Tag Archives: game review

Discover Talaka: A Roguelike Inspired by Brazilian Folklore

Disclaimer

I was sent the Talaka demo to review for my blog. I understand the game is not finished yet and will be a bit more lenient with my review. That said, this will be my honest review of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Talaka?

Talaka is a dynamic action roguelike based on Brazilian folklore coming soon to a PC near you. The game features beautiful hand-drawn art and the ability to cater your gameplay to your skill level. Most importantly, there is a demo available that should be in your library. Don’t forget to wishlist!

Hook

Your Grandmother has gone missing, and it is up to you to find her. Your search sends you the mysterious and magical land of the Orishas, creatures of folklore. Orishas find themselves slowly fading from memory. As a result, many of them have gone rogue, causing chaos and destruction. Luckily, you have been blessed by the gods and with one of the over 150 weapons to fight them off. Build your character with unique skills and abilities (some RNG based and others you buy along the way) and travel through this new surreal landscape. This won’t be an easy task. Platforms will test your patience, bosses will test your skills, and you die a lot in between. Do you have what it takes to get your grandmother back?

Gameplay

Talaka is an action-packed action platformer that should familiar to the fans of the genre. In typical roguelike fashion, all adventures start at a central hub. This is where the player can important permanent skills and abilities that will help them achieve a longer run, and one step closer to getting grandma. During a run, players will choose from one of two unique weapons. The game will have over 150 weapons to choose from, and it offers you a chance to test out the weapons before you officially start the run. The demo allows players to give feedback on each weapon they use, so make sure you share your thoughts to make the game even better than it already is.

Once a weapon is chosen, players will get to choose a room where they can earn important buffs. In typical rogulike fashion, players get to build their character in a way that fits their playstyle, so long as the RNG is in their favor. The demo doesn’t have all skills and abilities available yet, so the RNG is a little more limiting. That said, no two runs will ever be the same.

Combat in this game is your typical hack and slash. Players get a strike they can combo, a dodge they can use, and a powerful parry skill they can customize. The parry skill recharges over time through combat. Players will need to learn and memorize each creature’s attack patterns, and use their skillset to overcome them. What makes combat dynamic is that every weapon offers a new type of hit pattern that players also need to master. For example, Pele’s ball shoots at an arch, and the player must learn to take advantage of the arch to deal effective damage.

Impressions

On my initial boot of the game, I was blown away by how beautiful the game looks. The game has beautiful art and animation inspired by a rich culture. The Talaka demo may be limited, but it offers a solid roguelike within a vibrant dreamlike world. It has the performance you need from a fast-paced, action-packed game with the gameplay that will have you obsessing until the demo’s completion. I know I am ready for more, but unfortunately we have to wait for a full release. If you are a fan of the genre or want to experience a beautiful world, check out the Takala demo.

Aesthetic

It was the artstyle that first drew my to Talaka. I am here to tell you that the demo does not do this game justice. This game has such a beautiful and vibrant world that I had to stop to admire every detail. Each character is iconic, not just for its importance in the folklore, but because of how beautifully they are represented on the screen. The creatures that fill the world are terrifying, but fill build this unique and surreal world. The animations are exciting, and it makes it look like a painting that has come to life. I would urge you to check out the demo just to appreciate the game’s art.

Gameplay

The gameplay is fine if you enjoy action roguelikes. The game is marketed as having Dead Cells-like combat, and I have to agree. Combat is pretty tight, and without any noticeable bugs. The game features a wide selection of weapons, but there are some weapons that are better than others. I like how imaginative some of these weapons are, but not all of them worked with my playstyle. There were runs that were absolutely ruined by the RNG, but this might be a skill issue. Luckily, the game let you vote on the weapons as you use them, so make sure you play the demo to help make the full game even better.

The RNG for the roguelike portion of the game seemed pretty fair, but the choices were limited. A lot of the time, there wasn’t really a choice because the skill wasn’t available for the demo. This is only an issue for min-maxing, but there isn’t enough content for that to be worth it. There was enough customization available to make an impact, and that is what matters for the demo.

I like that the game allows players to build around the RNG. At death, players can adjust the difficulty of a run with a slider for a custom experience. You can either choose to enjoy the lore and story as you fight your way with an easy difficulty, or you can go all out and test your skill as the action roguelike master you are. At the hub, players can purchase permanent buffs that builds your character for a more tuned experience. The game also charges players for each reattempt if they have any currency remaining. This incentivizes players to always spend their points, and it is too early to tell if this is a good thing.

Ultimately, I appreciated the challenge and found the repetition soothing. While I may not vibe with each weapon, I found the overall gameplay enjoyable.

Conclusion

If you are looking for a new action roguelike, Takala does some interesting things that are worth looking into. The game features interesting lore and a beautifully drawn world. The gameplay leans a bit too heavy on the RNG, but it helps with the repetition. There is a grind, but there is lore and story to help dull some it. It did not feel too bad in the demo, especially since you can adjust the difficulty. To be fair, if you’re playing a roguelike, you should be expecting some type of repetition. The best part about the demo is that you can submit feedback to the devs. This is your chance to influence a game that is already in a solid place be even better. Make sure you check out the demo, and don’t forget to wishlist!

If you’re still looking for a new action roguelike, check out Nocturnal.

Trailer

The Red Cathedral: Your Next Favorite Digital Board Game

Disclaimer

I was sent a free copy of The Red Cathedral to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is The Red Cathedral

The critically acclaimed Euro game, The Red Cathedral, is coming to PC and mobile devices. The game launches in the fall, but you can try it now for free until September 6, 2026. Don’t forget to wishlist!

Hook

Tsar Ivan the Terrible has hired teams of builders to build a monument to his greatness. You command one of these teams and do your best to stand out and gain the Tsar’s favor. Gather resources, build segments of the Red Cathedral, and make sure you get enough decorations. The person with the most points by the end of construction wins.

Gameplay

The game is pretty strait forward, with automations for every action. Players take turns performing actions. They can gather resources, build pieces of the cathedral, or decorate. Players continue taking turns until construction is completed. The game offers local, couch co-op for those of you who have the friends to do it, but you can also play online. If you don’t want to deal with the chunkiness of Tabletop Simulator, this is the truest form of playing the game outside of buying the actual board game.

Review

I love playing board games, but the problem is I don’t have friends to play them with. I have a closet full of games that I’ve been storing for when my daughter is old enough to play, but she’ll probably be into sports. I do dabble with Tabletop Simulator when I can make time with my online friends, but that clunkiness is getting hard to justify.

Don’t get me wrong, I absolutely love TTS! This game has let me try out so many card games and board games that I have neither the space or money for. Its a great program that continues to be a staple on any gamers collection. That said, sometimes I come home tired from a long day and want to play something that works. The Red Cathedrial is a great port of a solid board game that I recommend you get if you enjoy Euro games. I like that everything is automated, and the game has a nice little tutorial to get you started.

Why buy digital?

The issue I have with board games is that they take up space that I really don’t have. I love seeing a shelve full of pretty boxes and books, but I’ve run out of space. I’ve done culling and condensing, but my wife says its still a problem. Digital games sit on your device. You don’t have to worry about cleaning up or setting up, and everything is automated. Nothing beats moving the real pieces around an actual board, but if you’re a fan of The Red Cathedral, you already own it.

I like that the game has local co-op, and it works very nicely, but I think the main use for this game is to play online. As I grow older, it gets harder to get together with my friends. I probably won’t pull this out at the next game night (not that I have the friends for a game night), but I will boot this up and host one online. Playing this over Discord with a couple of beers sounds like a good enough reason to buy this game.

Conclusion

Honestly, if you are looking for a board game to play with your friends online, this game is fine. There is a good amount of strategy involved to make things competitive, it is simple enough for people to pick up quickly (especially if they go through the tutorial, and there is couch co-op for those with the friends to do it. You can also play against the AI, and I felt like the AI was pretty fair. I am not good at this game, but it at least seemed like I always had a chance to win. If you need another avenue to play The Red Cathedral, or just want the board game without needing to figure out storage space, this is a fantastic port coming soon. Make sure you check out the demo before its gone (September 6) and don’t forget to wishlist!

Trailer

Fine Work: Act I Review – A Unique Rhythm Adventure

Disclaimer

I was sent a free copy of Fine Work: Act I for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Fine Work: Act I

Fine Work is a beautiful and unique game that combines an imaginative world and all the cozy vibes to create a story you will never forget. Players get to enjoy the breath taking visuals while they weave dreams in a relaxing rhythm game. Fine work is out now on Steam, with a free demo you can try at your discretion.

Hook

You are a shaper, a person who can weave sendshapes: artifacts made from someone’s memories. You have opened your new shop, and already the clients that walk through your door bring with them stories you will never forget. Sit down with your clients, listen to their tales, and weave the sendshapes of their dreams. This is a game where your choices matter, so make sure you choose wisely (or according to your personality). Each play through promises to be different. Can you collect all the endings?

Gameplay

There are two parts to Fine Work: the story and the rhythm game. The story is a creative piece of fantasy that creates its own dialect. I appreciate that there is a glossary to define the vernacular that is easily accessible. There is no voice acting, so expect to read a lot. Along the way, the game will offer dialogue choices that affect the course of the game. Players can chose a personality trait at the beginning of the game, like being insightful. Occasionally, the game will offer the player suggestions on what choice to make based on this trait. These choices do affect the outcome of each encounter, and the game’s ending. This gives the game a good amount of replay ability.

After an interview with a client, players get to play a rhythm game where they weave together the sendshape. The game works like most rhythm games, but I would argue that this is a more relaxed entry to the genre. The game is hard if you are like me and don’t have rhythm, but a lot more manageable at the same time. If you don’t want to sit through the story, you can chose to only play through the songs from the start menu.

Review

Fine Work: Act 1 isn’t a bad game. The game has an imaginative world that is unique and deep. The story is just as imaginative, and I appreciate how it plays with language. The gameplay is solid, with the cozy vibes that you might need after a stressful day of work. The only real problem I have with this game is that I don’t think I’m the target audience. While the story and gameplay are solid, the game never really clicked for me. I think if you like this quirky style of fantasy and appreciate the pretty explosion of art, the game is worth a playthrough. Otherwise, you might want to wait for a sale. Let me explain

Aesthetics

There is no denying that Fine Work has some fantastic art. I must commend the artist for creating such a surreal and alien world that is both vibrant and mysterious. I was first drawn to the game by how beautiful all of the imagery, and I was continually amazed by how inventive the world got with each page. When it came to the rhythm game, I enjoyed the minimistic start of each song that quickly turned into a vibrant explosion of the different dreams. The artists did fine work in creating a game that looks and feels like a dream, and catered the music to elevate the experience. Not that I was able to focus much on the visuals when I was trying desperately to keep time.

Gameplay

As far as rhythm games go, the game is fine. I do appreciate the more casual and relaxing approach to the genre, while still offering a challenge with its different mechanics. I don’t have any rhythm and found it challenging enough, but not frustrating like I do with other games in the genre. I also appreciate that I can just play the rhythm game without having to sit through the dialogue. Sometimes I just want to sit back and weave some artifacts. The real problem I have with this game is that I rather be playing Aaero2. The rhythm mechanics are more engaging, and the music is better. Fine Work isn’t a bad rhythm game, but it really depends on what mood your in when you’re booting up your rhythm game. Do you want to chill and watch something pretty? Or do you want mash buttons and get high scores?

Story

The story is where the game kind of loses me. I might just be getting old. Don’t get me wrong, the story is fine. The game has fun and memorable characters and a creative world, but it takes too long to get its traction. This might be my adhd talking, but by the time things started to get rolling I was already checked out. This isn’t a fault with the story. The pacing is fine. My issue is that the quirks that give this game all of its charm didn’t vibe with me. I think Fine Work is worth exploring if you like quirky fiction based on that mirrors the modern trends.

I also find it hard to like this game when Afterlove EP has a better slice of life story, and Harmony: The Fall of Reverie is more imaginative.

Conclusion

Honestly, as much as I don’t want to admit it, I think I am too old for this one. The reason I didn’t like the game is because it just isn’t for me. That doesn’t make it a bad game. Feelings aside, Fine Work: Act I does a few interesting things that I commend the devs for. I respect the successful attempt at creating a unique and deep world. I also appreciate how they weave their narrative. Blending both the visual novel and the rhythm game is masterfully done, and worth at least trying the demo. If you are the target audience and think the story is interesting, you will love this game. If not, you probably won’t finish it. I urge you to check out the demo and do a proper vibe check before spending any money.

Trailer

Discover Verde: The Cozy Village Builder You Need

Disclaimer

I was sent a free copy of Verde to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Verde?

Verde is a cozy village builder where you build a village of magical seed beings known as seedlets. The game is out now on Steam, with demo you need to try.

Hook

You are now a proud member of the magical gardening club. You have all year to build and grow a town of seedlets. Build and customize the many buildings that from cafes to flower shops to attract the many seedlets that will help grow your town. How big will your village be?

Verde doesn’t have a correct build path or an optimal strategy. Instead, the game encourages creativity and allows the players discover their city at their own pace. Don’t like your original design? Change it and do it better. If you want a village management game without the stress of actually playing one, boot up Verde and watch the cute little seedlets enjoy their new life.

Gameplay

Players can do a story mode or sandbox mode. The story is more of a flavored tutorial that takes players through the games mechanics while tying the actions to the gardening club. Sandbox mode lets players build at their own pace and enjoy the calm relaxing vibes of the Verde universe.

In some ways, Verde is your typical village management game. Players build structures to attract villagers who earn currency to buy more buildings. What makes the game unique is that you don’t have manage the villagers. Villagers live their life and will note their demands. It is the player’s job as the all powerful architect to deliver on these needs. The game lets players customize their buildings, and even reorganize their village with a few button presses. There is also incentive to decorate the town and make it look pretty. This is great for those who enjoy decorating for fun, bad for people like me without vision.

What makes the game so casual is that you can’t really brick a run. I’ve played a lot of village builders where you kind of need a guide to get far in the game or risk bricking the game. Games like Goblins of Elderstone are fine, but sometimes I don’t want to worry about ruining a run because I wasn’t playing optimally. If you want a game to sit back and relax to, this might be your game.

Review

I’ve played a good amount of village builders since starting this whole journey, and Verde is one of my favorites. I don’t like it as much as Steam World: Build or Wandering Village, but I do appreciate the cozy experience the game offers. As I get older, I find that I am developing a deeper appreciation for games that let me sit down and relax for a bit. Games where I don’t have to worry about winning, losing, or dying. With Verde I just got to enjoy a cute adorable world for a lot longer than I realized.

Aesthetic

What first drew me to Verde was the art. The game is incredibly cute with a fun and vibrant world you won’t be able to step away from. I love that you can customize each building so you aren’t bound by the same archetypes, I just wish I was more creative. The game offers lots of options to customize and create a unique city and sets the mood with a cozy music to keep you engaged, but in the least stressful way possible. If you fall in love with the game’s cutesy artstyle, you have to at least try the demo.

Gameplay

I was ready to use all my years of city planning in City Skylines to create the most efficient magical metropolis this game has ever seen, I was sort of relieved it wasn’t as realistic. The game does offer obstacles like spaces with water or cold to work around, but the game gives you free reign to do what you want. If I was more creative, my village wouldn’t look like the random collection of buildings I am too ashamed to share with anymore. That said, I really enjoy that I didn’t have to stress about properly planning my village so long as my seedlets were happy.

Don’t get me wrong, I love the strategy required in city planning. I play a lot of these games, and always without guides. I love figuring things out but always hate that all my effort is wasted when I get stuck. Either I build too fast, I don’t generate enough resources, or the freaking wolves eat my goblins. I will keep playing these games, even if they require the strategy, but there is something so perfect with a game that lets me build a village without stressing me out. I have enough stress in my life as it is.

All this is to say that Verde is fantastic for the gamer who doesn’t want to have a guide open or look up tutorials. It is a game where you can sit back and be creative, and that has a lot of value.

Conclusion

Verde is the cozy game you have been looking for. The game has a cute aesthetic with a very relaxing soundtrack to help you unwind. If you’ve ever wanted to design a city where the only limit is your imagination, Verde is your home. If you are looking for something harder and darker, maybe check out New Cycle.

Trailer

Kusan: City of Wolves had me sweating, in the best possible way

Disclaimer

I was sent a free copy of Kusan: City of Wolves to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my hones review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Kusan City of Wolves

Kusan: City of Wolves is a a fast-paced, gritty shoot ’em up out now on Steam, PlayStation, and the Nintendo Switch. The game features beautiful hand drawn comic book style art, a dark engaging story, and mechanics that will keep you at the edge of your seat. I wasn’t ready for what I was getting into, no was I good enough, but what a ride it was! Make sure you get your first hit of the action with the free Steam demo. This game is dark, violent, and with a lot of blood and gore. This is your content warning.

Hook

The city of Kusan is rotting. The streets run with blood, corruption makes up its core, and violence is the only truth that exists. Many former soldier flock to the city in search for work as another goon for hire. Jin is one of these goons, but his latest job might prove too difficult even for him. A girl with immense and uncontrollable power has been kidnapped by a gang who plans to change things for the worse. It is up to Jin to use his mastery of weapons, combats, and other upgrades he finds along the way to take down his enemies and save the girl. But in a city where any mistake can be your last, it won’t be so easy. Do you have what it takes to tame this city of wolves, or will you be just another meaningless blood splatter?

Gameplay

Kusan is a game where you will die a lot. This top down game not only tests a gamer’s reflexes, but their ability to memorize maps and enemy actions. All enemies have predictable movements and attack patters that are clearly telegraphed. Players will use Jins attacks (punch, knife, or gun) to take them out. As the player progresses through the story, they earn cash to upgrade Jin with new skills and abilities. The upgrade system is a limited inventory space where you will need to get a little creative with your placement if you want a truly powerful build. For a little added challenge, you are scored after every encounter for those who enjoy setting records. If you like high energy games where everything goes brr, you might want to have Kusan: City of Wolves in your library.

Review

Kusan: City of wolves is a beautifully explosion of action, noir, and everything I need in a game right now. I may not be good at the game, but that did not stop me from trying as hard as I did. As I get older, games like these stop being fun because my reflexes have dulled with age. They usually either destroy my hands or leave me frustrated, and that my friends is a skill issue. I didn’t get any hand pain because I was using my Redragon Artemis Pro, but my wife did not appreciate the intense button mashing ASMR I put her through. I would have played through the pain anyway because I needed to play through the story.

Kusan is a beautiful game with some of the coolest art I’ve seen in modern gaming. The game also has a fantastic story that will keep you invested, I just wish I had it as a comic. Sucking at this game really slowed me down and I wanted to know everything. Most importantly, the gameplay is incredibly addicting, especially for those adrenaline junkies out there that don’t want to leave the house to get that heart rate up.

Aesthetic

Comic book fans will appreciate both the art style and narrative style. I love the vibrant use of color, and the amount of detail that went into the world building and character design. The contrast between the detailed comic panels and the retro feel of the pixel world you fight through come together spectacularly. If that isn’t enough to grab you, the fantastic soundtrack to get you in the perfect mood for carnage will. This is a fantastic looking game that needs to be appreciate for its art and aesthetic, but the story is what you should be after.

Story

I have always been a huge fan of noir style narratives. Games like Duck Detective and Loco Motive have a special place in my hard drive. Although this isn’t really a detective game (or nowhere as silly), the game perfectly captures what I loved about those dark gritty stories I used to watch in black and white. The story is as action-packed as the gameplay, with a cool hero to get behind and an adventure I will never forget. The only complaint I have with the story is that it took me too long to get through it. Again, this is is a skill issue. If you are looking for a game with a strong enough narrative that will earn it a couple of playthroughs, pick up Kusan: City of Wolves.

Gameplay

I will preface this by saying that I am probably the worst player this game has seen. As awful as I am at this game, I still love this game. Players will appreciate the fast-paced combat as they make their way through one of the most memorable cities I’ve played through this year. They will appreciate the skill required to clear each room and earn high score. Combat is extremely tight with very little room for errors, and the performance makes it the perfect action-packed adventure you didn’t know you needed. I love the feeling of finally being able to clear a room I kept dying. Loved it even more when it was a boss fight.

The upgrade system isn’t anything unique, but it is one that it is well implemented. I know I probably ended with the wrong build, but it was a build that got me through the story so I have no complaints. There are guides out there with the right answer, but it is always fun to figure it out on your own. I am a huge fan of inventory management games, so the upgrade system was a nice treat when I needed a break from losing.

Conclusion

I don’t know what I can say that playing the demo won’t tell you. Kusan: City of Wolves is a fantastic game that deserves all of the attention. The game has everything you need from a dark action-packed story to the violent fast-paced combat the body craves. If you don’t have this game in your library already, what are you doing with your life?

You can pick up Kusan: City of Wolves on Steam, PlayStation, and the Nintendo Switch. If you enjoy these fast paced combat noir inspired games, check out Mouse P.I. for Hire. It is a bit of different genre, but with all that noir goodness you’ve been missing. Or check out Mullet Jack for a more retro approach with even faster combat.

Trailer

Discover the Dark Fantasy World of HellSlave II

Disclaimer

I was sent a free copy of HellSlave II: Judgement of the Archon to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest opinion.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is HellSlave II?

HellSlave II is a dark fantasty, turn-based dungeon crawler out now for Steam with a demo for those who need a bit of extra convincing.

Hook

The world crumbles beneath the ongoing clash between six warring demon loads. The heavens tire of this endless war and send down the Archon of judgement, an unstoppable force that will destroy everything. But before everything can be destroyed, you have been given one final chance to save everything. Fight your way through the endless hordes of demons and gain the power you need to save the world. Can you do it time to avoid final judgement, or will it all end with you?

Game

You take up arms as one of the six classes: Unleash Hate, The Wild Tracker, Art of Combat, Nature’s Rage, Mind-Bending, and Black Death. Each class has unique abilities and skill trees that you build freely by leveling up. Throughout your delve, you will also pick up weapons or money to spend on upgrades at the blacksmith. What makes HellSlave unque is that it allows players to hold up to three build templates on a character. This means you can have different skill tree’s and equipment that you can swap between. This is great for the moment you get stuck on an enemy that negates your entire strategy.

Exploration

The game has a decent sized map with a good amount of exploration. Players start with a small area and slowly venture into areas with more powerful monsters. Each zone feels unique and flavorful enough to stand out against other games of the similar genre. Exploration can be sped up which is awesome because this game felt slow before this feature.

Combat

Players take turns casting spells or performing actions. Each action costs the traditional resources like rage or mana, but they also cost time. Time affects the initiative order. For example, casting a spell will cost 2 seconds, and you get to see the enemy move 2 seconds up. I appreciate this format change to the traditional turn-based mechanics because of how time as a resource affects the game. Now I have to think about how much time I want to take setting up before dealing my major damage. The game also gives players a lot of build potential with the hundreds of weapons of items and abilities tied to them. Items can have passive abilities that deal damage before combat even starts. This makes grinding the easier mobs a breeze, if you’ve got the right build.

Classes

The game gives players lots of freedom on how to approach the game with its six unique classes. There are two groups of classes: Warrior and Sorcerer.

Warrior:

  • Unleash Hate – This is basically the barbarian. Get mad and do big damage
  • The Wild Tracker – This is a rogue that does a lot of condition damage. Poisons, bleeds, and you slip into the shadows
  • Art of Combat – This is for those who like to tank but don’t want the pressure of actually tanking

Sorcerer:

  • Nature’s Rage – You are like the avatar, bending all elements to your whim to freeze, stun, and burn all of your enemies.
  • Mind-Bending – You use time to destroy your foes in one trippy combo after another
  • Black Death – You bring an incurable plague on your foes, poisoning and rotting them away

Review

I got to try out the HellSlave II demo, and liked it enough to try the full version. The game is a nice change of pace from the traditional turn-based formula with its chaotic combat sequencing, almost infinite build combinations, and unique artstyle. The game is still a little rough. There are a few bugs that are a little too noticeable, and make the strategy bits of this game not as smooth. That said, the devs seem to be hard at work, fixing a lot of the issues. If you want a new turn based and don’t mind the lack of polish, the game is worth the price.

Aesthetic

If you like games like the Darkest Dungeon, you will appreciate the unique dark artstyle of this world. I am a big fan of the comic book style for things like the enemies, characters, and some of the visuals. The world however, feels a little bland and empty. I get that the focus is on the combat and all the numbers and stats that go into that part of the game, but there isn’t anything memorable about the exploration. I didn’t really like exploration much because everything felt the same. Luckily they fixed it so exploration goes a little faster, but it still a little boring.

Story

The story is fine, and I enjoyed reading it. The quests are fine with enough flavor to make them feel worth it. My issue with the story is that you have to collect all of these extra bits of lore that are scattered throughout the world. These bits of lore are long and if you like reading and enjoy the world, you’ll get some use for them. If you don’t pick these up, you aren’t missing too much context from the main story, but you are missing out on the world building that gives the game its flavor. The flavor is fine, but I wasn’t going out of my way to collect them all.

Combat

Combat in this game is what I enjoyed most about this game. I had a notebook out to write down and keep track of all the stats, at least as passives go. The game does a good job at displaying the stats in a way that is easy to read, but not all of the passive abilities worked and I needed something to keep track. It is very easy to miss when the game isn’t working properly because of all of the flashy effects, but I caught a few items in my build that did absolutely nothing.

Another issue I have with this game is that there will be enemies that strait up counter your build. You can either grind until you’re overleveled and squeak by like I did, or you can be smart and walk around with multiple builds. I really like that the game allows for players to have multiple builds, I’m just stuburn and didn’t want to.

Overall, if you want combat that will leave you overstimulated with the ability to build whatever you want and still have fun, HellSlave II has what you need. The game may already be solvable, but I really enjoyed putting everything into poison damage.

Conclusion

Look this game isn’t perfect, but the devs are working on it. I enjoyed the grim dark aesthetic, and the overwhelming choices I had on how I should play the game. If you are looking for a new dungeon crawler that is unique, and don’t mind there being a few updates before it becomes perfect, go get your copy today.

You can pick up HellSlave II: Judgement of the Archon on Steam.

Trailer

Explore Super Bullet Break: Cute Waifus and Unique Gameplay

Disclaimer

I was sent a free copy of Super Bullet Break to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Super Bullet Break?

Super Bullet Break is a deckbuilding roguelike where you get to collect cute anime girls while you try to fix corrupted video games. The game is available for Steam and on the Nintendo Switch. There is also a Steam demo you can try.

Hook

All of the online multiplayer games have been rendered unplayable by rogue AI that have infected them. Collect your deck of cute anime girls as you fight against the rogue data that have made your favorite games unplayable. Build a powerful deck from over 160 cute anime girls in a unique gotcha system that won’t cost you any money (aside from the $20 it costs to buy the game). Play through seven unique worlds in a unique roguelike experience that will have you trapped for hours. Can you build the deck that will save the world, or will the AI prove too powerful?

Gameplay

Players start with a basic deck and make their way in roguelike fashion through each of the seven unique game game genre themed worlds. Players choose their path through a series of nodes, each with a unique encounter: combat, harder combat, shop, rest, random encounter. This pattern is repeated until hitting the final boss, collecting a valuable ally and moving onto the next world.

Combat

Combat is pretty unique for this deck builder. Each card has a cost that affects the initiative. You can either cast a series of weaker spells or a powerful spell before the enemy’s turn. Initiative is easily seen through an easy to read tracker at the top of the UI. You take turns chipping away at your enemies using your collection of anime girls until either you or the enemy dies. You earn gold and a card at the end of combat. There are better rewards for harder encounters, but they also leave you drained of resources. Plan your routes accordingly. The characters you get at any point of your run will have random abilities that can either make or break your run. For the most part, the RNG feels fair.

Shop

Shops are pretty self explanatory. Over the course of your run, you are earning gold or tickets. Gold is used to buy helpful items that can be used during combat like healing potions or items that buff your abilities. Tickets are used to pull for a random card to add to your deck in the truest, non-predatory form of gotcha on this planet. The trick to this game is generating enough income and using that income efficiently to build a powerful enough deck of anime girls to save the world.

Rest

At certain points of the map, you are allowed a coffee break. At these points you can either heal 30% of your total health for free, 50% for gold, or reroll one of your cards abilities for free. There is always a coffee break before the boss, so plan accordingly.

Random Encounters

If you don’t want to engage in combat, there are random social encounters scattered across the map. These encounters sometimes give players a choice, but mostly offer buffs and debuffs for their run. You can find a special item that will give you an edge in your next combat, or you could get robbed. They are a gamble. Speaking of gambles, there are also nodes that let you choose from three boxes. These boxes contain buffs, items, gold, or cards you can use during your run.

Does it work on the Steam Deck?

Super Bullet Break works great on the Steam Deck. If you are looking for a good Steam Deck game, you have it here. The game runs great on PC, but if I am using a controller, I prefer playing on the Steam Deck. I love that the game is pretty low profile so it won’t use up all of my memory (I have the lowest memory unit), or get that fan whirling, or kill the battery. Any game I can sit back and play in bed or on the couch is a huge blessing because I stay at my computer all day.

Review

If you like collecting cute anime girls and need a new deckbuilding roguelike, then Super Bullet Break is for you. It does lean a little heavy on the fan service, but it is expected from a game where you’re collecting cute waifus. The combat system is fine, and there seems to be enough content to be worth the price point.

Aesthetic

I will shamelessly admit that I am a huge fan of the art for this game. You get to choose from a wide selection of cute wifus and each world’s theme is unique and fresh. If you like anime girls, you’ll find your waifu somewhere within this game. I’d go as far as to commission some fan art (if I had the money).

Gameplay

I’ll admit that at this point of this career, I am a little burnt out on deck building roguelikes. Super Bullet Break is a solid deck builder with unique mechanics that help it stand out against the rest of the genre, but it does feel repetitive at this point. I think the gotcha mechanics are a good way of keeping each run feeling fresh and new. The game does a good enough job at giving players the tools to get through a run, but it really comes down to being lucky enough to get the right cards and abilities to get through each world. Whether this game is worth it really depends on how much you like waifus and how okay you are with the randomness of it all.

Conclusion

I like this game enough to keep it on my Steam Deck. It is a game I’ll pull out when I just want to play a game, but don’t want to get too invested in its lore or mechanics. The turn based system makes the game a very casual game, but there is enough complexity in the mechanics to keep you engaged. Even if there is enough luck based nonsense to sway your run, you still have to try and plot your route efficiently. If you are looking for a waifu game with solid mechanics that you can play anywhere, Super Bullet Break is a solid title worth your attention. If you aren’t, you should at least try the demo.

You can pick up Super Bullet Break on for Steam and on the Nintendo Switch.

Trailer

Pay 2 Win: The World is Mine Review

Disclaimer

I was sent a free copy of Pay 2 Win: The World is Mine to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Pay 2 Win: The World is Mine?

Pay 2 Win: The World is mine is an incremental game where you try to build the most lucrative game studio on the planet. Make sure you check out the demo.

Hook

You are destined to run the most epic game studio, but first you have to build it. With the help of two cute assistants, you must build out different facilities and make the money to expand into infinity. Open up packs to unlock better facilities, arrange them to earn special combos, and sit back as you watch that profit grow. Can you find the perfect build that will maximize profits and create the studio you’ve always dreamed of running, or will you flop into obscurity like some kickstarter scam project.

Gameplay

Pay 2 Win is an incrimental game, which means you sit back as you watch the numbers grow. The game starts players off with a booster pack of basic facilities and an empty grid. Players buy spaces on the grid with their profits to place their facilities. A facility on this grid will generate profits automatically. Players can increase this yield by placing certain facilities next to each other to create lucrative combos, or unlocking useful abilities. As the player progresses, so do the numbers. The goal is to show infinite growth, and possibly unlock all of the achievements.

Review

I like Pay 2 Win for the first few hours until it was clear that there was nothing else to do but wait for the numbers to keep going. The game does have a story, cool animation, but when it slows down, there really isn’t a reason to keep playing. It may not be as bad as Humans vs Orks, but there are better titles that deserve more of your time.

Aesthetic

The art for this game is simple, but it works. There are a few flavorful sprites, but the game tries to bait you with the cute waifu assistants. The character art is fine, and I appreciate the animation. I won’t be commissioning any fan art, but it was a nice break from staring at the same batch of icons all day. Outside of the two anime girls, there really isn’t much to make the game memorable.

Story

The game has a story, but it isn’t the reason you buy this game. It is a very basic, generic story that works as the game’s tutorial rather than to provide any tangible world building. I don’t expect deep worldbuilding from my incremental games, but I do expect there to content. Once you finish the story, there really isn’t any reason to play the game. Sure you can achievement hunt or unlock the more skills on the massive tree, but why bother?

Gameplay

As far as incremental games go, Pay 2 Win is pretty forgetable. Once I beat the tutorial, I really had no reason to keep playing. Sure I could have tried for all the achievements or try to unlock more of the skill tree, but there is no reason to. If you are throwing this on the second monitor to forget, you could be running Trees Inc instead. They are about the same lenghth, but Trees Inc is a little cheaper.

One thing I don’t like about Pay 2 Win is that the game doesn’t do a good job at explaining its mechanics. You are supposed to maximize profits by creating efficient combos, but there is nothing to show you what combos work well. You can easily build wrong and waste your time, and it isn’t worth finding a guide because there isn’t enough content. This game starts off slow and once you hit the wall where the game slows down a lot more, there really isn’t a reason to keep playing unless you want to chase meaningless achievements.

Conclusion

I don’t think Pay 2 Win is a bad game, Humans vs Orks is a lot worse, but it is forgettable. Where games like NeoDuel: Backpack Monsters and Konfronto have cool flavor, interesting interactions, and pvp, Pay 2 Win has cuteish anime girls. I did enjoy the two or three hours it took for the novelty to wear off, but that isn’t enough to justify the price tag. Honestly, if you like incremental games, check out NeoDuel: Backpack Monsters and Konfronto instead. They do this a whole lot better, and you get to compete with other people. If you don’t believe me, at least check out the Steam demo.

Trailer

B-PROJECT RYUSEI*FANTASIA: A Wholesome Visual Novel Review

Disclaimer

I was sent a free copy of B-PROJECT RYUSEI*FANTASIA to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is B-PROJECT RYUSEI*FANTASIA

B-PROJECT RYUSEI*FANTASIA is a visual novel based on an ambitious, multi-media experience. B-Project is a male jpop group with anime, music, and now a visual novel to round out the lore. Note that this is not an otome game, but rather a wholesome slice of life narrative with a solid jpop soundtrack (if you’re into that sort of thing. The game is out now on Steam and on the Nintendo Switch, with a demo available for both platforms.

Hook

You have been hired to be the A&R for the up and coming jpop boy band, B-Project. Get to know each of the boys, influence the music, and help them become the next global sensation. What will you learn from your time as their A&R? How close will you get their dream? You may not romance the hot, anime boys, but you are guaranteed a bunch of cute scenarios that is almost just as good.

Gameplay

B-PROJECT RYUSEI*FANTASIA is a visual novel with fantastic voice acting and terrific animation. You aren’t getting an anime, but I respect the high quality production put into making the story come to life. Players will make a few choices that affect the ending, but you can sit back and enjoy the ride.

Review

I’ll be the first to admit that I was a little disappointed that B-PROJECT RYUSEI*FANTASIA is not an Otome game. I have really been enjoying the magic that is the Otome genre, and was quite ready to get wooed in a cheesy romance novel. While the game does lack the romance I was looking for, it gave me a cute fuzzy story that I enjoyed sitting through. B-PROJECT RYUSEI*FANTASIA has fantastic production value with great art, solid voice acting, and very good sound track. If you like jpop or the series, this book should be in your library. If you don’t really care for either genre, you can skip this for now. The game isn’t bad, but it a little niche to recommend to everyone.

Aesthetic

If you are getting this game, its for the hot anime guys who sing exceptionally. There is a lot of care put into crafting this narrative, and it pays off. You get a story with great character art, solid animation, and voice acting that will melt your heart. If you like jpop, you’ll appreciate the solid soundtrack. As far as visual novels go, the quality doesn’t get much better than B-PROJECT RYUSEI*FANTASIA.

Story

The story is where I take some issue with the game. The story isn’t bad. It is very wholesome, but very cheesy. I love cheesy stories, and its probably the reason why I stuck around as long as I did, but it isn’t going to be for everyone. I don’t care enough jpop or the boy band to ever read this again. Not because it isn’t well written, it is good enough, but because it isn’t what I was looking for. I was looking for a sappy love story like something Genso Manège or Celestia Chain of Fate. B-PROJECT RYUSEI*FANTASIA has better writing and music, but it wasn’t what I wanted. If you like jpop, or care about B-Project, you’ll have a better time.

Conclusion

If you’re looking for a good visual novel, then check out Harmony: The Fall of Reverie. That is one of my favorite visual novels, and I will die on that hill. If you are looking for a wholesome story with cute anime guys and a fantastic soundtrack, B-PROJECT RYUSEI*FANTASIA is a solid visual novel. I did not hate this game. The overall experience is solid and I really did enjoy reading the book. You have a cool cast of characters with interesting enough stories, but I wouldn’t have picked this up if it wasn’t given to me because it isn’t what I am in to. I feel like if you don’t have some kind of attachment to jpop boybands, it isn’t going to be as good of experience. At least not one that is good enough at full price. I’ would wait for a sale. I’m honestly going to forget I read this novel because I don’t have that attachment, but for those who do, its already in your library.

You can pick up B-PROJECT RYUSEI*FANTASIA on Steam and on the Nintendo Switch.

Trailer

Is Dokapon Kingdom: Connect Worth It? Honest Review

Disclaimer

I was sent a free copy of Dokapon Kingdom: Connect to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Dokapon Kingom:Connect?

Dokapon Kingdom is a fantasy themed party game out now on Steam and the Nintendo Switch. The game is currently on sale until July 7, 2026 for those with enough friends (real or imaginary) to take advantage of this wacky adventure game.

Hook

The kingdom is in trouble. Monsters have appeared and terrorize the town. The king has summoned the kingdom’s bravest heroes to fight back against the scourge, and make the country profitable again. You and your friends must race across the kingdom, fighting monsters, collecting loot, and making as much money as possible. The hero who makes the most money at the end of the game will win the princess’ hand in marriage. Will fortune favor you, or will this be the end of a long time friendship? Boot it up and find out!

Gameplay

Players take turns moving across the board, sort of like Mario Party. Players will roll a dice, and move the required spaces. Where the player ends up will trigger an event. Events can be loot, random encounters, shops, or boss encounters. Players will need to plan accordingly to optimize their income generation. The game has three modes: story, normal, and battle. Story is for players who have a lot of time to play. Normal lets you choose the number of rounds for those who want shorter, more manageable games, and battle is a race. There is offline, couch support but you can also play online. You can host/join a game with random people, or link up with all your online friends and play over discord. For those who have no friends, the game has CPUs you can play with.

Combat

If you aren’t rolling for random loot or money, you are fighting the many monsters that threaten the Kingdom’s profit margins. Players can also fight each other. Combat in this game is a simple game of rock paper scissors (where each type is a different type of attack). Combat gets a bit more complicated as you move around the board and collect better equipment and spells. Throughout your run, you also level up. Leveling lets you increase stat points so you can customize your character to deal the most damage.

Does it work on the Steam Deck

The game works on everything, including the Steam Deck. If you’re playing online with your friends, you aren’t going to hate the experience. Everything is clear and easy to read, and the game runs great.

Review

As I wrap up my collaboration with Idea Factory, I am very disapointed that this is the game I ended on. The game is fine, but you really need friends for this game to be fun, otherwise you aren’t having a good time. The game feels slow, and story mode drags on forever. Had I been playing with my friends and smack talking the whole time, the wait between turns wouldn’t feel like torture. If you have friends who can survive competition where the RNG can screw you, I can see Dokapon Kingdom: Connect having some value.

Aesthetic

Dokapon Kingdom: Connect sort of reminds me of Streetpass on the 3DS, and I loved Streetpass. Nintendo needs to bring that back. I loved collecting all the different Miis. The characters in this game sort of remind me of Miis, but a little cuter. The world feels like a Miiverse type world, and I can respect that. I like that this game can run on everything, which means you can play on a toaster and have fun with your friends and family. For me, the art is the best part, because the gameplay wasn’t very impressive.

Story

The game doesn’t really have a story except for the initial hook. Occasionally, the king will come in and give you random loot or stat points, but there isn’t anything deep you need to follow or keep track of. Story mode is just the longest and most strait forward of the modes.

Combat

Combat is fine if you enjoy rock paper scissors. Whether you are defending or attacking, you get a set of skills that can potentially counter enemy action or at least reduce damage. The NPC fights do get a little repetitive. Maybe I got lucky, but I was mostly always able to guess what the lower mobs would do. I can see how PVP can be more exciting, especially science you rob your friends of their money and their turn. As you move across the board, you pick up equipment, spells, and levels that make you more powerful.

But is it fun?

If you’re playing with friends, I can see the value. You get trapped in this slog where RNG can easily turn the tides in your favor with a simple coin flip. I lively friend group will certainly enjoy the hell this can become, but it has the potential to ruin some friendships. If you don’t have friends, I wouldn’t bother. I played with the CPUs, and they cheat even on easy. Losing to NPCs is not as fun as losing to your friends because you can’t smack talk. I would argue that playing online would be a worse experience because this feels like more of a party game you pull out with your friends, not something you want to compete with strangers. Unless you get lucky and find some cool stranger who will later become your friends I mean. If you were thinking of buying your game for yourself, don’t bother. If you have a fun friend group to play this with, color me jealous.

Conclusion

I never really enjoyed these types of party games, but Dokopon Kingdom fairs a little better than the newest Mario Party. My issue with Mario Party is that there are only a couple of mini games I want to play, the rest feels like torture. Even only playing the mini games I like doesn’t really interest me. I like that Dokopon is more strait forward, albeit a little more random. You roll, you move, and you pray to the gods you get something good. At the end of the day, whether this game is good or not really depends on the group you play with. I don’t have a group of friends to play, so I didn’t have a good time. That said, I can see this being hilarious with the right group of people. If you like fantasy, need a new party game, sure, but wait for a sale.

You can pick up Dokapon Kingdom: Connect on Steam and the Nintendo Switch.

Trailer