Tag Archives: top down

Bang Bang Barrage Might Be the Most fun Couch Co-op

I was sent the Bang Bang Barrage demo to review for my blog. While I am very grateful for the opportunity, I will be honest with my coverage. Since the game isn’t finished yet, this will be my initial impression. I can’t wait to see the finished product.

What is Bang Bang Barage?

You find yourself in the middle of the ocean with Cuthulu and his minions hot on your tail. Team up with your friends or fair it alone as you blast through endless waves of enemies. Do you have what it takes to survive the onslaught, or will the sea prove too mighty?

Gameplay

Players will start each run on a boat with a basic weapon. There seems to be a good amount of loadout customization, but the demo only gives access to the basic handgun. In typical bullet hell roguelike fashion, players must fend off against swarms of enemies using their weapons. Players will occasionally get the chance to buy upgrades during their run. The upgrades that fill the shop are randomly generated, but I felt like the RNG was fair.

What makes this game unique is its movement mechanic. Movement Bang Bang Barrage uses recoil-driven navigation. When a player shoots her weapon, the boat they stand on moves the opposite way. The only way to move a character is to shoot in the opposite direction of where the character needs to go. When there are hoards of enemies swarming towards a player and other players fighting them off, things get crazy pretty quickly.

A run ends when a player runs out of health.

Impressions

Bang Bang Barrage is the cutest bullet hell roguelike you’re going to get to play. I am a huge fan of the cute simple art and flavor.

While the game does offer a valid single-player experience, you’re going to want to play with your friends. When the waves get going and everyone is shooting in all directions, things are going to get crazy. The fact that it allows couch co-op and PVP is a huge plus.

If you’re looking for a cute and fun party game to play with your friends, you’re going to want to look into Bang Bang Barrage. If you’re just looking for a fun casual game, you’re going to want to do the same. I can’t wait to see more of this game because the demo has me hooked.

The public playtest is up on Steam, so make sure you sign up if you haven’t done so. You won’t regret it. If you missed the playtest, make sure you add the Bang Bang Barrage to your wishlist so you’re ready for the next one!

Why You Should be Playing Minishoot’ Adventures

I was sent a free copy of Minishoot’ Adventures to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. I am currently doing pack openings of Battle Spirits Saga on my YouTube and TikTok. 

What is Minishoot’ Adventures

Minishoot’ Adventures is a twin-stick bullet hell Metroidvania. Players take control of an adorable spaceship as it adventures over a strange land, fighting enemies, and unlocking power-ups. A strange new enemy has risen from the darkness and trapped everyone you know in a corrupted crystal. Will you be enough to save them? 

Gameplay

Minishoot’ isn’t your typical top-down bullet hell shooter. Instead of fending off waves of enemies in a limited arena space, players fly their ship over creative and well-designed maps. It feels like a retro Zelda game with a unique bullet hell spirit that makes it the perfect casual gaming experience.

Players start with a simple ship that they upgrade over time by fighting different enemies. The game offers players a decent-sized skill tree, and the freedom to upgrade their ship for a customized play experience. Dying resets the ship at checkpoints, but players don’t lose their progress. This is nice for casual gamers and those who don’t have too much time for gaming.

Despite the casual feel of the game, the enemy design in Minishoot’ Adventures offers enough of a challenge to keep things engaging. Combat bundles with the game upgrade system give the game enough depth to set it apart from other similar titles. Most importantly, the game runs smoothly and looks great. You won’t die needlessly to glitches or bugs.  

Impressions

I love Minishoot’ AdventuresIt features an adorable art style I can get behind, a solid soundscape, and fun gameplay. It is such a cool and unique blend of genres, and its execution is perfect. If you’re looking for a fun and casual adventure game, Minishoot’ is a perfect solution. I love the casual vibe that it captures, but it always provides enough of a challenge to get me thinking. Trying to find the proper combination to beat certain bosses was fun, but it all comes down to how good you are at kitting. I don’t think you’ll need a guide to beat this game unless your goal is to minimize your ship. I enjoy building the ship to my taste, even if the build is wrong. Whatever gets you to the credits is fine by me. 

Minishoot’ Adventures is a cute, fun title that isn’t a huge commitment. Even if you aren’t looking for something this casual, Minishoot’ Adventures should be in your library. You can pick it up on Steam for $14.99, and there’s a demo available if you don’t believe me. The demo save carries over if you end up liking it.  

my impressions of the early access battle royal moba, Project Apidom

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I was sent Project Apidom as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions of the game. This will be my honest review.

Project Apidom is a 3 team MOBA for PC. Teams battle it out on an open map, fighting mobs and each other until only one team is left standing. Instead of unique characters like you see in traditional MOBAs League of Legends, everyone starts with the same generic frame with customizable armor. Armor and weapons affect the stats and abilities of the character. Players have the ability to customize characters to fit their playstyle. Players can also buy stats as they play like in traditional RPGs. Project Apidom is a unique take on the MOBA, but one that needs a lot of work before it can earn a recommendation. 

The game is still in early access beta and clearly unfinished. It runs fine, but it feels empty and bare in its current stage. The biggest problem I had with Project Apidom is the matchmaking. I was never able to find a game. The matchmaking isn’t great, but I think the bigger issue is its small population. The community is steadily growing, but the growth is too slow for a game whose emphasis is on PvP. If you try this game, join with friends because playing alone isn’t fun. Make sure you join the official Discord to find people to play with and for information about events run by the devs.

As this game currently sits, I can’t recommend it. I found the gameplay boring, and there aren’t enough people to play with for it to be worth the trouble of booting it up. The game runs fine, but it’s empty and unimpressive. That said, I understand the experience might differ in a full game with real players. 

If you are looking for a new MOBA game, you should look into something like Eternal Return instead. The game has a similar concept, but it is finished and it is playable. But if you don’t mind the rough early access environment, it doesn’t hurt to try it for yourself. The community on their discord is growing daily, and the devs run tournaments from time to time. As of writing this review, you can get a free key if you type /givesteamkey in general chat on their Discord

Project Apidom is a neat concept for a MOBA, but it isn’t finished, and it isn’t impressive yet. You can check it out on Steam

Evil Wizard is Coming to Xbox and PC

Evil Wizard is coming to the Xbox and PC on May 25, and it might be something to look into if you like classic RPGs. You play as the villain as you reclaim your castle from heroes. You fight bosses, save your minions, and even pet a dog or three. Evil Wizard appears to be a fast-paced, silly adventure that might be a lot of fun. The art is cute, the tone is dark but not without its silliness, and the gameplay looks solid. I love the pixel art and the dark fantasy aesthetic, but I am a bit partial to this pixel art resurgence we’ve been going through. The combat looks pretty solid, especially if you are a fan of the traditional beat-em-ups. I am really digging the magic system and am interested in trying it out. 

A price hasn’t been announced yet, but you can go wishlist Evil Wizard on Steam to get the notification. Make sure to join the official Discord and follow the game on Twitter for all the news! 

art taken from the press kit

Game Preview: Sovereign Syndicate (Review Code)

All pictures are screenshots from the game

I got the Sovereign Syndicate demo as a review code. While I am very grateful, I will not let this sway my opinion. These will be my honest thoughts and opinions about the demo.

This demo is too short for me to form a meaningful opinion about the game, but it is long enough to at least get a taste of the gameplay. Sovereign Syndicate is a top-down cRRP that takes place in a steampunk fantasy version of London. The full game gives you the choice of three characters, but the demo had me playing as the minotaur Atticus Daley. At the start of the game, you are given the option of four classes that provide boosts to certain attributes. I played as each one, but I never felt like the choice made much of a difference gameplay-wise. 

This game ran real smooth. The top-down view was interesting, and the city was nice, but there wasn’t much room for exploration. If the demo is any indication of what the game will be like, the setting is going to be dank, dark, and dirty. Most of the gameplay was in the form of dialogue. I got to speak with a couple of NPCs, each providing you with a choice of responses and the occasional skill challenge. Skill challenges are neat in that they are determined by picking from a set of tarot cards. Your skill points affect the kinds of cards you can pull, but the game was too short for choices to matter. The choices you make can provide buffs and debuffs, but mostly they affect the types of responses you get from the NPCs. 

My biggest complaint about this game is the font. Some of the dialogue is written in an italicized font which was hard on my dyslexia. The writing itself is inconsistently flowery. Some descriptions are fine, but others are long and awkwardly worded. It wasn’t so bad that I stopped playing, but it is something that gave me trouble. It is also written in an English dialect I am not familiar with, but it offers definitions for certain slang words and phrases. Unfortunately, there isn’t enough gameplay in the demo to judge this game on its character and world-building.

I am very much interested in learning more about this game and possibly getting a longer demo. I liked the text-based choose your own adventure aspect of this game. I can only hope the full game will include meaningful choices that affect the story. I also enjoyed that the skill points are personified. Wit, for example, is an old woman who will give you advice on how to respond to an NPC. Each skill point will offer its suggestion, but the choice is always in the hands of the players. This is a neat little feature for people like me who can’t make a single decision. I will certainly be keeping an eye on this game. 

The game is planned to release during the 4th quarter of 2023 for Xbox, PC, and Playstation. If you want more information, check out and wish list it on steam.