Tag Archives: action roguelike

Is Super Alloy Crush Worth Your Wishlist?

Disclaimer

I wase sent the Super Alloy Cursh demo to review for my blog. I understand the game isn’t finished yet, and will be a bit more lenient with my review. That said, these will be my honest impressions of the game.

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Table of Contents

What is Super Alloy Crush?

Super Alloy Crush is a side-scrolling, fighting action roguelike coming to Steam Early Access. It has some heavy, classic Megaman vibe with enough of a twist to set it apart from the genre. There is a demo you can try, and don’t forget to wishlist!

Hook

You have set off amongst the stars in the search for the ultimate cosmic treasure planet AE-38. You along with your crew must explore the vast reaches of space, and fight anything that gets in your way. Master your combos, find useful powerups, and do it all without dying. Is the treasure really out there? Can you really find it? Are you strong enough to take on what comes your way? You will need to play to find out.

Demo

The demo takes players through the tutorial and a small part of the story. It introduces some minor characters and does some minor world building. Players are then free to enjoy the Battle Rush Mode which is an endless roguelike mode. The story is very short and can be completed in 30 mins (dependent on skill) and there is a good amount of customization for an hour or two of replayability. Players will have access two both playable characters: Muu and Kelly. Muu is a close-combat cat girl robot while Kelly is a ranged robot.

Combat

The game is very reminiscent of Megaman X. Players will face off against waves of enemies, masatering the combos of their selected character to survive the level or wave. The difference between modes is that there is platforming in the story mode, while Rush mode focuses on combat. Each character has a unique set of skill and combos that fit different playstyles. Players fight off waves of enemies, filling up their energy meter to perform powerful abilities. Players will also pick up companions along the way that will help them in combat by casting buffs or abilities.

Rush

Rush Mode is the game’s roguelike. Players will need to defeat a certain number of enemies before moving to the next wave. Between waves, players can buy from a random selection of powerups to help them on their run. These power ups are random and give players access to large number of builds and replayability. The difficulty of the waves increases until they face off against bosses. A run is over when a player runs out of lives.

Does it work on the Steam Deck?

The demo works great on the Steam Deck without requiring any tweaking. This makes me hopeful for release because this is the type of game I want on my Steam Deck Library.

Impressions

Super Alloy Crush is a promising little side-scroller, but I need to see more before I can recomend it. At the moment, it feels unfinished, and there doesn’t seem to be enough content to grab my attention. The game looks good and has a cool vibe, but there are some issues I couldn’t overlook.

Aesthetic

I picked up this game because the art is cool. After playing the game, I was not disappointed. I love the artstyle. It has a modern Megaman vibe with some modern flare to set it apart. I love the character designs from the robots you crush repeatedly to bosses you fight at the end. The main characters are cute, and there are some very cool cut scenes where the artist clearly flexes their talent. The animations are on point, and while they can get a little overwhelming, I am here for it. The soundtrack so far is excellent and I can’t wait to hear more.

Story

Unfortunately, the story is poorly translated. It is very awkwardly written and needs to be revised for the final English release. It feels very machine generated, which is fine for the demo, but will turn off a lot of players. I’ve been doing this long enough to know that many of the negative reviews will be because the English is awkward. What I did understand was okay, but not enough to hook me. I could be wrong, but it feels like the main focus is going to be Rush mode and balancing the different elements that go into that.

Rush Mode

Rush mode is fine for the first few minutes until it starts to get repetitive. It takes away the platforming and focuses on the combat. As someone who hates platformers, it is missing some platforms. Combat in this game is fun, and trying to master the combo system takes effort, but I wish the stages had some variety. I hope the full game includes a bit of variety, or at least some minor side scrolling to break things up. Otherwise, it feels like the same type of fight, with a few variations between fights. Sure these changes force players to change up their strategy, but it still feels the same.

That said, there are aspects of this mode that I like. I like that I don’t have to commit to a story and can jump right into the action. I like that the random upgrades change up the playstyle. I even like that the upgrades you buy will have some kind of drawback. There is some depth to this game, but I can’t see myself committing to a game that will only hold my attention for a couple of runs.

Comabat

Combat in Super Alloy Crush is explosive, chaotic, and colorful. Even in my noob hands, combat and combos felt smooth and exciting. I love that I can customize my character’s combos, and I love more that I can choose my own playstyle. I tried out both characters, and while I prefer Muu, I had fun equal fun with both. Unfortunately, the game feels a little too easy. Maybe I have been jaded with my time with Megaman, but I expected more of a challenge. I can only hope that I can pick my difficulty in the main game.

Conclusion

I honestly need to see more of Super Alloy Crush before I can recommend it. If you like the art style and are a casual fan of the genre, you’ll get a good amount of enjoyment. Maybe even enough to earn it a spot on your wishlist. If you are a longtime Megaman fan, the game might feel a little too easy. I would argue it strips bits of what made Megaman fun. If the story turns out good, I can find it in me to forgive the difficulty. Otherwise, it has cool art and it isn’t the worst way to spend an hour.

You can check out the Super Alloy Crush demo on Steam.

Looking for a new Metroidvania? Why not PROJECT TACHYON?

I was asked to cover PROJECT TACHYON on my blog. I’ve been on a Metroidvania kick lately, so I figured, why not? Since the game is still a demo, I will be a bit more lenient. Regardless, these will be my honest impressions of the demo.

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What is PROJECT TACHYON?

PROJECT TACHYON is a cyberpunk action roguelike coming to Steam.

Project OMEGA was created as was designed to be the Tamageria Republic’s ultimate defense against their enemies. Unfortunately, the advanced AI has other plans for the republic. A massive uprising led by OMEGA spreads across the planet, and the only solution seems to be to nuke the planet.

A few of the smartest minds left believe they have an alternative, Project Tachyon. Project Tachyon allows select users to return to a single point in time after deft, undoing any mistakes they’ve made along the way. Through this technology, they hope to learn all they can about Project OMEGA and defeat the AI without sacrificing innocent people. Only one member is compatible with the Project Tachyon technology. Will she be enough of the world for annihilation?

Gameplay

PROJECT TACHYON is a 2D action platformer where players fight their way through a dungeon filled with enemies using an advanced arsenal of weapons. These weapons can be changed and upgraded throughout the run.

Players start their run at Project Tachyon headquarters where they can use resources they gather during their runs to buy upgrades. Sigma will then run through the same level to shut down OMEGA. Because Sigma can reset the timeline after death and remember its details, all maps, and encounters will be the same between runs. Memorizing maps and encounters along with the upgrades players purchase throughout their run help her get farther each time.

Does it work on the Steam Deck?

Yes it does, and I can’t wait for the full version. Everything is visible at the aspect ratio, and although there is some roughness to the DEMO, it works well enough to get me interested in a full version. Aiming is a little awkward, but that might be more of a personal issue than an issue with the game. I will need the full version for further testing.

Impressions

The Demo is a little rough. The game has a few missing elements and a few mechanics that don’t always work, but it is a solid demo regardless. My biggest issue was with the aiming. It felt awkward and made some encounters harder than they needed. The game does offer an auto-aim feature that seems good enough for casual play, but I found it lacked the efficient accuracy needed for the harder fights. Regardless of these issues, the demo works well enough to have me curious about a full version.

If you enjoy the Metroidvania genre, you might want to consider looking into PROJECT TACHYON. The game has cool art, a solid story and flavor, fantastic voice acting, and interesting gameplay. Until we get news on a more complete version, I recommend you at least try the Steam Demo. Don’t forget to add it to your WISHLIST!

I’ll be working on getting a full version. Stay tuned for that.

Ikki Unite is a Cute Little Game to Play with Friends

I was sent a free copy of Ikki Unite to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. If you enjoy these reviews, please leave a like, comment, and share this with your friends. If you’re looking for a quality budget headset, check out the Fifine H9 Gaming Headset using my Amazon Affiliate link. Make sure you check out my full review. Don’t forget to follow the socials!

What is Ikki Unite?


Ikki Unite is a pixel art, bullet hell action roguelike out now on Steam ($11.99) and Switch ($14.99).

Join up with your friends and fight against hordes of enemies in the most time-crunching and intense fight of your life. Try it solo, or team up with up to 16 as you defend the town from locusts, monkeys, and other beasts. Make sure you beat the bosses before time runs out. How far can you and your friends get?

Gameplay

The loop for this game is simple. If you play solo, you choose your character, load in, and start fighting swarms of enemies as you attempt to complete the quest before time runs out. The loop is the same in multiplayer, but you get a random hero that you can reroll once.

The game auto attacks, but players need to maneuver characters carefully to keep them alive. Enemies will occasionally drop coins, and players use these coins to buy random upgrades. Players can buy a random weapon, stat boost, or companion to make runs easier. As enemies get tougher, the choices you make for upgrades start to matter more. Make sure you always choose carefully. You won’t need a guide to get through this game, but it pays off to be mindful from the start.

The run is over when a player’s life points go to zero, or time runs out. Players can extend the time limit by completing quests. Quests are not marked. Ikki Unite’s main challenge is finding the balance between farming the endless mobs of enemies and searching for the bosses within the always fleeting time limit.

Bad RNG will absolutely ruin a run. While I do feel the RNG is consistently fair, there were one or two runs that were impossible from the start. Some heroes are worse than others. While this may be an issue with playstyle preference, a bad hero will ruin a run just as badly as the game’s RNG. I recommend you try all the heroes out in single-player first so that you know when to reroll if you ever find yourself in a multiplayer game.

Multiplayer in my region is dead, and I can’t speak about the online experience. From what I’ve read, the game’s performance varies by region. If you want to play this game in multiplayer, you’ll need to play with friends. The solo experience is valid, but I can see this game being more fun with friends.

Review

I enjoyed this Ikki Unite. Not as much as Brotato, but well enough that I can recommend it. The game has an adorable retro vibe with a terrific soundtrack. The gameplay is chill, but it can be challenging if you aren’t paying attention. The characters are unique and the attacks are quirky and flavorful. This is a solid game for those looking for a game with a retro vibe with a modern feel. I see this game being better if you have friends to go in with you, but the solo experience is valid. I am a little disappointed that I never found an online match, but maybe you’ll get lucky.

I found the gameplay relaxing but with enough of a challenge to keep things engaging. While this isn’t a game I can nolife, it is a game I can pick up when I want a change of pace or want to have a wacky time with my friends. If you’re in the mood for an action roguelike, Ikki Unite is a solid choice.

You can pick up Ikki Unite on Steam ($11.99) and Switch ($14.99).

Lose all Sense of Time With Deceptively Addicting STARNAUT

I was sent a free copy of STARNAUT to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy these reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. 

What is STARNAUT

STARNAUT is a unique action roguelike out now on Steam early access. Starnaut travels the multiverse in search of Omega rockets full of memories in the hopes of resurrecting a dead earth. Before their demise, the people of Earth sent off rockets full of their memories in hopes they would find salvation. How many memories can you collect? Will you be Earth’s salvation?

Gameplay

Take control of a STARNAUT you upgrade as you fight off endless waves of enemies, explore trippy environments, and collect Omega ships. The game starts slow as the player fights off manageable waves of enemies. Weapons in this game auto-attack. You can punch and shoot enemies, but I prefer playing it like your typical top-down bullet hell. The longer you play a level, the harder it becomes. Plan accordingly! 

Players earn coins by killing enemies or breaking gotcha pon capsules and use these coins to buy powerups. The powerups matter, so buy carefully. I never felt like I needed a guide, but the game rewards careful planning. By the time you get to the end of a level, or die, its going to be longer than you expected. 

Impressions

I almost gave up on STARNAUT, but I am glad I didn’t. STARNAUT has a very slow start, but I urge people to power through. Once this game gets going, it’s hard to put it down. I lost all sense of time as I theorized my build and fought like hell to stay alive. 

I wasn’t the biggest fan of the artwork going into this game. The game feels like a random collection of assets swarming toward your little Starnaut, but it slowly grew on me. The rough mismatched aesthetic gives the game its charm and flavor. By the end of my session, the chaos, the music, and the action all came together into a beautiful experience I couldn’t put down. STARNAUT is a good time worth every penny. If you’re looking for a game that isn’t a huge commitment but will challenge you, get STARNAUT. I know it is still in early access, but the game needs more love and support. 

You can pick up your copy of STARNAUT on Steam for only $7.99. 

Discover Realm of Ink: A Cool Stylized Roguelike

Realm of Ink is an action roguelike coming to PC and consoles this year. The game features a unique brushed artwork, a neat isometric design, and promising gameplay. The art is what initially drew me to this game, but the story has me interested. 

Red discovers she is a fictional character within the Realm of Ink short story collection. She must now travel through the depths of her story to discover the truth of her existence. Is her fate prewritten by some faceless author, or does she have the power and free will to write her own?

I am curious to see how Red’s story pans out. Players will also get to play as other characters as they are unlocked, and I am a huge fan of the spoiled character designs. I did get an early copy of the demo and will be posting my impressions as soon as the embargo is lifted. Until then, I recommend you watch the trailer and add Realm of Ink to your Wishlist

Brotato: The cutest arena shooter you’ll obsess over

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I was sent Brotato as a review code. While I am very grateful for the opportunity, I will keep my review honest.

Brotato is a top-down arena shooter available now on Steam. Play as a potato and survive endless hordes of aliens. This game has no story. You choose a potato and do your best to survive.

The mechanics are simple, move the potato around the arena, and your potato does the rest. You start each round by choosing a potato. Each potato has unique skills and traits that affect the gameplay. Usually, they’ll have a boost in a stat at the cost of another and some kind of gimmick. You unlock additional potatoes by playing the game and unlocking achievements.

As you kill aliens, you pick up XP to level up your character and currency to buy upgrades. At the end of each round, you chose an upgrade for every level you gain and buy items or weapons from a shop. The upgrades and items you choose from are random. While some of my runs were easier than others, I felt the RNG was fair.

The character auto-attacks, so you only have to worry about the movement. I preferred using a controller, but do whatever is comfortable. Where this game gets complicated is in the choices you make for upgrades. These choices affect how strong your potato gets, so choose wisely. Often, you will have to choose between picking up the resources you need to get stronger or simply surviving the round. As simple as this game looks, it can get pretty technical. 

I loved Brotato! The art is cute, the music is great, and the gameplay is fun. It was hard to put this game down because the more I played, the more I obsessed with my strategy. This is a great casual game to pick up because it is engaging enough to keep your attention, and you can return to it without having to remember anything. Brotato is $4.99 on Steam, but it is on sale for $3.99 until June 30. Grab your copy today! The game has been announced to for the Switch, but no date has been set.