I was sent an early demo of Voxlandsto cover on my blog. While the game is playable, it is still rough. It wouldn’t be fair to review the game at its current stage of development, so I will limit my post to my initial impressions. I am hoping to get a full copy upon release, stay tuned for that.
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What is Voxlands
Voxlands is a pixel art survival game coming to PC. The game gives off Minecraft vibes but with enough of a twist to be its own thing. Travel through an open world, go on quests, fight monsters, stave off starvation, and craft what you need for survival in this cute and casual experience.
Gameplay
Thoughts
I was excited to get Voxlands because I love pixel art games. Voxlands has an adorable design with a fun and quirky tone that just works. I can’t really talk about its performance because the game isn’t finished. The demo is more than playable, but there is some roughness that I am sure will be ironed out on release.
The game feels like Minecraft, but the guns and combat give it the unexpected retro Doom feel. I love how fast-paced everything is, and the combat, although a bit clunky at the moment, feels good. I didn’t do much with crafting, and the demo doesn’t have multiplayer. Not that I have friends to play with.
This game is cute, and I am excited to see what it turns into. I still need to see a more fleshed-out crafting system, more weapons, and a bigger world before I can make my review, but I am curious. It is a short demo, but it does enough. Make sure you check it out when it goes live. There is no release date at the moment, but you can always add it to your Wishlist until then!
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The Bridge Curse: Road to Salvation is a horror game coming to PS5, Xbox, and Switch. No release date has been announced yet, but preorders for the physical copies of this game go on sale on the 15th for PS5 and Switch only. There are also collector editions of the game for those interested in the swag.
Six university friends investigate a well-known urban legend, but what they find is a lot more than they bargained for. The group has awoken an ancient curse. Now they must survive the night as vengeful ghosts hunt for them. Do you have what it takes to solve the mystery and survive the night?
Play as one of the students and try to survive one of the longest nights as you stealthy explore a creepy and immersive setting, solve puzzles, and experience what looks to be a well-presented narrative. The art and graphics look great, the setting looks scary, and the voice acting is fantastic. Of course, this opinion is based on the trailer, but the trailer did enough to creep me out.
I don’t really play horror or stealth games, but this is going on my watch list. Hopefully, I can muster enough courage to play through this game, even if it has to be with the lights on. If you don’t want to wait for the console release, you can pick it up on Steam for $19.99. It is currently on sale for $13.99 until the 13th. There is also a demo you can try if you need more convincing.
Folks looking for a physical copy of this game, you can preorder your copy for the PS5 and Switch on the 13th.
You can also get the collectors edition for the PS5 and the Switch if you are interested in the artbook and a few extra goodies:
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I was sent Pixel Ripped 1978 as a review code. While I am very grateful for the opportunity, this will be my honest review.
The evil Cyblin Lord is back! This time he has gone back in time to change the course of history and make himself the hero. It is up to Dot to go back and stop him before it is too late. With the help of Bug, a programmer for Atari, Dot must fight familiar enemies, find the time crystals, and fix bugs along the way. Can they stop the Cyblin Lord before it is too late?
Pixel Rippedis an interesting concept for a VR simulation game. It is a meta experience where gamers play a game within a game that pays homage to classic eras in gaming. Thanks to the official partnership, this game pays homage to the Atari era of gaming. In Pixel Ripped 1978, players switch between the two characters, each offering a unique experience.
As Bug, players pick up an Atari controller and play through a classic game in order to find bugs to fix. As they play, they will encounter real-world distractions that offer a different level of difficulty than the platforming. Bug has to deal with coworkers, answer phone calls, and deal with people blocking the tv screen while she is trying to beat the game. This mechanic is neat until the novelty wears off. If you are good at classic platformers, the distractions only pose minor inconveniences. But if you aren’t, the loop of distractions becomes tedious.
Don’t get me wrong, the distractions are fun and an interesting mechanic. The interactions are quirky, silly, and there are some fun little easter eggs sprinkled throughout. My issue isn’t that there aren’t more kinds of interactions because that isn’t feasible. My issue has to do with my skill level. Because I am not good at platforming, the interactions become an annoying taunt that got worse the longer I was trapped in the level. If you are good at platformers, this might not be an issue.
As Dot, you get to travel into the game and fix bugs. The world is vibrant, colorful, and cool. But as I mentioned before, once the novelty wears off, the gameplay feels a bit one note. Dot walks around the game world, shooting enemies and breaking pots. It isn’t a bad experience, but there isn’t anything special to it either. Combat is point-and-shoot, the movement is slow, and while I appreciate the humor involved in the melee attack, it isn’t any more fun. It’s okay for the first few minutes, but nothing that you should be rushing to try.
The boss fights are where this game earns some of its charms back. Boss fights start with playing a classic Atari title that will suddenly turn to life in a cool AR-like experience. Now players must beat a special level of the game by defeating the evil Cyblin Lord at the end. This introduces new mechanics. Players must control Dot through the level while dealing with real-world obstacles. For example, on one level, players have to throw paper balls at the boss while controlling Dot. I appreciate the creativity of the boss fights, but I wish the rest of the game had this level of energy.
It’s hard to recommend because once the novelty of the experience wears off, the game falls flat. The graphics are great, the music is fantastic, and the game runs smoothly, but the gameplay isn’t there for me. As platformers go, unless you have nostalgia for the Atari era, it isn’t great. As a VR experience, it has its moments, but there are certainly better titles. It isn’t a bad game, but it isn’t something I would be rushing to.