Tag Archives: demo

The Bridge Curse: Road to Salvation – The creepy looking survival game that is looking to be a solid scary story

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The Bridge Curse: Road to Salvation is a horror game coming to PS5, Xbox, and Switch. No release date has been announced yet, but preorders for the physical copies of this game go on sale on the 15th for PS5 and Switch only. There are also collector editions of the game for those interested in the swag.

Six university friends investigate a well-known urban legend, but what they find is a lot more than they bargained for. The group has awoken an ancient curse. Now they must survive the night as vengeful ghosts hunt for them. Do you have what it takes to solve the mystery and survive the night?

Play as one of the students and try to survive one of the longest nights as you stealthy explore a creepy and immersive setting, solve puzzles, and experience what looks to be a well-presented narrative. The art and graphics look great, the setting looks scary, and the voice acting is fantastic. Of course, this opinion is based on the trailer, but the trailer did enough to creep me out.

I don’t really play horror or stealth games, but this is going on my watch list. Hopefully, I can muster enough courage to play through this game, even if it has to be with the lights on. If you don’t want to wait for the console release, you can pick it up on Steam for $19.99. It is currently on sale for $13.99 until the 13th. There is also a demo you can try if you need more convincing.

Folks looking for a physical copy of this game, you can preorder your copy for the PS5 and Switch on the 13th.

You can also get the collectors edition for the PS5 and the Switch if you are interested in the artbook and a few extra goodies:

  • The Bridge Curse Collector’s Box
  • The Bridge Curse Game (region free)
  • The Bridge Curse Manual
  • The Bridge Curse Original Soundtrack CD
  • The Bridge Curse Artbook
  • The Bridge Curse Numbered Certificate

My impressions of the Battle Shapers demo

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I was sent the Battle Shapers demo to review, but it is unfair to review a game that is still this early in development. While the game looks fine, it isn’t finished. Instead, I will write about my impressions of the demo.

Battle Shapers is a fast-paced arcade shooter for PC where players fight off hordes of robots as they try to take their city back from the evil overlords that now run it.

This demo is not the best start for this game. If the goal was to spark interest for the game, it fails to do so. I wasn’t able to enjoy the demo because it stuttered so badly that it became unplayable. It isn’t a hardware issue because my computer can easily run this game on the highest settings. I tried playing the game on the lowest setting, but encountered the same issues. It might be an issue with Windows 11, but I am unable to test the theory. I forced myself to play this game as long as possible, but the constant stuttering ruined the experience.

If ignore the performance issues, the game play is okay. I enjoy the fast pace, there is an interesting melee mechanics, but I can see it become a bit repetitive. You make your way through areas, clearing room of mobs, and gathering loot. Unless the full release comes with different areas, mobs, and bosses that introduce different mechanics and require different strategies, this game is doomed to grow stale. It’s a game that sort of reminds me of Borderlands, but I would rather be playing Borderlands. At least based on my experience with the demo, this opinion could change at release.

It is a shame because the game looks cool. I love the art style, I enjoy fast pacing, and it has a fantastic sound track. Unfortunately, I can’t recommend it because it isn’t a good demo. I can only hope that they patch the demo and start working closely with the community to make the game better, or at the very least playable. I’ll keep an eye out for future updates and try to get my hands on the full game, but as it stands, I am not impressed.

You can download the demo now on Steam.

Strayed Lights

If you like action-adventure games, you might want to look into the upcoming title, Strayed Lights. This game looks beautiful, and the bit of music I’ve heard is amazing! You play as this being of light and dark as you travel over this dreamlike world on a quest to become awakened. But the path is full of angry monsters. Use your powers to soothe the beasts and free them of their inner demons.

This game looks so pretty and promises a new form of combat that I am interested in trying. The soundtrack is composed by Grammy-winning Austin Wintory, so it might be at least worth the listen. I’ll be getting my review copy soon, and I can’t wait to hop on in.

Strayed Lights is releasing on April 25th for $24.99 on the PlayStation, Xbox, Nintendo Switch, and PC through Steam, Epic Games, and GoG. If you preorder from the official website, you will get a cool digital art book and a copy of the soundtrack. There is also a demo you can try on Steam.

To stay up to date on all the news, make sure to join the official Discord and follow the socials: YouTube, TikTok, Twitter, Instagram, and Facebook. Don’t forget to add it to your wishlist!

Images taken from the press kit

Sea of Stars Demo

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Pictures are screenshots from demo

The Sea of Stars demo is out on the eShop, so I decided to give it a try. I love the pixel art, and I am always in the market for a new RPG. The demo is only available on the Nintendo Switch, but the game will also release on Steam and PlayStation on August 29, 2023. If you are interested in the game and have a Switch, I recommend downloading the demo.

The demo does a fantastic job of giving players a sense of the combat mechanics and dungeons featured in Sea of Stars. The demo lets you control the three featured characters as you make your way through an abandoned wizard’s tower. It was such a beautiful setting, and I am curious to see what they do with the rest of the world.

One thing to note right off the bat, this game does not waste time on a tutorial level. You will be thrown into the story and left to figure things out. I highly recommend you read the help guide included in the main menu because there are mechanics introduced in this game that aren’t intuitive. I hate having to sit through tutorials, and I am happy with this choice. The guide is pretty comprehensive and easy to follow. 

The puzzles in the demo were very manageable. I found the experience quite relaxing. The game might be more difficult at release, but I will be here for it either way. Combat is where this game truly shines. I have never played an RPG where the combat was this engaging. Instead of waiting for your turn, you can press buttons to either buff your attacks or defense. If you get the timing right, the small boost you get from this mechanic makes a nice difference. You can play this game like every other RPG, but I recommend you do the extra work to keep things interesting.

My favorite part of Sea of Stars is the way in which they handle magic. Each spell has an extra step that determines how much damage you do. For example, there is a spell where you cast a boomerang that you can keep bouncing between enemies by pressing the A button. Timing is crucial for this spell. Missing the timing on the return means the boomerang doesn’t bounce, and you do less damage. Any mana you expend casting spells you can earn back performing basic attacks. I loved that I didn’t have to horde potions in spells for the end of the dungeon. 

The demo ends with a fun boss battle. It didn’t feel like the usual slog against a damage sponge because I was so focused on the buff/debuff mechanics. The fight was difficult enough to keep me engaged without feeling like a slog fest. Please make sure you save at the save points! When you die, you restart at your last save. I lost a lot of progress.

I’ll reserve my judgment for the story because there wasn’t much of it in the demo. I wasn’t a fan of the writing style, but it is too early to know for sure. There is also no voice acting, and I didn’t really care for the music. That said, I am looking forward to this game’s release! Make sure you mark your calendars for August! In the meantime, go check out the demo.

Octopath Traveller II Demo

The Octopath Traveller II demo is out now, so I had to give it a try. I played it on the Switch, but the demo is also playable on Steam and PlayStation. I loved the original Octopath traveler, so I have been rightfully excited for this sequel’s release. I am a huge fan of the art, the gameplay is solid, and although the story is a bit lacking, it was good enough to finish.

The demo lets you pick from the eight playable classes and play through the first three hours. If you decide to buy the game, you’re save carry over to the full game. This is a fantastic way to handle a demo because you have nothing to lose. 

Screenshot from game

Honestly, this demo excited me for the release later this month. I played the thief story and was caught off guard by how dark it got. The voice acting is fantastic, and although I’m not a huge fan of the writing style, it did enough to get me hooked. If you are looking for a chill RPG with a decent story and production value, try out this demo. Don’t worry if you haven’t played the first Octopath Traveler. The games are self-contained enough that it doesn’t matter where you start. You might as well start with what is new and shiny. 

Octopath Traveller II comes out on February 24, 2023, but you can download the demo today!

Image By Square Enix – IGN, Fair use, https://en.wikipedia.org/w/index.php?curid=72138946

Timemelters: First Impressions

I got sent the Timemelters demo as a review code, and although I am grateful for the opportunity, I will not let it sway my opinions. Since this is a demo, this will be less of a review and more of my first impressions. You can download the demo on Steam today, and I recommend you try it out.

Timemelters is a first-person tower defense-like game that I had a lot of fun with. It reminds me of the Orcs Must Die! series but with fewer traps. In Timemelters, you control a single character and run around a large map setting traps, killing mobs, and turning back time. There is a bit of strategy involved in this game, but it shouldn’t be a problem for most people. I am not very smart, but I managed to brute force myself through eventually.

All pictures are from screenshots

This game is incredibly polished for being made by such a small team of three developers. It runs smoothly, looks beautiful, and is a lot of fun. The concept is simple, but the range of abilities and the pacing of the mobs kept the game fast-paced and exciting. 

I can’t speak on the story because the demo doesn’t explore it too much, nor can I speak on the diversity of the missions. The demo offers a great tutorial and a few missions that provide a fantastic taste of what it has in store. I never felt lost or overwhelmed by the information and was only limited by my skill level,

The game fully launches on Steam on October 12th. This game deserves a lot of love. I am vastly impressed by how much this team of three was able to accomplish. If you like tower defense games with some RTS elements, give this game a try. The demo is free, and it is available on Steam!

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