Tag Archives: narrative

Bye Sweet Carol Review: A Darkly Beautiful Puzzle Adventure

Disclaimer

I was sent a free copy of Bye Sweet Carole to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

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Table of Contents

What is Bye Sweet Carol?

Bye Sweet Carol is a hand drawn narrative-horror puzzle game that takes players down a long and twisted mystery. It blends fantasy and reality with its Disney inspired art styles to tell a dark and compelling narrative.

The Story

Lana Benton lives in Bunny Hall with a group of other girls as the suffrage movement folds around them in 20th century England. Once a prominent institution where girls learned to be the “ideal” woman, now crumbles and rots with age. Lana and the girls feel the pressure of the oppressive traditions crumbling around them and do their best to get by.

The only light Lana has in her cold and dark life at Bunny Hall is her friendship with Carol. All seems good until the day Carol disappears. Lana suddenly finds herself being torn between two worlds, hers and Corolla, as she tries to find out the truth behind Carol’s disappearance.

Both worlds are full of danger. Although Lana has help, her path won’t be easy. Fight against the encroaching darkness, follow all the clues, and uncover the truth. What really happened to Carol?

Gameplay

Players take control of Lana as they move through the world, looking for clues, and solving puzzles. The game is a 2D side stroller, with the occasional jump scare and quick time event for added tension. As the player progresses through the story, they begin to unlock powers and abilities thanks to their connection to the Kingdom of Corolla. For example, players will get the ability to turn into a rabbit to help them explore the world and solve puzzles. Players can also take control of their allies for additional support. After completing their laundry list of tasks and puzzles, players will be able to find out the truth. If you get stuck, Intoindiegames has a very good guide you can use.

Review

Bye Sweet Carole is one of my favorite games. I love its unique look and feel, and the narrative is fantastic. There are few games that keep it from being perfect, but I was able to overlook them through my playthough. I was fortunate enough to not hit one of the game breaking bugs.

The Art

The art is Bye Sweet Carol‘s biggest draw. I love the classic-style, hand drawn art and the Disney feel. It makes the perfect contrast to the game’s dark story. Behind the cute and wholesome art, is a dark story with a creepy tone that makes it the perfect game for the spooky season. I admire the dev’s ability to make a beautiful Disney-looking game that feels creepy.

The Horror

While I did not have to play this game with all the lights on, it made my heart race. The game has some good jump scares that had me off my seat. The music knows exactly when to change into something more intense to set the mood, and those monsters that chase you are terrifying. There are a good amount of quick time events to player engaged. As someone who is really bad at quick time events, these made the game intense. When the game worked, Bye Sweet Carol is a solid horror game.

Performance

The game runs fine on my Nvidia RTX 3060 and Ryzen 5 5600x. There are a few bugs, and some made the game a little harder, but nothing that was game breaking. At least not for me. I’ve read a few comments that said their game became unplayable, so your mileage may vary. When the story is as good as it is, I am overlook a few bugs to get to the end.

Story

The story is what kept me playing the game. It is a dark and twisted story with a fantastic hook and a great ending. The story does get a little political as it deals with women suffrage. The message is delivered well without being preachy, but don’t play this game if you’re just going to hate on women. To everyone else, this a cool thematic story that deals with loss, grief, and the empowerment of woman. I love the blend of fantasy as a way to hyperbolize and personify the emotions and situations Lana struggles with. Lana’s grief is so powerful that it causes her to dissociate into the fantasy world of Corolla. The blending of the two worlds is very well done, and builds this powerful narrative of grief.

The Puzzles

Most of the puzzles in this game are fine. They are straight forward, creative, and work to tell the stories. Some of the puzzles felt like chore, like having to walk across a map to grab something you forgot because the game isn’t always clear. You are meant to find everything through clever exploration, but there are elements that don’t show up properly and can be easily missed. You might need look up a few solutions, and do a bit of trouble shooting. I never had to restart the game, but I did have to take a few breaks.

Gameplay Loop

The game itself does feel a little bland. There is a lot of walking, and the NPCs aren’t coded very well. NPCs are either godlike and impossible to defeat, or they are dumb. Bugs in this game makes some of the chase sequences annoying. Sometimes, NPCs would pull me out of hiding even when I had done everything right. Other times, I could just trick the NPCs so easily it was like they didn’t exist. Then there are times when I got caught because the input didn’t register. These issues get more apparent the deeper you get into the game. Since the focus is on the art and the story, I guess I can’t expect too much from the game. Just think of Bye Sweet Carole as interactive fiction you have to work extra to unlock.

Conclusion

Despite the game’s flaws, I still loved Bye Sweet Carole. The game has its unique and interesting flare that tells a very important story. It has a cast of fantastic voice actors and beautifully illustrated cut scenes to tell its well written story. If you want to play a cool looking game with a powerful message and can overlook a few bugs in your walking simulator, go pick up Bye Sweet Carole on Steam.

If you’re looking for another beautiful narrative puzzle game, check out Planet of Lana, or Murder on Space Station 52 if you want something sillier.

Rosewater Review: A Western Visual Novel Experience

Disclaimer

I received a free copy of Rosewater to review for my blog. While I appreciate the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Rosewater?

Rosewater is a point-and-click visual novel available now on PC via Steam and GOG.

Harley Lager heads west, trying to make her name as a free lance writer. Her pursuit takes her to the sleepy boarder town of Rosewater, but her stay is anything but sleepy. Her first assignment leads her on a tail end of a mystery and possibly, the story that defines her career. Her and her posse must now go on a journey full of gunfights, friends, foes, and hopefully all the fame and riches they need. What will Harley uncover along the way? You are going to have to read to find out.

Review

Rosewater is a fantastic western full of colorful characters, meaningful choices, and challenging puzzles. The game also features a fantastic cast of voice actors that help bring this story to life, and the perfect soundtrack to set the mood. I was a bit uneasy about the graphics and art choice, but it fits the aesthetic perfectly. It gives the game a rustic feel, while still being able to make the game feel cinematic.

I wasn’t the biggest fan of the gameplay, but if you like puzzles, this has some good ones. Not all of the puzzles are obvious at first, but they make sense once you figure it out. You might need a guide to get through some of the trickier ones. The gameplay isn’t bad, you just need to be really in the mood to solve puzzles.

What I enjoyed most about the game is that your choices matter and affect the story. Players shape the story, and encounters are determined by previous choices. Players also have control over Harley’s personality. This made it fun to talk to everyone, and it also made me curious about her backstory. Harley is a fantastic protagonist, and the only reason why I stuck around as long as I did.

Rosewater is a solid narrative with fantastic flavor and amazing voice acting. If you enjoy westerns and don’t mind all the puzzles, this game should be in your library. If you’re not a fan of the aesthetic or puzzle games, I would skip it.

You can pick up Rosewater on Steam and GOG for $19.99. There is also a Demo availble.

The Last Apprentice – Chapter 1: A Knock at the Door

From the Author

I’ve finally sat down to start writing a fantasy novel I’ve been kicking around for years. I’ll be posting it every two weeks if time allows, and I’d be very open to feedback. Thank you for reading, I hope you like it!

Chapter 1

Mila and her grandmother live in a corner unit on the 71st floor of the 200-floor Beuna Vista Luxury Apartments. The name is a misnomer, and anyone living in the apartments knows they are not luxurious.

The Buena Vista Luxury Apartments is a large rundown and broken stone and iron tower. Every inch of the building is covered in an unwashable layer of filth, and there exists an ever-present rotting odor that sticks to the skin. Some believe that the building was built intentionally faulty, smell and all. There is also the belief that the blackouts and leaks are planned and the appliances were designed to stay broken. Despite its many faults, it is widely accepted that living at the Buena Vista Luxury Apartments is better than living in the slums on the outskirts of the mega city.

Its residents, crammed as close together as the laws and regulations allow, may spend the rest of their lives not knowing their neighbor, but everyone in Buena Vista knows Doña Guille.

Doña Guille is an 80-year-old small brown woman with soft brown wrinkled skin. She keeps her hair short she dyes a regal shade of red regularly. Although her clothes are never new, they are always clean and well-maintained. She looks like a proper lady of society, and people treat her as such because Doña Guille is the tower’s bruja, their witch doctor.

There isn’t a baby in the building she hadn’t delivered, an illness she hasn’t cured, a fortune she hasn’t read. There isn’t a person in this building who hasn’t made their trek to floor 71 at least once. Whether or not they believe in witchcraft, there isn’t a person in the building who wouldn’t go to her at the first sign of illness.

Doña Guille lives humbly in the one bedroom she shares with her granddaughter. Those who enter find themselves in a room with a small plastic table and a wall of planters surrounding it. The purple light from their lamps spills over strange and exotic-looking herbs. Their sweet and minty scent fills the room and mixes with the strong incense that constantly burns. The scent masks the rotting smells and soothes the soul. The purple glow spills onto the plastic, reflecting off the dulling cardboard of the deck of Tarot cards that sits permanently at its center.

On the opposite wall is a wall of vials and jars filled with strangely colored liquids. Potions in miscolored glass that are constantly cycled. At the end of the room, there is a metal desk shoved against the wall. Spread across it are old broken appliances whose guts spill across every inch of the table. Wires and random parts almost spill onto the floor. There is an impressive collection of salvaged vintage tools that hang neatly across the face of the wall. A spotlight hangs recklessly over the center of the workspace.

Mila sits on a small worn stool behind the lamp light. Her gloved hand turns at a screwdriver. Her brown hair sits in a messy bun. There are splotches of oil and grease across her clothes and dark brown skin. Her almost golden eyes peer through the dirty off-colored goggles as she slowly takes apart the dented metal toaster.

A small wrinkled hand grabs at her shoulder and breaks her concentration. “Tienes habre mija?” Doña Guille asks with a smile.

Mila turns and removes her headphones. A low buzzing leaks into the room, turning into a barely audible rumble. Mila looks down at the old watch wrapped around her wrist. It was almost midnight. Her stomach starts to growl. “I guess I should eat.”

The table was already set. A plat of brown mush sits next to a glass of milk. “I made the oatmeal like you like it,” Doña Guille says as she sits in the empty seat across from Mila. She had eaten her dinner earlier that evening. Mila begins shoveling the oatmeal into her mouth. “Have you been practicing the spells I’ve taught you?”

Mila stops eating. Her eyes dark around the room nervously. “Um..” she begins, searching for an excuse. “Just a bit.”

A glimpse of sorrow seeps into Doña Guille’s eyes. She sighs. “I know its silly, pero es importante. You’re the only one left I can teach the old language.”

Gilt washes over Mila. “I know Ama, pero I’ve been busy with work orders. I’ll find some time, I promise.”

“I’m not going to be here forever you know. You need to take advantage that I’m here.” There was clear nervous urgency in her voice.

Mila puts down her spoon and looks over her old grandmother. At that moment, the wrinkles seemed deeper. There were new dark blotches on her skin and a few white hairs were beginning their defiant peer through all the red. Mila grabs her grandmother’s hand. Her warm soft skin feels good to Mila’s touch. “I’ll start tomorrow, I promise. Besides,” she smiles “I already know the word for fire.”

I knock at the door startling the two women. They stare at each other for a moment. “It must be more work,” Mila says as she gets up from the table.

There is a well-dressed man at the other end of the knock. He wears a new and fitted suit and his hair is slicked back with a product that doesn’t exist in this part of the megacity. His dark brown skin seems to glow even in the dim flashing light of the hallway. “Hola,” the man says as he removes his gloves. “I hear you can tell fortunes.” He smiles, flashing his white teeth.

“Ama…” Mila says, still processing the situation. “I think it’s for you.”

Love Too Easily Review: A Cheesy Rom-Com Adventure

I was sent a free copy of Love Too Easily to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard or the EasySMX X15 controller. Check out my latest review of the Fifine M9 Microphone System. If you would like to start your own blog on WordPress, sign up using my Affiliate Link!

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What is Love Too Easily?

Love too easily is a Korean Rom Com FMV out now on PC via Steam and GOG.

After a night of drinking, Yeonwoo wakes up with a headache and a vague memory of what happened. As she slowly regains consciousness she kisses someone, but she can’t remember who it is. Snippets of last night’s events slowly trickle in, but not enough for a complete story. She must now go out and piece together last night’s events, and hopefully find the love of her life. What will her investigation uncover?

Gameplay

Love Too Easily is an interactive story told through an FMV. Players watch the story unfold and make choices that affect the outcome. There are quick time events to keep players on the their toes, and multiple endings for added replayability. What makes this game unique are the interactive hand drawn mini games that break up the action in meaningful chunks.

Review

Love Too Easily is a fantastic FMV if you enjoy cheesy rom-coms. I loved every minute of it, but it can be a little much for those wanting a more serious narrative. I don’t understand Korean, but the acting seems solid, and there are enough twists to the story to keep things interesting.

The film production is solid, but there are scenes where you can hear an echo. The echo is a little distracting, but it isn’t unwatchable. There are also some cringy moments, but that comes with the secondhand embarrassment of choosing the wrong person and watching Yeonwoo get into an awkward situation.

This game is Steam Deck compatible, and it is a fantastic port. The subtitles are easy to read and everything looks good at the aspect ratio. This is a great portable game because you can sit back and enjoy the story.

One issue I had with the game was that the menu was in Korean at launch. This is an easy fix, but it does mean there will be some initial setup at launch. Another issue I have with this game is that you can’t skip cut scenes after you beat the game. I should be able to skip through scenes I’ve already played through. After two playthroughs, I didn’t have it in me to try again even though I wanted to get the true ending.

If you like interactive fiction and don’t mind the cheesy rom-com tone, check out Love Too Easily. It is a solid story with decent acting. If you don’t believe me, make sure you check out the demo.

You can pick up Love Too Easily on PlayStation, Xbox, Nintendo Switch, and PC via Steam and GOG for $21.99.

Once Alive Review: A Narrative Adventure Worth Playing

I was sent a free copy of Once Alive to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard or the EasySMX X15 controller. Check out my latest review of the Fifine M9 Microphone System. If you would like to start your own blog on WordPress, sign up using my Affiliate Link during November 29 – December 6 for 30% off your first year!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is Once Alive?

After a deadly virus nearly wipes out humanity, the remaining survivors struggle with adapting to the new unforgiving world. Survivors must hunt for limited resources, fend off against increasingly hostile wildlife, and cope with the loneliness of survival. James and his brother lived in isolation until they received a message about a settlement. James is weary of the invitation, but his brother rushes ahead without him, hoping this settlement means a fresh start for humanity.

Play as James as he ventures into the lonely world in search of his brother. What secrets will he uncover in the ruins of the old world? Will he be able to find his brother, or will they become another casualty in this cruel apocalypse?

Gameplay

Once Alive is effectively a first person simulator. As James, players explore the abandoned village of HaustVille, looking for clues about what happened to its citizens. As players explore the village, they collect written notes, sit through memories of past residents, and piece together the strange and ominous narrative. The game does have a few quick time events to keep players on their toes. The game also offers enough bread crumbs to keep players on track. It takes about two hours to complete Once Alive, but you can do it quicker if you don’t explore every nook and cranny like I did.

Review

Once Alive is the most impressive narrative game I’ve played all year, but it does have its issues. The animation in this game can be wonky at times. I noticed a few stutters during some pans and the talking animation looks scary. The writing has a few grammatical issues and a few times where the wrong word is used. There are also bits of exposition that are too on the nose. That said, this game is fantastic, and you should play through it at least once.

While there are issues with the animation at times, you’re mostly walking through a very cool isolated village. The developer does a phenomenal job of building a world worth exploring full of fantastic flavor. While the writing isn’t perfect, I love the attention to detail and general story beats that had me at the edge of my seat. I loved reading some random note in a house and then having it pop up in a natural way later in the story.

Once Alive is a fantastic horror game that effectively uses its world-building to create an ominous atmosphere. It is the sense of isolation and mystery that propels the player through the story, and it is powerful storytelling that makes this a great game. If you’re looking for a good horror game, Once Alive is a short one you need to have in your library. It is an impressive project by a clearly passionate developer that deserves a lot more attention.

You can pick up Once Alive on Steam for $11.99.

Interstate 35 is a Fantastic Visual Novel About the Apocalypses

I was sent a free copy of Interstate 35 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. If you would like to start your own blog on WordPress, sign up using my Affiliate Link during November 29 – December 6 for 30% off your first year!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is Interstate 35?

Interstate 35 is a short and creative visual novel out now on Steam.

After an atomic bomb was accidentally dropped on Northern Texas, people struggled to deal with the new normal. To the North, the land slowly rots away, eating at the remaining livable land. Some people have begun to settle in the many settlements that have manifested since the incident. But there are people like you who are crazy enough to venture into the blighted lands to scavenge what remains of the old world. What will you find on your latest run? What will you choose to keep? What secrets will you uncover?

Review

Interstate 35 is an amazing visual novel that everyone should read at least once. The narrative is well-written and captivating, the art is beautiful, and the soundtrack is amazing. If you aren’t blown away by end of this novel, you must have played something different.

What makes the game unique is the bits of optional exploration that are presented to the player. The story will have words that will evoke a memory or spark curiosity. It is a very cool and creative world and character-building technique that I haven’t seen done before. What I love most about this game is how it plays with format. The narrative blends its creative storytelling with beautiful poetry effectively, but also presents it artfully.

If you enjoy visual novels, Interstate 35 is a short, well written story that is Steam Deck compatible and need to be in your library.

Get your copy of Insterstate 35 for only $7.99, or at the very, least add it your wishlist.

SINce Memories: Off The Starry Sky is a Solid Slice of Life Visual Novel

I was sent a free copy of SINce Memories: Off The Starry Sky to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. When you’re ready to start your blog on WordPress, sign up using my Affiliate Link!

What is SINce Memories: Off The Starry Sky?

SINce Memories: Off The Starry Sky is a visual novel coming to Steam, PlayStation, and Nintendo Switch on October 23, 2024. This is the first time a memories game comes out in English, but you don’t need to play any of the other games to understand what is going on. The narrative is pretty self contained.

Follow Junya as he struggles with the grief of losing his brother. As Junya tries to lose himself in his work, the women around him don’t let him. Whether helping his childhood friend turn an old mansion into a cafe, supporting a new friend with research, or trying to uncover the mysteries surrounding his brother’s death, there is always something to keep Junya moving on his journey to self-discovery. What truths will he learn about himself and the women around him? What secrets will be revealed through his investigations? You will need to read to find out.

Does it work on the Steam Deck?

Yes, but I couldn’t get the save sync to work. It sucked having to start the story over, but I found the Steam Deck experience enjoyable. The words are legible at the native Steam Deck resolution, and the portability of the console makes it ideal for visual novels. Some may like reading their visual novels on a full-sized monitor, but I enjoyed reading in bed or on the couch after spending the day in front of my computer.

Review

SINce Memories: Off The Starry Sky is a solid visual novel with fantastic art, cool character design, and a solid story. That said, I did have my issues.

The translation is fine for the most part, but some bits don’t translate culturally. There are a few idioms that translate a bit awkwardly. There are also sections of this narrative that feel like filler, like when they are talking to the cafe owner about how to run the business when I just wanted to keep investigating the mystery. My biggest issue with the story was with the main character. He is frustratingly clueless, which makes sense in context, but makes the character seem less interesting. Every girl in this game flirts with him but he’s too dumb to pick up on the cues. I get that he is mourning and sees the women as friends, but some of the girls aren’t subtle.

Despite my issues, I found the story enjoyable. I enjoyed learning about each girl and unraveling their narrative, and I enjoyed the mystery. It isn’t the best visual novel I’ve had the pleasure of reading, but it was good enough for me to stick with it.

The biggest thing to consider when looking into SINce Memories: Off The Starry Sky is how much you enjoy the slice-of-life genre. There are whole sections of this story where the characters talk about everyday things like work or relationships. There are also sections of this book you are going to skip. If you enjoy reading about people going about their everyday lives, don’t mind dipping into topics about grief, and enjoy anime, this is a solid addition to any library.

I found the characters unique and interesting, the relationships cute, the art fantastic, and the story good enough to make it to the end. I recommend it to anyone looking for a new visual novel. I don’t know how it compares to any of the others in the series, but I enjoyed SINce Memories: Off The Starry Sky as my entry to the series.

You can pick up SINce Memories: Off The Starry Sky on Steam, PlayStation and Switch on October 23, 2024. Make sure you add it to your wishlist.

Murder on Space Station 52 Is Decent Detective Noir

I was sent a free copy of Murder on Space Station 52 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Murder on Space Station 52?

Murder on Station 52 is a murder mystery point-and-click narrative game out now on PC via Steam, GoG, and Epic Games.

Your arrival at Station 52 has been marred by the murder of the person you are there to replace. The Keychain Killer is on the loose, and it seems like you’re the only one who can catch them. Explore the station, collect clues, solve intricate puzzles, and put an end to this madness. Can you catch the Keychain Killer before it is too late?

Gameplay

Murder on Station 52 is sort of like a visual novel that needs to be pieced together. Players move around the station collecting clues, interrogating suspects, and slowly unraveling the narrative. For the player to progress through the story, players must solve the station’s many puzzles. This is done by collecting and combining objects, interacting with various points around the station, or solving visual puzzles, some with very little guidance. Players are essentially clicking through the story, trying to get to the end.

Does it work on the Steam Deck?

Murder on Station 52 works great on the Steam Deck. Players can use the joysticks, touch pads, and touch screen to play this game. I preferred the Steam Deck experience to the desktop because a combination of the touch screen and shoulder buttons felt perfect. The aspect ratio does make some puzzles difficult to interact with. It isn’t unplayable, but they do require a bit more work. Other than that, it is a solid experience.

Review

This game was made for fans of the detective noir genre. The game is filled with fun and quirky references and dialogue that I felt pay the perfect homage. The main character’s snark, especially during his inner monologues, can be a little cheesy, but I feel it gives the game its charm. It isn’t going to be for everyone, but it does help that the voice acting is fantastic.

The only issue I have with Murder on Space Station 52 is its puzzles. Some of the puzzles are creative and satisfying, but there are a few that aren’t intuitive and frustrating. The game offers no hints, guides, or direction for some puzzles, leaving players to scramble with the same mystery as the game’s protagonist. This is a great idea, but its execution feels lacking. For the less intuitive puzzles, the lack of direction will end a playthrough without a guide. The solution will always make sense in the end, but not being able to solve a puzzle because what can be clicked isn’t obvious is frustrating. For example, a lot of the puzzles are solved by combining items. Most of the time, players will pick up an item and combine it with another in their inventory. Some items require specific events to have occurred before you can interact with them, others will need the player to be in a specific location, and some will need a double-click. As a result, some of these puzzles feel less like critical thinking challenges and more like trial and error. This is fine for the person who likes puzzle games, but it’s going to be an issue for the more casual player. Luckily, there are a few good walkthroughs available already.

Ultimately, the game is fine and I enjoyed my time with it, but it isn’t going to be for everyone. The art and voice acting are fantastic and are a valid draw to the game, but the story and tone will be a barrier. If you enjoy the cheesy detective noir genre, this is a solid entry to the genre with a decent mystery. If you aren’t, the protagonist’s snark and the story’s quirky tone will get old fast. As far as puzzle games go, it’s fine and thematic, but the less intuitive puzzles make it hard to recommend. Hardcore puzzlers might appreciate the lack of direction and hints, but casual puzzlers will find the game more work than it’s worth. Most will be better off just watching a playthrough.

You can pick up Murder on Space Station 52 on Steam, GoG, and Epic Games for $14.99

Escape Tales: Awakening is Coming to Steam and it Looks Good

Bluekey Games is making the Escape Tales: The Awakening board game into a video game, and it looks promising. If you’re a fan of escape rooms, puzzle games, and narrative driven games where your choices matter, you want Escape Tales: The Awakening on your Steam Wishlist.

Hook

Sam’s daughter has inexplicitly fallen into a coma. Without any other family left in this world, Sam is willing to do anything to get her back. Fate drops “The book of Rituals” into Sam’s life, and now he finds himself in an unprecedented battle against unknown forces. Sam now fights to keep his sanity in the hopes of finding the power to wake his child from her eternal slumber. Do you have what it takes?

What is Escape Tales: The Awakening?

Escape Tales is a popular series of escape room board games. The video game adaptation promises the spirit of the series with features only achievable through video games. Gamers will collect clues, enjoy open exploration, solve puzzles, and enjoy an engaging narrative. The choices the player will matter and result in multiple endings, giving The Awakening some significant replay value. There is no time limit, and each puzzle will have various solutions. The Awakening promises to test a player’s problem-solving skills, moral compass, and decision-making. Seems like a solid deal for fans of the genre.

Impressions

I love puzzle games, and Escape Tales: The Awakening has me excited. What I’ve seen of the gameplay so far has me interested, and the story has me hooked. I am not familiar with board games, but I feel like it’s better to go into a puzzle game blind. I’ll be working on getting my review copy, so stay tuned for that.

Escape Tales: The Awakening is expected to release on Steam later this year, so make sure you add it your Wishlist.

INDIKA is the Trippiest Story-Driven Walking Sim You Should Own

I was sent a free copy of Indika to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is Indika?

Indika is a story-rich walking simulator out now for Steam. Indika is a nun on a journey of self-discovery as she battles the literal demon inside her and witnesses the horrors of a war-torn world around her. How much evil can her soul withstand before it starts to corrupt her? Will her faith waiver? You’re going to have to join her on this wacky, quirky, and amazing ride to find out. 

Gamplay

Indika is a walking simulator, with the occasional puzzle or mini-game to mix things up. The main reason you play this game is for its dark humor and fantastic storytelling. 

Players are railroaded through the story as they walk Indika through her set path. The striking visuals and environment make the walking bits fine. There isn’t much room for exploration, but the focus is on the story so it didn’t matter. 

The puzzles are manageable and extremely creative. There is a puzzle in this game where the demon starts talking to Indika and warping the world around her. Indika can pray to silence the voices and make the world normal again. Players have to switch between these two modes to get out of the room. It was such a memorable mechanic and almost the reason to play the game. Some puzzles may not be as intuitive, but there are walkthroughs available online in case you get stuck. 

The final bit is these pixel art minigames sprinkled throughout. These games add to the chaotic, quirky story-telling, and unforgettable charm. These mini-games aren’t difficult, and they are a nice change of pace but don’t change the overall tone of the narrative. I recorded footage, but everything was a bit too adult to post on YouTube. 

Impressions

My only complaint is that this game is too short. It will take about 5 hours to complete. The gameplay is solid, and the story is fantastic. I’ve never experienced such a trippy, dark, and well-told story like this, and I recommend you all play it just for the story. The soundtrack voice acting is phenomenal, and most of the reason why you should enjoy this game. The walking can feel a bit tedious at times, but it always pays off.

Indika is a masterful blend of creative storytelling and interesting gameplay that needs to be experienced once. If you’re looking for a short game with a solid story, go pick up IndikaIt is a more adult story, so viewer discretion and all that. It also criticizes and pokes fun at religion, and I am sure that will ruffle some feathers. If you don’t mind any of this, Indika should be in your library. 

Pick up Indika now on Steam for $24.99.