Tag Archives: early access

Blightstone: A Promising Roguelike Experience

Disclaimer

I was sent a free copy of Blightstone to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

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Table of contents

What is Blightstone?

Blightstone is a turn-based strategy roguelike out on Steam Early access. If you like Darkest Dungeon vibes in your roguelike strategy grind, this game should be in your watchlist.

Hook

The powerful demon overlord Korghul spreads his reign of terror relentlessly across this land. You command the heroes who are destined to end it, but this is no easy task. The path to salvation is full of death and despair. Fight against waves of the demon lords army, loot as much as you can, and use the landscape for to your advantage. Can you overcome death, keep the Earthglass Christal safe, and rid the world of this powerful evil, or will you be another one of Korghul’s victims.

Gameplay

Players take command of three mighty heros: a warrior, a mage, and a hunter and his canine companion. Make your way through a map full of enemies, events, and a few shops to boost your companions. Can you make it to the end before death or the blight consumes your characters?

Combat

Combat is a turn-based strategy combat. Each character has 2 action points that they can use to move, attack, or use an ability. Players can spend these actions in any order. For example, you can attack with the mage, attack with the hunter, and go back to the mage to finish his turn. Terrain affects combat. Players and NPCs can use the map to gain advantage through effective use of the cover and line of sight mechanic. Characters can heal at the campfire at the end of the day, but they cannot be revived. Once a character dies, it is gone forever.

Loot

Like most roguelikes, players can choose from a selection of random items after certain events. These items can be equipped to boost a parties power level. Items can be equipped before any encounter.

Events

As of writing this, events seem to only be additional combat or skipping additional combat. Choosing an extra encounter has a chance for an additional reward, but it is not always guaranteed. It helps to roll for map information at a campfires.

Campfire

The party sets up camp at the end of each day. A day passes after two event nodes on a map. These can be combat, shopping, or a random encounter. While at a campfire, players can spend camp points to heal their characters, activate buffs, or gain map information. Gaining map information reveals a reward on the map to help players plan their progression.

Progression

Stage progression is tied to meta progression. Players are given general quests to complete in order to move to the next map, simply clearing the stages isn’t always enough.

Review

Blightstone has a good amount of potential, but it doesn’t have enough content to make it worth it. If you want to support a game that is trying innovate the genre with a few interesting mechanics, it is worth checking out at least once. Fortunately, the devs seem to be active enough to inspire some hope, but the lack of content is a tricky sell.

Aesthetic

Blightstone has fantastic art. I love the grimdark vibe and the comicbook feel of the world. The characters look very good, and the animation is solid. It also has a solid soundtrack to get you in the mood for epic combat. Aesthetic alone should spark interest in gamers looking for something new to try.

Combat

Combat is a lot of fun. I love the gridless maps and the action economy system makes it feel like a tabletop RPG. I am very bad at strategy games, so the difficulty seems high, but that is by design. I wouldn’t call it a frustrating experience, but basic understanding of the game’s mechanics helps with the grind. There is a grind, and it does get repetitive. Some of it is due to lack of content, the rest is by design.

Blightstone doesn’t take the traditional turn-based strategy rout. The RNG upgrades make each run feel fresh, and it feels for the most part. The line of sight and friendly fire mechanic give combat its depth. I love that I can use the map to gain an advantage, it it sucks when the NPCs do the same. The NPC AI is intellegent enough to make things interesting. Having to keep the Earthglass Crystal safe also affects you move your units. I wish there was a bit more variety on the type of units so the grind doesn’t feel as repetitive, but repetition is part of the roguelike experience.

Content

At the moment, there seems to be enough content for many three hours of gameplay. The game is fun for those three hours, but it is up to you if is worth the $16. After the first couple of runs, the game starts to feel repetitive because the encounters start to repeat. There needs to be a lot more events rather than just having an extra encounter. I wish I could make a deal with a devil or encounter or random merchant, anything to add a little more choice to my playthough. I don’t mind repetition in my roguelikes, I play a lot of Encounters, but here it feels like I finish the content too quickly.

Conclusion

Blightstone is a cool game that attempts some very interesting mechanics in an oversaturated genre. The game looks good, plays well, but it needs a bit more content. It definitely needs more attention, and should be in your watchlist. Just know that at this stage in its development, you are paying to support a good demo for a game that might be good in the future.

You can pick up Blightstone on Steam Early Access. If you are looking for other cool roguelikes to add to your collection, check out Talystro.

Hellbreak Review: A Fast-Paced Roguelike Shooter

Disclaimer

I was sent a free copy of Hellbreak to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

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What is Hellbreak?

Hellbreak is a 1st person roguelike arena shooter out on Steam Early Access.

Fight for your eternal salvation as you enter Hell’s deadliest arena. Earn a daemon lord’s blessing as you fight off endless waves of demons using your weapon, magic, and anything else you find along the way. Can you earn enough power to repel all enemies, entertain the lords of hell, and earn your salvation?

Gameplay

Like all other roguelikes, players choose a starting loadout and try to survive the waves of enemies until the boss fight. Players will earn random buffs or weapons at level up and can pick up ammo, health, and other useful power ups from random enemies. The round is over when the boss is defeated or the player dies. Between runs, players can buy permanent upgrades for their weapons, blessings, or skills. There is also a quest system that helps give players the currency needed for some of the more important upgrades.

Review

One thing I will say about Hellbreak is that it does take some warming up to. Choosing the wrong weapon, picking the wrong blessings, and bad RNG will ruin a run and can ruin a first impression. I was ready to write this game off because there are better titles in the genre, but then I found a weapon I truely vibed with and it was hard to put it down. Don’t get me wrong, the game does have a kinks it needs to be ironed out, but nothing that can’t be fixed with future patches.

Aesthetically, this game looks great. The monster design, the levels, and the weapons create an interesting hellscape. The game also has a solid sound track to make your fight through hell a little more epic.

Gamplay wise, the game is fun. I enjoyed the fast paced chaotic nature of combat, and the different playstyles the weapons and blessings offer. Some of the weapons and skills do feel bad, but players can swap out the starting loadout until they find something they like. The RNG also doesn’t feel fair yet. There were a few runs that were ruined because I didn’t get any good blessings. The game feels a little solvable for this reason, and choosing anything less than optimal feels bad. Personally, I would appreciate the freedom to choose any wacky build that fits the mood so every round is different, instead of hoping for the good blessings each time I level up. It gets a little better as you unlock new abilities, but it makes it feel like there is a grind.

Overall, if you want some fast paced Doom-like action and don’t mind the roughness of the Early Access, this game is fun. While there is some roughness and room for reworks, the Hellbreak is in a good enough place where I can recommend it. Go check it out!

You can pick up Hellbreak on Steam Early access for $14.99.

Review of Sensei! I Like You So Much! – A Cozy Visual Novel

I was sent a free copy of Sensei! I Like You So Much! to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

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What is Sensei! I Like You So Much!?

Sensei! I Like You So Much! is a slice of life visual novel out now on Steam.

You have always enjoyed writing your fan fiction but never dared to share it with the world. This all changes when a chance encounter with a classmate gives you the push you need to start your writing career. Grow your following as you explore the world for your next story. What stories will your life inspire? Will you find the words that will move the world?

Gameplay

The game is split into a few different parts: customization , exploration, and writing.

Throughout the story, players will unlock new decorations for their room and character’s chibi. Decorations can also be bought with my money they earn from working. These decorations have no impact in the story, but it is a way for players to customize their experience.

The game gives players a finite amount of energy to spend on activities each day. The game does guide players through a few events for the progression of the story, but players can spend their days who they want. Events range from going to work, hanging out with friends, and even going to comicon. These events are slice of life stories that earn players money and materials for their stories.

At the end of the day, players will sit down and write their next fan fiction based on events from that day. Most of the story is prewritten, but players get to choose certain aspects of the story. The story is graded at the end, and the grade impacts the amount of followers gained each day.

Review

The game is still in early access, but it is in a good enough place where I can safely recommend it. Aside from a few translation issues, Sensei! I Like You So Much! is a cute story with fun characters that is worth reading at least once. It has decent pacing with wholesome quirky elements that make it the perfect cozy game for any occasion.

The art in this game is fantastic, especially if you enjoy cute and quirky anime. I was surprised by the amount of customization available. Players can outfit their characters, decorate their room, and even make their own room. The room customization is a lot of fun and I spent way too much time trying to find the right aesthetic that would be conductive to my writing, even though it had no tangible impact on the stories progression.

My favorite aspect of the game is the flavor. I enjoyed the struggle of training to come up with a good story, even though the story is already written, and the stress of planning out my day. Do I want to hang out with my friends or do I want go work to be able to afford that cute thing I want to hang on the wall? This was a constant struggle, but one I was more than happy to have.

Sensei! I Like You So Much! is the cute and cozy game everyone needs in their library. The idea is unique, the story is fun, and the art is fantastic. Check it out on Steam Early Access!

You can pick up Sensei! I Like You So Much! on Steam for $12.99.

Is Once Upon a Dungeon: Infinity Worth Playing?

I was sent a free copy of Once Upon a Dungeon: Infinity to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

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What is Once Upon a Dungeon Infinity?

Once Upon a Dungeon: Infinity is a turn based roguelike out now on Steam.

The call of adventure sends its siren song across the land, seducing eager adventurers to the mouth of the dungeon. Crawl through the darkness, fight off monsters, avoid traps, and free it from its treasure. The journey will be perilous, but you as an industrious adventurer have potential. Craft the tools of the trade, conquer this delve, and claim your spot in history. Do you have what it takes?

Gameplay

Players move through procedurally generated dungeons a square at a time. Each action is a turn and every creature in range of the player takes a turn at the same time.

Once Upon a Dungeon: Infinity is a cute hack-and-slash that offers enough of a challenge to keep things interesting. Combat is as simple as clicking an enemy, but players still need to move efficiently and find the right gear. I am sure there is an optimal build, but I built whatever was fun.

Players can craft useful items and upgrade existing ones, provided they have the knowledge and materials. For those seeking a challenge, there is a mode where death is permanent and enemies can attack from any direction.

Review

Once Upon a Dungeon: Infinity is an interesting title with a few issues but a lot of heart. First off, the game is a little too dark. I believe the intent was to emulate the darkness of the dungeon, but I think they overdid it. There are also a few bugs that are hard to ignore. I noticed a few stutters and frame drops, but nothing that made the game unplayable. I almost gave up on the game because of the lack of polish and awkwardness, but I am glad I didn’t.

Once Upon a Dungeon: Infinity has a solid core. The game is a casual dungeon-crawling done right. The procedurally generated maps work fine, and they offer enough of a challenge to keep players engaged. I love that there is a perma-death mode that can be toggled because it makes things more intense, and it is the only way I will play this game moving forward.

Once Upon a Dungeon is a cute and simple roguelike with a neat crafting mechanic and a lot of potential. If you don’t the roughness that comes with an early-access game, make sure you add it to your wishlist and check out the demo!

New Arc Line Review: A Steampunk RPG Adventure

I was sent a free copy of New Arc Line to review. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is New Arc Line?

New Arc Line is a steampunk RPG currently on Steam Early Access.

Many have been lured to the new world for a new life and abundant opportunity. Every day, boats empty with hopeful faces and ambitious hearts. But something isn’t quite right. People disappear each day and there are rumours of something sinister brewing in the shadows.

You landed on these shores like many before you, but you come with your agenda. You’ve come to deliver a bit of contraband and find yourself wrapped in the middle of something bigger than yourself. Make your way through this industrializing city as you complete quests, solve puzzles, and fight off anyone who gets in your way. What will your journey uncover? What trouble have you gotten yourself into?

Gameplay

New Arc Line plays like a tabletop RPG. Players build their party of noteworthy characters, perform skill checks to complete tasks and engage in turn-based combat. The choices a player makes and the results of various skill checks impact the story, so think carefully and roll a balanced team.

Combat feels like playing a tabletop RPG, albeit a little clunky. Characters in a player’s party each have their own initiative and action economy. Combat is over when certain tasks are completed, or the party wipes.

Review

New Arc Line has a roughness to it that can’t be ignored. While the game looks great, the performance isn’t always good. Combat for example is clunky, with noticeable stutters that can make the camera go crazy at times. It is not unplayable, but a few tweaks here would be much appreciated. This game also has issues with its voice acting. There are a few times where the actors are switched, or AI is used. I understand the recording may not be done yet, but it is disorienting. Finally, the quests can be a bit boring. This game has a lot of fetch quests, which is fine until it isn’t. The story and flavor are what kept me playing, but sometimes it takes a little too long to get to the point.

That said, I found New Arc Line an enjoyable game, and can’t wait to see a better version. While combat was clunky, it worked well enough. I also enjoyed making skill checks and feeling that uncertainty that came with each role. While the animation does look wonky, the world and artstyle look cool. I would have loved to see more of the world, but exploration is restricted.

If you enjoy tabletop RPG’s and want something similar on your computer, New Arc Line is a solid contender. The biggest issue this game has going against it is the lack of polish, but the game is still in early access. There is still time for the team to make improvements. If you don’t mind the roughness, and want to support the making of a solid RPG, you can get your copy of New Arc Line on Steam for $19.99. If you would rather wait for the better version, make sure the game is in your Wishlist.

You Should Be Playing The Spell Brigade With Your Friends

I was sent a free copy of The Spell Brigade to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. The game is still in early access, so I will do my best to give it a fair assessment of what is available.

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What is The Spell Brigade?

The Spell Brigade is a bullet hell action roguelike currently on Steam Early access.

You are an aspiring wizard tasked with defending the realm from an endless onslaught of monsters. Team up with your friends or brave it alone as you learn the magic to repel any enemy that gets in your way. Do you have what it takes to keep the monsters at bay?

Gameplay

Players start a run by choosing their wizard. All players start the game with the same wizard, but additional wizards and skins can be unlocked by completing specific achievements. Each run starts slow, with each player having access to a basic spell. Players unlock random upgrades and spells at the end of each level, or by completing quests during a run. Since all spells are cast automatically, the real strategy comes from effective kitting and creating a synergistic build. The game can be played solo, but playing with friends or strangers online may result in some much needed chaos.

Does it Work on the Steam Deck?

This genre is one of my favorites to play on the Steam Deck for its casual yet engaging game play. The Spell Brigade is a fantastic addition to the genre, and a great addition to any Steam Deck library. The game looks great, runs great, and it doesn’t take up much space.

Review

The Spell Brigade is in a good place in its development. The game works and looks great, with a decent amount of content for variety. No two runs were ever the same, and it never felt like there was a right answer when building. There might be, but I had fun trying building what I wanted. The art is great, the flavor is fantastic, and there is a good amount of unlockables to chase. I particularly liked how different the maps felt, and being able to interact with its different elements to gain an advantage.

What I enjoyed most about the game is having three lives. When you die in The Spell Brigade, you return with half your life. While being limited to one life might make the runs more intense, I like being able to enjoy a build for a little longer. I also like that resurrecting kills the enemies around the mage, providing players a bit of breathing room for their second or third life.

My only complaint is that the game moves and feels slow at early levels. Movement in this game can feel excessively sluggish, even with movement speed upgrades. This sensation goes away the longer you spend on a run, but those early levels can be rough if you’re not familiar with the genre. It isn’t the worst I’ve ever seen, but it is something to think about. Make sure you check out the demo.

Overall, this game is a lot of fun, and I recommend it to anyone who enjoys the genre, or looking for a new casual game to play with their friends. The game is in a good state, even in early access, with a few cool features coming soon. I am confident the team behind the game can deliver.

You can pick up The Spell Brigade on Steam Early Access for only $9.99. Check out the demo, and don’t forget to add it to your wishlist.

EDYN: The Interesting MMO Strategy Game With Potential

I got to play in the EDYN Alpha this weekend and have some thoughts on the game. I will be slightly lenient with my review because the game is still in development. That said, these will be my honest impressions.

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What is EDYN?

EDYN is a unique MMO strategy game coming to Steam.

Build your empire against the ever changing backdrop as you compete for land and resources. Make your alliances, build your army, fortify your defenses, and do what ever you can to stay alive. How strong will your empire become?

Gameplay

EDYN is a massive strategy game where content is player driven. While there are NPCs to farm and expand against, the real fun is surviving against other player driven empires. The full game will allow players to build and upgrade bases, expand and colonize neighboring areas, make key alliances, and go to war with anyone who gets in your way. The alpha was missing a few key features like science and colonization, so I only go a taste of base building and combat.

Everything in EDYN works on a timer. Building, recruiting, and raiding all take time to do. The full game may have more animation, but the main loops seems to be waiting on timers as you try to build efficiently. Depending on the state of the world, it is beneficial and encouraged to make alliances to survive what could be an unforgiving landscape. The full version of the game will have challenges to complete and rankings to change as something for players to work towards.

Impressions

EDYN is an interesting take on the genre, but I fear it might be a bit too ambitious. Having player driven content, especially in a game as PVP reliant as EDYN, is a great idea, if there are players. Of all the times I logged into this game, I only saw people once. Granted, I keep weird gaming hours, but that shouldn’t matter for a game like this.

When people were online, I had fun talking to strangers and most of the community seemed friendly and eager to help newcomers. There was urgency to build my defenses, invade others, and attempt to forge alliances. When there were no people online, it felt like I was just waiting on timers.

The game does have potential, especially with some of the promised missing features, but I’d have to see their implementation first. The game might still be too niche since it only seems to cater to fans of a more IDLE form of RTS. Even then, unless it can pull in a decent population of players dedicated to driving the content, I don’t see this game seeing much success. I would check it out if you’re a fan of RTS and try to get into the alpha, otherwise I would wait for a more complete version of the game.

I enjoyed bits of the game, but lost interest when it seemed like I was the only one playing. I’ll have to see a more complete version for a more detailed review, but I am interested. The game does seem to have a few friendly and passionate players, a growing Discord channel, and dedicated devolpers tirelessly working on improving the game. Make sure you check out EDYN on Steam, and don’t forget to Wishlist!

Why you Should Be Playing Alterium Shift

I was sent a free copy of Alterium Shift to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

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What is Alterium Shift?

Alterium Shift is a classic feeling JRPG available now on Steam Early Access, but with plans to release on Xbox, PlayStation, and the Nintendo Switch in the future.

The world of Alteria is in danger, and it is up to one brave hero to save it. Choose from one of three unique heroes as you embark on an unforgettable adventure. Together with allies you make along the way, fight monsters, discover treasure, and uncover the mysteries of this world and the parallel world beside it. What will your journey uncover? Can you become strong enough in time to save the world?

Gameplay

Alterium Shift plays like your classic turn-based JRPG with the occasional fishing to mix things up. The game also includes creative puzzles, challenging yet memorable boss fights, and an unavoidable grind. The grind isn’t soul-crushing by any means. What sets this game apart is the choices it offers players. The bits of dialogue you chose throughout the adventure do impact the outcome of the story. Each character feels unique, and the options give the game some solid replayability.

Does it Work on the Steam Deck?

Yes, and it is a fantastic game to play on the Steam Deck. If you enjoy classic JRPGs, this is a fantastic game to pull out when you can’t be in front of your computer. The game isn’t too demanding so you don’t have to worry about your Steam Deck turning into a jet, and everything looks and works great. I am a huge fan of being able to do some of the grinds while I am chilling on the couch. If you’re looking to beef up your Steam Deck library, you can’t go wrong with Alterium Shift.

Review

Alterium Shift is a fantastic game that should be in everyone’s library, especially if you’re a fan of JRPGs. While the game is still in Early Access, the experience is good enough to earn a recommendation.

What first drew me into the game was its art style. Alterium Shift has a fantastic character design and a beautiful world to explore. I particularly like how equipped items change the look of the character. I like being able to see the progress of looking cooler as my character levels, even if it is in pixel art.

The gameplay is fantastic, offering enough of a challenge to keep things engaging but with a welcomed cozy casual vibe for when you just want to chill. The game does have its grind, but it doesn’t feel too bad.

The story is what kept me playing the game. I love that each character has their own story and that each story can be played differently based on the choices a player makes. This will make the game incredibly replayable, especially if you don’t have to skip through the same cutscenes every time you want to switch characters. Best of all, each character feels good. I tried all three and they all felt equal in power level.

If you’re looking for a new JRPG to get into and don’t mind waiting for the game to move through Early Access, get this game. I recommend it even in Early Access because it plays great, and there is enough available content to have you hooked for more.

You can pick up Alterium Shift for $19.99 on Steam Early Access.

Whispers of the Eyeless: An Interesting Take on Cult Management

I was sent the Whispers of the Eyeless demo to cover for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion on the game. I understand the game is still in development, and will try to be a bit more lenient with my impressions.

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What is Whispers of the Eyeless?

Whispers of the Eyeless is a unique CRPG with stylized dungeon crawling and an interesting resource management mechanic. The game will go on Steam Early Access either Q4 2024 or sometime Q1 2025. A demo is planned for February. Make sure you add it to your wishlist.

You are a prophet of the New Age of Whispers. People have forgotten the old gods, some believe them dead, but they are alive and in need of a new flock. Infiltrate the city and spread the gospel of whisper as you recruit new members to your sect, upgrade your temple, and delve into the dungeon. Will your influence be strong enough to take hold of new believers? Will you bring forth a new age?

Gameplay

Whispers of the Eyless has three gameplay loops: dungeon crawling, exploration, and resource management.

Dungeon crawling is how players earn money and influence. Players equip themselves with blessings they receive from the old gods and explore a dungeon. This part of the game feels like a choose-your-own-adventure point-and-click game with a bit of turn-based combat sprinkled in between. Players can go as deep into the dungeon as they want, but the difficulty increases with each level. The deeper a player goes, the better the rewards. Dying on the run will cause a player to lose favor, so make sure you delve carefully.

Combat is a simple turn-based system. Players choose their attacks and blessings (buffs) and try to defeat their enemies. There is an auto-battle function early on that I recommend using for early grinding. I would also speed up the animation after the first fight. While I love the style and art of this game, the grind feels too slow at normal speed. There is a strategy involved when fighting harder monsters, but it is nice to have the option to passively grind levels before then.

Exploration is a point-and-click event that happens in between delves. During these events, players can enter combat, find treasure, or have the opportunity to recruit members that grant the players valuable passive skills. Players are offered choices during these events that affect the outcome of the story, so make sure you choose carefully.

I particularly enjoyed the resource management aspect of the game. In between runs, players will have time to perform valuable upkeep for their cult. They can build new structures, upgrade existing ones, send cultists to perform jobs, and attempt to recruit new members. The choices made in the resource management stage affect how efficiently a player can maintain and grow their influence over the city. Players start with a dirty old cave with only access to the dregs of society, but they will slowly spread into the more affluent parts of the city until they gain complete control of the city.

Impressions

There are parts of this demo that feel slow and unfinished, but the overall experience has me excited for the full game. The art is fantastic, the story has me hooked, and the mechanics are solid. The art style make exploration fun, and I am obsessed with managing my cult. The amount of decisions I had to make felt a bit overwhelming at times but in the best possible way. It was cool to see my actions and decisions affecting the growth of my influence, but running a cult isn’t easy.

The combat is the only part of the game I am unsure about. The dungeon crawling is fine, but combat feels slow, even with the animation sped up. There is strategy involved, but most of the time I felt like passive farming. Thank god for the auto-battle feature. The demo only features an early stage of the game, and I am holding out hope that combat will get more fun as the game gets more difficult.

From what I’ve seen from the demo, I am ready to see more. I’ll be working on getting the full version for review, so make sure you stay tuned for that. Until then, make sure Whispers of the Eyeless is on your wishlist. Don’t forget to try the demo in February during Steam Next Fest!

Underspace Might Just Be the Space Sim You’re Looking for

I was sent a free copy of Underspace to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Underspace?

Underspace is an arcade style flight sim for PC via Steam and GoG. It claims to be the spiritual successor to Freelancer. I have never played Freelancer and can’t confirm or deny this claim, a lot of people seem to agree.

You are now one of the galaxy’s star chasers, one of the crazy few who chase storms, fight against eldritch horrors, and take on any job that comes your way. Your goal is to make money and stay alive. Navigate the cold dark vastness of space, upgrade your ship, and become the best star chaser the world has ever known. Do you have what it takes?

Gameplay

Underspace is a space-themed sandbox RPG. Players take on quests and fly their ships through space to complete them. There is a main story that is said to take about 15 hours to complete, and countless side quests and exploration hundreds more.

If you’re looking for a realistic space simulator, you’ll need Elite Dangerous or hope Star Citizen isn’t a scam. Underspace has more of an arcade feel in its flight and combat system. That said, Underspace is still a valid space game experience. Combat and flight in this game are fine for the casual who doesn’t worry about the physics of space travel, but they are still challenging enough to keep things engaging.

What makes this game a unique space game is its storms. Occasionally, a storm will break out that raises the price of goods and releases eldritch horrors into the universe. A player can fight these horrors and attempt to close the rifts that cause these storms. Doing so earns the player valuable resources for trade and reputation amongst the Galaxy’s citizens. It is a hard job, but someone has to do it.

Review

This game looks dated when compared to other games in the genre, but that shouldn’t be discouraging. The game runs smoothly, it has a solid story, and the gameplay loop is a lot of fun. I was blown away by how creative the game gets with its horrors, and I found myself rushing towards every storm just to see the type of creature I would encounter. Although I am not the best pilot, I did well enough to have fun. Most importantly, there is so much to do in this game that you will definitely get your money’s worth.

Keep in mind that the game is still in early access, so there are bound to be problems. Some people have pointed out that the game drops too many frames or straight up doesn’t work. Aside from a few hiccups here and there, the game never became unplayable. There is still some roughness, but there seems to be continued support. I feel confident that there will be fixes in future updates. I think the roughness gave it its charm, and it made it feel like a retro space game without ever feeling like a slog.

If you’re looking for a new space sim, Underspace is a solid casual one with a decent story, great flavor, and fun gameplay. If you are a Freelancer fan, this might be worth looking into. If you’ve never played a space sim, this is a great place to start. I loved it, and recommend it, even if its only early access.

You can grab your copy of Underspace on Steam or GOG for $19.99. There is a Steam demo available if you need a bit more convincing.