I received the Lord Ambermaze: Prologue from Keymailer. While I am very grateful for the opportunity, this will be my honest review. I understand that this is only a demo, so I will try to be a bit more lenient with my impressions.
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What is Lord Ambermaze: Prologue?
The prologue is a demo version of the upcoming turn-based RPG, Lord Ambermaze. The demo is available for download on Steam, but don’t forget to wishlist the full version while you’re at it.
A young adventurer tells the tale of his grand adventure through a deep and perilous dungeon. Listen as he braves the dark, fights its monsters, avoids its traps, and claims all its treasure. What stories will the deep reveal for him? What mysteries has he conquered? You are going to play to find out.
Gameplay
The demo takes players through a small tutorial and has them encounter a boss unique to the demo. Players use these limited tools to fight monsters and solve puzzles. To progress through the dungeon, players must clear each room of all its monsters through some very creative combat.
Players and monsters take their turn at the same time. Players have one action per turn where they can move, attack, or use an item. Players need to move efficiently through the room, killing monsters, disabling any traps, and collecting all the treasure. Do not let the cute aesthetic of this game fool you, there is a decent amount of challenge between these pixels. Finding a way to maneuver efficiently through the room without wasting the character’s limited resources can be challenging if you aren’t paying attention. Memorizing patterns and planning an efficient route is key to success.
Impressions
I will need to try the full game for a full review, but I am impressed with what I got to try. The demo offers about an hour of gameplay, and it has me interested in seeing more. The story is fine. I like the framed narrative style of narration, but it isn’t anything special. What hooked me is the gameplay.
Each room is like a puzzle that needs to be solved. Each room offered a good amount of challenge to be engaging without being frustrating. I do wish there was a way to reset a room. You can run out of items like bombs to blow away obstacles and be stuck in a room. The only solution is to kill yourself, but it would be easier if there were a button to reset and take the penalty.
Lord Ambermaze: Prologue is a cute and solid introduction to this creative RPG, and I can’t wait to see more. I love the art, the music is great, and the gameplay is fun. I’ll be trying to get my hands on a full version to review. Until then, make sure you check out the demo on Steam, and don’t forget to add the full version to your Wishlist!
