket jump? If you’ve played Quake or Doom, you’ll appreciate the fast paced chaotic gameplay. If you were fortunate enough to experience the mods that inspired this game, you are in for a real treat.

Does it work on the Steam Deck?

I think BRAZILIAN DRUG DEALER BEFORE 4 is a fantastic game to run on your Steam Deck. While there is a warning about a few bugs and the font being too small in parts, I didn’t run into any issues. The game runs very smooth without making the Steam Deck too hot. BRAZILIAN DRUG DEALER BEFORE 4 has found a permanent spot on my Steam Deck, and I look forward to the monthly updates!

Review

It’s been a while since my last post. I went on vacation and there was trouble with my site that kept me from posting. There was also a bit of burnout that I was dealing with before the break. I wasn’t sure I was going to keep writing this blog. It had become a grind that I wasn’t really enjoying. I decided to give it one last go, partly because I came refreshed from my week on the beach, but mostly because of how fun BRAZILIAN DRUG DEALER BEFORE 4 is. This game reminded me of why I started this blog in the first place way back when. I wanted to help people find games that were fun, and a space where I can talk about games I enjoyed.

Lately, it feels like there have been a lot of companies trying to cash in on our nostolgia because it is easy money. We have the unnecessary reboot of the Devil Wears Prada. All the sequels no one asked for coming to Disney next year. I can’t buy Pokemon cards because everyone is suddenly a bigger Pokemon fan than me. Even WOW is getting its new classic with Forever (this one I’m kind of excited for). The point is, when I see something advertised as a love letter to a certain era of my childhood, I start to get skeptical. Is it really inspired by nostalgia, or is it cheaply cashing in? After playing too much BRAZILIAN DRUG DEALER BEFORE 4, I can honestly say that the developers truly loved the chaotic mod/bootleg era of 2000s, and I am sad I missed it.

Aesthetic

BRAZILIAN DRUG DEALER BEFORE 4 uses dated looking PS2 graphics to build its world, heavily leaning into the glitchy aesthetic. Maps clip into these chaotic landscapes full of colors, lights, and hilarious references. It truly feels like a modded map you play with your friends (and you can with the current beta multiplayer mode). Not to mention, there is a fantastic soundtrack to get you in the mood to kill demons.

Humor

BRAZILIAN DRUG DEALER BEFORE 4 is a game that doesn’t take itself seriously. Part of the charm is that you get to enjoy all these silly bits of dialogue sprinkled throughout the adventure, and the imaginative weapons that make the whole experience memorable. I knew I loved this game as I played through the tutorial. The game suggest that you can double jump because “you remember you’re Brazilian”, and that was enough to set the tone for the rest of the adventure. Along the way, you also see a lot of posters and art that make some very silly references. While I may have missed a few because I am not Brazilian, I understood enough to enjoy the ride. If you are looking for a game to relax to after a long day of work, BRAZILIAN DRUG DEALER BEFORE 4 will definitely put a smile on your face.

Gameplay

I love boomer shooters, and BRAZILIAN DRUG DEALER BEFORE 4 is easily my favorite. This game has everything I love about the genre, but perfects it in the most chaotic package. You have enemies that are memorable, weapons that are creative and fun to use, and boss fights that will test your skill. I only played on normal because I am a filthy casual, and will probably go up a level for my next play through, but I appreciate the casual journey through Rio De Janeiro, and other parts of reimagined Brazil. It really reminded me of why I play video games. Not to grind out high scores or rare loot, but to have fun and enjoy the worlds others have worked so hard to create.

Conclusion

If you’re looking for a game to play before the year comes to a close (or whenever you end up reading this review), get BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO. This game is the most fun you will have on your computer since the games that inspired it, and it will continue to bring you joy after. I love the chaotic silliness (yes, even more than Mullet Jack) and the fantastic soundtrack that goes with it (almost as much as the sound track for Don’t Stop Girly Pop, but the gameplay for this is better). As far as these retro boomer shooter reboots go, it is better than Riftfall, and this is only $5.

If you haven’t done so already, go check out the demo. You’ll ultimately shell out the $5 for the full game, and maybe even thank me for it later. I love this game, and I am sure you will too!

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Epomaker GX1 Review: Affordable Wireless Gaming Headset

Disclaimer

Epomaker sent me the GX1 wireless headset for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the Nex Lite gaming mouse and the TH80 V2 Pro mechanical keyboard. I’ll also be using my Amazon Affiliate link where possible. It really helps me out if you use it before buying anything.

Table of Contents

What’s in the box?

  • GX1 Wirless Gaming Headset
  • Detachable Mic
  • Mic Filter
  • USB-C to 3.5mm Audio Cable
  • 2.4 GHz Wireless Dongle
  • User Manual

Unboxing

Features

If you are looking for a budget headset that not only sounds good, but also makes your voice beautiful, you might want to reach for the Epomaker GX1 gaming headset. This stylish headset is ready to let you take command of the next fight, or when you’re ready to jump into the newest Grand Theft Auto game.

Listen in Style

Listen in style with the stylish new GX1 wireless headset. The GX1 is available in three colors: white, black, and pink. I got mine in pink because it is my favorite color, but don’t be afraid to get into one of the more boring colors. Based on what I got, they are going to look just as good (although I am clearly biased).

The stylish modern design gives you the esports look for when you’re ready for your next stream, or just a personal glow-up for those long gaming sessions (those of you who can still afford to game all day. Treasure it!). The fake leather padding make it look more elegant, but I have never been a fan of the material. The earmuffs may be swappable, but the material starts looking rough after a while. Finally, it wouldn’t be a gaming headset without the RGB and this has a beautifully subtle lighting effect on the earmuffs for those of you who want RGB on everything. You can turn it off if you want to be boring though.

Performance

The GX1 is Epomaker’s open back headphones. The open back design coupled with the 55mm dynamic drivers offer the bass you want and the high quality soundstage you’ve been searching for. Gamers and fans of ASMR will appreciate the effective 7.1 surround sound (only available in Bluetooth mode). The GX1 allows for three connections: Wireless through the dongle, Bluetooth 5, and through USB. You can enjoy the same high quality sound on either connection, but you never have to worry about being out of the action because your device. Or if you’re me, you can seamlessly switch between as much as you need.

Those of you who want to minimize their wire clutter can enjoy the impressive 2000mAh battery. That means you are never out of the action when you need it the most. The headset boasts 30 hours with all the lights, and about 70 hours without. When the battery does wind down, the headset delivers a gentle warning without interrupting any of your audio. That means you aren’t missing the most exciting part of your drama, and you can quickly connect with the included high quality cable to stay in the action.

For those of you who need a mic, the Epomaker GX1 has an ENC noise cancelling mic that is detachable. That means that the people on the other side can enjoy your beautiful voice without any of the unnecessary ambiance. The mic is also detachable for those of you who need it for travel. If you are looking for a new headset, the GX1 is definitely looking like a strong contender.

Mic Check

https://churapereviews.com/wp-content/uploads/2026/09/epomakerGX1.mp3

Review

If you are looking for a cheap headset that works well, looks good, and is comfortable, Epomaker has an answer with the GX1 gaming headset. While I wouldn’t call it your next audiophile solution nor your next podcast mic, it is good enough for most uses. You are getting a lot of value at this price point, for a product that you are going to use regularly. If you don’t have money for a more professional setup, you can’t go wrong with the GX1.

Quality

I was very impressed with the quality of the GX1 out of the box. Everything looks cleanly machined with no visible signs of cheapness or imperfections. The headset is a good weight: heavy enough to feel like a quality product, but not so heavy that it is uncomfortable. The padding is soft and spongy, but I fear the leather material isn’t going to survive the year. The material is already cracked after two weeks of use, but at least it isn’t pealing yet. The padding is replaceable, but it doesn’t seem worth it. At least not at this price point.

The mic is my favorite bit of the GX1. The stem is sturdy and flexible, allowing users to always find the perfect position regardless of face size and shape (I have a very fat face). The padding that goes over the mic seems fine, but I am not versed enough to know how effective it is at its job.

The overall product feels sturdy. The bridge can handle a healthy amount of flex, so at least it won’t snap on you when you try to put it on. The bridge also offers a good amount of pressure to minimize movement but without hurting your head (so long as you’re sitting down). For $50, you are getting a good quality product ready to play your favorite songs.

Audio

The audio on the GX1 is fine. I found it a little flat for my taste, but its fine for most uses. If you aren’t paying for that top tier Tidal subscription, these will do the job. I tried out the different sound modes: 7.1 surround, movie, and music. Music is on by default and is probably the best sounding of the three. Movie does make the voice a little clearer, but it doesn’t really make the movie sound better. I didn’t really notice much of the 7.1 effect, at least not in a way that it is meaningful enough for gaming. I would just leave the settings as is or use third party software to adjust the levels if you’re feeling fancy.

Personal, I prefer the sound of the Redragon Zues H510 as far a budget headsets go, but the sound is good enough for those who don’t want an extra cable.

Performance

The GX1 works as intended. I was able to switch between the three different connections quickly and seamlessly. This included switching between devices, and yes I got to use all of the connections. Bluetooth is very easy to connect and reset in case you need to switch devices. The dongle is easy to use, and is compatible with both USB-C and USB-A connections. This allowed me to use the headset for work computer (my clients appreciate the better voice quality), my gaming computer (perfect for my ASMR), and on my phone (for D&D night!). There was no noticeable difference in any of the connections. The fact that the USB-C dongle pugs into a USB-A adapter is futuristic AF and I love it!

Now the range of the connection is reasonable. You can hear everything from the same room, but you might start losing connection in other rooms. This is only a problem when you walk into the kitchen for a snack and want to continue listening to your favorite podcast. It isn’t really an issue if you press pause.

The battery is impressive. The advertising boasts 30 hours of battery life, and I got just about that with all of the lights on. I didn’t test the life without the RGB because I am vain and prefer how it looks with the RGB.

Conclusion

If you are looking for an affordable headset that works for most of your needs, the Epomaker GX1 is a valid option. You get a good looking headset with enough quality to be worth the price tag. You may not be getting the audiophile level experience, but most people won’t notice the difference. You can pick up the GX1 on the official Epomaker store, or on Amazon using my Affiliate Link.

Discover Talaka: A Roguelike Inspired by Brazilian Folklore

Disclaimer

I was sent the Talaka demo to review for my blog. I understand the game is not finished yet and will be a bit more lenient with my review. That said, this will be my honest review of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Talaka?

Talaka is a dynamic action roguelike based on Brazilian folklore coming soon to a PC near you. The game features beautiful hand-drawn art and the ability to cater your gameplay to your skill level. Most importantly, there is a demo available that should be in your library. Don’t forget to wishlist!

Hook

Your Grandmother has gone missing, and it is up to you to find her. Your search sends you the mysterious and magical land of the Orishas, creatures of folklore. Orishas find themselves slowly fading from memory. As a result, many of them have gone rogue, causing chaos and destruction. Luckily, you have been blessed by the gods and with one of the over 150 weapons to fight them off. Build your character with unique skills and abilities (some RNG based and others you buy along the way) and travel through this new surreal landscape. This won’t be an easy task. Platforms will test your patience, bosses will test your skills, and you die a lot in between. Do you have what it takes to get your grandmother back?

Gameplay

Talaka is an action-packed action platformer that should familiar to the fans of the genre. In typical roguelike fashion, all adventures start at a central hub. This is where the player can important permanent skills and abilities that will help them achieve a longer run, and one step closer to getting grandma. During a run, players will choose from one of two unique weapons. The game will have over 150 weapons to choose from, and it offers you a chance to test out the weapons before you officially start the run. The demo allows players to give feedback on each weapon they use, so make sure you share your thoughts to make the game even better than it already is.

Once a weapon is chosen, players will get to choose a room where they can earn important buffs. In typical rogulike fashion, players get to build their character in a way that fits their playstyle, so long as the RNG is in their favor. The demo doesn’t have all skills and abilities available yet, so the RNG is a little more limiting. That said, no two runs will ever be the same.

Combat in this game is your typical hack and slash. Players get a strike they can combo, a dodge they can use, and a powerful parry skill they can customize. The parry skill recharges over time through combat. Players will need to learn and memorize each creature’s attack patterns, and use their skillset to overcome them. What makes combat dynamic is that every weapon offers a new type of hit pattern that players also need to master. For example, Pele’s ball shoots at an arch, and the player must learn to take advantage of the arch to deal effective damage.

Impressions

On my initial boot of the game, I was blown away by how beautiful the game looks. The game has beautiful art and animation inspired by a rich culture. The Talaka demo may be limited, but it offers a solid roguelike within a vibrant dreamlike world. It has the performance you need from a fast-paced, action-packed game with the gameplay that will have you obsessing until the demo’s completion. I know I am ready for more, but unfortunately we have to wait for a full release. If you are a fan of the genre or want to experience a beautiful world, check out the Takala demo.

Aesthetic

It was the artstyle that first drew my to Talaka. I am here to tell you that the demo does not do this game justice. This game has such a beautiful and vibrant world that I had to stop to admire every detail. Each character is iconic, not just for its importance in the folklore, but because of how beautifully they are represented on the screen. The creatures that fill the world are terrifying, but fill build this unique and surreal world. The animations are exciting, and it makes it look like a painting that has come to life. I would urge you to check out the demo just to appreciate the game’s art.

Gameplay

The gameplay is fine if you enjoy action roguelikes. The game is marketed as having Dead Cells-like combat, and I have to agree. Combat is pretty tight, and without any noticeable bugs. The game features a wide selection of weapons, but there are some weapons that are better than others. I like how imaginative some of these weapons are, but not all of them worked with my playstyle. There were runs that were absolutely ruined by the RNG, but this might be a skill issue. Luckily, the game let you vote on the weapons as you use them, so make sure you play the demo to help make the full game even better.

The RNG for the roguelike portion of the game seemed pretty fair, but the choices were limited. A lot of the time, there wasn’t really a choice because the skill wasn’t available for the demo. This is only an issue for min-maxing, but there isn’t enough content for that to be worth it. There was enough customization available to make an impact, and that is what matters for the demo.

I like that the game allows players to build around the RNG. At death, players can adjust the difficulty of a run with a slider for a custom experience. You can either choose to enjoy the lore and story as you fight your way with an easy difficulty, or you can go all out and test your skill as the action roguelike master you are. At the hub, players can purchase permanent buffs that builds your character for a more tuned experience. The game also charges players for each reattempt if they have any currency remaining. This incentivizes players to always spend their points, and it is too early to tell if this is a good thing.

Ultimately, I appreciated the challenge and found the repetition soothing. While I may not vibe with each weapon, I found the overall gameplay enjoyable.

Conclusion

If you are looking for a new action roguelike, Takala does some interesting things that are worth looking into. The game features interesting lore and a beautifully drawn world. The gameplay leans a bit too heavy on the RNG, but it helps with the repetition. There is a grind, but there is lore and story to help dull some it. It did not feel too bad in the demo, especially since you can adjust the difficulty. To be fair, if you’re playing a roguelike, you should be expecting some type of repetition. The best part about the demo is that you can submit feedback to the devs. This is your chance to influence a game that is already in a solid place be even better. Make sure you check out the demo, and don’t forget to wishlist!

If you’re still looking for a new action roguelike, check out Nocturnal.

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Explore Dinghai: The Ocean Pillar Demo Review

Disclaimer

I was sent the Dinghai: The Ocean Pillar demo to review for my blog. I understand the game isn’t done yet, so I will be a bit more lenient with my review. That said, this will still be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Dinghai: The Ocean Pillar

Dinghai: The Ocean Pillar is a beautiful action rpg-roguelike coming soon to Steam. There is a demo available you should try. Don’t forget to add this to your wishlist!

Hook

The Abyssal Dragon was once a legendary general who served in Emperor Yan’s army. The Abyssal Dragon was stripped of his title, exiled, and ultimately killed in battle. But his soul remained, waiting for the opportunity to come back. For centuries, his soul lay waiting. One day, Yi happens near this soul. Unfortunately, he is overpowered by a powerful beast that leaves him dying on the road. Fortunately for Yi, the Abyssal Dragon’s soul merges with the dying yi, merging them into something new. The Abyssal Dragon once again walks the mortal world, and he carries with him a centuries old grudge.

Use your powers to travel through the world of the Classic of Mounts and Seas to fight off powerful monsters, earn useful upgrades, and master your combos. Will the Abyssal Dragon finish his business, or will this be the game you never finish?

Gameplay

Dinghai plays like your typical ARPG like Diablo or Lost Epoc, but with roguelike mechanics and a rich lore to set it apart in the genre. The Abissal Dragon carries a bow and sword that he can chain combos with. Well timed dodges and parries help you stay alive, as well as the limited healing items players pick up along the way. What makes the game unique is the roguelike randomness that makes up most of the grind.

The journey always starts in a hub, where players can buy permanent upgrades before initiating a run. During a run, players can chose from a random selection of nodes to explore. These nodes offer players buffs, money, health, and useful items. Players earn by clearing the node which often means killing all enemies, but you can also end up at the shop. This all builds up to a boss fight that you might die a lot to (unless you’re good at games). The game has that soothing repetitive grind as you get stronger and better with each consecutive run.

Impressions

Dinghai: The Ocean Pillar is one of the most beautiful games I’ve played in a while. I am blown away by how much effort was put into making such a wonderful fantasy, and you should check out the demo to appreciate it as well. The gameplay for the most part is solid. Everything runs very smooth, but it did make my room very hot. Make sure you are well ventilated. Personally, I can’t wait for the full game because of how much I enjoyed the story and how epic the combat feels.

Aesthetic

I wasn’t ready for how beautiful this game is. There were moments in this game where I had to stop playing just to marvel at how beautiful its world is. I have always preferred the minimalist approach to games whether it is pixel art or hand drawn. Two of my favorite ARPGs are Realm of Ink and Lunarium. These games are fun with some of the most beautifully drawn worlds worth exploring. Dinghai made me realize that games can be beautiful with the right amount of textures. The lighting, the background, the creature design, and the explosive animations all come together to create this mystical world I couldn’t look away from. I don’t know anything about the lore that went into this game, but here I am, trying to research more because of how vibrant the developers made it all come together.

Gameplay

Dinghai just feels right. There were a few bugs (nothing gamebreaking) and it did get a little repetitive, but the demo left me wanting more. Combat in this game feels epic. The flashy animations, the cohesive combo system, and the unique enemy mechanics kept me at the edge of my seat. I may not be breaking any speedrun records, but I had an absolute blast trying to get through this demo. So far, the RNG feels fair and the abilities you get feel useful. I’ve played Aweful game like Foglands where it felt solvable because half the abilities didn’t do anything (also the game didn’t work). Here, my choices (even the wrong ones) felt like it had an impact. Sure I struggled through that epic boss fight, but it is a fight that felt good to finally complete. I will need to see more of this game, but for now, go check out the demo!

Conclusion

I know the game isn’t out yet, but I’ve played demos where the game was never ready. The Dinghai demo may have a few bugs, but none of them were game breaking. The demo is in a place where it will leave you wanting more. If you are looking for a game that looks good, has some fantastic fantasy, and some epic combat, you might want to check out Dinghai: The Ocean Pillar. The game isn’t out yet, so I’ll have to save my final judgement for the full release, but I am honestly ready for what comes next. Until then, check out the demo on Steam and don’t forget to Wishlist!

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Epomaker Nex Lite Mouse Review: Affordable Gaming Upgrade

Disclaimer

Epomaker sent me the Nex Lite mouse for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Check out my review for the Epomaker Carbonis mouse and the TH80 keyboard. I’ll also be using my Amazon Affiliate link where possible. It really helps me out if you click it before you buy anything.

Table of Contents

What’s in the box?

  • Next Pro Wireless Gaming Mouse
  • Magnetic Charging Dock
  • USB-C to USB-A Braided cable
  • User Manual
  • Slider Sheet
  • Grip Tape

Unboxing

Features

Epomaker just released its affordable, lightweight mouse that has everything you need to get you gaming comfortably. From its sleek ergonomic design to its long lasting battery, the Epomaker Nex Lite is ready to upgrade your setup at a very reasonable price.

Design

The Nex Lite is has been designed for both style and comfort. The mouse is available in four colors: black, blue, pink, and white. I got it in Pink because I get everything in pink and have no regrets.

This is a modern looking mouse with a screen that gives readers information like the current poling rate, the connection type, and the battery level. The included charging port displays the same information. Its ergonomic design is the perfect fit for medium and large hands. As someone with big hands, I have never felt more comfortable. As a nice little bonus, you get the full gaming power of RGB in both the mouse and the charging port. If you don’t want to maximize your gaming power, the RGB can be turned off for a more simplistic arrangement.

Performance

The Nex Lite is ready to bring up your dpf with its fast and seamless wireless connections. The stylish charging port doubles as a fast acting wireless dongle, but the mouse is ready for Bluetooth and wired connections when you need them the most. For those who want less wire clutter, the Next Lite boasts 50 hours of continues use on a single charge. That means you don’t have to worry about reconnecting mid team fight! With the adjustable polling rate at a press of a button, Epomaker has truly made a mouse that is ready for everything.

Review

I did not know what to expect from Epomaker’s $35.99 wireless mouse. The Carbonis had set such a high bar, and I braced myself for disappointment. I wasn’t ready for a smooth, textureless mouse. Luckily, the Nex Lite understood the assignment and exceeded my expectations. This affordable little mouse not only gets the job done right, it looks cool (which is arguably more important).

Quality

Everything on the Nex Lite is clean out of the box. It is well machined with no noticeable imperfections, and the light weight design doesn’t feel cheap. All of the buttons work and give off that satisfying click ASMR my body craves. The scroll wheel feels fantastic to the touch with a very smooth and accessible glide. Most importantly, the screen is clear and legible.

Aesthetic

This is a very classic looking mouse, but with a tangible ergonomic feel. I am a huge fan of the shape because of how modern it looks, but it is also comfortable enough for these tired old hands. The screen makes it look modern, but I hardly ever look down at at it. I still haven’t quite figured out how to turn on the screen to check the battery, but I guess its a good thing the dock has it as well.

The RGB on the mouse does seem unnecessary. It looks very cool when its on the table, but I don’t notice it when I’m using it. I couldn’t figure out how to turn it off, so I guess my desk is a rave now. The RBG on dock is very unnecessary. It is a bit distracting, but I do like that it lets you know when the mouse is fully charged. You can turn off the RGB on the dock with the touch pad, but it doesn’t work consistently. I just leave it off for now.

Comfort

The mouse is surprisingly comfortable. Cheap mice always tend to destroy my hands and render them useless after an hour of use. I can work all day and game the hours in between without any issue. While the mouse does look simple, it feels like it has been molded for my hand specifically. I wouldn’t get this as an ergonomic solution if you struggle with a repetitive stress injury, but you lucky folk out there were young healthy hands will love how the Nex feels.

Performance

I was able to do a few raids and even did some of my most repetitive data entry work with the Epomaker Nex and have no complaints. The adjustable DPI made it easy to switch between work flows, and the long lasting battery give me about the boasted 50 hours of uninterrupted work. Not that you are ever in danger of losing power because you always know how much battery you have left.

I did not notice any dip in performance during my testing. Everything seems responsive enough for my casual level of gaming, and the mouse switches between connections seamlessly. Overall, the Epomaker Nex is great value for the price.

Gimmicks

I will be honest, I don’t think the screens on the mouse of charging port are necessary. I rarely ever looked at either of the screens, and the mouse was always charged because I would leave on the dock. I absolutely love the charging dock. Not only does it make keeping my mouse charge convenient and stylish, it acts as a dongle. I am always struggling to find enough charging ports, and I am happy I can free up one to keep using my Epomake Nex.

The Nex also includes grip tape with design on it. I never installed it because it looks ugly. I’ve used it with the Epomaker Click Lite and didn’t think it added enough utility to merit the install so they went into the trash. I do prefer the Carbonis mouse for its textured finish, but I didn’t really feel the need even with my sweaty hands.

Conclusion

If you are looking for a cheap mouse, Epomaker made a hitter with the Nex Lite. The mouse is the perfect shape, weight, and it performs when you need it. If you don’t want to break the bank, or just need something for the next LAN party that you don’t mind losing (you will after using it), then pick up the Epomake Nex Lite. You can pick it up on the official Epomaker store, or through Amazon using my affiliate link!

The Red Cathedral: Your Next Favorite Digital Board Game

Disclaimer

I was sent a free copy of The Red Cathedral to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is The Red Cathedral

The critically acclaimed Euro game, The Red Cathedral, is coming to PC and mobile devices. The game launches in the fall, but you can try it now for free until September 6, 2026. Don’t forget to wishlist!

Hook

Tsar Ivan the Terrible has hired teams of builders to build a monument to his greatness. You command one of these teams and do your best to stand out and gain the Tsar’s favor. Gather resources, build segments of the Red Cathedral, and make sure you get enough decorations. The person with the most points by the end of construction wins.

Gameplay

The game is pretty strait forward, with automations for every action. Players take turns performing actions. They can gather resources, build pieces of the cathedral, or decorate. Players continue taking turns until construction is completed. The game offers local, couch co-op for those of you who have the friends to do it, but you can also play online. If you don’t want to deal with the chunkiness of Tabletop Simulator, this is the truest form of playing the game outside of buying the actual board game.

Review

I love playing board games, but the problem is I don’t have friends to play them with. I have a closet full of games that I’ve been storing for when my daughter is old enough to play, but she’ll probably be into sports. I do dabble with Tabletop Simulator when I can make time with my online friends, but that clunkiness is getting hard to justify.

Don’t get me wrong, I absolutely love TTS! This game has let me try out so many card games and board games that I have neither the space or money for. Its a great program that continues to be a staple on any gamers collection. That said, sometimes I come home tired from a long day and want to play something that works. The Red Cathedrial is a great port of a solid board game that I recommend you get if you enjoy Euro games. I like that everything is automated, and the game has a nice little tutorial to get you started.

Why buy digital?

The issue I have with board games is that they take up space that I really don’t have. I love seeing a shelve full of pretty boxes and books, but I’ve run out of space. I’ve done culling and condensing, but my wife says its still a problem. Digital games sit on your device. You don’t have to worry about cleaning up or setting up, and everything is automated. Nothing beats moving the real pieces around an actual board, but if you’re a fan of The Red Cathedral, you already own it.

I like that the game has local co-op, and it works very nicely, but I think the main use for this game is to play online. As I grow older, it gets harder to get together with my friends. I probably won’t pull this out at the next game night (not that I have the friends for a game night), but I will boot this up and host one online. Playing this over Discord with a couple of beers sounds like a good enough reason to buy this game.

Conclusion

Honestly, if you are looking for a board game to play with your friends online, this game is fine. There is a good amount of strategy involved to make things competitive, it is simple enough for people to pick up quickly (especially if they go through the tutorial, and there is couch co-op for those with the friends to do it. You can also play against the AI, and I felt like the AI was pretty fair. I am not good at this game, but it at least seemed like I always had a chance to win. If you need another avenue to play The Red Cathedral, or just want the board game without needing to figure out storage space, this is a fantastic port coming soon. Make sure you check out the demo before its gone (September 6) and don’t forget to wishlist!

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