Tag Archives: demo

Exploring Moonlighter 2: Gameplay Impressions

Disclaimer

I was sent the Moonlighter 2: The Endless Vault demo to review for my blog. I understand the game isn’t out yet and will be a bit more lenient with my review. That said, these will still be my honest first impressions.

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What is Moonlighter 2: The Endless Vault?

Moonlighter 2 is a shop simulator with a dungeon crawler built into it.

Dive into the strange and fantastic world of the endless vault as you hunt for treasures to sell at your shop. When you are done adventuring, you will run the most profitable shop in all the land. Bring in customers, keep your shop clean and stocked, and make sure you get a healthy markup on everything that flows through your shelves. Can you make your shop the best in the land? Will you ever make enough to make it home and take it back?

Gameplay

Moonlighter 2 has two gamplay loops: dungeon crawling and shop keeping.

The dungeon crawl is easy. Players dive into strange levels of the endless vault in search of treasures where they fight off monsters and try to stay alive. While combat does require some strategy, it is simple. Players get a ranged attack, strong and normal attack, and the use of some items. It makes for a cute relaxing loop without distracting from what I believe is the main focus of the game.

The main draw to the game will be the shop simulator the story is built around. After picking up treasures from the vault, players will sell it to NPCs. The goal of the game is to earn money for upgrades and eventually, for useful items that will help them with the campaign. Players can use powers to upsell to their customers, and can complete certain challenges for added rewards. The player is also responcible for keeping the shop clean, clients happy, and the shelves stocked. Do you have what it takes to keep this double life?

Impressions

I was very excited to try Moonlighter 2 because I’ve heard good things bout the original Moonlighter. The game has a very cool artstyle, the concept seems interesting, and the gameplay looks relaxing. The demo is a bit unstable unfortunately, and it makes it hard to form a proper opinion. I was warned about a lot of the issues that came with this demo, but not being able to play the intended experience does hurt my impressions of it.

When the game did work, it was fine, but nothing too exciting. The combat is simple, but can be punishing if you aren’t paying attention. Unfortunately, I kept dying because of the performance issues, and I was unable to explore the full depth of the system. Shop keeping is also simple, which is fine if you just want a cozy game to relax too, but bad if you want to play a shop simulator. There are a few shop sim games I rather be playing instead.

Overall, I need to see a more polished version before I can recommend it. Some players might be patient enough to thug through the games quirks and give the game its proper chance, but most won’t. This is a huge demo that is too unstable to be worth the trouble. I would try it if you have nothing else to try, otherwise, I would wait for a better version.

You can check out the Moonlighter 2 demo on Steam. Don’t forget to wishlist!

First Impressions of Bygone Dreams: Prophecy’s Gameplay

Disclaimer

I was asked to cover Bygone Dreams: Prophecy, which is the free to play demo of the games initial level. I understand the game is still a demo and will be a bit more lenient. That said, these will still be my honest opinions of the game.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Bygone Dreams: Prophecy?

Bygone Dreams is a souls-like that is scheduled to release in June 2025. In preparation, the developers have released the game’s prologue to generate some hype around the game. My review will be on the prologue.

A terrible nightmare threatens the peace known to Lume. One spirit alone hears the call to action and rises against the encroaching darkness. As Wa, travel across Lume’s surreal landscape, solve its many puzzles, collect its many powers, and defeat anything that threatens its peace. Do you wield the power to save Lume from this nightmare?

Gameplay

The demo acts as a tutorial for the game. It introduces a few essential mechanics for combat and exploration, and players get to experience a bit of the story and world. If you’ve played a souls-like, this game doesn’t veer too much from the path. What makes the game unique is the colorful world players get to explore on the rail-road the devs designed for them.

Impressions

Bygone Dreams: Prophesy didn’t do enough to excite me for the full game. The game has an interesting artstyle, but world is far too busy. There is a lot crammed to fill the spaces that become the walls for a rail road. Having a built in track for players to follow isn’t an issue. I understand the limitations of a demo, and I’ve played games where it works. It works here, but everything is so busy it distracts from how unique the world is. I don’t mind invisible walls or railroads if the gameplay is fun.

I found the gameplay in the demo to be a bit lacking. I can see bones with potential, but the game needs a lot more polish to be fun. Combat doesn’t feel smooth enough when compared to other games in the genre, and it was often a little boring. Enemies all felt the same and offered nothing interesting, and the combos weren’t fun to watch. The full version might have the polished combat the game needs and the enemies to make it fun, but I need to see it to get excited. The whole time I played the demo, I wanted to be playing something else and that’s a problem.

In its current state, this is one of those games I’ll play and forget it exists. Unless the full game gets a major performance polish, I think it will be one of those games you forget too. I’ll be trying to get a copy of the full version for an update, so stay tuned for that. In the mean time, check out Bygone Dreams: Prophesy and see for your self.

Bandit Knight: The Cute and Creative Game You Need to Try Once

I was asked to check out the Bandit Knight demo for my blog. I understand the game isn’t finished, so I will be more lenient with my review. That said, these will be my honest first impressions.

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What is Bandit Knight

Bandit Knight is an arcade beat-em-up stealth game coming soon to Steam, but a Demo is available in the meantime.

Take on the role of the world-renowned Bandit Knight as you steal, pickpocket, and pillage anything that has value. Earn coin to buy upgrades, weapons, and anything you need to become an even better thief. Whether you sneak through your jobs or raise hell, that loot is yours for the taking. Do you have what it takes?

Gameplay

Players use their thieving skills to move through areas stealing anything that isn’t bolted down. But this won’t be an easy task. Guards will want to catch the legendary Bandit Knight, and creative bosses will want it done quickly. Combat is cartoonishly chaotic in the best possible way, and the boss fights have interesting mechanics that will keep players engaged. Players can sneak, stealth is encouraged, but there is nothing wrong with raising a little hell here and there.

Impressions

Bandit Knight is a lot of fun, and I can’t wait for a full version. This game is a cute and fun casual game you can pull out anytime you want to have fun. The art is adorable, the mechanics are simple but will require some mastery, and the gameplay is unique and memorable. The game also features an incredible soundtrack. I can’t wait to hear the whole thing. Best of all, the game works great on the Steam Deck. While there is nothing wrong with the PC version, I prefer the handheld experience for a game like this. Nothing is going to beat being able to sit on my couch as I try to beat my high score.

The Demo is only available for a short time, so make sure you try this game out today. The demo is only the tutorial, which is short, but is more than enough to get you hooked. If you want a wacky and fun game that is different and action-packed, go check out Bandit Knight today!

You Need to Try CONERU -DIMENSION GIRL-

I was asked to cover the CONERU -DIMENSION GIRL- demo on my blog. Since the game isn’t finished yet, I will be more lenient with my review. That said, these will be my honest impressions of the game.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. When you’re ready to start your blog on WordPress, sign up using my Affiliate Link!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is CONERU -DIMENSION GIRL-?

CONERU -DIMENSION GIRL- is an action RPG coming soon to Steam.

Socrates is a combat robot ready to fend off an invasion from the Hateful Fruit Company. Just as Socrates is about to go online, Coneru appears, fusing with the android. Both beings must now join forces and fight together to defend Shinjuku City from destruction. Will their power be enough to drive away the hostile alien threat?

Gameplay

CONERU -DIMENSION GIRL- is an action roguelike with a flashy arcade feel. Players move through the city fighting off enemies and searching for check points. Occasionally, players will find new weapons that completely change the combat dynamic. There are four weapons in the demo, and each feels different in both aesthetic and playstyle.

Players have a melee attack and access to Coneru’s ranged attack. The ranged attack changes with the type of weapon Socrates carries. Occasionally, players will find find the RunRun mode, which is like the power star in Mario. Players not only become invisible for the duration of the buff, but gain increased mobility and and destroy anything Coneru touches.

Does it work on the Steam Deck?

Yes, and it made me wish I had the OLED version of the Steam Deck. Everything looks great at the native resolution, and the performance is solid. I am planning to only play CONERU -DIMENSION GIRL- on the Steam Deck because of how good it feels. There is nothing wrong with the performance on PC, but something about the colors, gameplay, and art style makes it feel better on handheld. This is a very good game to take on the go, or just when you want to chill and play something casual on the couch.

Impressions

I can’t wait for the full release of CONERU -DIMENSION GIRL. This game has cute vibrant art, a fantastic soundtrack, and great mechanics. I love the world, the flavor, and the wacky arcade vibe it captures flawlessly. My only complaint is that the demo isn’t the full version. The simple beat-em-up style makes this game the perfect casual experience, but it offers enough of a challenge to keep things engaging. The RURRUN mode mechanic not only sets this game apart from others in the genre, it gives the game its life. If you’re looking for a new action roguelike platformer, go check out CONERU -DIMENSION GIRL-.

You can check out the CONERU -DIMENSION GIRL- Demo on Steam now. Don’t forget to add it to your wishlist!

FLAAK TD: A WWII Tower Defense Game in Need of Major Polish

I was asked to cover the FLAAK TD demo on my blog. I understand the game isn’t finished yet and will be a bit more lenient with my review. That said, these will be my honest impressions.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. When you’re ready to start your blog on WordPress, sign up using my Affiliate Link!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is FLAAK TD?

Flaak TD is a World War 2 themed tower defense game coming to Steam November 8 2024.

Germany is under constant attack, and it is up to you to bolster its defenses and keep key infrastructure alive. Command one of the numerous anti-aircraft brigades, set up defenses on key strategic locations, and destroy as many enemy aircrafts as you can. Can you fend off against the oncoming invasion?

Impressions

I love Tower Defence games, but unfortunately, FLAAK TD isn’t in a good place. While I understand the game isn’t finished yet, the demo does little to make me want more. The game is clunky, the combat is slow, and the maps are too small.

I appreciate that the developer is trying to create a realistic emulation, but I believe this dedication hurts the experience. Having a small map and a single objective like defending a bridge is cool for immersion, but it limits the actions players can make during rounds. There is strategy, and I believe the terrain and lack of resources go into this, but the rounds are too slow and the animation is too clunky. Most of the time it felt like I was waiting for waves to end. This wouldn’t be an issue if the animation and performance were better.

It’s difficult to recommend FLAAK, even the demo because there are better options. Even if you enjoy the aesthetic, the lack of polish makes it a hard sell. Unless it gets some major performance updates at launch, I can’t recommend it.

You can request access to the playtest on Steam, or pick up your copy of FLAAK TD Steam on November 7, 2024.

JDM: Rise of the Scorpion Might Be Your Next Racing Game

I was sent the JDM: Rise of the Scorpion demo to cover on my blog. I understand this is a demo and will not be as critical. Regardless, these will be my honest initial impressions.

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What is JDM: Rise of the Scorpion?

JDM: Rise of the Scorpion is an arcade racing game coming PC via Steam and Epic Games store.

Scorpion wants to be the best racer in Japan and won’t let school or his parent’s expectations of him get in his way. Tune your car, master drifting, and race through the beautiful Guntama countryside to come out on top. Do you have what it takes?

Gameplay

The JDM demo offers players a prologue of the game, a small map to drive in, and a few missions to pick up. Players can drive around and enjoy the scenery as much as they want, or pick up a few races to progress through the prologue. The prologue is presented in a neat manga style, with reading tips for those not used to the format. Players will drive around, pick up races, and eventually tune up their car to be the perfect drifting machine.

Impressions

I may not be any good at JDM, but I enjoyed the game. The graphics are good, the physics are solid, and the racing feels good. I am not the biggest fan of racing games, but this title is slowly changing that opinion. I tried very hard to get better because I needed to unlock more of the story. The prologue did enough to hook me. I appreciate the novelty of the manga-style storytelling. It was an effective narrative tool, and it was a refreshing gimmick I hope to see in other games.

JDM: Rise of the Scorpion is a decent racing game with a cool setting that I need to see more. If you’re looking for a new racing game, definitely pick up the demo on Steam and Epic Games. Don’t forget to add it to your wishlist!

Fledgling Manor Might Just be Your Next Visual Novel

I was asked to cover Fledgling Manor on my blog. I understand the game is still in development and I will try not to be as critical with my initial impressions. These will be my honest impressions of the demo available now on Steam.

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What is Fledgling Manor?

Fledgling Manor is a visual novel coming soon to Steam.

It started as a normal delivery night for Rocky, until something strange lept out of the shadows. He wakes up in a strange house, but not quite his old self. Rocky has been turned into a vampire and is forced to participate in America’s hottest reality show, Fledgling Manor. Eight new vampires are forced to live in a remote house where they compete to stay alive. Will Rocky survive the manor, or will he be one of its many casualties?

Impressions

Fledgling Manor has a stunning art style that will rightfully earn its attention. I love the use of black and white and the overall character design. While the writing can be a bit cringe at times, the writer successfully captures the reality show vibe it aims to achieve. Each character feels unique, the stakes feel real, and the story is interesting enough to keep me invested. Although the demo is limited, the full version will have multiple endings for added replayability. This is a game where the choices made by the player matter and impact the outcome of the story. What characters die, what romances you make, and characters Rocky gets to know, and even Rocky’s fate are all tied to the player’s choices. Choose carefully.

I just finished reading The Long Walk, and this gives me similar vibes. Although the writing isn’t perfect, I need to know what happens at the end. I will be getting the full version on release, stay tuned for that. Until then, make sure you add Fledgling Manor to your wishlist, and don’t forget to check out the Demo.

Looking for a new Metroidvania? Why not PROJECT TACHYON?

I was asked to cover PROJECT TACHYON on my blog. I’ve been on a Metroidvania kick lately, so I figured, why not? Since the game is still a demo, I will be a bit more lenient. Regardless, these will be my honest impressions of the demo.

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What is PROJECT TACHYON?

PROJECT TACHYON is a cyberpunk action roguelike coming to Steam.

Project OMEGA was created as was designed to be the Tamageria Republic’s ultimate defense against their enemies. Unfortunately, the advanced AI has other plans for the republic. A massive uprising led by OMEGA spreads across the planet, and the only solution seems to be to nuke the planet.

A few of the smartest minds left believe they have an alternative, Project Tachyon. Project Tachyon allows select users to return to a single point in time after deft, undoing any mistakes they’ve made along the way. Through this technology, they hope to learn all they can about Project OMEGA and defeat the AI without sacrificing innocent people. Only one member is compatible with the Project Tachyon technology. Will she be enough of the world for annihilation?

Gameplay

PROJECT TACHYON is a 2D action platformer where players fight their way through a dungeon filled with enemies using an advanced arsenal of weapons. These weapons can be changed and upgraded throughout the run.

Players start their run at Project Tachyon headquarters where they can use resources they gather during their runs to buy upgrades. Sigma will then run through the same level to shut down OMEGA. Because Sigma can reset the timeline after death and remember its details, all maps, and encounters will be the same between runs. Memorizing maps and encounters along with the upgrades players purchase throughout their run help her get farther each time.

Does it work on the Steam Deck?

Yes it does, and I can’t wait for the full version. Everything is visible at the aspect ratio, and although there is some roughness to the DEMO, it works well enough to get me interested in a full version. Aiming is a little awkward, but that might be more of a personal issue than an issue with the game. I will need the full version for further testing.

Impressions

The Demo is a little rough. The game has a few missing elements and a few mechanics that don’t always work, but it is a solid demo regardless. My biggest issue was with the aiming. It felt awkward and made some encounters harder than they needed. The game does offer an auto-aim feature that seems good enough for casual play, but I found it lacked the efficient accuracy needed for the harder fights. Regardless of these issues, the demo works well enough to have me curious about a full version.

If you enjoy the Metroidvania genre, you might want to consider looking into PROJECT TACHYON. The game has cool art, a solid story and flavor, fantastic voice acting, and interesting gameplay. Until we get news on a more complete version, I recommend you at least try the Steam Demo. Don’t forget to add it to your WISHLIST!

I’ll be working on getting a full version. Stay tuned for that.

Royal Revolt Warriors was Okay, but it Still Needs Work

I was sent the Royal Revolt Warriors demo to review for my blog. I understand the game isn’t finished yet, so I will be a bit more lenient with my impressions.

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What is Royal Revolt Warriors?

Royal Revolt Warriors is an action roguelike fantasy bullet hell coming to early access on Steam.

Players take control of powerful warriors and defend against an endless onslaught of powerful monsters. The demo only supports single-player at the moment, but the full version will let you team up with your friends for a quirky good time. Choose the right weapons, buy permanent buffs, and be the hero the realm needs. Do you have what it takes?

Gameplay

Royal Revolt Warriors is a top-down isometric roguelike that fuses bullet hell twin stick mechanics with the arcade hack and slash mechanics. The demo only features three classes (the warrior, hunter, and mage) with more planned for the official release.

Players start each run with a basic attack and can choose a random buff or ability after gaining a level. These buffs and abilities are random, and the RNG isn’t great. All players start with the same limited pool of spells and abilities, but unlock more as they complete challenges. Players can also buy permanent stat increases from gold they earn from a run. This is a game that rewards the player the more time they spend playing the game. A player either clears a level by completing all the objectives, or dying.

Does it Work on the Steam Deck?

The demo works fine on the Steam Deck. The aspect ratio is easy to see, the controls are intuitive without any tweaking, and the gameplay is casual enough for on-the-go gaming. It is not the best twin-stick bullet-hell game you can be playing on the Steam Deck, but it is free. It doesn’t hurt to try.

Impressions

Royal Revolt Warriors feels slow in the beginning, but it starts to pick up when the player starts unlocking new buffs and abilities. The problem with the game is the grind to get to that point feels a bit too steep. I almost gave up on the demo because the grind didn’t feel worth it. The problem with the initial grind is that it makes all the runs feel the same. The limited pool makes it so there are really only a few valid answers when leveling. As a result, bad RNG ruins runs and makes the game feel repetitive. A larger pool of choices initially will make the grind feel less repetitive, even if it only offers an illusion of choice.

The class system feels a bit underwhelming. While I do like the attempt at giving players an option to customize their experience, there really isn’t a reason to choose anything but the mage. The other classes might get better after unlocking stats, but most players won’t make it that far.

The biggest issue with the demo is that it takes too long to get interesting. There still seem to be updates coming, but I will have to wait to see if it makes a difference. It isn’t the worst game you can play in the genre, but it needs a bit more work before it is worth buying. I will be following the game and seeing if it gets any better.

You can check out the demo on Steam.

An Amazing Wizard is Looking Like a Very Promising Metroidvania

I was sent an early copy of the An Amazing Wizard demo to cover on my blog. Since the game is still in development, I will be a bit more lenient but honest in my impressions. If you want to stay up to date on all the news, make sure you join the official Discord!

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What is An Amazing Wizard?

An Amazing Wizard is a fast-paced 2D action RPG coming to PC. The demo is available, so make sure you head over to Steam and try it out.

In a world full of wizards and magic, you are the only one without it. Instead of casting spells in the traditional sense, magic hands cast them for you. The prophecy says you are destined for greatness, but a mysterious force has stolen your memories before it can be realized. Travel across a dangerous plane as you recollect your memories, fight monsters, and try to uncover the truth behind your powers. Will you be strong enough to live up to your legend?

Gameplay

The demo allows players to fight their way through procedurally generated levels as they learn the fundamentals of the game. The wizard always starts with a basic magic spell and collects random ones during each run. The spells unlocked throughout a run are random, and the RNG seems fine. The full game will feature over a hundred spells for an insane amount of customization.

At certain points of a run, players can combine spells to create new ones. There is always a chance that the fusion will fail, but a successful fusion grants the player a new more powerful spell. This ensures that a run will never be the same, and things are going to get crazy.

Combat is a fast-paced Metroidvania-style loop. Players fight their way through a 2D dungeon, killing monsters, farming materials, and finding more powerful spells. Players have access to a basic spell, three swappable spells, and a swappable weapon. This is more than enough to keep things fun and exciting.

Between deaths and levels, players can trade in materials they gather for power-ups. This gives players access to new abilities and powers, and makes each run easier. The upgrade tree is pretty expansive. While I am sure there will be a correct way to build it out, I recommend you buy for your playstyle.

The full game will have a story, but the demo is only limited to the roguelike dungeon to get players hooked on the gameplay.

Impressions

I need more of this game. The art is fantastic, the flavor is great, the music is amazing, and the gameplay is a lot of fun. If you’re looking for a new Metroidvania game, An Amazing Wizard is looking very promising. The game features an interesting combat system, cool enemies, and a ton of customization for that added replay value. Obviously, I am going to need to see a completed version, but I am excited.

I did run into an issue where the dungeon generated a way forward, soft-locking my progress. I would have to rest the run and lose my progress, but it didn’t happen enough to cause any real concern. The demo works fine for the most part, but there will be some instances of roughness as they continue to iron out the kinks. Other than that, this game is very fun and I recommend you try it for yourself and get equally excited.

Please go check out the An Amazing Wizard demo on Steam, and don’t forget to add it to your wishlist!