Tag Archives: turn based

Super Neptunia RPG Review: A Casual Gamer’s Take

Disclaimer

I was sent a free copy of Super Neptunia RPG to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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Table of Contents

What is Super Neptunia RPG

Super Neptunia RPG is a a sidescrolling turn-based RPG out now on Steam, GoG, PlayStation, and the Nintendo Switch. The game features your favorite lovable goddesses in a new, unique adventure. The game is not considered cannon to the Super Neptunia lore, but it does give fans of the series another chance to spend time with their favorite group of goddesses.

Hook

Neptune wakes up in a strange 2D world without any of her memories. She is thrown into the world with only a stick, her hunger, and a magical book that glows when she is near an ally. Travel across this strange new 2D world in search of your memories and make a few allies along the way. Take up quests for additinion income and use your formation to conquer any foe and boss that comes your way. Will you beat the game like the protagonist you were meant to be, or will this be the end for Neptunia and her friends?

Gameplay

Super Neptunia RPG is your typical sidescroller adventure. Players will move through the world, completing quests and fighting off monsters. Players control a four player team each with unique set of abilities. The game uses an interesting mix of turn-based and real time combat mechanics to craft its unique gameplay loops. Each character can perform as many actions as they can if they have enough initiative and action points. Each action costs AP to cast. AP is automatically generated over time. While the game doesn’t use a stamina or mana system for a characters abilities, they will have to wait for AP to charge. Luckily, you can hold down left trigger to speed things up.

While you are stuck with the same four characters for the entirety of the campaign, there are mechanics to help refresh the team. Players can change the formation of the party during combat to change the abilities they can use. They can also buy items that teach characters new abilities. This helps players take full advantage of typing as they travel across the different biomes of the world.

Review

I’ve played a couple of Neptunia games and like them enough to keep trying more. I very much appreciate the fun meta humor and who doesn’t like cute anime girls? Super Neptunia RPG is a bit different from the rest of the series in that it is 2D. It isn’t quite the engaging metroidvania I was expecting from the few bits of media I saw before hand, but I appreciate the chill laid-back gameplay loop it offers. While there are a few bugs and some performance issues, I don’t mind having this game on my Steam Deck. The game has cute art and great voice acting, but I found the story and gameplay a little lacking. The battle system is interesting, but I found the grind a little too much for the casual game it is trying to be. It isn’t the worst grind I’ve experienced, especially when compared to the rest of the series, but it was slow enough where I started to lose interest.

Aesthetic

I like the cute anime girls, but the world doesn’t feel too interesting outside of that. The cities were bland, and the worlds around them feel a bit generic. There wasn’t much I wanted to explore, and a lot of the exploration felt like busy work that was put in to extend a lack luster story. It isn’t an ugly game by any means, but it doesn’t do much to stand out. As of writing this, I struggle to remember a single biome, city, or even monster. I do like that I can see the weapons I attach, I always love to see my character get cooler as the adventure goes.

Story

The story in this game isn’t terrible, but it isn’t anything to run towards. I wouldn’t recommend this be your entry to the Neptunia games, but it is good enough for those who want to see more of their favorite character. The meta humor is well done and I got enough of a laugh to keep pushing through the game. I will certainly forget ever playing this game, but it isn’t a game I minded playing. What did ruin the game is the grind, more on that below.

The Grind

The grind for this game is its weakness. These games have been grindy before, but at least there was a fun story to work towards. Here, because the story is just okay, the grind becomes hard to justify. You can skip a lot of the encounters by jumping over them, which helps, but not enough. I feel like if I were a bigger fan and more invested in the series I would enjoy it more, but here we are. The problem is that the super fans have already played this game, and the casual fans should probably go play one of the main series games instead.

Combat

I have very mixed feelings on the combat system. On one hand, it uses creative mechanics in a way that makes the game feel unique for the first few minutes of a playthrough. The problem is that strategy in this game doesn’t really matter. I found that most of the time, I could just spam the same two abilities and clear most of the encounters. I didn’t even bother teaching new abilities to my characters because it really didn’t matter. The game is casual enough to mindlessly play around my toddler’s schedule, but I don’t know if I could pick it up more seriously. In short bursts, this game feels perfect for the gamer who doesn’t have much time, likes the Neptunia games, and doesn’t want a huge commitment.

Conclusion

Super Neptunia RPG is just fine. The game has solid bones, cute characters, and it offers a good enough experience to be worth it at a discount. If you’re a fan of the series, this is an easy way to get more time with your favorite character. If you are not a fan of the series, you should check out one of the main games and move from there. I think the combat is creative and worth trying once, and it makes for a good portable Steam Deck game. That said, wait for the sale.

You can pick up Super Neptunia RPG on on Steam, GoG, PlayStation, and the Nintendo Switch.

Trailer

Reptilian Rising Review: A Unique Tactical RPG Experience

Disclaimer

I was sent a free copy of Reptilian Rising to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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Table of Contents

What is Reptilian Rising?

Reptilian Rising is a tactical, turn-based strategy game out now on Steam and the Nintendo Switch. Players take control of their favorite historical figures (and some a bit more fictional) in an epic battle for humanity’s freedom. Make sure you check out the Steam demo, and don’t forget to wishlist!

Hook

The dreaded Dictatorsaur has sent his mighty army through time to threaten humanity. It is up to earths mightiest heroes from every reach of time to stop them. Control miniatures of earths mightiest heroes and keep our timeline reptile free. Make your way through time, recruit new heroes to fight by your side, use your tactical prowess to save humanity, and collect some cool collectibles along the way. Do you have what it takes to save earth, or will fall under the weight of Dictatorsaur’s power?

Gameplay

Players get to assemble their army as they jump around time, keeping the reptilian forces at bay. The game is a turn based tactical RPG where players and enemy AI take turns capturing objectives, finding cool collectibles, and killing anything that gets in their way. Each level has unique objectives like capturing key nodes or killing all of the enemies to progress through the campaign. Each level is themed after a specific point in time, but all with a unique retro vaporwave aesthetic that makes the game a uniquely quirky experience.

The level ends when the player clears all of the objectives, or the player looses all characters. Characters can respawn if the player has enough time points. Players earn time points by killing enemies, collecting items, or capturing objectives. Time points are used for actions like summoning new characters or performing certain actions.

Combat

Combat in Reptilian Rising is turn based. Players spend each run using up a character’s action. During each round, each character can move and perform an action. In classic tabletop rpg fashion, each character has a limited movement range and action economy. Characters can use their action to attack, defend, or capture an objective. Take can also take their turn to collect gold or other collectables scattered across the map. After leveling up, characters have access to additional abilities that can be used if the player has enough time points. If the player takes too long to complete a level, a powerful enemy spawns to up the stakes.

Leveling

In between levels, players can spend ingame currency to level up their abilities. Reptilian Rising features a robust skill tree to give players a variety of playstyles. While I am sure there is a right way to build your army, I had good enough success building what I thought was fun.

Review

Reptilian Rising is a neat little strategy game that has classic tabletop vibes and a very cool theme and aesthetic. While there are bits that feel unfinished and clunky, the game has an undeniable charm that is worth checking out at least once, especially if you like killing time traveling dinosaurs. While I am very bad at strategy games, especially this game, I enjoyed every minute I had with this game.

Aesthetic

Reptilian Rising has a very cool vaporwave aesthetic. It has those bright neon colors that make it look both retro and futuristic that the same time, with some cool character designs to fill the world. Couple this with the fantastic sound track, and I got a sense of nostalgia for an era I didn’t live through. The tabletop feel and aesthetic was an excellent choice, and it gives Reptilian Rising its unique and memorable experience.

Gameplay

I am a little mixed on how I feel about the gameplay. On one hand, it is a solid strategy game with difficulty adjustments to support both casual and hardcore gamers. The mechanics are sound and offer players a ample opportunities to flex their strategy muscles. I am not good at these kinds of games, and had to play at the lowest most casual difficulty. This was still fun for me (I barely made it through each level), and I appreciate that I had the option from the beginning. My issue with the game is that there isn’t an option to reset a level if you are losing (at least not an intuitive one). You kind of have to just wait to fail the mission, which is a little unnecessary. Sure I could speed up the game through the settings, but its not the same.

Another issue I have with the game is that it is a little clunky. The game runs pretty smoothly and I didn’t experience any bugs or crashes, but choosing an action didn’t always work. To choose an action, you have to click on the character, click on the action, click on the object or enemy to target, click the action again. This feels clunky, and sometimes the actions wouldn’t work unless I moved the camera and tried again. I wish it would let me click the action and let me click the target to perform the action.

Loot

One mechanic I found interesting is how the game handles loot. The game will automatically give players XP for killing characters, but not loot. Enemies will sometimes drop additional loot that players have to pick up by landing on the square it drops to. There are also collectables scattered throughout the map the players can collect. This forces the players to either use their movement to collect the loot, often forcing them to move in-optimally, or they can ignore the loot and focus on the objectives. Loot disappears after a number of turns, giving players urgency in their action economy. Do you go out of your way to collect that cool new trading card you’re missing, or do you take over an important node to stop a powerful enemy from showing up?

Conclusion

Reptilian Rising is a fun quirky take on the genre. I am a huge fan of the flavor, aesthetic, and mechanics. While there is some minor jank, I think it gives the game its charm. If you are looking for a fun new strategy game to add to your collection, check out Reptilian Rising on Steam and the Nintendo Switch. At the very least, go check out the demo!

Trailer

Vultures: Scavengers of Death Demo Review

Disclaimer

I was sent the Vultures: Scavengers of Death demo to review for my blog. I understand the game is not finished yet, so I will try to be a bit more lenient with my review. That said, this will be my honest impressions of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Vultures: Scavengers of Death?

Vultures is a tactical survival horror game with a retro vibe and frightening atmosphere. The game releases some time this year, but there is a demo available in the mean time. Don’t forget to wishlist!

Hook

Blood thirsty mutants eat away at civilization. The world as we knew it has ended and replaced by a chaotic frenzy of survival. The cure to this madness is believed to be somewhere in the zombie infested boarders of Salento Valley. Two brave Vulture operatives must navigate its dangerous streets in the ultimate test of human survival. Armed with only the tools left behind from a crumbling civilization, the two are humanities only hope. Do they have what it takes to to save the world?

Gameplay

Take control of Leopoldo and Amber as you guide them through a city infested with blood thirsty mutants with limited supplies and weapons. Danger lurks around every corner. Can you survive long enough to find the cure?

Exploration

Exploration is turn based. Each character can move up to six spaces per turn outside of combat. Combat begins when they are spotted by an enemy. During exploration, players can collect clues, weapons, and other useful items. The game starts players with basic weapons, and encourages exploration by hiding useful supplies and more powerful weapons around the world. The trick is not getting overrun by mutants.

Combat

During a combat encounter, players can only move three spaces and have three action points to spend. Action points can be spent on using items, or attacking. Each action has a unique cost. Managing costs and supplies during a combat encounter is key to survival. You don’t have to kill everything in your way. Sometimes it is better to run and live to fight another day.

Impressions

I’ve become incredibly hyped for a strategy game that I am terrible at. Vultures: Scavengers of Death is one of my my most anticipated titles this year by a lot. This game has a fantastic atmosphere, great gameplay mechanics, and a solid story. If you like retro survival games like the original resident evil, Vultures needs to be on your watchlist.

Aesthetic

The game has that retro aesthetic that reminds me of the old school gaming I grew up with. But it does more than use this nostalgic design to look good, the devs go above and beyond to create an atmosphere that is genuinely terrifying. The world looks grungy and dark. Players are surrounded by death and destruction. The walls are splattered with blood. The dark corridors hide unknown dangers, and there is a terrifying soundscape that will keep you at the edge of your seat. Everything from the mutants that hunt you relentlessly to the anxiety of running out of supplies gives this low poly demo a memorable horror experience, and I need more!

Gameplay

I love turn-based dungeon crawlers, and Vultures brings a fun, refreshing twist to the genre with some solid horror survival mechanics. I just wish I was better at the game. The overwhelming forces of mutants and the limited supplies means you have to play this game a little different. I kept charging into rooms guns blazing only be humbled by a low level zombie. The combat in this game is solid. I don’t do well with horror games, but the turn-based system made the game a lot more manageable. I could take breaks when I got too freaked out without risking losing progress. Eventually, I managed to get through the demo, but I really wish I didn’t. It makes me mad that I have to wait for more content, but I’ll wait as long as I need to and let them cook.

Conclusion

If you are a fan of horror survival games, you should check out the Vultures: Scavengers of Death. Even if you don’t like strategy games, the way this game builds its horror is something you need to experience once. Vultures has a cool retro feel, a solid story hook, and good mechanics that will have you wanting more. The demo is fantastic, and I can’t wait to play the full game. Until then, it’s going right on my Wishlist.

You can check out the Vultures: Scavengers of Death demo on Steam.

Trailer

Lord Ambermaze: Prologue – A Glimpse at a Promising RPG

I received the Lord Ambermaze: Prologue from Keymailer. While I am very grateful for the opportunity, this will be my honest review. I understand that this is only a demo, so I will try to be a bit more lenient with my impressions.

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What is Lord Ambermaze: Prologue?

The prologue is a demo version of the upcoming turn-based RPG, Lord Ambermaze. The demo is available for download on Steam, but don’t forget to wishlist the full version while you’re at it.

A young adventurer tells the tale of his grand adventure through a deep and perilous dungeon. Listen as he braves the dark, fights its monsters, avoids its traps, and claims all its treasure. What stories will the deep reveal for him? What mysteries has he conquered? You are going to play to find out.

Gameplay

The demo takes players through a small tutorial and has them encounter a boss unique to the demo. Players use these limited tools to fight monsters and solve puzzles. To progress through the dungeon, players must clear each room of all its monsters through some very creative combat.

Players and monsters take their turn at the same time. Players have one action per turn where they can move, attack, or use an item. Players need to move efficiently through the room, killing monsters, disabling any traps, and collecting all the treasure. Do not let the cute aesthetic of this game fool you, there is a decent amount of challenge between these pixels. Finding a way to maneuver efficiently through the room without wasting the character’s limited resources can be challenging if you aren’t paying attention. Memorizing patterns and planning an efficient route is key to success.

Impressions

I will need to try the full game for a full review, but I am impressed with what I got to try. The demo offers about an hour of gameplay, and it has me interested in seeing more. The story is fine. I like the framed narrative style of narration, but it isn’t anything special. What hooked me is the gameplay.

Each room is like a puzzle that needs to be solved. Each room offered a good amount of challenge to be engaging without being frustrating. I do wish there was a way to reset a room. You can run out of items like bombs to blow away obstacles and be stuck in a room. The only solution is to kill yourself, but it would be easier if there were a button to reset and take the penalty.

Lord Ambermaze: Prologue is a cute and solid introduction to this creative RPG, and I can’t wait to see more. I love the art, the music is great, and the gameplay is fun. I’ll be trying to get my hands on a full version to review. Until then, make sure you check out the demo on Steam, and don’t forget to add the full version to your Wishlist!

Highwater: The Quirky Little Satire That Could

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I was sent Highwater for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Make sure you follow the socials, and you can always buy me coffee!

What is Highwater?

Highwater is an action turn-based RPG out now for on Xbox, PlayStation, Switch, PC via Steam and Epic Games, and on Netflix Games for Android and IOS devices.

A great flood has changed the course of human history. Society now exists on the few remaining high rises that peak over its endless oceans. For a time, survivors adjusted to this new normal. A new society birthed from the old, and those who fill it do what they can to survive. 

But with each passing day, the situation grows dire. Hostility between the fragmented factions grows as the food and resources grow scarce. There are rumors of a rocket to Mars. Rumors of an elite controlling the narrative. Travel as Nikos and his companions over flooded terrain and uncover the truth. Can you find a better life behind the fortified walls that surround Alphaville, or is this endless suffering the hopeless conclusion of Highwater? 

Gameplay

Maps will have items or special terrain that a player can interact with to gain a tactical advantage. For example, a player can pick up a rock to throw, knock an enemy into a hole, or run into them with a shopping cart. This gives players the unique freedom to solve a combat in creative and fun ways. 

Highwater also has an exploration mechanic where players move through the flooded world to collect items and lore. Exploration is built on a railroad, but that doesn’t make exploration any less fun. 

Thoughts

I loved Highwater. I am a huge fan of the art style, the tone was the perfect kind of quirky, and the gameplay is phenomenal. Most importatly, Highwater has one of the best soundtracks I’ve heard all year. If you enjoy Indie music, you need to play this game. I’ll leave you with a taste to get you hyped for this title. 

I enjoyed the story and collecting all the bits of lore around the world. Some of the social commentary is a bit on the nose, but it is solid satire. Keep in mind that the story is short, but you’ll get $20 worth of fun. 

Gameplay is simple when you compare it to other games in the genre. This could be because they needed to dumb it down so it could be played on mobile devices, or because they wanted to focus on the narrative. Either way, combat and exploration make for a relaxing and enjoyable experience. 

If you’re looking for a game that isn’t a huge commitment and fun, check out Highwater. It’s a solid and unique experience that you should check out at least once, even if you have to wait for a sale. 

You can pick up Highwater on Xbox, Playstation, Switch, and PC via Steam and Epic Games for $19.99. It is currently on sale on Xbox, Switch, Steam and Epic Games for $15.99 until March 21st. If you have Netflix, you can play it for free on your Android and IOS devices. 

The Book of Warriors: A Cute Little Roguelike for $8

I was sent The Book of Warriors for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

What is The Book of Warriors

The Book of Warriors is a cute little fantasy roguelike RPG out now for PC. Lead your party through the dungeon as you search for power, treasure, and fame. How much of the dungeon can you clear before your adventure ends? 

Gameplay

You start each run by choosing a hero. There are nine different classes, each with unique abilities. Your run won’t end if you lose your initial hero. You then make your way through your dungeon, clearing procedurally generated rooms, unlocking upgrades, and recruiting heroes to your party. Upgrades, loot, and heroes you recruit are random, but occasionally you can choose the type of upgrade you can unlock. For the most part, the RNG is fair, but there are runs I lost because I was unlucky.

To clear a room, you either need to clear the room of enemies or lose your heroes. Maps will have hazards or cover that offer buffs and debuffs. Although not all the maps are fun, it does give combat enough complexity to keep things engaging.

Combat is simple. Heroes can move and perform one action per turn. The type of action changes as the characters level. The game feels a bit like a mobile game, but it is fine for the casual experience that it represents.

Like most games in this genre, the game is a little grindy, especially at later levels. You do unlock permanent upgrades the more you play, but enemies at later levels do feel like damage sponges. This is only a problem when you’re stuck on a bad run.

Thoughts

I enjoyed The Book of Warriors. The art is cute and the gameplay is relaxing. I enjoyed it for the change of pace that it offered, but I don’t see it being my main roguelike. While I appreciate the simplicity, the grind gets old after a while. You’ll get $8 worth of fun from this game, but it isn’t replacing anything in your current library. I would pick this up if you want a break from your current rotation but don’t want a massive commitment. If you enjoy tactical RPGs, or simply want to get into a new one, this is a solid option. You can pick up The Book of Warriors on Steam now for $7.99. It is currently on sale for $5.59 for the next 48 hours of writing this.

Labyrinth of Galleria: The Moon Society, its cute and fun, but not for everyone

I was sent Labyrinth of Galleria: The Moon Society as a review code. I am very grateful for this opportunity because this game has been on my Wishlist since it was announced for the Switch. That said, I won’t let it sway my opinions. This will be my honest review of the game.

Labyrinth of Galleria: The Moon Society is a retro-feeling dungeon crawler available now for the PlayStation, Switch, and PC via Steam. Eureka has been hired by Madame Marta to search the mysterious Labyrinth of Galleria for the nine mysterious Curios d’art. With the help of puppet warriors, you must delve into the labyrinth and uncover its secrets. What will your adventure hold?

This game is cute, but it feels unfinished. The deeper I got into the game, the harder it was to finish. The story was fine, but the gameplay loop started to feel repetitive. I enjoyed this game in small bursts. The exploration and combat were soothing, and I enjoyed the story. The problem is that there wasn’t enough to keep me engaged. Labyrinth of Galleria isn’t a bad game. I enjoyed it, but it doesn’t do enough to be worth $50. If you like retro dungeon crawlers and don’t mind how heavily it falls onto anime tropes, the game is fine. It has a pleasing art style, terrific voice actors, and a solid story. If you don’t, maybe wait for a good sale.

The gameplay loop is simple. You move through the dungeon in a first-person view one square at a time, and fight monsters with dolls you collect. Combat runs like a traditional RPG and unlocks new dolls and abilities the deeper you get into the game.

The problem I have with this game lies with the gameplay. The game is fun until the grind gets stale. There are settings you can mess with to make the grind manageable, but it got harder to keep playing the longer I sat with it. This is a game that is tricky to recommend because of how niche it is. 

You can pick up Labyrinth of Galleria: The Moon Society for PlayStation, Switch, and Steam for $49.99. Steam currently has it on sale for $39.99 for their NIS publisher sale, but unless you like retro dungeon crawlers, there are better titles you can look at. The sale ends on October 16th.

You should try the Songs of Silence Beta

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I’ve been playing Songs of Silence since the beta went live. Sign-ups are still open, and I suggest you try it for yourself. The game offers an interesting and unique experience that I am excited for. I recommend you join the official Discord if you want to stay up to date on all the news. I’ve also written about Songs of Silence in a previous post, so make sure you read that as well. I won’t be reviewing the game this time around because it isn’t finished yet. This will be an update based on my impressions of the beta.

Songs of Silence combines the deck builder and strategy genre and creates something I can see myself being addicted to. The game combines two of my favorite concepts and plays them against a fantastic soundtrack. It is still rough, and that roughness does create some frustration, but once I got the hang of the mechanics, it became hard to step away. 

The game has a similar action economy to games like CIV. Each turn you earn your income, move your units, plan your attacks, and expand your empire. The story mode can switch up this flow based on the scenario, but the loop remains the same. What makes the game unique are the heroes that run your squad. Each hero has special abilities based on the cards you collect throughout your campaign. As your hero levels, you gain access to new cards or you can level existing abilities. The abilities you play are on a timer, so use them wisely! The size of your squad and hand are based on your hero’s level. I had a lot of fun learning the strengths and limitations of each unit and hero. I am sure there is an optimal way to build each hero and their squad, but I always went with what was fun.

The game offers you a lot of choices. You can choose where to move your character, what mobs to attack, what villages to annex or pillage, and what units to recruit. The only control over the combat you have is where your units start in the formation and when you use your abilities. It may sound a little passive, but you can easily lose a deceive battle if you aren’t playing smart or paying attention.

The beta includes a story and scrimmage mode. The story isn’t finished yet, but there was enough of it to get me curious. I spent most of my time in the scrimmage mode, and the scrimmage mode becomes addicting once you get the hang of it. There isn’t enough content available for me to no-life this game, but I can see it getting there. I will say that the RNG involved in scrimmage mode can be frustrating, but it never became a deal breaker. 

If you haven’t done so already, sign up for the beta and add it to your wishlist. Songs of Silence is an interesting concept that you should try at least once. It has beautiful art, a fantastic soundtrack, and fun mechanics. It is still a little rough, but the devs are working hard to make it better. 

Persona 5 Tactica, a cute strategy game coming this November!

Persona 5 Tactica is coming to consoles and PCs on November 17, 2023. The Phantom Thieves find themselves in a strange realm surrounded by Legionnaires. Now they must help the revolutionaries and find a way back home. Do you have what it takes to get the Phantom Thieves back home safely?

I love the art style of this game. If you are a fan of Persona or just want a new strategy game to hop into, this might be worth looking into. It certainly gives me Mario vs. Rabbids vibes, and I love Mario vs. Rabbids. 

Persona 5 Tactica will have a skill tree to unlock for each character, unique combos you can perform, and a reserve unit system that I am dying to try. You are able to change the difficulty after you start the game, which is an amazing feature for people like me who aren’t very good at strategy games but still want to enjoy the experience.

I’ll be picking up a copy when it comes out, but am still deciding which version. I am not convinced the digital deluxe version is worth getting if I am only getting two additional characters.

Preorder your copy today!

Xbox: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


PS5: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


PS4: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


Switch: Regular ($59.99)/ Digital Deluxe Edition Price Not Available


Steam: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


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Sea of Stars trailer reveals a new character: The Portal Assassin

The new trailer introduces the new character Serai, and she is bringing with her a whole new dimension to combat. She can portal around the battle field and back stab enemies! It honestly doesn’t get cooler than that. I love how creative the combat system is in Sea of Stars. This isn’t your traditional turn-based RPG, it is a lot more involved than that. I haven’t had this much fun with a demo in a while, and I can’t wait to get my hands on the full game.

I’ve been excited to play Sea of Stars for a while now. The game looks very good, and the demo is a lot of fun. I you haven’t tried the demo yet, I highly recommend you do so now. If you weren’t thinking about buying it before, you will after the demo. The demo is available for Xbox, Steam, PlayStation, and on the Nintendo Switch. Make sure you check out my impressions of the demo.

Sea of Stars launches on August 29th. I’m hoping to pick it up on the Switch day one, and will be back with the review as soon as I can.