Tag Archives: 2025

Blightstone: A Promising Roguelike Experience

Disclaimer

I was sent a free copy of Blightstone to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108 and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of contents

What is Blightstone?

Blightstone is a turn-based strategy roguelike out on Steam Early access. If you like Darkest Dungeon vibes in your roguelike strategy grind, this game should be in your watchlist.

Hook

The powerful demon overlord Korghul spreads his reign of terror relentlessly across this land. You command the heroes who are destined to end it, but this is no easy task. The path to salvation is full of death and despair. Fight against waves of the demon lords army, loot as much as you can, and use the landscape for to your advantage. Can you overcome death, keep the Earthglass Christal safe, and rid the world of this powerful evil, or will you be another one of Korghul’s victims.

Gameplay

Players take command of three mighty heros: a warrior, a mage, and a hunter and his canine companion. Make your way through a map full of enemies, events, and a few shops to boost your companions. Can you make it to the end before death or the blight consumes your characters?

Combat

Combat is a turn-based strategy combat. Each character has 2 action points that they can use to move, attack, or use an ability. Players can spend these actions in any order. For example, you can attack with the mage, attack with the hunter, and go back to the mage to finish his turn. Terrain affects combat. Players and NPCs can use the map to gain advantage through effective use of the cover and line of sight mechanic. Characters can heal at the campfire at the end of the day, but they cannot be revived. Once a character dies, it is gone forever.

Loot

Like most roguelikes, players can choose from a selection of random items after certain events. These items can be equipped to boost a parties power level. Items can be equipped before any encounter.

Events

As of writing this, events seem to only be additional combat or skipping additional combat. Choosing an extra encounter has a chance for an additional reward, but it is not always guaranteed. It helps to roll for map information at a campfires.

Campfire

The party sets up camp at the end of each day. A day passes after two event nodes on a map. These can be combat, shopping, or a random encounter. While at a campfire, players can spend camp points to heal their characters, activate buffs, or gain map information. Gaining map information reveals a reward on the map to help players plan their progression.

Progression

Stage progression is tied to meta progression. Players are given general quests to complete in order to move to the next map, simply clearing the stages isn’t always enough.

Review

Blightstone has a good amount of potential, but it doesn’t have enough content to make it worth it. If you want to support a game that is trying innovate the genre with a few interesting mechanics, it is worth checking out at least once. Fortunately, the devs seem to be active enough to inspire some hope, but the lack of content is a tricky sell.

Aesthetic

Blightstone has fantastic art. I love the grimdark vibe and the comicbook feel of the world. The characters look very good, and the animation is solid. It also has a solid soundtrack to get you in the mood for epic combat. Aesthetic alone should spark interest in gamers looking for something new to try.

Combat

Combat is a lot of fun. I love the gridless maps and the action economy system makes it feel like a tabletop RPG. I am very bad at strategy games, so the difficulty seems high, but that is by design. I wouldn’t call it a frustrating experience, but basic understanding of the game’s mechanics helps with the grind. There is a grind, and it does get repetitive. Some of it is due to lack of content, the rest is by design.

Blightstone doesn’t take the traditional turn-based strategy rout. The RNG upgrades make each run feel fresh, and it feels for the most part. The line of sight and friendly fire mechanic give combat its depth. I love that I can use the map to gain an advantage, it it sucks when the NPCs do the same. The NPC AI is intellegent enough to make things interesting. Having to keep the Earthglass Crystal safe also affects you move your units. I wish there was a bit more variety on the type of units so the grind doesn’t feel as repetitive, but repetition is part of the roguelike experience.

Content

At the moment, there seems to be enough content for many three hours of gameplay. The game is fun for those three hours, but it is up to you if is worth the $16. After the first couple of runs, the game starts to feel repetitive because the encounters start to repeat. There needs to be a lot more events rather than just having an extra encounter. I wish I could make a deal with a devil or encounter or random merchant, anything to add a little more choice to my playthough. I don’t mind repetition in my roguelikes, I play a lot of Encounters, but here it feels like I finish the content too quickly.

Conclusion

Blightstone is a cool game that attempts some very interesting mechanics in an oversaturated genre. The game looks good, plays well, but it needs a bit more content. It definitely needs more attention, and should be in your watchlist. Just know that at this stage in its development, you are paying to support a good demo for a game that might be good in the future.

You can pick up Blightstone on Steam Early Access. If you are looking for other cool roguelikes to add to your collection, check out Talystro.

Discover Encounter: The Lost Cards – A Quirky Deckbuilding Adventure

Disclaimer

I was sent a free copy of Encounter: The Lost Cards to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Enconter: The Lost Cards

Encounter: The Lost Cards is a quirky roguelike deckbuilder out now on Steam Early Access with a demo available you should try. Don’t forget to wishlist.

Hook

Fate has been decided by the cards. Your journey will be filled with fated encounters, some good and some deadly. Evil will try to sway you, but you always have the choice to live your life virtuously. Fill your bag with useful items and go on a silly adventure you will never forget. Fight your way through powerful enemies, make good choices, and be prepared for some intense inventory management. How far will your choices take you?

Gameplay

A players encounters are randomly determined by a deck of tarot cards. Encounters can be combat, a curse, a shop, or a social encounter. The choices a player makes affects the loot and judgement they receive. But choice is only half the battle, the rest is inventory management. Players will need to be efficient with the limited space in their bag as they complete their run. A run is over when the player dies and fails judgement.

Loot

Items collected throughout the journey give players their actions economy. They allow players to cast magic, perform attacks, heal themselves, or cast boons during combat. Unfortunately, items will break after a set number of uses. Once an item breaks, it can no longer be used. They can be repaired in town for a cost, so make sure you are always keep your good items with enough uses to survive your adventure. You can be left stranded without weapons if you aren’t smart about your choices. It is hard to fight the boss with only your fists and no healing.

Encounters

It shouldn’t be a surprise that encounters are the core aspect of Encounter. Players will cycle through random encounters determined by a deck of tarot cards. They determine the type of encounter whether it be social or combat and the type of loot a player has access to. Choices made in past encounters affect future ones. Being sinful for example may turn some friendly and useful encounters hostile. There is an NPC that gives players useful items for free, but only if they are virtuous.

Judgement

Judgement is another big part of Encounters. Players will be tempted to sin throughout their adventure. They can steal the sword they can’t afford or overindulge in debauchery, and other actions that give useful buffs at the cost of your soul. Players who choose a virtuous run can get a free resurrection and other useful buffs on death, while those who sin find themselves at a Lilith’s mercy. Both options have their benefits and draw backs. What kind of life will you live?

Combat

Combat is turn based. Players will build a deck of useful items on their journey. This deck is limited by inventory space. The key is to be efficient.

Each player has a set number of action points they can spend per turn. This number is fixed at first, but can be increased through choices and luck based rolls. Action points can be spent to use the various items in your inventory to heal, attack, cast magic, or buff their character. Combat is over when the player or NPC dies.

Review

Encounter: The Lost Cards is still in early access. The game is not finished yet, and you can tell. It is full of bugs and I haven’t been able to connect to the server to take advantage of the wayfinder mechanic which locks me out of some choices. That said, none of the bugs are game breaking, and I haven’t been able to put the game down. Encounter is a cute and quirky game with enough depth to keep tings engaging. If you are looking for a different kind of deckbuilding roguelike and don’t mind the roughness, it is at least worth checking out the demo.

Encounters

The encounters in this game are fun for the first couple runs before they start to get repetitive. I appreciate the adult humor and the generally quirky tone of the writing. After a couple of runs though, encounters start to repeat. This is the norm for the genre so it wasn’t a big deal, but there are some encounters that will end your run. That said, the RNG in this game is mostly fair and makes each run feel different enough to keep the grind from becoming soulless.

The Grind

Encounter: The Lost Cards has its grind, especially if you want to unlock some permanent buffs that will help you go far. The game does get a little repetitive, especially if you aren’t able to make it far. Not making the right choices or taking advantage of the games nuanced mechanics can make the grind a little harder. The game doesn’t do a good job at onboarding a player, but I almost prefer having to figure things out on my own.

I find the repetitive grind soothing. Sure the RNG can kill a run, but it also kept each run feeling fresh. I always had a new strategy to try. A lot of the fun came from trying to figure out the different mechanics through trial and error. I could have looked at a guide, but I enjoyed making choices I thought were fun. It was the perfect grind for catching up on anime because it involved enough thought to keep me engaged without requiring my full undivided attention.

Aesthetic

The game looks great. I love the pixel art design and the music choice. The game has a solid retro vibe with a modern enough flare to set it apart from other similar styles. There is a bit of fan service to be aware of, but nothing I would consider too adult.

The Bad

I was only able to successfully run Encounter on my desktop once. It runs great on desktop and have no complaints, but switched to the Steam Deck to test the compatibility. Encounter is a fantastic Steam Deck game. It runs great and it is casual enough to make it the perfect game to play on the go, or in my case, in bed while I was bed ridden. Unfortunately, I was never able to connect to the server to take advantage of whatever the wayfinder boon gave me. I have no regrets. I prefer this game on handheld.

The game also doesn’t do a good job at explaining its mechanics. It sort of drops players into the game with a basic understanding of how things work and I sort of figured things out through trial and error. This wasn’t a deal breaker because that is how I usually play these sorts of games, but it did mean I was wasting some of my runs. Make sure you don’t waste your useful items on the easy encounters, and repair the items you like. I am sure you can find a guide if you rather just minmax.

Conclusion

Encounter: The Lost Cards is my current addiction. Sure there is some roughness involved, but the game works well enough to deserve its chance. It should at least be on a few more wishlists. Encounter is a unique twist on the deckbuilding roguelike with fun flavor and even better mechanics. If you are looking for a new casual game that doesn’t require too much of your attention, check out Encounter: The lost Cards on Steam Early Access.

First Impressions of PiPu Party: A Fun Puzzle Platformer

Disclaimer

I was invited to cover the PiPu Party demo on my blog. I understand the game is not finished yet, so I will try to be a bit more lenient with my review. That said, these will be my honest first impressions of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is PiPu Party?

PiPu Party is a chaotic puzzle platformer. You can brave the puzzles on your own, or play with your friends. The game supports up to 8 players for those who want to get really crazy. There is a demo available you should definitely try.

Hook

Players will jump through creative puzzles in a race against time. Team up with your friends for some creative co-op solutions, or race against your crew in a wacky adventure you won’t forget. Use your inventory to control the world around you to find your way to the solution. Are you smart enough to clear the levels?

Gameplay

Players will use their character to jump across the platform puzzle without falling as they race to get the fastest clear possible. Falling means starting the level over which results in a slower clear. What makes Pipu Party unique is that players will pick up abilities they can use to manipulate the world around them. Abilities will move, rotate, or stop platforms. Players can only hold three abilities at a time, and abilities are used in order. Players will need to know when and how to use their abilities efficiently to get the solve.

The game can be played solo, or with friends in couch 2-player co-op. The inventory is shared in multiplayer. There is an up to 8 player race game that sounds fun for a party, but I do not have enough friends to test it out.

Impressions

Since I’ve starting this blog, I’ve gotten more fond of platformers. I was never a fan because I was never good at them. Having to review games of every genre, I am proud to say that I have developed enough skill to appreciate a good platformer. PiPu Party is shaping up like a good platformer, even for the people like me who don’t have enough friends to take full advantage of the game’s design.

Art

PiPu Party has a simple retro vibe that gives the game its charm. If you are a fan of classic platformers from the SNES era, you will appreciate how well these pixels are put together to create its unique world and platforming experience. The game also has a fantastic soundtrack to get you in the mood for some intense jumping puzzles.

Puzzles

The demo has a few puzzles to play through, but they give a solid grasp of what to expect from the game. They all felt creative and get challenging, without feeling impossible. This may change in the full game, but I didn’t feel too frustrated trying for a solve.

What makes the puzzles in Pipu Party unique are that they move with or without a players interaction. Sometimes, you will be dropped onto a puzzle in motion and you have to act fast to solve the puzzle. Precision and efficiency is key in solving these puzzles. Other times, you will need to move or affect the direction of the puzzle pieces to get to the goal. The experience is very memorable, and I can’t wait to see more.

Conclusion

If you are a fan of platformers, especially the more difficult ones, you should try out PiPu Party. The game has a very cute retro vibe with some puzzles that will have you only using the edge of your seat. I only tried the solo mode and liked it enough to play more, but I can see how the game’s potential for being that silly party game you bring out with your most competitive friends. Do yourself a favor, go check out the demo and don’t forget to add PiPu Party to your wishlist!

You can check out PiPu Party on Steam.

Maximize Desk Space with Huanuo Nitroglide Mount

Disclaimer

Huanuo sent me the the Nitroglide dual monitor mount to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. I will also be using my Amazon affiliate link where I can. It really helps me out if you use it before you buy anything.

Table of Contents

Features

The Huanuo Nitroglide dual monitor is the ideal solution for those needed to free up some desk real estate in a way that is functional. If you are looking for a dual monitor arm that won’t destroy your setup, check out the Nitroglide.

Specs

The Nitroglide dual monitor arm supports 13 inch to 40 inch monitors. Each arm can securely hold up to 26 lbs. The mount is compatible with 75x75mm and 100x100mm Vesa paterns, with support for both flat and curved panels. Versa patters are the distance between the four screws on the back. The rig can be held by either the dual c-clamp or grommet system. Both systems can mount a desk with the thickness of up to 3.54 inches.

Arms

The Nitroglide’s arms have a full range of motion that allows users to find the ideal height and position for their setup. The arms can rotate 360°. The monitors can swivel 90° and can tilt a maxium of 30° up or down. Whether the users wants their configuration to be side by side, vertical, or everything in between, the Nitroglide is ready to handle it all.

Gimmick

The Nitroglide has a couple of gimmicks that help it stand out against the competition. For starters, each arm features an integrated cable management system to help users reduce some of that pesky cable clutter. There are also two build in usb ports at the bottom of the base to allow for convenient charging.

Review

If you are looking for a monitor arm, the Huanuo Nitroglide is a fantastic solution. The Nitroglide is a high quality mount that is ready to upgrade your setup in a functional and secure way.

Quality

The Huanuo Nitroglide comes in a heavy package because they do not skimp in the quality. Everything is neatly and safely packaged to survive even the rowdiest of deliveries. Each piece is well machined from high quality metals. Once assembled, users will appreciate the slick design and premium feel of the arms.

Assembly and Instillation

Assembly of the Nitroglide is essentially plug and play, with a few screw tightening to secure everything together. The instructions are strait forward and easy to follow, and you only need a scew driver. The kit has everything else you need, including spacers for your curved monitor. Installation is just as easy. As far as furniture builds go, the Nitroglide will be your easiest project, even for those who aren’t very handy with tools.

Function

The Nitroglide can easily glide to the ideal position in moments notice. You will need to make a few simple adjustments with the included allen wrench, but it only takes seconds. If you find that your arms aren’t staying in the position you want, check out this video:

I love how easily I can change up the configuration of my rig. It allows me to find the perfect ergonomic position, and move it when my cat gets in the way. My cat likes to sit in front of the monitor a lot, and I like that I can easily lift it without having to bother her. I can also turn my second monitor so my daughter can watch Bluey on the second monitor while I work.

Space

You get monitor arms when you want to free up space on your desk, and I appreciate the space it allows me. My old solution was fine, but it did feel a lot more cluttered in comparison. I am still working on my final configuration, but I have a lot more room for activities. If you need a way to free up some space, get yourself the Huanuo Nitroglide.

Before
After

Gimmick Value

I didn’t get a chance to test out the cable management system. I am moving into my new office and haven’t quite figured out my final configuration. That said, I support less wire clutter.

I did get to use the built in usb hubs, and will continue to use them. The hubs are wires that you have to loop through the bottom of the base during assembly. Looping the wire is pretty simple, although they may move a bit in the process. They will need to be connected to a power source whether that be your computer or a power brick.

The power brick I use has two USB slots that I connect it to, but I can see it going to my PC for a nice extension when I use my standing desk. Eitherway, I love that this feature helps eliminate some of the wire clutter. I used to have my chargers hanging off my desk, now I can put them away when I don’t need them. While I don’t think either of the gimmicks are essential for your mounting needs, they are nice to have.

Strength

Because I have been moving, I have had to move and rearrange the arms multiple times. I never saw a dip in the glide’s performance, nor have I noticed any shakiness. I did have to adjust a few screws to keep the monitor from gliding out to place, but that is very easy to do.

I am very impressed with the strength of each arm. They can hold both monitors, fully extended and in any direction. If you don’t adjust the correct screws, the arms will lift your monitor automatically and keep it there. I did not notice any shaking on either arm, even when I was typing aggressively.

Conclusion

I have used the Huanuo Nitroglide and am happy to report that neither of my has fallen. The Nitroglide holds both my Odyssey G5 Series 27-Inch and the Samsung 27″ S3 securely. My only regret is that I wish I bought both the same monitors. This mount has not only made my setup cleaner, I can sleep easily that my setup won’t come crashing down in the middle of the night. If you are looking for a high quality monitor mount, the Huanuo Nitroglide is the way to go. You can pick your up on Amazon through my affiliate link. It really helps me out if you do.

Upgrade Your Keyboard: Ydmochi Sweet Dango Keycaps

Disclaimer

KiiBOOM sent me the Ydmochi Sweet Dango Dream Keycap Set for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the Y2k and Sprout Picnic keycaps. I’ll be using my Amazon Affiliate link where possible. It really helps me out if you use it before you buy anything.

Table of Contents

What’s in the box?

  • 142 Keys compatible with 60%, 65%, 75%, TKL, & Full-sized keyboards

Opening

Features

KiiBoom releases another adorable set, but this time its mochi flavored. These high quality keycaps are compatible with mot cherry profile switches, and are ready to upgrade your boring old aesthetic.

Quality

Milled from high quality plastic and dyed with the upmost care, these caps don’t only look good but promise to last you a lot longer than your keyboard. They have been treated to be heat and abrasion resistant to endure the sweatiest of team fights.

Comfort

The Ydmochi Dango Dreams keycap set has been design to not only cute, but for comfort. The rounded design conforms with the shape of your fingers for a more ergonomic experience. The rows have been contoured to fit the hands natural range of motion to eliminate some fatigue. The soft plastic makes each press a cozy delight.

Design

The keycap set features vibrant pastel theme that is cute without being distracting. Users get enough keys to allow some reasonable customization. The numbered/lettered keys feature a minimalist design for those who prefer that aesthetic, but the KiiBOOM includes some adorable mochi themed images for a little flavor.

Review

The KiiBOOM x Ydmochi Sweet Dango keycaps are a fantastic upgrade to any aesthetic. These high quality caps are not only adorable, they are comfortably functional. If you are aiming for a minimalist setup and are a fan of mochi, you need to do yourself a favor and buy this set.

Quality

I have yet to get bad quality products from KiiBOOM. Even the keyboard that my mailman clearly played soccer worked with minimal tinkering. If you are looking for a quality budget option for your next keyboard, you can’t go wrong with KiiBOOM. If you are looking for cute keycaps to change up your aesthetic, KiiBOOM is the way.

The Ydmochi caps are machined and dyed with the KiiBOOM quality I am familiar with. The keycaps are clean and the printing is high quality. These are not smudging or fading any time soon. Most importantly, they fit the switches perfectly. With cheaper keycaps, you risk them not fitting right or staying on properly, but I am not worried. These feel like they will last me a long time, but you might change them out for one of the other cute sets. The Doughfluff keycaps are personal favorite.

Comfort

The Ydmochi keycaps are as soft as they look. I have used cheap keycaps that feel like they cut at you with every keypress, but Ydmochi feels like you’re pressing on gummy candy. The contoured designed allows for the ideal motion to avoid any strain from prolongued use. They didn’t trigger my repetitive stress injury, but note that I also have a very ergonomic position for my keyboards.

Design

I am a huge fan of the set’s minimilistic design. The font used for the keys are fun without being detracting, and the pictures are so cute. I like that I have a few options for customization so I can make the keyboard at least a little more unique. If you like mochi and want to keep your aesthetic clean and simple, these are a fantastic set of keycaps.

Conclusion

If you are looking for keycaps, KiiBOOM has a fantastic selection of cute, high quality keycaps to upgrade any aesthetic. If you are looking for minimilist that wants a splash of color, you have to get the Ydmochi keycaps. You can pick up your set on the official KiiBOOM store or on Amazon through my affiliate link. It really helps me out if you use my link before buying anything.

Tingus Goose: A Surreal Idle Game Review

Disclaimer

I was sent a free copy of Tingus Goose to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Tingus Goose?

Tingus Goose is a surreal idle game where you bounce babies for money. This is the trippiest weirdest game you’ll ever play, but it might be worth trying at least once.

Hook

Help your ground goose grow tall enough to mate with the sky goose in what has to be the most laid back tower defense you’ll ever load to your computer. Bounce babies as they rain from the ground goose to earn the money to grow your goose. Unlock upgrades and buildings to help you increase your profit margin. Build a good enough structure and you can step away and watch your money grow. How many different stages of goose can you get through?

Gameplay

The goose will mate and transform into different creatures that spread across the world. While there is nothing sexual about this game, there are a few references that some might find offensive. Nothing explicit, but something to keep in mind.

The goose is born into the world from the love of their parents. In order to mate and continue to the cycle, players must help it grow. They do this buy spending money. To earn money in this game, players must bounce the babies that rain out of the ground goose. This is done by clicking on the falling babies to earn money actively, or arranging structures to do it passively.

Passive Income

As the ground goose grows, it will sprout random structures that can be used to bounce the babies. These structures are themed after the level and can be arranged along the neck of the goose. It is a very laid back tower defense game where there is no right answer or losing. You can leave the game running in the background and watch your money grow (or log off if you pick up the skill).

Skills

Players will unlock abilities as they play the game and grow their geese. Players have access to a comprehensive skill tree and a few RNG abilities that they can unlock throughout a run. These abilities help increase a players learning potential, but there is no real need to minmax (although you probably can). Buy whatever seems fun to you.

Structures

The ground goose sprouts random structures as it grows. These are randomly selected from a players pool of structures. All players start with the same limited pool, but unlock additional structures as they progress through the game. These structures will bounce, blow, suck, and manipulate a baby’s fall while earning players money. The game gets very creative and thematic with their structures, and leaves enough room for players to get creative with their Rube Goldberg machine.

Review

Tingus Goose is the weirdest adventure I’ve ever had to go on, and I am not mad about it. This game is an excellent example of creative surrealism and bundles it in a way that is digestible and relaxing. If you want to sit back and enjoy some weirdness with what little precious time you have for gaming, take it up with Tingus Goose.

Art

Tingus Goose has a fun and quirky aesthetic that gives the game its cozy atmosphere. The art is simple, but the cut scenes are wild the best possible way. I am having trouble finding the right words to describe what it is I just played, but I know I liked it. I commend the devs on how creative they get with their story telling with a style and aesthetic that definitely stands out not just against other games in the genre (if there are any) but all other games in general.

Story

The story is simple, but creative. A goose falls in love, grows, mates, and the cycle continues. There are 17 unique levels, each as creative as the next. I don’t think I fully understand what the story is about, but I needed to keep playing to find out what the next world looked like, and what structures I would get to use.

Gameplay

Tingus Goose is an idle game, but without the predatory micro-transactions you see in other games. While other games will eventually slow your play to encourage you to spend more money, Tingus Goose only asks for money once. This means players can enjoy the whole game without spending additional money.

The game itself is a soothing and simple loop that doesn’t take too much of a commitment. You can build your goose how ever you want (around the RNG) at your own pace. I am sure there is an optimal way of building and designing your goose, but I never felt the need and had fun messing around. I loved arranging my structures as they came, watching the cute animations of my machine in action, and occasionally clicking to get through the game faster. There might be a grind, but it doesn’t feel like it.

Conclusion

I enjoy a good idle game, but I hate how predatory they get. I usually can only get through the first few levels before the game will nerf my progress so that can start spending money. Looking at you League of Angles: Pact. I understand the need to make money to develop the game, but some companies get a little too greedy. Tingus Goose was fun throughout, with enough content to be worth the price tag.

I like that I can be active and design my Rube Goldberg machine to bounce babies and chose my upgrades for my goose, but I also like that I can just sit back and enjoy the general silliness. What I like most is that it never felt like there was a right answer. I could explore the games different mechanics at my own pace without the fear of messing up. In that way, Tingus Goose offers the purest gaming experience of any game in one of the most bizarre packages.

Even if you don’t like idle games, Tingus Goose is a strange trip that you need to go on once. I appreciate the devs doing something out of the box, and staying out there. I love this game, and will continue to run it in the background.

You can pick up Tingus Goose on Steam. Just be warned, this game gets wild.

Dungeons & Kingdoms: The Survival Game That Does Too Much

Disclaimer

I was sent a free copy of Dungeons & Kingdoms to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Dungeons & Kingdoms

Dungeons & Kingdoms is a survival game with village management and dungeon delving mechanics. The game is currently currently on Steam Early access. I will try to be a bit more lenient with my review because the game is not finished, but these are still my honest opinions.

The Hook

You have landed on the shores of the new world with only the shirt on your back. With the help of the few who have traveled with you, you must reform the world around you into the kingdom that will be your home. Gather resources, build your city, command its citizens, and go an adventure you will never forget. Can you forge to greatness from humble beginnings, or will the harsh environment consume you?

Gameplay

Dungeons & Kingdoms is an RPG where you build a kingdom, manage citizens, and delve dungeons. If this sounds like a lot, it is.

Survival Game

Players start their run with only the clothes on their backs. They must explore the world and gather its resources in order to discover the recipes they need to build a mighty empire. What sets Dungeons & Kingdoms apart is that players can command NPCs to help in the building effort.

Kingdom Builder/Management

One of the goals of Dungeons & Kingdoms is to build a mighty empire from scratch. Players get to command a growing population of NPCs to gather, build, craft, and send them on adventures. Like other village management games, players will need to be mindful of their citizen’s happiness. It is a very intricate game with many moving parts, but there is also a bit of dungeon delving to keep things fresh and interesting.

Dungeon Delve

Players can delve dungeons in search of treasure to fund the growth of their empire. Combat in this game is pretty simple, but requires a bit of fines to get the kills. Whatever flavor of the game you like, Dungeons & Kingdoms does a lot for its player, but is it any good?

Review

The game does a little too much, and none of it works well at this stage of development. While I like the game’s concept, you really need to be okay with the janky state the game is in. As far as Early Access games, you can do worse, but you can definitely do better. I like Core Keeper is my favorite survival game, and Pathless Woods if you want something a little more cozy.

Aesthetic

I am not a big fan of the visuals for Dungeons & Kingdoms. The world is boring, and feels a little too empty. The character and visual design is a little too pixelated and ugly. It feels like they are mashing too many styles for their assets together when they should try to go for something consistent and simple. The game is doing way too much and I can’t expect it to be realistic and perform well enough to be fun, not that it already is. They need to find a theme for their world and stick to it whether it be the weird 3D pixel art or something more realistic. I prefer a little weirdness personally.

Gameplay

I like that the game has a lot to do. The blending of genres is a very interesting idea with a good amount of potential, but all these moving parts can be overwhelming. If the game can successfully onboard players through those awkward early stages of the game, it can have its growing fandom. Unfortunately, the tutorial is boring and not very good. It doesn’t help that the performance isn’t great. While I like the idea of a survival game with all of these elements, the execution isn’t good enough to make a positive impression. If you have the patience to fight through the bugs and performance issues, your time is still better spent elsewhere. I really liked Enshrouded.

Performance

I usually give Early Access games a bit of a pass because they aren’t finished yet, but the performance issues make the game more work than its worth. There is a general wonkiness that carries over to every task. The game has bad UI that makes navigating through the many menus a chore. It got to the point where I was working too hard and wasn’t having fun. The problem is that the game is trying way too much at once. There are so many moving parts and while some may be working fine, I didn’t have it in me to get to that point. Most gamers won’t either. I am willing to try the game in a couple of updates if the performance improves, but I can’t recommend it in its current state.

Conclusion

Dungeons & Kingdoms has some cool ideas, it doesn’t do any of its parts good enough to earn a recommendation. For every genre this game mashes together, you simply have better options. Even if you want to help test a game that will most likely have a long early access, you can do so much better. I am willing to try a better version of what I got to test out, but I can’t ask people to spend their hard earned money on something that is this rough. Go play anything else and wait for a few more updates.

Dungeons & Kingdoms is currently on Steam Early Access.

KiiBOOM Moonshadow V2 Review: The Ultimate Mechanical Keyboard

Disclaimer

KiiBOOM sent me the Moonshadow V2 for free to review for my blog, but this time in pink. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the Cibrix29 Keypad or the very cute Y2K Keycaps. I will also be using my Amazon Affiliate link where possible. It really helps me out if you use it to buy anything.

Table of Contents

What’s in the Box?

  • KiiBOOM Moonshadow V2
  • USB-C to USB-A Cable
  • 2.4gHz Wireless Dongle
  • Key/Switch Puller
  • Manual

Features

The Moonshadow returns with notable improvements on the popular classic design to that make it the perfect upgrade for any set up. Its sleek modern design, high-functioning utility and performance promise the perfect typing experience.

Design

The Moonshadow V2 is a prime example of KiiBOOM’s masterful craftsmanship. It’s sturdy aluminum alloy frame is well machined to not only look good, but survive the most intense of team fights. The Moonshadow is available in three colors: Pink, Black, and Silver.

The V2 is a 75% keyboard with 81 keys and a nob. Each key features soft south-facing RGB for some added flare. The gasket design generates the perfect typing sound while the switches promise users the comfortable typing experience they’ve been looking for.

Utility

The Moonshadow V2 is QMK and VIA compatitable, meaning each key and the nob can be reconfigured for the ideal workflow. Weather it be programing shortcuts, rebinding keys, or adding some useful macros, the Moonshadow is a very good looking keyboard ready to max out your efficiency.

Performance

The V2 is ready to level up your gaming experience with its promised low latency connections:

  • 7.2ms on wired
  • 9ms on wireless 2.4GHz
  • 20ms on Bluetooth 5.0

Those who want less wire clutter will appreciate the respectable 6000 mAh battery. Those who live in front of the TV will love Anti-Ghosting and ideal poling rate. If you are looking for a keyboard that can keep up with the demands of this face paced world, you will find few better than the KiiBOOM Moonshadow V2.

Review

I’ve reviewed the KiiBOOM Moonshadow V2 before. I loved it so much I got it in a second color. If you are looking for the perfect keyboard to upgrade your setup or as a gift for this holiday season, pick up the Moonshadow V2

Quality

KiiBOOM consistantly delivers high quality keyboards and accessories at a very reasonable price point. My keyboard was kicked around by my mail man and came in pieces. I was able to put it back together and noticed no performance dips. Not only is this the ideal keyboard for a tinkerer, but it speaks highly of the high quality production that went into Moonshadow V2. Everything on this keyboard is cleanly machined for an elegant piece of tech that I am proud to display on my desk.

Comfort

The switches are a bit on the heavier side. It took a little longer to get used to, but now I am having trouble going back. The heavy feedback that comes with every press is such a satisfying feeling, and they don’t destroy my hands as much as other cheap keyboards have. The stock typing angle is perfect for my needs, and the keys feel very nice under my fingertips. The Moonshadow V2 may not be strictly ergonomic, but it is comfortable enough for the long hours I need it for. I’m on my keyboard an average 10 hours a day.

Performance

The Moonshadow V2 is ready to handle any workflow. I used mine for data entry, writing, and gaming without issue. It doesn’t seem like the rough shipping had any effect. I was able to enjoy 10 hours of uninterrupted wireless use with no noticeable latency. This was with all the RGB on.

Conclusion

The Moonshadow V2 is my favorite keyboard I’ve received from any company. I am a huge fan of the elegant aluminum frame and stylish color scheme, but the typing experience is where the V2 just wins. If are looking for the perfect mechanical keyboard that you don’t have to build yourself, the KiiBOOM Moonshadow V2 is the perfect place to start. You can even customize it with one of the beautiful keycaps like the Dough Fluff set. They keyboard has good battery life, and it handles all my workflow perfectly. I love that there is room for customization for added utility.

If you buy one keyboard this year, make it the KiiBOOM Moonshadow V2. You can pick up the Moonshadow V2 on the official KiiBOOM website, or on Amazon through my affiliate link.

Diggergun: A Deep Dive into Retro Puzzle Gaming

Disclaimer

I was sent a free copy of Diggergun to review for my gun. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Diggergun?

Diggergun is a retro puzzler out now on Steam. There is a demo you should definitely check out, and don’t forget to wishlist!

Hook

You have taken a mining job digging for Lithiurn on Bal Island. The deal is so good, you pack your things and set off to your new adventure. Unfortunately, there are some details you missed in the fine print. There are costs to living on Bal Island, and you start with adventure with a good amount of depth. The only way off this island is to delve into the depth of the mines in search of Lithium. Can you find enough Litheurn to buy your freedom and get off this island, or will you succumb to the mysterious illness that seems to plague the other miners?

Gameplay Loop

Miners on Bal Island are expected to meet their quota, regardless of health. The only way off the island is to settle up depths, and life on Bal island is not cheap. Players will need to dive into the darkest depths of the mines in search Lithium. Armed with their trusty diggergun, miners will need to break through the earth and many monsters and bring back as much Lithium as they can carry. Players are limited by their stats, energy they can spend, and the amount of time in a day. While the game does look and feel like a simple retro puzzle game, there are a few moving parts that give the game its depth.

Day/Night Cycle

Time flows on Bal Island like any other place in the world. Every action, decision, and puzzle takes up time. Losing track of might mean starting the next day at a disadvantage, or possibly even death. Time also affects what events are available to the player. There are time gated interactions. For example, the restaurant is only open at a certain time and there are NPCs that are only available at certain times of the day. Missing these interactions can mean the rest of your time on Bal Island will be at a disadvantage.

Social Interactions

The mines are full of characters, some more interesting than others. Throughout the adventure, players will interact with players and have the chance to build a rapport with each one. These interactions and the relationships forged from them affect the game’s ending. There are multiple endings. Can you unlock them all?

Energy Management

Players spend energy to complete their tasks. It is a resource that is more valuable than money. Diving the mines eats at a miner’s energy reserve, but there are activities that help replenish. To replenish energy, players can eat a meal at the restaurant, use the bathroom, take a shower, and sleep. The quality of sleep affects the energy, and food costs money. All of these activities cost time, and the trick is balancing these activities with time in the mine to meet the quota. Luckily, your energy reserve and other useful stats can be upgraded at level up.

Leveling

Spending time in the mine will earn player experience. This experience will turn into levels that a player can use to upgrade one of four stats: aim, strength, energy, and luck. This is the games These skills impact how much damage a player does, how much lithium a player can carry, what a player can do in a day, and what a player finds on a delve. Each level affects gameplay. Choose wisely.

Mining

Players use their diggergun to excavate the earth and fight off monsters, but they use their mind to get to the next level. A level in the mine is a simple square 2D square full of mineable blocks, traps, and sometimes monsters. There will also be visible lithium nodes and other treasures spread throughout the map. Players will need to plan a rout as they excavate to collect everything before moving to the next room. Once a players inventory is full or they finish their quota, they can leave the mines to do it all over again tomorrow.

Money

Money runs everything on Bal Island, and it is the reason you can’t leave. At the end of each day, players collect their earnings. Players who meet the quota will be paid for their haul, but be charged for the fees of company. A big chunk of a miners wage goes into paying debt and other miscellaneous costs, leaving with little money. Players can take out another loan if money ever gets tight, but hat means never leaving the island.

Review

Diggergun is a very pleasant surprise. I enjoyed the retro aesthetic, but there was enough depth to the gameplay to keep me invested. Some people won’t like that most of the time you are just walking through a room, but there is a demo you can try before you make your final decision.

Aesthetic

I played a lot of retro puzzlers growing up on my Gameboy pocket, and have a soft sport for the look and feel of this game. The pixel art is solid and the cutscenes are cool. Diggergun has a very cool retrovibe, but the sound leaves a bit to be desired.

Sound

The sound effects are solid. I like the sound of the gun movement. It really gives me the hit of nostogia I wasn’t quite ready for, and I am here for it. The music in the game isn’t very impressive, but it is not really a deal breaker. I use play this game with anime in the background anyways.

Gameplay

Diggergun has unique mechanics that give it depth, but it does have a loop that isn’t going to vibe with some gamers. The game’s resource management keeps the game from being a mindless slog. You will need to plan your day efficiently, but those actions are simple. Most of the time you are walking through the rooms or going back to town to complete your daily interactions to survive. Some rooms offer a bit of a puzzle, but most of the time you are making your way to the next door. The main challenge is knowing when to delve and replenish resources while still making the daily quota.

I liked the loop and while it does feel a bit repetitive, it is a thematic and flavorful loop. The point of this game is to criticize the predatory nature of the corporate system, and the work is supposed to feel representative. I don’t think the game would benefit from mini games or a different style of delve mechanics. It would change the spirit of the game and I like it for the valid criticism that it makes.

My only real complaint is that I couldn’t get it to run on the Steam Deck. I wanted to play Diggergun on a handheld for the nostalgic experience. I don’t this is a deal breaker, but I hope we can get it one day.

Story

The game has terrific flavor and a solid story around the otherwise mundane loop. As efficient as I am during the day, it always felt like I wasn’t accomplishing anything at the end of the day because of how badly the company robbed me. It is a simple and very powerful story that makes valid criticism without feeling too preachy. I will have to try a second playthrough, but I don’t know how much talking to different NPCs will change the outcome, but then again, I would often lose track of time in the mines. I might need to look up some guides.

Conclusion

I really like Diggergun. It is a very cool concept for a game with a solid execution. If you don’t mind the simple retro feel and the repetition, it is a game you try at least once. The developer put a lot of love and care into this project, and I think it paid off. Go check it out, or at least try out the demo.

You can pick up DIGGERGUN on Steam.

Is Riftbound Worth the Hype? A Honest Review

Disclaimer

I was sent a few packs a couple of the Riftbound trial deck to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you want to buy Riftbound, try to support your LGS. Don’t pay scalper prices. Anything above MSRP is not worth it. Usually I would post my TCG Plug, but the prices on there are too crazy. I don’t want to support the inflated market.

Table of Contents

What is Riftbound

Riftbound tries to bring the action-packed gameplay of the popular moba to the tabletop. Play as your favorite champion as you battle for supremacy in an unforgettable tabletop experience.

Winning

Players control a hero that gives them certain passives, but also dictates the colors and strategy of the deck. Each champion will have the colors that they can use in battle, and each color has a specific strategy they excel at. The goal of Riftbound is to score eight points before your opponent. You earn points by taking control of one of the two battlefields, except for the game winning point that requires control of both. You take control by moving units into a battlefield, and successfully taking or defending against an opponent’s units.

Resource System

What makes Riftbound unique is its resource system. Runes are a player’s primary resource system. These are a separate two color deck that the player pulls two cards each turn (3 on your first turn if going second). The player places these cards into a pool to cast spells, use abilities, and summon allies. Rune cards are kept in the pool unless the player recycles them. Some cards have an additional recycle cost. Players pay this cost by putting runes back into their resource deck (the card shows the cost). This creates Riftbounds interesting resource management mechanic. Do you play with less resources next turn to utilize a powerful ability?

Movement

Riftbound has a movement mechanic, but one that is simple enough to keep the TCG feel while still feeling meaningful. There are three locations a players can have units, in the base or one of the two battlefields. Battlefields are cards that have different abilities. Each player places one of their battlefield cards on the field at the start of the game, and switches the card at the start of the next game. Units enter a player’s base tapped, and can move into one of the two bases when they lose that summoning sickness.

How to Play

I am a visual learner, and the best tutorial I watched was by the Tolarian Community College. Definitely go find your favorite YouTuber in the space, but I like how clearly the professor lays out the mechanics and gameplay loop. It is very easy to follow and the visuals make it easy to understand. I don’t think I will be winning any tournaments soon, but at least I know how to play. Make sure you give the professor a like, comment, and subscribe. He’s earned it.

Review

Riftbound is a fun TCG with unique mechanics and interactions. Unfortunately, if you are looking for a new TCG to get into, you might need to wait till they fix the supply issue. This game isn’t worth the scalper prices.

Art

The unique art for the champions is fantastic. If you are a fan of the Moba, you will appreciate the love and care that has gone into each champion, especially the foil cards. Unfortunately, the rest of the set is rather unimpressive. While there are a few cute poros that got my attention, most of the cards didn’t leave much of an impression. Maybe I’ve been away from the game for too long and failed to appreciate the references, but as a collector, there wasn’t much to excite me.

It is the same issue I have with the publisher’s other game, Universus. Fun game, but only some of the cards are fun to collect.

I can’t really blame the game for its art direction. When a game takes on an established IP, there are limitations that prevent the creativity I’m looking for in a card game. The company has to do right by the established IP. This is kind of the double edged sword games like deal with. On one hand, the game pulls in the fans of IP that want a game, in this case League of Legends. On the other hand, they aren’t able to be as creative with the art. Unfortunately, this means most of the cards in Riftbound aren’t fun to collect. But does convertibility matter when the game is fun?

Gameplay

Riftbound is a lot of fun. The game is easy to learn, but it has a few mechanics that make it difficult (not impossible) to master. Riftbound has a solid mulligan system to prevent players bricking as often on the first turn. RNG can still make you brick on a mulligan, but it doesn’t feel as bad as a bad start in Magic or Pokemon. The mana system is great. It is a straight forward system that eliminates the flooding and screwing that happens in magic. Having resources exist as a seperate deck is awesome because I love drawing cards, but it means I need to have my deck sleeved in multiple colors. (Make sure you buy your sleeves where you play your games).

What I liked most about the game is the movement system. I’ve played a few TCGs with movement mechanics, like Genesis Battle of Champions and Paragon, but none of those feature a grid based system that felt more like a board game. I loved my time with both those games, but I am not very good at strategically moving units across a battle field. Not to mention, movement can bog down the game. In Riftbound, movement is simple (just three spaces) but it felt meaningful. Most importantly, I didn’t feel overwhelmed by the number of choices.

Unfortunately, while the game may be fun, the quality isn’t quite there. At least on the first printing.

Quality

The more packs of Riftbound I opened, the more disappointed I became with the game as a collector. The card stock feels thin and like it can be easily damaged. All of my packs came damaged from the factory. All of my cards, including the foils, were already whitening around the edges. This is extremely disappointing as a collector, but something I would be willing to overlook because the game is fun.

I am glad I got my packs for free, and I am very glad they didn’t send me better quality cards because I would be very upset if I paid above MSRP. I am willing to support the game in the hopes that future sets and cards get better print quality, but I wouldn’t rush to pay the scalpers to play this game. It is a fun game, but I want my cardboard to be a little fancier.

Conclusion

Riftbound is a refreshing TCG that deserves a lot of the attention it has been getting. It has interesting and fun interactions, but the first set is a rough launch. In its current state, I can’t recommend it, but mostly because players can’t get their hands on reasonably priced product. If the supply issue improves and players are able to enter the competitive scene without having to sell their soul. Especially since the quality makes the first set not much fun to open. If this issue gets resolved, I’m willing to change my review because I had a lot of fun with Riftbound. I say proxy until you can find product at MSRP.