Tag Archives: demo

Vultures: Scavengers of Death Demo Review

Disclaimer

I was sent the Vultures: Scavengers of Death demo to review for my blog. I understand the game is not finished yet, so I will try to be a bit more lenient with my review. That said, this will be my honest impressions of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Vultures: Scavengers of Death?

Vultures is a tactical survival horror game with a retro vibe and frightening atmosphere. The game releases some time this year, but there is a demo available in the mean time. Don’t forget to wishlist!

Hook

Blood thirsty mutants eat away at civilization. The world as we knew it has ended and replaced by a chaotic frenzy of survival. The cure to this madness is believed to be somewhere in the zombie infested boarders of Salento Valley. Two brave Vulture operatives must navigate its dangerous streets in the ultimate test of human survival. Armed with only the tools left behind from a crumbling civilization, the two are humanities only hope. Do they have what it takes to to save the world?

Gameplay

Take control of Leopoldo and Amber as you guide them through a city infested with blood thirsty mutants with limited supplies and weapons. Danger lurks around every corner. Can you survive long enough to find the cure?

Exploration

Exploration is turn based. Each character can move up to six spaces per turn outside of combat. Combat begins when they are spotted by an enemy. During exploration, players can collect clues, weapons, and other useful items. The game starts players with basic weapons, and encourages exploration by hiding useful supplies and more powerful weapons around the world. The trick is not getting overrun by mutants.

Combat

During a combat encounter, players can only move three spaces and have three action points to spend. Action points can be spent on using items, or attacking. Each action has a unique cost. Managing costs and supplies during a combat encounter is key to survival. You don’t have to kill everything in your way. Sometimes it is better to run and live to fight another day.

Impressions

I’ve become incredibly hyped for a strategy game that I am terrible at. Vultures: Scavengers of Death is one of my my most anticipated titles this year by a lot. This game has a fantastic atmosphere, great gameplay mechanics, and a solid story. If you like retro survival games like the original resident evil, Vultures needs to be on your watchlist.

Aesthetic

The game has that retro aesthetic that reminds me of the old school gaming I grew up with. But it does more than use this nostalgic design to look good, the devs go above and beyond to create an atmosphere that is genuinely terrifying. The world looks grungy and dark. Players are surrounded by death and destruction. The walls are splattered with blood. The dark corridors hide unknown dangers, and there is a terrifying soundscape that will keep you at the edge of your seat. Everything from the mutants that hunt you relentlessly to the anxiety of running out of supplies gives this low poly demo a memorable horror experience, and I need more!

Gameplay

I love turn-based dungeon crawlers, and Vultures brings a fun, refreshing twist to the genre with some solid horror survival mechanics. I just wish I was better at the game. The overwhelming forces of mutants and the limited supplies means you have to play this game a little different. I kept charging into rooms guns blazing only be humbled by a low level zombie. The combat in this game is solid. I don’t do well with horror games, but the turn-based system made the game a lot more manageable. I could take breaks when I got too freaked out without risking losing progress. Eventually, I managed to get through the demo, but I really wish I didn’t. It makes me mad that I have to wait for more content, but I’ll wait as long as I need to and let them cook.

Conclusion

If you are a fan of horror survival games, you should check out the Vultures: Scavengers of Death. Even if you don’t like strategy games, the way this game builds its horror is something you need to experience once. Vultures has a cool retro feel, a solid story hook, and good mechanics that will have you wanting more. The demo is fantastic, and I can’t wait to play the full game. Until then, it’s going right on my Wishlist.

You can check out the Vultures: Scavengers of Death demo on Steam.

Trailer

Exploring Odds Chronicles Demo: Gameplay & Combat

Disclaimer

I was sent a free copy of the Odds Chronicle demo to review for my blog. The game is not finished yet, so I will try to be a bit more lenient with my review. That said, this will be my honest impression of the demo.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Odds Chronicles

Odds Chronicles is a tactical roguelike RPG coming to Steam sometime this year. Make sure you check out the demo, and don’t forget to add the game to your wishlist!

Hook

Evryn was once a great warrior, and a royal guard to the king. Evil forces drove their way into the city, killing the king and Evryn. That tyrant remains, spreading his evil influence across the land. Feeling the deepest sense of regret, Evryn wakes again, but not in her own world, or even her own time. Evryn finds herself resurrected in the tavern outside of time, with a chance at redemption and revenge.

Travel back to the land you once failed, and use your abilities to fight back the tyrants evil forced. Along your journey, you will meet new allies to fight with, abilities to use, and people to save. Will the dice be in your favor? Can you put an end to the tyrant’s evil reign?

Gameplay

Odds Chronicles features the traditional roguelike structure, but with a unique board game-like feel to set it apart. Players start a run with a basic set of abilities, and earn more powerful ones as they progress through the map. Maps are split into different nodes that feature events, plot, shops, and encounters. Players can choose the path, but the demo has limited paths to the same outcome. A run is over when the player character’s health hits zero.

Combat

Players cast abilities by spending dice rolls. Dice are rolled at the start of each combat round. Any dice that isn’t spent on an ability is used to fill up the wild dice meter. When the wild dice meter fills, players get a wild dice to spend on any ability, even if it has been expended. Each ability has a set number of charges. Once those charges are used up, they can no longer be cast. Learning when and how to spend your dice pool is key for success.

Example: An attack has 2 charges and deals 5 damage. The player rolls a 2 attack and deals 7 damage. Suppose the player rolls no other attack dice but rolls a wild dice. They can spend the wild dice to deal damage, or use it to cast abilities different resources (magic and agility).

Dice

There are four forms of resources a player can roll each round: attack, magic, agility, and wild. Wild dice only become accessible when a player fills the wild dice meter, but they can be used to cast any kind of ability. All abilities have a casting cost that pulls from a particular resource type or group of types.

Does it work on the Steam Deck?

The Odds Chronicles demo works great on the Steam Deck. There is some awkward clunkiness like when it would randomly not let me cast abilities, but nothing that makes the game unplayable. There is touch screen support, but it is a little clunky. It feels better to use the controller, but it is nice to have access to touch controls when the game stops working. My only complaint is that some of the elements do look a little small, but I am old and it feels like a personal problem.

Review

2026 is looking like it is going to be an amazing year for roguelike. I am very satisfied with the amount of unique roguelikes that have passed through my desk, and can’t wait for a few upcoming releases. Odds Chronicles is easily one of these titles. If you like board games, and aren’t afraid of a little strategy, Odds Chronicles should be in your watchlist. This game looks good, and the demo is really solid.

Aesthetics

Odds Chronicles feels like a board game I get to play on my computer, and I am a huge fan of that vibe. The characters look like cool sculpted minis I wouldn’t mind trying to paint (and ruin). The maps are small and contained, but with enough obstacles to keep things interesting. This game proves that you don’t need huge maps to create interesting encounters. The soundtrack is also pretty solid, and I can’t wait to see what else the world of Odds Chronicles has to offer.

Combat

There is some clunkiness that springs up here and there on both PC and on the Steam Deck, but the game is still in development. None of the bugs are game breaking, and the demo is smooth enough to paint a full picture.

The game plays like a tabletop wargame, but one that I am actually good at. The dice rolls give me that sweet hit of dopamine, especially when all the rolls like up perfectly for an epic epic round. The combat system is unique and a refreshing take on the genre. The few abilities available in this demo are cool and flavorful. It does feel like the demo is solvable. You will learn pretty quickly what abilities to pick up and focus on, but the game isn’t finished yet. The devs are hard at work at balancing the game, but it is good enough for the demo.

Conclusion

If you enjoy wargaming or are looking for a different kind of roguelike, check out the Odds Chronicles demo. It is an excellent demo that properly showcases what is potentially going to be my favorite game of the year. The demo looks good, plays great, and you can run on the Steam Deck!

You can download the Odds Chronicles demo on Steam. Don’t forget to add it to your wishlist! If you are looking for other unique roguelikes, check out Talystro or my current personal favorite, Anthem#9.

Trailer

Rainbow Legends: A Unique Deckbuilding Roguelike Review

Disclaimer

I was sent the Rainbow Legends demo to review for my blog. I understand the game isn’t finished yet, so I will try to be a bit more lenient with my review. That said, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Rainbow Legends?

Rainbow Legends is a unique take on the deckbuilding roguelike where the goal is to use your deck to cover the whole board with your color. There is a demo available on Steam. Make sure you check it out, and don’t forget to wishlist!

Hook

You a powerful hero on an adventure of your choosing. Use your abilities to capture more of the territory to defeat your enemies. Build powerful decks, protect your structures, and find some valuable relics along the way. Will RNGesus bless your adventure with good fortune and powerful cards, or will you end up another fallen adventurer in this godforsaken world? Pull up and find out.

Gameplay

Aside from its unique territory mechanics, Rainbow Legends is your tipical deck building roguelike. Players will choose from one of the mighty heroes (the demo only has the mage as a playable character). Players start with a basic deck that they power up through the course of the adventure. They can find more powerful cards through encounters and combat, or buy them in the shops. There are also events that allow players to level up and customize their cards. The game does a good job at giving players a certain level of freedom to build a deck to fit their playstyle while the RNG keeps playthroughs fresh and exciting.

Combat

Combat in Rainbow Legends is unique. Instead of the regular back and forth style seen in traditional deckbuilders, Rainbow Legends has players fighting over territory of a map. To deal damage in this game, players must own more territory than the their opponent by the end of each round. The game is over when either the player or NPC’s health hits zero.

To claim territories, players must cast abilities using their mana. Mana is fixed, but the capacity can be increased through cards or powerups. Cards cast can give players buffs, summon buildings that give players access to useful resources, or take over/buff territory. Enemy attacks are telegraphed. Players must play around these attacks while maximizing their territory gains.

Imprssions

The demo is a little broken and there are clear signs that the game isn’t finished. That said, the core mechanics of the game work well enough to make Rainbow Legends a serviceable demo. Players will get a solid sense of a roguelike that is honestly a little addicting if you can ignore some of the general roughness. If you are looking for a deckbuilder that feels different and is fun, Rainbow Legends is a solid game to keep on your radar.

Aesthetic

I love the pixel art style of Rainbow Legends. The game’s simple style makes it perfect for running on most computers, but with cool enough art to make the game interesting to look at. It has characters with cool designs, and some very creative abilities. The demo does have some missing elements and a few poorly translated, or not translated sections. This made it hard to understand a few of the mechanics because either I had to translate the text into English, or guess because the text was missing. There have been some updates to the game since I’ve played it, and hopefully this gets patched on full release.

Roguelike

Most roguelikes have players travel across nodes on a map as they work their way to a final boss. All paths lead to the same final boss, but the choice is up to the player. Rainbow Legends does things a little differently. Instead of traveling across nodes, players can travel across an open map. Players don’t lose options after choosing an encounter, and can return or choose the order of their adventure. I like that I can save the camps and shops till the end before the boss fight. It is a unique twist on the roguelike formula, and one that adds a bit of depth to the game.

Combat

Combat was a little strange at first because the tutorial is a little awkward and some important information is missing or not translated correctly. Once I got the gist of things through trial and error, the game became an addiction. While the concept is simple (you are just playing shapes on a grid), there is a lot of strategy involved. The choices a player in both the overworld exploration and combat prowess shape a successful run. RNG may ruin a few runs, but it never felt like it did any of mine.

I love that it always felt like I was doing something in combat, instead of waiting for the back and forth. Combat felt like a creative puzzle I was trying to solve, and the RNG made the puzzle more interesting. Choices like when to expand my territory, build structures, or use an ability weighed heavily on my soul. I became too invested in trying to solve these puzzles that I lost track of time. This game is a lot of fun.

Conclusion

If you are looking for a new deckbuilding roguelike/strategy to add to your collection, Rainbow Legends should be in your Wishlist. Rainbow Legends is the most interesting spin on the genre that I have seen since Talystro. Definitely check that out if you want a little math in your roguelikes.

That said, the Rainbow Legends demo is a little broken. I didn’t experience any gamebreaking bugs, but there are elements that are missing, and a few translation issues that are hard to ignore. I was able to play through regardless, but it does feel like I am missing out on a few important mechanics and nuances. I still think the demo is worth trying, especially if you if you enjoy puzzle games. I’ll be around for a full release, and will let you know what I think about it then. Make sure you follow along for more reviews.

You can check out the Rainbow Legends demo on Steam.

Is Super Alloy Crush Worth Your Wishlist?

Disclaimer

I wase sent the Super Alloy Cursh demo to review for my blog. I understand the game isn’t finished yet, and will be a bit more lenient with my review. That said, these will be my honest impressions of the game.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my reviews for the Epomaker QK108, the Redragon Antonium K745 Pro, and the adorable KiiBOOM Meow Pudding keycaps. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. The Huanuo Nitroglide dual monitor arm is also pretty cool.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this review with your friends!

Table of Contents

What is Super Alloy Crush?

Super Alloy Crush is a side-scrolling, fighting action roguelike coming to Steam Early Access. It has some heavy, classic Megaman vibe with enough of a twist to set it apart from the genre. There is a demo you can try, and don’t forget to wishlist!

Hook

You have set off amongst the stars in the search for the ultimate cosmic treasure planet AE-38. You along with your crew must explore the vast reaches of space, and fight anything that gets in your way. Master your combos, find useful powerups, and do it all without dying. Is the treasure really out there? Can you really find it? Are you strong enough to take on what comes your way? You will need to play to find out.

Demo

The demo takes players through the tutorial and a small part of the story. It introduces some minor characters and does some minor world building. Players are then free to enjoy the Battle Rush Mode which is an endless roguelike mode. The story is very short and can be completed in 30 mins (dependent on skill) and there is a good amount of customization for an hour or two of replayability. Players will have access two both playable characters: Muu and Kelly. Muu is a close-combat cat girl robot while Kelly is a ranged robot.

Combat

The game is very reminiscent of Megaman X. Players will face off against waves of enemies, masatering the combos of their selected character to survive the level or wave. The difference between modes is that there is platforming in the story mode, while Rush mode focuses on combat. Each character has a unique set of skill and combos that fit different playstyles. Players fight off waves of enemies, filling up their energy meter to perform powerful abilities. Players will also pick up companions along the way that will help them in combat by casting buffs or abilities.

Rush

Rush Mode is the game’s roguelike. Players will need to defeat a certain number of enemies before moving to the next wave. Between waves, players can buy from a random selection of powerups to help them on their run. These power ups are random and give players access to large number of builds and replayability. The difficulty of the waves increases until they face off against bosses. A run is over when a player runs out of lives.

Does it work on the Steam Deck?

The demo works great on the Steam Deck without requiring any tweaking. This makes me hopeful for release because this is the type of game I want on my Steam Deck Library.

Impressions

Super Alloy Crush is a promising little side-scroller, but I need to see more before I can recomend it. At the moment, it feels unfinished, and there doesn’t seem to be enough content to grab my attention. The game looks good and has a cool vibe, but there are some issues I couldn’t overlook.

Aesthetic

I picked up this game because the art is cool. After playing the game, I was not disappointed. I love the artstyle. It has a modern Megaman vibe with some modern flare to set it apart. I love the character designs from the robots you crush repeatedly to bosses you fight at the end. The main characters are cute, and there are some very cool cut scenes where the artist clearly flexes their talent. The animations are on point, and while they can get a little overwhelming, I am here for it. The soundtrack so far is excellent and I can’t wait to hear more.

Story

Unfortunately, the story is poorly translated. It is very awkwardly written and needs to be revised for the final English release. It feels very machine generated, which is fine for the demo, but will turn off a lot of players. I’ve been doing this long enough to know that many of the negative reviews will be because the English is awkward. What I did understand was okay, but not enough to hook me. I could be wrong, but it feels like the main focus is going to be Rush mode and balancing the different elements that go into that.

Rush Mode

Rush mode is fine for the first few minutes until it starts to get repetitive. It takes away the platforming and focuses on the combat. As someone who hates platformers, it is missing some platforms. Combat in this game is fun, and trying to master the combo system takes effort, but I wish the stages had some variety. I hope the full game includes a bit of variety, or at least some minor side scrolling to break things up. Otherwise, it feels like the same type of fight, with a few variations between fights. Sure these changes force players to change up their strategy, but it still feels the same.

That said, there are aspects of this mode that I like. I like that I don’t have to commit to a story and can jump right into the action. I like that the random upgrades change up the playstyle. I even like that the upgrades you buy will have some kind of drawback. There is some depth to this game, but I can’t see myself committing to a game that will only hold my attention for a couple of runs.

Comabat

Combat in Super Alloy Crush is explosive, chaotic, and colorful. Even in my noob hands, combat and combos felt smooth and exciting. I love that I can customize my character’s combos, and I love more that I can choose my own playstyle. I tried out both characters, and while I prefer Muu, I had fun equal fun with both. Unfortunately, the game feels a little too easy. Maybe I have been jaded with my time with Megaman, but I expected more of a challenge. I can only hope that I can pick my difficulty in the main game.

Conclusion

I honestly need to see more of Super Alloy Crush before I can recommend it. If you like the art style and are a casual fan of the genre, you’ll get a good amount of enjoyment. Maybe even enough to earn it a spot on your wishlist. If you are a longtime Megaman fan, the game might feel a little too easy. I would argue it strips bits of what made Megaman fun. If the story turns out good, I can find it in me to forgive the difficulty. Otherwise, it has cool art and it isn’t the worst way to spend an hour.

You can check out the Super Alloy Crush demo on Steam.

Exploring Moonlighter 2: Gameplay Impressions

Disclaimer

I was sent the Moonlighter 2: The Endless Vault demo to review for my blog. I understand the game isn’t out yet and will be a bit more lenient with my review. That said, these will still be my honest first impressions.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out.

What is Moonlighter 2: The Endless Vault?

Moonlighter 2 is a shop simulator with a dungeon crawler built into it.

Dive into the strange and fantastic world of the endless vault as you hunt for treasures to sell at your shop. When you are done adventuring, you will run the most profitable shop in all the land. Bring in customers, keep your shop clean and stocked, and make sure you get a healthy markup on everything that flows through your shelves. Can you make your shop the best in the land? Will you ever make enough to make it home and take it back?

Gameplay

Moonlighter 2 has two gamplay loops: dungeon crawling and shop keeping.

The dungeon crawl is easy. Players dive into strange levels of the endless vault in search of treasures where they fight off monsters and try to stay alive. While combat does require some strategy, it is simple. Players get a ranged attack, strong and normal attack, and the use of some items. It makes for a cute relaxing loop without distracting from what I believe is the main focus of the game.

The main draw to the game will be the shop simulator the story is built around. After picking up treasures from the vault, players will sell it to NPCs. The goal of the game is to earn money for upgrades and eventually, for useful items that will help them with the campaign. Players can use powers to upsell to their customers, and can complete certain challenges for added rewards. The player is also responcible for keeping the shop clean, clients happy, and the shelves stocked. Do you have what it takes to keep this double life?

Impressions

I was very excited to try Moonlighter 2 because I’ve heard good things bout the original Moonlighter. The game has a very cool artstyle, the concept seems interesting, and the gameplay looks relaxing. The demo is a bit unstable unfortunately, and it makes it hard to form a proper opinion. I was warned about a lot of the issues that came with this demo, but not being able to play the intended experience does hurt my impressions of it.

When the game did work, it was fine, but nothing too exciting. The combat is simple, but can be punishing if you aren’t paying attention. Unfortunately, I kept dying because of the performance issues, and I was unable to explore the full depth of the system. Shop keeping is also simple, which is fine if you just want a cozy game to relax too, but bad if you want to play a shop simulator. There are a few shop sim games I rather be playing instead.

Overall, I need to see a more polished version before I can recommend it. Some players might be patient enough to thug through the games quirks and give the game its proper chance, but most won’t. This is a huge demo that is too unstable to be worth the trouble. I would try it if you have nothing else to try, otherwise, I would wait for a better version.

You can check out the Moonlighter 2 demo on Steam. Don’t forget to wishlist!

First Impressions of Bygone Dreams: Prophecy’s Gameplay

Disclaimer

I was asked to cover Bygone Dreams: Prophecy, which is the free to play demo of the games initial level. I understand the game is still a demo and will be a bit more lenient. That said, these will still be my honest opinions of the game.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Bygone Dreams: Prophecy?

Bygone Dreams is a souls-like that is scheduled to release in June 2025. In preparation, the developers have released the game’s prologue to generate some hype around the game. My review will be on the prologue.

A terrible nightmare threatens the peace known to Lume. One spirit alone hears the call to action and rises against the encroaching darkness. As Wa, travel across Lume’s surreal landscape, solve its many puzzles, collect its many powers, and defeat anything that threatens its peace. Do you wield the power to save Lume from this nightmare?

Gameplay

The demo acts as a tutorial for the game. It introduces a few essential mechanics for combat and exploration, and players get to experience a bit of the story and world. If you’ve played a souls-like, this game doesn’t veer too much from the path. What makes the game unique is the colorful world players get to explore on the rail-road the devs designed for them.

Impressions

Bygone Dreams: Prophesy didn’t do enough to excite me for the full game. The game has an interesting artstyle, but world is far too busy. There is a lot crammed to fill the spaces that become the walls for a rail road. Having a built in track for players to follow isn’t an issue. I understand the limitations of a demo, and I’ve played games where it works. It works here, but everything is so busy it distracts from how unique the world is. I don’t mind invisible walls or railroads if the gameplay is fun.

I found the gameplay in the demo to be a bit lacking. I can see bones with potential, but the game needs a lot more polish to be fun. Combat doesn’t feel smooth enough when compared to other games in the genre, and it was often a little boring. Enemies all felt the same and offered nothing interesting, and the combos weren’t fun to watch. The full version might have the polished combat the game needs and the enemies to make it fun, but I need to see it to get excited. The whole time I played the demo, I wanted to be playing something else and that’s a problem.

In its current state, this is one of those games I’ll play and forget it exists. Unless the full game gets a major performance polish, I think it will be one of those games you forget too. I’ll be trying to get a copy of the full version for an update, so stay tuned for that. In the mean time, check out Bygone Dreams: Prophesy and see for your self.

Bandit Knight: The Cute and Creative Game You Need to Try Once

I was asked to check out the Bandit Knight demo for my blog. I understand the game isn’t finished, so I will be more lenient with my review. That said, these will be my honest first impressions.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. When you’re ready to start your blog on WordPress, sign up using my Affiliate Link!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is Bandit Knight

Bandit Knight is an arcade beat-em-up stealth game coming soon to Steam, but a Demo is available in the meantime.

Take on the role of the world-renowned Bandit Knight as you steal, pickpocket, and pillage anything that has value. Earn coin to buy upgrades, weapons, and anything you need to become an even better thief. Whether you sneak through your jobs or raise hell, that loot is yours for the taking. Do you have what it takes?

Gameplay

Players use their thieving skills to move through areas stealing anything that isn’t bolted down. But this won’t be an easy task. Guards will want to catch the legendary Bandit Knight, and creative bosses will want it done quickly. Combat is cartoonishly chaotic in the best possible way, and the boss fights have interesting mechanics that will keep players engaged. Players can sneak, stealth is encouraged, but there is nothing wrong with raising a little hell here and there.

Impressions

Bandit Knight is a lot of fun, and I can’t wait for a full version. This game is a cute and fun casual game you can pull out anytime you want to have fun. The art is adorable, the mechanics are simple but will require some mastery, and the gameplay is unique and memorable. The game also features an incredible soundtrack. I can’t wait to hear the whole thing. Best of all, the game works great on the Steam Deck. While there is nothing wrong with the PC version, I prefer the handheld experience for a game like this. Nothing is going to beat being able to sit on my couch as I try to beat my high score.

The Demo is only available for a short time, so make sure you try this game out today. The demo is only the tutorial, which is short, but is more than enough to get you hooked. If you want a wacky and fun game that is different and action-packed, go check out Bandit Knight today!

You Need to Try CONERU -DIMENSION GIRL-

I was asked to cover the CONERU -DIMENSION GIRL- demo on my blog. Since the game isn’t finished yet, I will be more lenient with my review. That said, these will be my honest impressions of the game.

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker RT65 mechanical keyboard, the Uhuru Gaming Mouse, or the EasySMX X15 controller. When you’re ready to start your blog on WordPress, sign up using my Affiliate Link!

I am happy to announce my newest sponsor, Game Nerdz. If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What is CONERU -DIMENSION GIRL-?

CONERU -DIMENSION GIRL- is an action RPG coming soon to Steam.

Socrates is a combat robot ready to fend off an invasion from the Hateful Fruit Company. Just as Socrates is about to go online, Coneru appears, fusing with the android. Both beings must now join forces and fight together to defend Shinjuku City from destruction. Will their power be enough to drive away the hostile alien threat?

Gameplay

CONERU -DIMENSION GIRL- is an action roguelike with a flashy arcade feel. Players move through the city fighting off enemies and searching for check points. Occasionally, players will find new weapons that completely change the combat dynamic. There are four weapons in the demo, and each feels different in both aesthetic and playstyle.

Players have a melee attack and access to Coneru’s ranged attack. The ranged attack changes with the type of weapon Socrates carries. Occasionally, players will find find the RunRun mode, which is like the power star in Mario. Players not only become invisible for the duration of the buff, but gain increased mobility and and destroy anything Coneru touches.

Does it work on the Steam Deck?

Yes, and it made me wish I had the OLED version of the Steam Deck. Everything looks great at the native resolution, and the performance is solid. I am planning to only play CONERU -DIMENSION GIRL- on the Steam Deck because of how good it feels. There is nothing wrong with the performance on PC, but something about the colors, gameplay, and art style makes it feel better on handheld. This is a very good game to take on the go, or just when you want to chill and play something casual on the couch.

Impressions

I can’t wait for the full release of CONERU -DIMENSION GIRL. This game has cute vibrant art, a fantastic soundtrack, and great mechanics. I love the world, the flavor, and the wacky arcade vibe it captures flawlessly. My only complaint is that the demo isn’t the full version. The simple beat-em-up style makes this game the perfect casual experience, but it offers enough of a challenge to keep things engaging. The RURRUN mode mechanic not only sets this game apart from others in the genre, it gives the game its life. If you’re looking for a new action roguelike platformer, go check out CONERU -DIMENSION GIRL-.

You can check out the CONERU -DIMENSION GIRL- Demo on Steam now. Don’t forget to add it to your wishlist!

FLAAK TD: A WWII Tower Defense Game in Need of Major Polish

I was asked to cover the FLAAK TD demo on my blog. I understand the game isn’t finished yet and will be a bit more lenient with my review. That said, these will be my honest impressions.

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What is FLAAK TD?

Flaak TD is a World War 2 themed tower defense game coming to Steam November 8 2024.

Germany is under constant attack, and it is up to you to bolster its defenses and keep key infrastructure alive. Command one of the numerous anti-aircraft brigades, set up defenses on key strategic locations, and destroy as many enemy aircrafts as you can. Can you fend off against the oncoming invasion?

Impressions

I love Tower Defence games, but unfortunately, FLAAK TD isn’t in a good place. While I understand the game isn’t finished yet, the demo does little to make me want more. The game is clunky, the combat is slow, and the maps are too small.

I appreciate that the developer is trying to create a realistic emulation, but I believe this dedication hurts the experience. Having a small map and a single objective like defending a bridge is cool for immersion, but it limits the actions players can make during rounds. There is strategy, and I believe the terrain and lack of resources go into this, but the rounds are too slow and the animation is too clunky. Most of the time it felt like I was waiting for waves to end. This wouldn’t be an issue if the animation and performance were better.

It’s difficult to recommend FLAAK, even the demo because there are better options. Even if you enjoy the aesthetic, the lack of polish makes it a hard sell. Unless it gets some major performance updates at launch, I can’t recommend it.

You can request access to the playtest on Steam, or pick up your copy of FLAAK TD Steam on November 7, 2024.

JDM: Rise of the Scorpion Might Be Your Next Racing Game

I was sent the JDM: Rise of the Scorpion demo to cover on my blog. I understand this is a demo and will not be as critical. Regardless, these will be my honest initial impressions.

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What is JDM: Rise of the Scorpion?

JDM: Rise of the Scorpion is an arcade racing game coming PC via Steam and Epic Games store.

Scorpion wants to be the best racer in Japan and won’t let school or his parent’s expectations of him get in his way. Tune your car, master drifting, and race through the beautiful Guntama countryside to come out on top. Do you have what it takes?

Gameplay

The JDM demo offers players a prologue of the game, a small map to drive in, and a few missions to pick up. Players can drive around and enjoy the scenery as much as they want, or pick up a few races to progress through the prologue. The prologue is presented in a neat manga style, with reading tips for those not used to the format. Players will drive around, pick up races, and eventually tune up their car to be the perfect drifting machine.

Impressions

I may not be any good at JDM, but I enjoyed the game. The graphics are good, the physics are solid, and the racing feels good. I am not the biggest fan of racing games, but this title is slowly changing that opinion. I tried very hard to get better because I needed to unlock more of the story. The prologue did enough to hook me. I appreciate the novelty of the manga-style storytelling. It was an effective narrative tool, and it was a refreshing gimmick I hope to see in other games.

JDM: Rise of the Scorpion is a decent racing game with a cool setting that I need to see more. If you’re looking for a new racing game, definitely pick up the demo on Steam and Epic Games. Don’t forget to add it to your wishlist!