Tag Archives: 2d platformer

Pixel Ripped 1979: The meta simulation game with fun flavor, but very little substance

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I was sent Pixel Ripped 1978 as a review code. While I am very grateful for the opportunity, this will be my honest review.

The evil Cyblin Lord is back! This time he has gone back in time to change the course of history and make himself the hero. It is up to Dot to go back and stop him before it is too late. With the help of Bug, a programmer for Atari, Dot must fight familiar enemies, find the time crystals, and fix bugs along the way. Can they stop the Cyblin Lord before it is too late?

Pixel Ripped is an interesting concept for a VR simulation game. It is a meta experience where gamers play a game within a game that pays homage to classic eras in gaming. Thanks to the official partnership, this game pays homage to the Atari era of gaming. In Pixel Ripped 1978, players switch between the two characters, each offering a unique experience.

As Bug, players pick up an Atari controller and play through a classic game in order to find bugs to fix. As they play, they will encounter real-world distractions that offer a different level of difficulty than the platforming. Bug has to deal with coworkers, answer phone calls, and deal with people blocking the tv screen while she is trying to beat the game. This mechanic is neat until the novelty wears off. If you are good at classic platformers, the distractions only pose minor inconveniences. But if you aren’t, the loop of distractions becomes tedious.

Don’t get me wrong, the distractions are fun and an interesting mechanic. The interactions are quirky, silly, and there are some fun little easter eggs sprinkled throughout. My issue isn’t that there aren’t more kinds of interactions because that isn’t feasible. My issue has to do with my skill level. Because I am not good at platforming, the interactions become an annoying taunt that got worse the longer I was trapped in the level. If you are good at platformers, this might not be an issue. 

As Dot, you get to travel into the game and fix bugs. The world is vibrant, colorful, and cool. But as I mentioned before, once the novelty wears off, the gameplay feels a bit one note. Dot walks around the game world, shooting enemies and breaking pots. It isn’t a bad experience, but there isn’t anything special to it either. Combat is point-and-shoot, the movement is slow, and while I appreciate the humor involved in the melee attack, it isn’t any more fun. It’s okay for the first few minutes, but nothing that you should be rushing to try.

The boss fights are where this game earns some of its charms back. Boss fights start with playing a classic Atari title that will suddenly turn to life in a cool AR-like experience. Now players must beat a special level of the game by defeating the evil Cyblin Lord at the end. This introduces new mechanics. Players must control Dot through the level while dealing with real-world obstacles. For example, on one level, players have to throw paper balls at the boss while controlling Dot. I appreciate the creativity of the boss fights, but I wish the rest of the game had this level of energy.

It’s hard to recommend because once the novelty of the experience wears off, the game falls flat. The graphics are great, the music is fantastic, and the game runs smoothly, but the gameplay isn’t there for me. As platformers go, unless you have nostalgia for the Atari era, it isn’t great. As a VR experience, it has its moments, but there are certainly better titles. It isn’t a bad game, but it isn’t something I would be rushing to.

You can pick up for the Meta Quest, Steam VR, and PlayStation VR on June 16. 

Nocturnal, the puzzle platformer where you get to solve it with fire!

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I was sent Nocturnal as a review code. While I am very grateful for the opportunity, I will keep my review honest.

Nocturnal is a unique Metroidvania game with an interesting mechanic and a beautiful art style. You play as a soldier who returns after years at war to find his home afflicted by an evil darkness. As you investigate the cause, you will face off against the monsters that now inhabit the island, dodge deadly traps, and fight citizens afflicted by the darkness. Will your flame be strong enough to rid the land of this darkness, or will you fall victim to its inescapable allure?

What makes this game unique is its light and dark mechanic. You have learned to wield the flame as your own. Use it to light your way through the shadow, fight shadow monsters, solve puzzles, and even heal yourself. But beware, your flame isn’t permanent. If you don’t tend to your flame, it will go out. Stay in the dark too long, and the shadows will consume you.

Like any other Metroidvania game, you have to memorize enemy locations, attack patterns, and trap locations. What makes Nocturnal unique is that you also have to memorize fire sources. Your flame is on a timer. The only way to recharge it is by hitting lit torches. Torches are scattered throughout the levels, but not all of them are permanent. Some traps and monsters will snuff out your flame, leaving you helpless. I loved this mechanic because of how creative it is implemented, and how intense it makes certain moments of the game.

There is a story to this game, but you won’t need charts to keep it straight. I enjoyed the flavor it adds to the world, but I enjoyed the gameplay more. Even though I am bad at this game, I had a lot of fun with this game. The art is beautiful, the music is fantastic, and the puzzles were creative. The combat can feel a little repetitive at times, but I didn’t find it to be an issue. If you are a fan of the genre, Nocturnal needs to be in your library. If you have never played a game in this genre, this is a great place to start. If you are a veteran of the genre, there is a harder difficulty, permadeath, and some nifty speed run features you might want to check out. 

You can pick up your copy of Nocturnal on Switch, PlayStation 5, and Xbox for $19.99, and Steam for $16.99.

Nocturnal: A Unique Platformer You Might Want in Your Library

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Nocturnal is a beautiful-looking metroidvania-type game that definitely has gotten my attention. I don’t normally play games in this genre, but when I saw the gameplay, I had to reach out and get myself a copy to review. It has a simple yet beautiful art style that I enjoy and an interesting fire and shadow mechanic that promises to make this a unique experience.

Ardeshir has returned to his home Island Nahran, only to find it afflicted by a mysterious shadowy mist. Use fire he can wield to solve puzzles, fight enemies, and light your way through the darkness. Can you find the cause and heal your home of this strange affliction?

This game seems perfect for those who enjoy the genre. It has a permadeath mode for those who need the extra challenge, and some nifty speed run features like faster transitions, skippable cutscenes, and a pausable timer if that’s more your speed. For everyone else, the gameplay just looks fun.

You can get Nocturnal on PlayStation, Switch, Xbox, and Steam. The game is $19.99 for consoles, and $16.99 for PC. The game doesn’t seem to have been launched on PS5 in NA yet, but I’ve added the European link just in case. There is a 10% discount for the Switch and Steam version if you buy them before June 14th. I’ve already gotten my review copy and will be posting my review sometime next week. Until then, thank you for reading!

Planet of Lana: The Beautiful Puzzle Game You Should Be Playing!

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I was sent Planet of Lana as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Planet of Lana is a beautiful puzzle game with an incredible story and a fantastic soundtrack available now for PC and Xbox

Aliens have invaded Lana’s planet and have abducted her sister. As the only remaining survivor, Lana must go out and find her sister. Along the way, Lana meets Mui, her cute cat-like companion that will help her on her journey. The pair must now brace an unforgiving landscape, explore the mysteries of the past, and save her people. Can they do it?

I got to play the demo during my time at GDC and loved it. I was very excited when I finally received my copy, and I am happy to report that the title did not disappoint. I love this game! The puzzles are fun and creative, the score is fantastic, and the story is well done. 

The puzzles in this game are challenging enough to keep players engaged, but I never felt they were hard enough to require a guide. The puzzles are designed with enough clues that players should have no trouble getting through them. The puzzles help tell a story that I believe is worth experiencing once.

1 / 11

Planet of Lana tells an incredibly moving story full of adventure, friendship, and danger. It is a breathtaking collection of art and music that come together to create such a wholesome experience. The amount of attention to detail put into this game needs more recognition. I spent way too long trying to piece together all the clues and appreciating the vibrant and lively backdrop. It is remarkable how much this game accomplishes in the space it is given. 

But this game isn’t just pretty, it is also fun. You control Lana and command Mui to solve puzzles. As you get deeper into the story, you find forgotten technology that gives you new ways to interact with the world. The puzzles get creative without losing the chill vibe it mostly carries throughout. This game gets tense when it has to, with moments that will leave most players sweating profusely. 

I love this game and recommend it to anyone looking for a new game. This is a cute, fun, beautiful puzzle experience that anyone can enjoy. If you like games like Brothers: A Tale of Two Sons, this game should already be in your library. But if you need further convincing, try the free demo for PC. The demo gives potential players a fantastic preview of what they have in store. You need to buy this game. 

You can buy Planet of Lana for the Xbox and PC via Steam for $19.99, which is worth it for what you’re getting. You can also play it free with Game Pass.

Gravity Circuit

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If you are a fan of the old-school Megaman games, Gravity Circuit should already be on your radar. The game promises an intense 2D platformer experience where you take control of Kai as he makes his way through a post-apocalyptic world full of bloodthirsty robots.

For those curious, you can download a demo on the steam store. I played a bit of the demo, and although I am terrible at platformers, I enjoyed the experience. It reminded me of the frustration I felt when trying to beat the original Megaman games. This game will carry a level of difficulty that will frustrate most players, but the feeling of achievement at the end will be all the sweater. If you are a fan of these types of games, this game is probably already on your wishlist. For those who aren’t familiar with the genre, I recommend you try the demo before making your decision. I had a hard time with this game on normal. I can only imagine the challenge involved in higher difficulties. If you have never played these games before, prepare to die a lot.  

Gravity Circuit has great art with fun gameplay. It has been announced to release on the Nintendo Switch, PS4, PS5, and PC. Check it out today!

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Trailer

Gameplay

Images and gifs taken from the steam store. I don’t own these pictures

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