Tag Archives: narrative

INDIKA is the Trippiest Story-Driven Walking Sim You Should Own

I was sent a free copy of Indika to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is Indika?

Indika is a story-rich walking simulator out now for Steam. Indika is a nun on a journey of self-discovery as she battles the literal demon inside her and witnesses the horrors of a war-torn world around her. How much evil can her soul withstand before it starts to corrupt her? Will her faith waiver? You’re going to have to join her on this wacky, quirky, and amazing ride to find out. 

Gamplay

Indika is a walking simulator, with the occasional puzzle or mini-game to mix things up. The main reason you play this game is for its dark humor and fantastic storytelling. 

Players are railroaded through the story as they walk Indika through her set path. The striking visuals and environment make the walking bits fine. There isn’t much room for exploration, but the focus is on the story so it didn’t matter. 

The puzzles are manageable and extremely creative. There is a puzzle in this game where the demon starts talking to Indika and warping the world around her. Indika can pray to silence the voices and make the world normal again. Players have to switch between these two modes to get out of the room. It was such a memorable mechanic and almost the reason to play the game. Some puzzles may not be as intuitive, but there are walkthroughs available online in case you get stuck. 

The final bit is these pixel art minigames sprinkled throughout. These games add to the chaotic, quirky story-telling, and unforgettable charm. These mini-games aren’t difficult, and they are a nice change of pace but don’t change the overall tone of the narrative. I recorded footage, but everything was a bit too adult to post on YouTube. 

Impressions

My only complaint is that this game is too short. It will take about 5 hours to complete. The gameplay is solid, and the story is fantastic. I’ve never experienced such a trippy, dark, and well-told story like this, and I recommend you all play it just for the story. The soundtrack voice acting is phenomenal, and most of the reason why you should enjoy this game. The walking can feel a bit tedious at times, but it always pays off.

Indika is a masterful blend of creative storytelling and interesting gameplay that needs to be experienced once. If you’re looking for a short game with a solid story, go pick up IndikaIt is a more adult story, so viewer discretion and all that. It also criticizes and pokes fun at religion, and I am sure that will ruffle some feathers. If you don’t mind any of this, Indika should be in your library. 

Pick up Indika now on Steam for $24.99.

Coriolis: The Great Dark RPG Fully Funded in First 7 Minutes

Coriolis: The Great Dark RPG just launched on Kickstarter, and it was fully funded in only seven minutes. At $381,234, it has unlocked seven of its eight goals, which means backers will get some exclusive goodies. If you’re looking for run a dark adventure about space exploration and discovery, you might want to go back Coiolis: The Great Dark on Kickstarter. 

What is Coriolis: The Great Dark

Coriolis: The Great Dark is the sequel to The Great Horizon, Free League Publishing’s first sci-fi TTRPG. The campaign takes place a couple of generations after the events of the first and explores the evolution of a culture pioneering through space. This means there will be new mechanics, new ideologies, and new goals introduced in this unique yet stand-alone adventure. While playing the original game may help players catch on to the nuances and history, it isn’t necessary for jumping into this new adventure. 

Some brave inhabitants of the Ship City take on jobs for the Explorers Guild to delve into the unknown in search of resources, information, and a better life. These expeditions eventually uncover abandoned ruins that spark a new era of exploration and adventure. What secrets will be uncovered within these ruins? Where will these answers take you?

Spreads

Art

Q&A

Kickstarter Levels

Digital Edition ($24)

  • Digital PDF of the Core Rulebook

Digital Combo ($43)

  • Digital Pdfs of the Core Rulebook & Campaign

Standard Edition ($48)

  • Standard Edition of Core Rulebook
  • Instant access to PDF of Core Rulebook

Kickstarter Exclusive Collectors Edition ($87)

  • Deluxe Collectors Edition of Core Rulebook
  • Instant access to PDF of Core Rulebook

Standard Combo ($87)

  • Standard Edition of Core Rulebook
  • Campaign Boxed Set
  • Instant access to PDF of Core Rulebook

Collectors Combo ($125)

  • Deluxe Collectors Edition of Core Rulebook
  • Campaign Boxed Set
  • Instant access to PDF of Core Rulebook

Deluxe Bundle ($154)

  • Deluxe Collectors Edition of Core Rulebook
  • Campaign Boxed Set
  • Instant access to PDF of Core Rulebook
  • GM Screen
  • Extra Dice set

Conclusion

If you’re trying to support a very cool-looking game, now is the time to do it. The flavor is cool, the art looks amazing, and the quality is going to be spectacular based on the other books I’ve gotten from the publisher. Most of you can probably wait for the full release of the game, but now is the time for some very cool exclusives, like the collector’s edition rulebook. Backing a Kickstarter always has its risks, but Free League Publishing regularly delivers on its promises. Go check out Coriolis: The Great Darkand back it today!

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. Don’t forget to back the socials!

Digimon Seekers Chapter 4-3: Kosuke’s Plan

I know this one is late but the new year messed up my schedule. Make sure you check out the original. If you enjoy this project, don’t forget to like, comment, follow, and share this with your friends!


Character design/illustration illustrator: malo

The air smells like burning exhaust. Smoke rises around Soloogarmon as white-hot flames erupt from the generators on its shoulders. It grips its mace tightly as it watches the police Digimon before it. It can’t help but smirk as they tense up in preparation. 

“I got a bit of my memory back,” Soloogarmon whispers.

“Yeah?” Eiji lets out a sigh of relief, seeing they are still in control. 

“Yep!” Soloogarmon takes a deep breath. “I’m burning everything!” It bellows as a menacing grimace creeps across its face. The generators burn brightly, releasing a high-pitched whir as they continue to gather energy. Before the Hi-Commandramon can react, Soloogarmon vanishes. It leaves behind a swirl of smoke in its place. Suddenly, one of Hi-Commandramon’s shields begins to buckle and break under the weight of the mace. Soloogarmon stands at the other end of the impact. Its grin widens with each new crack.

“AWWOOOOOO!” Saloogarmon lets out a howl that rattles the shattered armor. Flames begin to spill from its maw.

ERUPTION HOWL

Torrents of red-hot hellfire melt effortlessly through the armor, leaving the Hi-Commandramon defenseless. It shrinks away from the heat as the other shield fruitlessly appears in feeble retaliation. The shield shrivels into a burning husk of debris. The two police Digimon spring into a defensive stance, and take careful aim in retaliation. Both grenade launchers empty furiously as twelve grenades find their target. Soloogarmon explodes into flames and vanishes behind its veil.

The flames vanish in an instant, revealing an unscathed Saloogarmon. Magical flames move around it in a protective aura. Soloormon smirks. “Is that it?” The Hi-Commandramon become visibly shaken.

“Careful, you’re taking damage,” Eiji says as he watches the monitors flash with warning.

“It’s all part of the plan!” It grips Vanargand tightly and readies for another attack. The Hi-Commandramon lift their batons for another attack. “No more games Eiji. Let’s burn ’em!”

 “Their mindlinkers too. Don’t wreck their Digicores!” Eiji pleas. 

“Don’t worry. They’re tough. They’re not gonna die.” Before Eiji can respond, Saloogarmon takes off into the air. A shockwave of energy explodes behind it. It lifts Vanargand

Skoll Rage!


The fight between the two legendary dragons rages furiously over the gateway. The sudden flash from Loogarmon’s evolution forces them to pause as they shield their eyes from the blinding illumination.

Yulin looks down towards the source and watches as the humanoid wolf tears through her strongest officers. With one mighty blow, it leaves the pair unconscious. Yulin grinds her teeth in frustration as she watches the unknown code cracker make a mockery of her and her unit. Something about the code cracker seems familiar. She ponders for a moment. “Is that Eiji Nagasumi?”

Kosuke chuckles, “He really did it. Isn’t he awesome?”

Yulin watches as her opponent’s attention drifts for a moment. She readies for an attack. “I’ll just have to deal with him after!”

Dorugoramon wags its finger. “None of that,” Kosuke responds. “I need both of you for this next bit.”

“What bit?”

“Don’t you see?” He shouts ecstatically as his Digimon raises his arms wide towards the sea of networks above them. “Three ultimate Digimon, each with the three key attribute. Data, vaccine, virus! We’re all here!”

Yulin tries to piece together the words but struggles to follow Kosuke’s thoughts. “What are you plotting?”

Tartarus turns to Yulin. “I’m not plotting anything. I’m just finishing what we started.”

Suddenly, it clicks. The pain and anguish Kosuke carried with him all these years could no longer be contained. The chaos of Kosuke’s obsession erupts all around her, and all she can feel is sorrow.

 “Unlike you,” Kosuke continues. “I haven’t forgotten about Saya.”

His words cut Yulin deeply.

“I don’t blame you.” He continues. “Forgetting was the only way you could move forward. Isn’t that why you became a cop? To prevent others from going DMIA? Is this,” Koske motions to the chaos around him, “Your penance?”

“Don’t you dare talk to me like you still know me!” She snaps.

Kosuke smiles through his Digimon. “I know you better than anyone Yulin. But have it your way. Today’s the day we put an end to this chapter. I’m going to save Saya Yulin. I’m going to bring her back.”

“And how the hell do you plan to do that?”

“With an old relic of the Digital World. It sits down in the depths of the Digital World. It has the power to fix everything, and I am going to be the one to get it!” Dorugoramon begins to glow bright with energy as it charges an attack.

“Ouryumon!” Yulin shouts. Ouryumon begins redies its blades and begins to glow with its own aura.

“I think this counts as police brutality,” Kosuke snides.

“Some situation need a little force.”

“I haven’t done anything wrong. What happened to innocent until proven guilty?”

“That doesn’t work here…” Her words trail as she becomes filled with rage. Ouryumon crosses its blades and charges the silver dragon. Before Dorugoramon can react, the two swords plunge into Dorugoramon’s neck. “I’ll be the one who saves Saya!” Yulin snarls. 

Dorugoramon shrieks in pain, and Yulin catches a glimpse of its fear. She freezes as she remembers shes a cop. Dorugoramon smirks and takes advantage of the distraction. It grabs Ouryumon’s arms and pulls the blades out. They leave behind shallow wounds. 

“You lost Yulin. This is all going according to plan.”

“Dammit Kosuke!”

“Like I said, I know you better than anyone.”

Dorugoramon delivers a fierce kick that sends Ouryumon flying back, creating space between the two dragons. Dorugoramon launches itself forward, turning into pure destructive energy.

BRAVE METAL! 

Digimon Seekers Chapter 3-5: The Early Mindlink

Thanks again for keeping up with this project. This chapter has been a little harder because it feels a little dragged out. Make sure you always check out the original anyways. My version goes out the Monday after release unless something comes up. If you’ve been enjoying this project, don’t forget to like, comment, follow, and share this with your friends!

Character design/illustration illustrator: malo

Saya and Yulin stand outside the warehouse, taking a break away from the busy factory floor. In a short time, the floor was full of new employees eager to work on the next piece of innovation. Investors lined up eagerly trying to fund the next big thing from Ryusenji Technologies. The two women look tired, but happy as they enjoy the touch of the midday sun.

Saya turns to Yulin and flashes her new ring. She lets out an excited giggle as the diamond glitters in the sun.

Yulin lets out a laugh. “So it’s official. I guess I should say congratulations. I didn’t think that dope Kosuke could be bothered to ask for a ring size.”

Saya pulls the ring back to examine it lovingly. “Congratulations are appropriate, yes.”

“Well congratulations, I mean it. You’re good for him.”

“I know!” Saya says as she flashes the ring once again.

“Surprised you got a wedding in with how busy things have gotten. All the projects, the meetings, its exhausting.”

“Who would have thought Digimon would change things for us so quickly?”

Kosuke bursts out of the building with a VR helmet in hand and an excited look on his face. He is neatly groomed and is wearing clean pressed clothes under his lab coat. “Saya!” he shouts as he rushes to the pair.

“Where’s the fire?”Yulin asks playfully.

“Look at this!” Kosuke says proudly as he offers a VR helmet to Saya.

Saya takes it. She examines it for a moment before asking, “What is this thing?”

“You have to look into it.”

Saya puts on the helmet and begins looking around. “What is this?” Her vision fills with lofi compounded images of a distorted and strange world.

“That’s the first footage ever taken through a Digimon’s eyes! You’re seeing through a Digimon’s eyes right now!


Ryuseniji worked tirelessly towards his goal of experiencing the Digital World with all his senses. The theory stood that if Digimon were AI creatures, their sensory data should be easy enough to capture and interpret. All he had to do was imbed the human consciousness into the Digital World and link it to said data.

“This ought to keep me busy for the rest of my life,” Ryusenji says to himself as he looks over his notes.

Ryusenji Electronics had begun exploring the fundamentals of mindlinking technology in secret. They had to minimize the risks and answer the ethical questions later.


Saya was one of the first to successfully link her consciousness with a Digimon.

“Mindlink test complete,” Yulin’s voice buzzes over the PA system.

Saya lays on what looks like a repurposed dentist chair wearing a VR helmet. Wires and cables come down around her and wrap into her arms and helmet. Around her lay an array of monitors, computers, and stacks of notes.

“Vitals are stable. DS levels are dropping. Subject is regaining consciousness. Severing the mindlink,” Kosuke says calmly as he walks over to his wife.

Yulin walks into the room carrying a bucket. She walks over to the chair. Saya begins convulsing, letting out a soft grown. Her arms and legs flail as she slowly regains consciousness. She becomes still and sits up, carefully removing the helmet.

“Here.” Yulin hands her the bucket.

Saya looks uncomfortable as she fights the nausea. “I think….urp…I think I’m getting used to it.” She gives a weak smile as she holds back the vomit. She remembers the mess she made the first time she mindlinked.

Professor Ryusenji claps softly. “Magnificent! These results are astounding. Sufficient rest is required between sessions, and there are some serious side effects we need to address, but the experiment was a rousing success!”

Saya smiles weakly as she picks up the Digimon Dock with the word Agumon written under it. “Nice job Agu!” An image of a small bipedal dinosaur seems to jump in reaction.

Digimon Seekers Chapter 2-12: The Holy Knight Appears

I know I am a little behind on releases. Work has been hectic, and I haven’t had much time to work on these. Thank you for your patience and continued support. I’ll do my best to catch up! I think I’ll start posting updates on Mastodon if that’s an easier way to stay updated, but let me know if there are better options. Make sure you always support the official release, and don’t forget to like, comment, subscribe, and share these with your friends!


Character design/illustration illustrator: malo

Onminomon floats over the two Digimon. Its armor glows from the energy gathering at the tip of the cannon. Omnimon aims it at Helloogarmon, who continues to wriggle in pain. The metallic wolf at the end of the cannon glistens preciously as arcs of energy spill out of its mouth. Omnimon releases the beam. It comes crashing down, engulfing Helloogarmon in a blinding white spotlight of frozen energy before vanishing in the same instant.

Hellogarmon lays motionless, its body and flames left frozen by the blast. Inside the Digicore, Eiji writhes in agony. He vaguely remembers the ice beam washing over them as he slowly loses consciousness. His body burns with unbearable pain. He feels his life slowly fading as he desperately tries to hold onto consciousness. 

Eiji’s vision blurs and darkens, but he can still make out the outline of the holy knight as it moves towards them. He struggles to concentrate, but he can make out the menacing blade thirsting for their lives. In his struggle with consciousness, Eiji can make out his own name written in the strange runes that decorate the face of the blade. 

Delete all!” Omnimon’s words fall onto Eiji with a soothing calm. As Omnimon readies for his final blow, Eiji becomes at peace with death. Eiji welcomes the darkness.

CRACK

Omnimon stumbles from a blow to its back.

“Loogamon!” an unseen voice shouts.

Pulsemon?…the familiar voice pulls Eiji back from the darkness. His vision clears as he watches Kazuchimon crash into Omnimon, sending both Digimon flying. 

The force of the vortex picks up the flying Digimon and pulls it towards its center. Omnimon struggles to pry Kazuchimon off, but Kazuchimon holds on tightly. Omnimon brings down heavy blows that leave Kazuchimon bruised and bloodied, but Kazuchimon remains unfazed. The vortex continues to pull them closer and closer to its pit.

“Eiji” Leon’s voice crackles from the distance. His voice is barely audible.

“Let go Leon…You have to let go. The vortex is sucking you up!” Eiji shouts back helplessly.

“This…Knight…the last…” Leon’s message comes in gargled with static.

Eiji tries to move but finds himself frozen in the darkness. His body still aches from the bast. His eyes swell with tears, “LEON!!” Eiji watches as his friend is pulled farther and farther away.

“I’m sorry Eiji. I don’t know if you can still hear me. This whole thing is fucked. I tried to save you…I just didn’t know what else to…” his message cuts off. Eiji sits in the silent darkness of the Digicore.


With one sharp elbow, Omnimon frees itself from Kazhuchimon’s grip and turns its attention to Eiji.

Shido Ittetsu!

Before Omnimon can make its escape, an electromagnetic barrier forms around the two Digimon.

“You aren’t getting away!” Leon shouts. Around him, alarms blare loudly as Leon uses the last of his mindlink energy to seal Omnimon. Kazuchimon grapples Omnimon. Omnimon struggles as its limbs become locked in the hold. It turns its head to glare at Kazuchimon. Leon stares back at the angry eyes. “For as long as I’ve got left, you’re not going anywhere.”


Eiji continues to watch as Kazuchimon and Omnimon inch closer to the core.

“They’re nearly through…” Eiji says to himself.

Suddenly, the Digicore around him springs to life. Monitors start to fill with data and status updates. Eiji’s commands begin to register. He fights through the pain and begins typing furiously.

Helloogarmon rises slowly. It shakes off the last bits of frost. Its few lingering flames go out, leaving a charged werewolf skeleton. Hellogarmon splashes through black dirty puddles as it stumbles to its feet. It begins to glow and shrink as it turns back into Loogamon. It takes another step before falling back to the ground.

“Loogamon!” Eiji shouts excitedly, as he appears suddenly next to his fallen friend. He kneels beside Loogamon, “Hang in there buddy.”

“…Eiji…What’s…going on?” Loogamon makes out weakly.

“I’ll tell you later.” Eiji lets out a sigh of relief, forgetting for a moment about the danger around him. But reality hits him suddenly. Eiji looks toward his disappearing friend and shouts, “Leon! Get out of there! You win Leon, I’ll quit! Just get out of there!” The whirl of the vortex drowns out his words.

Eiji watches as Kazuchimon and Omnimon disappear into the Vortex. A moment later, it disappears. The sky fills with an eerie peacefulness. Around him, the world goes silent. Eiji begins tending Loogamon’s wounds. Tears fall down his cheek as the realization hits him. There was nothing more he could do.

Viewfinder is One of the best puzzle games you need to play

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent Viewfinder as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions.

Viewfinder is a first-person puzzle game for PC and PS5 where you solve puzzles using pictures to manipulate the world around you. A group of scientists created a virtual world where they worked on solving the world’s problems. It is believed that hidden somewhere in this world is a machine that can solve the negative effects of climate change. You are sent into this world to find this machine and any other secrets that can benefit humanity. What secrets will you uncover within this virtual labyrinth?

I got to play Viewfinder at this year’s GDC and have been excited for its release since. This game is as fun as I remembered and surpassed all of my expectations. If you are in the market for a relaxing and fun puzzle game, Viewfinder is your answer. The game has an interesting story, unique mechanics, a fantastic soundtrack, and a beautiful world to explore. This is one of the few games where I went out of my way to collect every bit of story I could from the notes, recordings, and journal entries.

The puzzles in this game are manageable and extremely creative. I had a ton of fun solving the puzzles because of how much flexibility there is for each solution. To solve a puzzle in Viewfinder, you use photos to manipulate the room around you. For example, you can use a picture of a side of a building to make a ramp to get you somewhere high, or you can use the same picture to make a bridge. How you use these pictures and solve the puzzles is up to you. Each puzzle feels open to multiple solutions, and watching the world change as I solved the puzzles was really cool to see. I am blown away by how creative the puzzles and mechanics are. You need to play this game to appreciate how much love and hard work was put into it.

My main complaint with this game is that it felt a little short. I was either having too much fun, or I am really good at puzzles because I felt like I breezed through this game. My other complaint is that some of the filters make pictures harder to see when placing them. The filters are optional, and therefore not a deal breaker.

Viewfinder is a fantastic puzzle game for players who are looking for something with a beautiful atmosphere, a solid story, and innovative mechanics. You can grab your copy of Viewfinder on Steam or PlayStation for $24.99. There is also a demo on Steam if you’d like to try it out first. This is one of the best games I’ve played this year, and I would argue that you will think the same.

The Bridge Curse: Road to Salvation – The creepy looking survival game that is looking to be a solid scary story

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

The Bridge Curse: Road to Salvation is a horror game coming to PS5, Xbox, and Switch. No release date has been announced yet, but preorders for the physical copies of this game go on sale on the 15th for PS5 and Switch only. There are also collector editions of the game for those interested in the swag.

Six university friends investigate a well-known urban legend, but what they find is a lot more than they bargained for. The group has awoken an ancient curse. Now they must survive the night as vengeful ghosts hunt for them. Do you have what it takes to solve the mystery and survive the night?

Play as one of the students and try to survive one of the longest nights as you stealthy explore a creepy and immersive setting, solve puzzles, and experience what looks to be a well-presented narrative. The art and graphics look great, the setting looks scary, and the voice acting is fantastic. Of course, this opinion is based on the trailer, but the trailer did enough to creep me out.

I don’t really play horror or stealth games, but this is going on my watch list. Hopefully, I can muster enough courage to play through this game, even if it has to be with the lights on. If you don’t want to wait for the console release, you can pick it up on Steam for $19.99. It is currently on sale for $13.99 until the 13th. There is also a demo you can try if you need more convincing.

Folks looking for a physical copy of this game, you can preorder your copy for the PS5 and Switch on the 13th.

You can also get the collectors edition for the PS5 and the Switch if you are interested in the artbook and a few extra goodies:

  • The Bridge Curse Collector’s Box
  • The Bridge Curse Game (region free)
  • The Bridge Curse Manual
  • The Bridge Curse Original Soundtrack CD
  • The Bridge Curse Artbook
  • The Bridge Curse Numbered Certificate

Fort Solis: A spooky sci-fi mystery coming to PS5, PC, and Mac this August.

I just watched the Fort Solis trailer, and it looks like the spooky sci-fi mystery I need in my life. A mining team on Mars has gone missing, and it is up to Jack Leary to find out what happened. Explore an abandoned mining base as sand storms rage and strange things happen around you. What happened here? To the team? Will you be next? You’ll have to play the game to find out. 

Based on the trailer, the game looks creepy. The abandoned mining rig is giving me Dead Space vibes, and I didn’t have the courage to finish any of them. Admittedly, I have never finished a horror game, but maybe I’ve never played a good one. I don’t do good with horror, but I am willing to try with Fort Solis.

For the record, I don’t have an issue with horror movies or books, just horror games. Maybe it’s irrational, but something about having control of the horror freaks me out more than passively watching it happen to someone else. That said, I am working on getting a review code for this because the trailer has me interested. I will probably play with all my lights on, but I will power through. I am always down for a good mystery, and the game looks pretty good too. Let’s hope I hear back from them soon. 

Fort Solis is a horror mystery sci-fi game coming to PS5, PC, and Mac on August 22nd.

If you’ve been enjoying these updates, don’t forget to like, comment, subscribe, and share this with your friends!   

Harmony: The Fall of Reverie – The beautiful visual novel you should have in your library

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

Harmony: The Fall of Reverie was sent to me as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Harmony: The Fall of Reverie is a visual novel available now for the Switch, Xbox, PS5, and PC via Steam

Polly discovers that she can travel between her world and a spirit realm ruled by five aspirations: Glory, Bliss, Power, Chaos, Bond, and Truth. The two worlds are on the brink of collapse, and Polly is the only one who can save it. Although Polly can rely on her loved ones and the Asperations for support and guidance, she is the only one with the power to decide. Polly must make the difficult choices that could save the world. What kind of story will your decisions unlock?

The choices players make are what drive the narrative. Players are presented with multiple possibilities, but their path narrows as they make choices. Players will find themselves locked out of certain outcomes because of a previous decision. It is a cool way of making players live with the consequences of their actions, but it also makes the game highly replayable. 

The game is beautifully illustrated with terrific voice acting, a fantastic soundtrack, and a compelling narrative. I finished this game in one sitting because of how much I enjoyed the story. I even debated starting a second run to experience a different outcome. I now understand why this game is award-winning. Even though you are essentially just sitting and listening to a story happens, it is a good story to sit through. 

My only recommendation is that you go into this game as blind as possible. Your first playthrough should be unaffected by outside influences so that you can get a story of your own choosing. You can look up guides after if you need them, but it’s not difficult to work towards your desired outcome. 

I don’t want to say more because I don’t want to spoil the story or influence any decisions. This game is worth your time and money. There are so many choices, paths, and outcomes in this game that it is going to be hard to only beat it once. If you are looking for a new visual novel, or simply trying to get into the genre, Harmony: The Fall of Reverie should be in your collectionIt is available now on Switch, Xbox, PS5, and PC via Steam for $24.99. 

The award winning visual novel, Harmony: The Fall of Reverie, is out now!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

Harmony: The Fall of Reverie is a beautiful-looking visual novel that I am very much excited to try. I was impressed by the initial announcement, and I am always looking to get into another visual novel. Since the announcement, the game has earned a few awards and achievements that have kept me excited for this game.

Harmony: The Fall of Reverie lets you play as Polly, a young woman who suddenly discovers she has the gift to travel to a new world, Reverie. In Reverie, Polly becomes Harmony and now has the responsibility to the next Aspiration to be the heart of humanity. As Harmony, you must make difficult choices, befriend different people, and be the catalyst to a beautifully drawn narrative. The game promises multiple endings, decisions that matter, a fantastic soundtrack, and a powerful story. I will have to see how well the game keeps its promises, but at the very least, I am interested.

Harmony: The Fall of Reverie is out now for PlayStation, Xbox, Switch, and PC via Steam for $24.99 across all platforms. I should receive my review copy any day now, so stay tuned for my full review. 

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