I was sent a free copy of Action Fubukito review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking for a great budget headset, pick up a pair of the Fifine H9 Gaming headset using my Amazon affiliate link. Check out the full review here.
The Evil Elon Dusk, CEO of the EXE Company, is using his power and influence to conduct harmful experiments on innocent people. You have been recruited by the Special Action Agency (SAA) to stop his plans and save his victims. Armed with your famous Goro Taijutsu, you must fight your way through hordes of his minions. Do you have what it takes to save the world from his wrath?
Gameplay
Action Fubuki has a simple gameplay loop. Players enter a room where they must defeat all required enemies before advancing to the next stage. The difficulty increases between rooms, and progress is reset after death. Combat is chaotic, full of explosions and flashy animations, but the performable actions are limited. While there is some story for flavor, it doesn’t matter. The goal of Action Fubuki is to get as far as you can without dying while collecting all the points.
Impressions
While Action Fubuki has some charm, I can’t recommend this game. None of the overly flashy animations can distract from the fact that this game isn’t finished. Combat feels clunky and unoptimized. While I had fun for the first few minutes, it got old quickly. Once you look past all the explosions and flashing lights, you really aren’t doing anything. There might be skill involved in this game, but the lack of optimization will ruin runs. I saw noticeable dips in the game’s performance when I tried to record it, and the game crashed a few too many times for my liking. It isn’t an unplayable piece of shovelware, but you can be spending your money elsewhere.
I didn’t hate this game, but it’s not worth recommending in its current state. What’s more, Action Fubuki seems to be an abandoned project. The game’s official Twitter has been deleted, and the game’s last update was in February. I am all for supporting the little guy, but this gamble doesn’t seem worth the investment. At least not for $11.
You can pick up your copy of Action Fubukion Steam for $10.99, but I wouldn’t bother.
When I first heard Owlcat Games was making a 40k Rogue Trader game, I was ecstatic. I love 40k, and after putting a respectable amount of time into Pathfinder: Kingmaker, I am confident it will be a solid addition to my collection.
Warhammer 40,000: Rogue Trader is a cRPG coming to PS5, Xbox, and PC via Steam, Gog, and Epic Games on December 7th. Play as a Rogue Trader and travel through treacherous unexplored regions of space in the name of the emperor. But your journey won’t be easy. Space is full of bloodthirsty cultists, alien Zenos, and unimaginable horrors. Do you have what it takes to survive?
If this is anything like Pathfinder, I am in. I love the flavor and aesthetics of the 40k universe, and what I’ve seen so far is impressive. The combat system looks engaging and fun. What I love most about Owlcat Games is how much your decisions affect the outcome of the game, and Rogue Trader promises to do the same. You’ll have to think hard about your choices in both combat and social interactions. I may not be good at strategy games, but I love this feature. It makes the stakes real and the game more exciting.
If you are looking for a 40k game to add to your collection, or simply want a cRPG with some cool flavor, Warhammer 40,000: Rogue Trader might be worth looking into. You preorder it from the official website for some neat bonuses.
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I was sent Lightracer Spark as a review code. I am very grateful for the opportunity, but I will keep my review honest.
Lightracer Spark is a sci-fi visual novel with light RTS elements. You play as an amender from an advanced alien cavillation on a mission to save the universe from collapsing. To do so, you must travel to developing planets and help with their evolution. You manipulate governments, stabilize economies, or eliminate anything stunting the growth of a civilization. But be wary of your choices. A single mistake could be the difference between the birth of an advanced civilization and the destruction of another. Can you bring enough planets into the modern era before it is too late?
If you like sci-fi novels, Lightracer Spark has an interesting narrative that is worth looking into. Only the first chapter of the story is playable, but there are two more chapters planned as free DLC for future releases. This game has some fantastic flavor. I love the idea of playing this god-like creature with the power to control the flow of a civilization, but the story has a few grammatical issues that are hard to overlook. Not enough to ruin the experience, but they are noticeable.
At each planet, you are given a set of issues you need to fix. It can be anything from bringing peace to a war-torn country to helping discover new technology. How you approach solutions to these problems are limited by resources gained or gather in the game. You can use your resources for things like raising armies or on buildings that grant bonuses. I felt this part of the game was a bit too slow. There is a way to speed things up, but I was never confident enough to mess with it. If you are good at RTS games, you will enjoy the pacing and gameplay a lot better.
As far as RTS games go, Lightracer Spark is fairly manageable. The tutorial does a fantastic job of slowly introducing players to the game’s mechanics without it feeling like a tutorial. The tutorial felt like an immersive conversation with an AI, and I appreciated the touch. My only complaint is that I felt like I was taught mechanics that never came up again, but that could be due to user error.
So is it worth it? Lightracer Spark is a niche game, but that isn’t a bad thing. If you like sci-fi and don’t mind the light RTS elements, you should at least look into it. The story is solid, and the flavor is well-designed. It isn’t a bad game, but you do need to enjoy this type of gameplay loop. It’s a lot of reading and waiting on timers. For those interested, you can grab your copy on Steam for 12.99. It’s not a bad price for what you get.
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I got to play Kakeleat GDC and liked it enough to try to get a deeper experience. Make sure you check out my original post for additional information. Kakele is a free-to-play pixel art MMORPG that you can play on IOS, Android, or PC. There is cross-play between devices, and your saves carry over. If you are looking for and cute MMO to try, you should consider Kakale.
I played on both the PC and mobile versions and enjoyed them the same. Each version has its advantage. On PC, I felt like I had better control of my character, and made fewer mistakes in combat. Mobile was much more convenient, and I liked being able to play on the go. I loved that I could grind out some levels while I waited for my oil change. I didn’t feel an unfair advantage between devices, but most players I talked to preferred PC for endgame content and PVP.
Kakele has a voice-acted story, but there are some syntax errors due to the translation. It isn’t so bad you won’t understand what’s going on, but it is noticeable. The voice acting is computer generated, but I appreciate that I don’t always have to read the text. I found the story delightfully quirky, and it did enough to set up its lore. I am curious to see where they take the story, but the English translation needs some love. According to players I chatted with, the story is the quickest way to level up your character.
Kakele has an undeniably adorable aesthetic, but some of the maps can feel a bit cluttered. The character creation is limited to a few sprites and color changes, but they want to sell you skins. The early leveling experience is great. The game does enough to ease new players into their new roles, and there is enough to do to keep players busy. Outside the starter zone, the difficulty felt well-scaled. I felt I was given enough of a foundation to grind efficiently while still feeling challenged. It is easy to get overwhelmed by mobs of enemies if you are playing too passively, or aren’t properly geared or leveled. The combat felt active. I liked that I didn’t have to wait for global cooldowns, and had a blast kiting with the mage.
There is a grind, but it doesn’t feel any different from modern MMOs. You can pay for premium or buy boosts to level up faster, but I leveled quickly without having to spend money. There are global boosts that can be applied to the whole server in the cash shop. I was lucky and always got to play with a global boost and it made the grind more pleasant. At least this early in the game’s life, some charitable players love the game enough to help grow the community.
One issue that might be a barrier to entry is the social element. If you speak Spanish or Portuguese, you will find a healthy supply of friendly players ready to help you. I am fluent in Spanish and understand enough Portuguese to get by. All the interactions I had were pleasant and made me want to play the game more. I was never able to find English-speaking players, at least not on the North American server. I don’t think this is much of an issue because there are plenty of players walking around who will help without the need to communicate. I doubt you will have issues finding groups for PVP or PVE content. At least that was the experience on the PVE server, I can’t speak for the PVP side. If you want to level up with English-speaking players, I recommend you convince friends to join you.
I liked Kakale and played it more than I should have. I love the combat system, love the tone, and enjoy its simplicity. The combat is complex enough to keep the game from growing stale, but the simple graphics means this game can run on anything. I am a huge proponent of games made for all gamers, not just the ones that can afford high-end computers. The game is a lot of fun, and the community is very welcoming. If you are looking for a new MMO while you take a break from your main one, consider playing Kakele. It’s free to play, so you have nothing to lose.
You can download load Kakele for IOS, Android, and PC. Make sure you also check out my previous post for additional information.
I got the Sovereign Syndicate demo as a review code. While I am very grateful, I will not let this sway my opinion. These will be my honest thoughts and opinions about the demo.
This demo is too short for me to form a meaningful opinion about the game, but it is long enough to at least get a taste of the gameplay. Sovereign Syndicate is a top-down cRRP that takes place in a steampunk fantasy version of London. The full game gives you the choice of three characters, but the demo had me playing as the minotaur Atticus Daley. At the start of the game, you are given the option of four classes that provide boosts to certain attributes. I played as each one, but I never felt like the choice made much of a difference gameplay-wise.
This game ran real smooth. The top-down view was interesting, and the city was nice, but there wasn’t much room for exploration. If the demo is any indication of what the game will be like, the setting is going to be dank, dark, and dirty. Most of the gameplay was in the form of dialogue. I got to speak with a couple of NPCs, each providing you with a choice of responses and the occasional skill challenge. Skill challenges are neat in that they are determined by picking from a set of tarot cards. Your skill points affect the kinds of cards you can pull, but the game was too short for choices to matter. The choices you make can provide buffs and debuffs, but mostly they affect the types of responses you get from the NPCs.
My biggest complaint about this game is the font. Some of the dialogue is written in an italicized font which was hard on my dyslexia. The writing itself is inconsistently flowery. Some descriptions are fine, but others are long and awkwardly worded. It wasn’t so bad that I stopped playing, but it is something that gave me trouble. It is also written in an English dialect I am not familiar with, but it offers definitions for certain slang words and phrases. Unfortunately, there isn’t enough gameplay in the demo to judge this game on its character and world-building.
I am very much interested in learning more about this game and possibly getting a longer demo. I liked the text-based choose your own adventure aspect of this game. I can only hope the full game will include meaningful choices that affect the story. I also enjoyed that the skill points are personified. Wit, for example, is an old woman who will give you advice on how to respond to an NPC. Each skill point will offer its suggestion, but the choice is always in the hands of the players. This is a neat little feature for people like me who can’t make a single decision. I will certainly be keeping an eye on this game.
The game is planned to release during the 4th quarter of 2023 for Xbox, PC, and Playstation. If you want more information, check out and wish list it on steam.