Tag Archives: hack and slash

Why Sonokuni Is My Favorite Game Ever

Disclaimer

I was sent a free copy of Sonokuni to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Sonokuni?

Sonokuni is a surreal biopunk top-down hack-and-slash out now on Steam.

One lone assassin stands in the way of large biotech and their quest to assimilate the worlds genetics into one homogeneous legion of obedient monsters. Takeru guards her people against the mutant super power that wants to wipe her people from the landscape. Venture into a trippy explosion of color, mayhem, and possibly the best soundtrack you’ll ever hear in a video game. Is Takeru strong enough to keep her people safe, or will she be assimilated with the rest of them?

Gameplay

Players move through visually striking 2D maps, fighting scores of enemies with their abilities. Each room acts like a puzzle of enemies. Each monster will perform the same type of actions, and it is up to the player to find the ideal combination to of attacks to clear the room successfully. Players can adjust the difficulty, but know that dying a lot is part of the gameplay loop. There are no check points, campfires, or lives. Dying only resets the room. Even the music keeps playing on reset, giving players the freedom to explore solutions through death without the repetitive slog of moving between checkpoints. Combat is a lot of fun, even if you die a lot. Using your blocks, attacks, and slowdown abilities in the right combination always kept things engaging, and the music helped me keep my tempo.

Review

Sonokuni is without a doubt, my favorite game of all time. Never have experience such a unique and fun experience as this, and I recommend anyone who hasn’t done so already to play this game. The worst part about playing Sonokuni is that every game after will be held to this standard of excellence.

First off, Sonokuni has an amazing aesthetic full of striking visuals and creative design. I love the 2D retro style, but what they do with the pixel art is incredibly impressive. The art alone should be reason enough to try this game, but the game does so much more right.

If you like Japanese Hip-Hop, Sonokuni has an amazing collection for its soundtrack. Each track helps create the game’s fantastic atmosphere, and fans of hip-hop will enjoy the journey. I particularly like that the song doesn’t restart on death. Players are going to die quickly and often, having the game loop every few seconds (maybe more if you’re actually good at the game) would get old quickly. This was a solid choice, and I like that I can listen to the whole song.

Moving past the aesthetics, the gameplay is amazing. This is the most fun I’ve had with a game in a while, and I will definitely keep it in my rotation. I need to try it at a higher difficulty. I didn’t mind dying so much or repeating the same room because every room feels different, and every room felt like a puzzle I was trying to solve. Most importantly , the boss fights are amazing. This is one of the few games where beating the boss felt incredible. There are a few games that leave me with such a great sense of accomplishment, and Sonokuni is one of them.

If you haven’t played Sonokuni, it needs to be in your library. This game is fantastic, and it gets better the more you play it. You can pick up Sonokuni on steam for $14.99 or check out the demo if you don’t believe me.

Discovering Spirit Mancer: A Hack n’ Slash with a Twist

I was sent Spirit Mancer for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

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What is Spirit Mancer?

Spirit Mancer is a 2D hack n’ slash side scroller with a unique deck-building mechanic available now on Steam, PlayStation, and Switch.

You find yourself in a strange new world and are given the powers of the Spirit Mancer. Fight your way through hoards of enemies, capture their souls, and use them to defeat the evil queen. Do you have what it takes to fulfill the prophecy, or will you become a spirit yourself? Will you ever find your way back home?

Gameplay

Like most hack-n-slash games, players fight through hordes of monsters with a ranged and melee attack. What makes Spirit Mancer unique is its spirit-taming mechanic. Breaking an enemy’s shield makes it catchable. Catching a monster’s spirit turns it into a card that a player can use to summon whenever. Summoning a monster uses up the card, and frees space for another capture.

As the player progresses through the map, they will build a deck of monsters that will help them fight the evil queen. Each monster has a unique attack and a limited duration for their summon.

Each monster has a weakness to a type of attack. Switching between ranged, melee, and spirit attacks is key to efficiently capturing and defeating enemies.

Review

Spirit Mancer is an interesting game with a unique premise. I enjoyed every minute of it! this game looks great. The game has some very cool pixel art with some very impressive cut scenes that you need to see at least once. The story is fine. It is a bit on the silly side, but it gives the game its charm.

The gameplay is so much fun. I loved the hack-n-slash roots, especially since I mostly played this game on my Steam Deck. What kept me playing however was its unique card mechanic. Trying to catch the right monsters for my deck and knowing when to use them kept me engaged. It is such a cool idea with an excellent execution that you should try at least once. Make sure you check out the demo.

If you enjoy side scrollers, Spirit Mancer is a unique one that looks good, is steam deck compatible, and is a lot of fun.

Go check it out on Steam, PlayStation, and Switch! If you’re planning to get Spirit Mancer on PC, wait for the Steam Fall sale Nov. 27 – Dec. 4 just in case.

Veritus is the Adorable Retro RPG You Need to Be Playing

I was sent a free copy of Veritus to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Veritus?

Veritus is an adorable 2D retro RPG out now on Steam.

You are a miner asked to explore the mysterious temple of the god of shadows. This won’t be an easy task. Dangerous monsters lurk its halls, dark secrets hide in its shadows, and locked away somewhere deep inside, there is treasure to be had. Explore the temple, fight off its monsters, solve its many puzzles, and try to make it out alive. What secrets will you uncover? Do you have what it takes to conquer the god of shadow’s dungeon?

Gameplay

Fans of old-school hack-n-slash RPGs need to buy this game. Combat feels like a simple button mash, but there is a neat crafting system to keep things interesting. Boss fights are creative, manageable, and fun. Puzzles in this game are incredibly satisfying. They were hard enough to keep things engaging, but never so hard that I needed to look up the solution. Exploration can feel tedious, but the grind isn’t as soul-crushing as it could be. Overall, it is a solid RPG for those looking for something with a cool retro vibe.

Review

If you are a fan of old-school Zelda, this game should be in your collection. Veritus has a decent story, beautiful pixel art, and a fun gameplay loop. I loved it for its much-needed change of pace, and I appreciate it for its creativity. I love how they handled cutscenes, and won’t mind sitting through them again. Combat is fun, puzzles feel good, and the boss fights are creative.

That said, the game isn’t perfect. Exploration can feel tedious, especially when you have to move between checkpoints after dying. The simple dungeon and combat design can make the game feel monotonous. Most importantly, despite its modern mechanics and pacing, the game does feel old. As someone who loves the old-school hack-n-slash genre, I found the repetition soothing and the combat relaxing. These complaints aren’t dealbreakers, but it is something to consider before taking your dive.

If you’re looking for a casual new game with a lot of charm and some solid gameplay, I recommend you pick up Veritus. The game is cute, fun, and only $7. Pick up your copy on Steam today!

Check out the Realm of Ink Demo Today!

The Realm of Ink demo is now live on Steam. If you are looking for a new action roguelike to sink some time into, download this demo today! The demo is only 40 minutes long, but you’re going to want more. 

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Hook

Realm of Ink is a short story collection controlled by the Book Spirit. For the most part, characters within its pages live their lives as written. This changes when on a hunt for a cunning Fox Spirit, Red discovers that everything around her is a fabrication. After her awakening, Red makes her journey through this fictional world to find out the truth of the Book Spirit. What secrets will she learn along the way?

Gameplay

Thoughts

The full version of the game will give players access to different characters, spirits, and upgrades, but the demo is limited to one character, chapter, and a limited selection of upgrades and spirits. While I was left wanting more, the provides players with a solid grasp of the gameplay loop. 

Real of Ink plays like your traditional Rogulike. Players start each round with a random spirit and earn random upgrades as they move through the levels. Champions have access to a light attack, a heavy attack, and two spirit abilities. 

These types of games are repetitive by design, but there is enough RNG in this game to make each run feel different. I ran through the demo version a few times and never had the same build twice. Some builds are better than others, but that is the nature of RNG. 

Red is a cool champion with three loadouts. Players start the demo with the single sword but can unlock a duel wield version for faster attacks and a ranged attack after you end your first run. Each loadout plays differently, which keeps the game feeling fresh. I preferred the ranged version of Red because I had a lot of fun kitting in this game. 

Realm of Ink is beautiful, and I recommend you check it out to appreciate its art style. The demo also has fun flavor, and an amazing soundtrack. The gameplay was fun. Combat was great, leveling was fast and easy, RNG seemed fair, and the spirits gave fun abilities. I don’t like that you start the game with one spirit and have to find the second through RNG. 

The only complaint I have is that in some runs, I only had access to one spirit ability. This felt like a disadvantage, especially when it came to the boss fight. I hope spirits are easier to collect on full release because it is the mechanic that gave the game its unique flavor.

The demo is short, but it was long enough to get me excited. I need a little more story and gameplay before I can form a full opinion. If you’re looking for something new to play, check out the Real of Ink demo. It’s free, it’s fun, and it isn’t a huge commitment. 

We don’t have an official release date, but I will be trying to get my hands on a copy when it comes out. Stay tuned for that. If you enjoy my content, please leave a comment, like, follow, and share this with your friends!

Discover Realm of Ink: A Cool Stylized Roguelike

Realm of Ink is an action roguelike coming to PC and consoles this year. The game features a unique brushed artwork, a neat isometric design, and promising gameplay. The art is what initially drew me to this game, but the story has me interested. 

Red discovers she is a fictional character within the Realm of Ink short story collection. She must now travel through the depths of her story to discover the truth of her existence. Is her fate prewritten by some faceless author, or does she have the power and free will to write her own?

I am curious to see how Red’s story pans out. Players will also get to play as other characters as they are unlocked, and I am a huge fan of the spoiled character designs. I did get an early copy of the demo and will be posting my impressions as soon as the embargo is lifted. Until then, I recommend you watch the trailer and add Realm of Ink to your Wishlist

Hellsweeper VR was okay, but I could have been playing something better

I was sent Hellsweeper VR as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be an honest review of the game. If you enjoy my reviews, don’t forget to like, comment, follow, and share this with your friends. 

Hellsweeper VR is a roguelike hack-and-slash game for Steam, Quest, and PlayStation VR. You play as a dammed soul trying to repent for your sins. You are tasked with spending your afterlife hunting down demons until your depth is paid, earning your passage to heaven. 

The game has cool flavor and a solid concept, but Hellsweeper is a bit too simple for its own good. Once the novelty of the experience wears off, the game becomes repetitive and boring. You dive into the dungeon and try to get as far as possible before dying and starting over. You start with simple weapons or magic and find upgrades throughout your run or you can buy them in between them. Combat feels clunky, and it grows stale after a while. You have options on how you fight the forces of hell, but I always felt the guns were the best way to go about it. The game tries to shake things up by having you complete different missions during each run, but not all of them are fun. By the end of my first run, there wasn’t any real reason to keep playing. 

The game isn’t bad, but there are better games you can play. Hellsweeper VR isn’t worth the $29.99 it asks for, and even at a discount, your money is better spent elsewhere.  

Evil Wizard is Coming to Xbox and PC

Evil Wizard is coming to the Xbox and PC on May 25, and it might be something to look into if you like classic RPGs. You play as the villain as you reclaim your castle from heroes. You fight bosses, save your minions, and even pet a dog or three. Evil Wizard appears to be a fast-paced, silly adventure that might be a lot of fun. The art is cute, the tone is dark but not without its silliness, and the gameplay looks solid. I love the pixel art and the dark fantasy aesthetic, but I am a bit partial to this pixel art resurgence we’ve been going through. The combat looks pretty solid, especially if you are a fan of the traditional beat-em-ups. I am really digging the magic system and am interested in trying it out. 

A price hasn’t been announced yet, but you can go wishlist Evil Wizard on Steam to get the notification. Make sure to join the official Discord and follow the game on Twitter for all the news! 

art taken from the press kit

Game Review: Super Meat Boy Forever

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I was sent Super Meat Boy Forever as a review code. I am very grateful for the opportunity, but this will be my honest review.

Super Meatboy Forever brings the infamously difficult platformer to Android and IOS. DR. Fetus has stolen the meat baby Nugget, and it is up to Meat Boy and Bandage Girl to get him back. But can they survive the deadly traps that wait for them?

I’ve only ever played the unreleased Dr. Fetus’ Mean Machineso I can’t speak on how it compares with the original platformer. I have never been a fan of platformers, so I’ll admit that I was hesitant to start this title. I quickly learned that as frustrated as this game made me, I couldn’t put it down.

In classic Meat Boy fashion, this game is hard. You will die a lot, but the sense of accomplishment when you finally complete a level remains unrivaled. There were moments when I couldn’t put it down because I just needed to beat the level.

Super Meatboy Forever plays like the Super Mario Run mobile game, but I would argue it is more fun. The characters run automatically, and you tap either side to jump or complete other actions. When you die, you restart at a checkpoint. This game is generous with checkpoints, so you won’t need to replay too much of a level when you die. To clear a world, you must complete a set number of stages before facing off against the world’s boss. Boss fights are creative, but you might break a few phones trying to clear them. This game also has challenges, a leaderboard, and collectibles to help motivate players further.

Super Meat Boy Forever is the cutest platformer to make you angry. I loved this game despite my aversion to platformers. The gameplay loop is addicting, the art is great, the music is fantastic, and the story is adorably dark. If you are looking for a fun phone game and don’t mind the challenge, you need to buy this game. You can pick up Super Meat Boy Forever for $0.99 on Android or IOS, and for that price, it’s worth it.

Game Review: Liberte

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I got to play Liberte at GDC this year and liked it enough to try to review it for my site. I was lucky enough to have been given a review code for this game, but this will be my honest review.

Liberte is an ARPG with a unique deck-building mechanic. Instead of finding gear and customizing a skill tree, you play with a deck of cards that give your character weapons, items, and talents.

A revolution has broken out in France, and Rene finds himself in the middle. You must navigate between the four factions, choosing sides and fighting the good fight. But there is something strange behind the revolution. A mysterious plant has sprung up, turning people into monsters. Will you be able to solve the mystery, or will this be the fall of humanity?

I liked the story, but I will keep it vague to not ruin the surprise. You can figure everything out early, but I want to avoid spoilers. I love the flavor of the lore and how the game gives you choices. You choose the factions you help out during your missions, but this only affects the flavor of enemies you fight against and the rewards you unlock. I suggest you pick whatever you think is coolest since it doesn’t affect the story.

There are four factions in Liberte: the rebels, the crown, the church, and the Tribe. Each faction has a hero you can play with and unique cards you can unlock. My issue with this mechanic is that it takes a long time to unlock all the heroes. While it may be good to allow players to live with characters for a bit, I would prefer that I could choose the class from the start. There are a total of 5 classes to choose from, but I imagined Anna because she fits my playstyle the best. The character you choose only affects gameplay. You will always be Rene for the cutscenes. 

Combat is what I liked most about this game. The RNG made it so I was constantly having to change my playstyle to adapt to whatever cards I pulled. This gave the game its wavering difficulty. I had the most fun on the harder playthroughs where I wasn’t pulling the cards I needed because of how safe I had to play it. The dodge and parry mechanic felt fantastic, and the kiting was very satisfying. Liberte controller support, but I preferred the accuracy I got with the keyboard and mouse. 

There is an undeniable clunkiness to this game. Some hitboxes are too small, and my abilities wouldn’t go off. It isn’t so bad that the game is unplayable, but it is hard to ignore. If you run multiple monitors, you can click out of the game. This will minimize the screen without pausing it. Most of the time I was able to get back in time without dying, but not always. Dying means you have to start leveling your character all over, but you don’t lose your progress in the story. Make sure you make an offering at the altar before starting a new run for a nice little boost.  

The grind for this game is the barrier to entry. To unlock new cards, you need to find blueprints, complete faction reward tracks, and farm for materials. When you get blueprints for the cards you need, you will find that you don’t have enough materials. You can increase the difficulty of each run to have better drop rates, but it will take you longer to get through the story. This wouldn’t be a problem if you weren’t constantly running through the same missions on the same maps. I found comfort in the reputation and felt the RNG did enough to keep the playthroughs fresh, but different maps and quests would have been better. The game does have a story difficulty that makes things a lot quicker. You get access to a full deck, and it is harder to die. I still found I needed to try during combat, but there isn’t as much risk involved. I suggest you try this mode if you don’t have enough time for the grind, but still want to enjoy the story. 

The game is still in early access, and I find it unfair to complain about the bugs and performance. There are bugs, but the game is playable. The devs are working hard to make the game better. The launch date has been moved to May, but no specific date has been announced. It does need some polish, but the story and experience are solid. If you don’t mind the early access nature and the grind, I recommend you go pick up your copy. The aesthetic is fantastic, the flavor for the story and lore is nice and dark, and the gameplay is a lot of fun. You can grab your copy on Steam, or Wishlist it so you are ready for the full release. The game is $19.99, but on sale for $14.99 at the time of writing this.

GDC Recap: 7 Dwarfs: Legends Untold

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I got to play a bit of 7 Dwarfs: Legends Untold at GDC, and it was a blast. I didn’t get enough time with the title for a solid review, but it did leave a solid impression. 7 Dwarfs is an action-packed co-op roguelike that you should look into if you enjoy fast-paced arcade games. It reminded me of Castle Crashers, and if you are a fan of that game, you should check out this title.

Team up with your friends as you play as one of the seven dwarfs to fight against the evil queen and her army to keep Snow White safe from evil. Do you have what it takes to defeat the evil queen and keep Snow White safe?

1 / 7

Combat feels great in this game. Each dwarf has his unique set of skills, making the hardest part about this game its character selection. The characters and the world have a great design. I love dark pixel art. It creates the game’s grimdark setting, and it’s cool to look at. I didn’t get enough time with this title to get a deeper impression, but I am curious about the final product. I will try to get my hands on a copy if I have time when this game releases.

There isn’t a release date for this game yet, but you can wishlist it on Steam to grab that notification. You can also join the official Discord or follow the team on Twitter to stay up to date on all the announcements.

I want to give a shoutout to the devs who teamed up with me so that I can get a complete experience. I was terrible, but at least I had fun.

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