Tag Archives: pvp

SolForge Fusion Falls Flat as it Attempts to Redefine CCGs

I was sent a free copy of Solforge Fusion to review for my blog. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Buying cards from TCG Player through my affiliate link is also a great way to help me out. Don’t forget to follow the socials!

What is Solforge Fusion?

SolForge Fusion is a CCG card battler out now on Steam. The game features single-player and PvP modes where players face off against opponents with uniquely fused decks. Do you have what it takes to outmaneuver your opponents and come out on top?

Gameplay

The gameplay loop is where this game becomes an acquired taste. You are either going to love SolForge or find it boring. The game is split into rounds where players can perform one action per turn. Players have two alternating turns in each round. During their turn, a player can cast a spell, summon a creature, or move a creature between spaces on the board.

At the end of a round, the cards auto battle depending on whether the player is defending or attacking. Creatures of attacking player will attack the opponent directly if there is nothing blocking them, players of a defending player can only attack adjacent enemy creatures.

Cards that aren’t used in a round level up and are shuffled back into the deck. The strategy seems to be choosing the right cards to hold onto for later in the game. Players also have access to a hero ability that also levels up as the game carries on. A player wins when their opponent’s life drops to zero.

In the roguelike single-player mode, players can fuse or choose a deck to make their run. The game plays like any other deck-building roguelike but without deck-building. Players earn special buffs and abilities along their run. The run is over when a player gets to the end, or their life drops to zero.

Review

SolForge Fusion is an interesting concept that is ultimately held back by its gameplay. I was intrigued by the random fusion deck building and found the boardlike game mechanics interesting, but found the game boring. Even with the animation turned up, the game feels slow and repetitive. These might be personal preferences, but there are more fun CCGs with a campaign I could be playing instead. Shadowvese has a neat one for free. 

Playing a card per turn makes the game feel more luck-based than your traditional card game. You either pull the cards you need to fill your board properly, or you’re just playing from behind. Movement is always an interesting concept, but I don’t think this game does it well. When choosing between moving or playing a card, it is almost always better to play a card. There are cards that do damage when moving which might be how they balance things, but it felt kind of like a pointless mechanic. 

The evolving card mechanic is an interesting one. You either play your cards for an early advantage, or you save your good cards for more explosive rounds later in the match. Finding a balance between what you play and what you level on top of keeping a healthy board state has the potential to create an interesting strategy. Unfortunately, the game just feels too slow and boring. 

The deck fusion mechanic is what is going to kill this game. While I love playing random decks, it doesn’t work in this game. You either get a decent deck to play or have to try again. This game already feels very heavily reliant on luck, I can only assume that the ladder is overrun by the luckier players. I understand that all card games have some luck involved, but it should at least feel like there’s some skill involved. I don’t think I would have minded the Fusion mechanic as much if it were just a roguelike, but there’s PvP and people want to build their own decks. 

SolForge is still in early access, and future updates may make this game fun, but the game didn’t create enough interest in me to find out. While I do believe it comes down to preference, there are better card games with similar mechanics out there. If you’re curious about the game, try the demo first. 

You can pick up SolForge Fusion on Steam for $19.99 (currently $14.99 until April 23). 

Myth of Empires is a Beautiful Game, but is it Worth it?

I was sent a copy of Myth of Empires for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is Myth of Empires?

Myth of Empires is a beautiful open-world survivor sandbox game out on Steam. It gives players the absolute freedom of a sandbox with the promise of epic PvP battles. Gather your resources, build your base, work together to defend against enemy players, and build the Empire that will dominate them all.

Gameplay

Myth of Empires features massive maps filled with content. Players start the game with a blank character. Slowly, they’ll gather resources, level their character, and build their empire. The game does have a hunger mechanic, but it isn’t as punishing as something like Don’t Starve. The game gives players the freedom to enjoy the content they want by creating PvE and PvP-specific servers. I don’t really like PvP in these kinds of games, and I appreciate it when I have the option to enjoy a chill survival game.

The game offers beginner friendly settings and a tutorial to help ease new players into the game and its mechanics. Unfortunately, there is a bit of griefing that occurs, but that is to be expected with games of this genre. There are options for solo play, but you’ll need to have your own server. 

Thoughts

Myth of Empires is a beautiful game. I love all the detail that went into making this game look so good from the way the wind moves the plants to the way the sun creeps over the mountains. I dig the aesthetic of the world from the weapons and armor to the structures. The character creation has a decent amount of options, and the character design is pretty cool. This game is going to make your computer hot, but it’s going to look amazing if it can render everything. 

Unfortunately, I found the gameplay disappointing. While I did enjoy the survival aspect of the game like gathering, hunting, and crafting, the combat system in this game needs some work. The swings feel wild and clunky, and the hitboxes are weird. Fights are decided by who can land the first hit, and it is frustrating. I didn’t even try PvP because the system frustrated me so much. Maybe it isn’t so bad in more experienced hands, but Enshrouded does it better. 

Another issue I had with the game was the gathering. While it starts as a relaxing experience, the busy environment made it difficult to see what I was gathering. Eventually, I would just run around the map spamming the gather button in the hopes I was picking up materials I needed.

The biggest issue people have with this game is the griefing. I didn’t experience any when I played, but I also tried to pick empty servers to get a feel for the rest of the mechanics. If you do get into this game, bring some friends. 

Another issue people will have with this game is the grind. Myth of Empires feels slower and more grindy than other sandbox games I’ve played. I enjoyed it for the first hour, but it started to feel repetitive. Joining a more populated server might remedy this, but I rather be playing Enshrouded

It’s difficult to recommend this game because while it looks pretty, there are games that do this better. The only reason to get Myth of Empires is for the massive PvP battles it promises, but that doesn’t seem possible at the moment. Maybe it will get there with enough support, but I don’t have the time to wait for that future. If you like the aesthetic, have the friends to back you up, and don’t mind the grind, go for it. Otherwise, you have better options. 

You can pick up Myth of Empires on Steam for $49.99. 

The Guardian Games 2024 Officially Kick off with a Hoverboard!

The Guardian Games are back for their third year, and it’s a great time to log back in for exclusive rewards. From now until March 26, guardians across the world can come together to fight in a fun and unique event. The event is free to every guardian regardless of level or what expansion they own, so grab your guardian, and prove to the world why Hunters are the best.

The Skimmer

This year’s game introduces Destiny’s first hoverboard, and it looks amazing. By completing this years challenges, players will be able to cruise through the universe on the Skimmer. The Skimmer is themed for the event, so while there will be other skimmers available in the game, this is your only chance to get this one. Assuming they don’t release it for next year’s games.

Rewards

Competing in this year’s games also earns you some exclusive cosmetics and gear that you’ll want in your collection, especially if you’re a new or returning player. The armor is cool, but my hunter needs a few more guns for the rotation. These rewards can be earned for free, so make sure you make some time.

The Witch Queen Free on PlayStation Plus

PlayStation Plus subscribers have now until April 1st to receive Destiny 2’s The Witch Queen DLC for free! Delve into the enigmatic Throne World for a chance to face off against Savathûn and her Lucent Hive to reclaim the light. Get your copy today!

Conclusion

There are Paid tracks and rewards for this season, but I am coming at this event as a poor free to play player. Plus none of the cosmetics really spoke to me, but they are available if they do for you.

I’ll be playing the event and probably bringing down the hunter’s average, but I’ll be getting these rewards and preparing of the upcoming Final Shape DLC releasing June 4th. Make sure you make your preorders if you haven’t done so, be kind to the folks around you, and have some fun. See you there!

If you enjoy these updates, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

The first Iron Banner of the Year hits Destiny 2!

The Final Shape releases on June 4th, so I’ve started the grind in preparation. Full disclosure, I was sent the expansion for free to cover for my blog when the expansion on release.

It’s been a long time since I last played Destiny, so I’ve been slowly figuring out the type of content I enjoy. The Dawning event was very helpful in getting me to stick with the game because it gave me something to work towards. I ended the event reaching the soft cap with a few nifty exotics, and a couple of seasonal items. 

I’ve mostly been making my way through the story, but I was losing interest. Thankfully, this week is Iron Banner and it forced me to play PvP. Destiny 2 PvP isn’t the greatest experience, but I appreciate the break it’s giving me. It also gives me something else to work towards while I figure out my long-term goals for the game. 

Iron Banner will run until the 9th, so make sure you boot up Destiny this weekend and start doing the grind. There are a few rewards you’re going to want to chase, but you’re also going to be showered with loot. Make sure you talk to Lord Saladin at the tower to start the quest and pick up your rewards.

Rewards

Weapons

Armor

Banner

That’s it for my update! If you enjoy these updates, please leave a like, comment, follow and share this with your friends!

Drakantos November Dev Log: Hero Teaser, Mounts, and Pets!

The Drakantos November Dev Log is out, and there are some exciting updates that we need to look at. There was a hero teaser, mount updates, and more pets! Make sure you read the official post for the complete update, and join the Discord to stay up-to-date on this promising-looking indie MMO.

Don’t forget to add Drakantos to wishlist on Steam. The game just hit 100k wishlists, but we can do better! This game looks like a lot of fun and will be free to play. It won’t hurt to try it out. I’ll keep following the game closely in the hopes that there will be some sort of beta soon.

Check out my previous post for more context. If you enjoy these updates, make sure you like, comment, follow, and share this with your friends.


Paladin Errant: Zeugladius

Zeugladius gameplay has been teased, and you are going to want to check it out if you like playing tanky characters. His backstory is also up on Discord, so make sure you give it a read. You’ll also get a chance to vote on the next reveal when that becomes available. I am enjoying the lore and can’t wait to dive into the full story.

The devs have made a channell for the game’s heroes for all the lore, art, and animation that gets teased and revealed.


Screenshots and Gifs

There have been updates to quests, assests, and systems which is always good to hear, but we also got some pretty cool screenshots. I might be a little biased, but this game looks so cool. I love the retro vibe it gives off, but there is enough of a modern twist to help it stand out.

Last dev log we learned that we are getting mounts, here we see a nice variety of options. There is also a day and night cycle which is always nice to see. Most importantly, the city and environment look amazing. I am a sucker for good pixel art games, and this is definitely matching my vibe.

We got to see some more animation, and this wyvern looks sick! I love the way it crawls out of the ground and leaves that hole. The way it catches fire and takes flight is amazing. Small details like the flames and ember it releases as it flaps make the beast look even more menacing. I can’t wait to see what they do with the bosses. I wonder if we can ride it?


Pets!

It wouldn’t be an MMO without pets, and we got the cutest little skeleton teased. I am all for pets, and if they are easy to collect, I am here for it. I am sure some of the cooler ones will be locked behind a paywall, but I can’t blame them for trying to make money.

Discover Drakantos: New character art, lore, and gifs revealed

The Drakantos devs have created a special channel on their official discord dedicated to the lore and characters of the upcoming pixel art MMO. Make sure you give it a follow if you want to stay up to date on all the Drakantos news. The devs have been busy filling this new section with character art, gifs, and back story. After sifting through the updates, I am disappointed that there isn’t more, but remain hyped for the release. There is still no release date, but I’ll keep you posted when the information becomes available. Make sure you check out my original post if you want a more detailed first impression. 

I am going to post what is available because I want to help promote it. This game looks like it’s going to be a lot of fun. I love the art, and the bit of gameplay I’ve seen looks interesting. I can’t wait for its release, but until then, I’ll be following it closely. Make sure you add it to your Wishlist and follow the Discord!

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends!


Iris


Ozul


Yura


Liam


Zeugladius


Thomas


Yuki


Ophis



Kavras


Arryn


Orbryn


Urijor


Ojore


Reya


Mohazus


Korz


Byron


Faendar


Marly

Warcraft Rumble is the cute new mobile game you should be playing

Warcraft Rumble just released on Android and IOS devices, and I have been enjoying it so far. If you like games like Clash Royal, you should try Warcraft Rumble. The art is super cute, and the gameplay is interesting. If you enjoy these updates, make sure you like, comment, follow, and share this with your friends.

Warcraft Rumble is a deck-building auto-battler game. Players build an eight-card deck and use it to summon creatures and spells to take over enemy bases. The game is split into PVP and PVE content, which is a welcomed change to the genre. PVE will have players play through a campaign where they fight unique AI bosses, but there will eventually also be Raids and Dungeons that you can complete with your guild mates. 

I love the PVE content so far. I love how the maps change, and the strategy with it. I haven’t played enough to unlock any of the higher-level content, but early levels are the casual experience I need in a mobile game. Dungeons and Raids are going to be a lot of fun and will allow players to unlock powerful monsters and buffs. Make sure you start making strong connections with your guild mates now because you are going to need your help to complete some very important content. 

I’ve tried a couple of matches in PVP. I think the PVP is fine. Since everyone is new, people are still figuring out a meta which is always a bonus for new players. I’m sure the guides and tips are coming, but only going to be casually driving this game for now. 

If you are looking for a new mobile game to get into, try Warcraft Rumble. It’s cute, fun, and free. Best of all, you can choose your experience. If you want to rank up and be the best, the PVP is fun, and there is going to be a ladder. But if you aren’t competitive, PVE is a valid experience. It offers enough of a challenge to be engaging, without having to worry about the frustration that comes with climbing the ladder. You don’t need to know anything about Warcraft to enjoy this game, but you might want to after. 

You can download Warcraft Rumble on Android and IOS devices.

The October Dev Update for Drakantos just dropped, and it’s juicy!

I’ve been following Drakantos closely because I am very excited about its release. Drakantos is a free-to-play pixel art MMO coming to PC and mobile devices. The art is cute, and the bit of gameplay I’ve seen has me interested. No release date has been set yet, so make sure you join the official Discord so you are always up to date. 

The October Devlog just dropped, and I recommend you check it out to share in my excitement. We got some new animations, screenshots, and some gameplay footage. 

If you enjoy these updates, don’t forget to like, comment, follow, and share this with your friends. Make sure you add Drakantos to your wishlist!


Yura Teaser

We got a teaser for Yura, and if it doesn’t get you hyped for the game, nothing will. Combat looks so good and the voice acting is fantastic! Make sure you check out the official discord if you want to get some back story!


Mounts

An MMO needs its mounts, and Drakantos will have mounts, and characters that can transform into their own! We got a teaser of the animation, and I am satisfied:


Screenshots

We also got to see a new screenshot of the world, and I love the art! This world looks so good!


UI Preview

We also got a screenshot of the UI. It’s clean, and I dig the character art.


Pets!

Last but not least, we’re getting pets!

The Second Wave beta means we have more lore and playable heroes on the way!


Beta Coming October 6th!

The Second Wave beta is just a week away, and I can’t wait to jump back in. I first tried Second Wave at GDC and got to play in the Alpha earlier this year. I loved this game so much that I am still following it closely, counting the days till I can log back into Armantia!

Second Wave is a free-to-play shooter coming to Xbox, PlayStation, Switch, IOS and Android Devices, and PC via Steam and STOVE. A release date hasn’t been announced, but I will keep you posted. The game will be cross-platform between consoles and PC, but mobile devices will have to play with each other to keep things fair. The game allows gamers to play as unique heroes as they fight in epic team battles over Armantia. I love the art and character design, but it might be a little heavy on the anime side for some folks. Art style shouldn’t matter when the game is this fun. Finally, Second Wave promises not to be pay-to-win. All monetization will exist within a cosmetic-only cash shop or battle pass. It’s not clear how they will handle hero unlocks, but I hope it’s not as predatory as Overwatch 2. 

The beta will run from October 6th to the 6th for Steam, Stove, and Xbox insider members only. This will be an open Beta. All you need to do is download the game during the beta period and play till your heart’s content. No announcements have been made about signing up through Xbox Insider yet. I recommend you join the official discord to stay up to date on all the updates.

As we gear up for the open beta, we got a few new characters teased as well as some lore for Ess’el. We have more lore on the way, but I just couldn’t wait another day for this update. If you’ve been enjoying these updates, make sure you like, comment, subscribe, and share this with your friends. 


Ess’el’s Backstory

Ess’el was the first hero I played as, and was the reason I fell in love with the game. Funnily enough, it was also the first choice for the two girls I played against. I don’t think I’ll main here because I love the support role too much, but she will always have a special place in my heart. Her back story just dropped, and it is as edgy and cool as you would have expected! She is a fun melee character that I am sure will see a lot of play.


Aegis

Here is a character we’ve seen briefly before. I love the dark and light motif. This is on the list of characters I am going to try to main. She will be playable in the open beta. The rest of the reveals will follow without much description because we only got the name drop so far.


Jemma


Spade Four


Jack

You should try the Songs of Silence Beta

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I’ve been playing Songs of Silence since the beta went live. Sign-ups are still open, and I suggest you try it for yourself. The game offers an interesting and unique experience that I am excited for. I recommend you join the official Discord if you want to stay up to date on all the news. I’ve also written about Songs of Silence in a previous post, so make sure you read that as well. I won’t be reviewing the game this time around because it isn’t finished yet. This will be an update based on my impressions of the beta.

Songs of Silence combines the deck builder and strategy genre and creates something I can see myself being addicted to. The game combines two of my favorite concepts and plays them against a fantastic soundtrack. It is still rough, and that roughness does create some frustration, but once I got the hang of the mechanics, it became hard to step away. 

The game has a similar action economy to games like CIV. Each turn you earn your income, move your units, plan your attacks, and expand your empire. The story mode can switch up this flow based on the scenario, but the loop remains the same. What makes the game unique are the heroes that run your squad. Each hero has special abilities based on the cards you collect throughout your campaign. As your hero levels, you gain access to new cards or you can level existing abilities. The abilities you play are on a timer, so use them wisely! The size of your squad and hand are based on your hero’s level. I had a lot of fun learning the strengths and limitations of each unit and hero. I am sure there is an optimal way to build each hero and their squad, but I always went with what was fun.

The game offers you a lot of choices. You can choose where to move your character, what mobs to attack, what villages to annex or pillage, and what units to recruit. The only control over the combat you have is where your units start in the formation and when you use your abilities. It may sound a little passive, but you can easily lose a deceive battle if you aren’t playing smart or paying attention.

The beta includes a story and scrimmage mode. The story isn’t finished yet, but there was enough of it to get me curious. I spent most of my time in the scrimmage mode, and the scrimmage mode becomes addicting once you get the hang of it. There isn’t enough content available for me to no-life this game, but I can see it getting there. I will say that the RNG involved in scrimmage mode can be frustrating, but it never became a deal breaker. 

If you haven’t done so already, sign up for the beta and add it to your wishlist. Songs of Silence is an interesting concept that you should try at least once. It has beautiful art, a fantastic soundtrack, and fun mechanics. It is still a little rough, but the devs are working hard to make it better. 

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