I was sent Skybreakers for free as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review. If you enjoy my reviews, make sure you leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.
Skybreakers is an action-packed roguelike available now on Steam. It has cool flavor, cooler art, and a solid gameplay loop. Players must survive against waves of enemies and the occasional boss. There is a story, but you’re mainly playing this game for the combat.
Players have access to four playable heroes, three of which need to be unlocked. Each character has its unique flavor and playstyle, and I enjoyed them all. Some of them need a few upgrades before they get fun, but I have no overwhelming complaints. Between each round, players can purchase upgrades with resources they earn throughout the round. These upgrades are determined by RNG, but I felt that the RNG is fair. The top-down style makes the game feel like a MOBA but with a focus on combat. Combat is simplified to movement, a basic attack, a special attack, and whatever effects you pick up along the run.
Skybreakers gets busy with its effects, but it never gets overwhelming or confusing. As simple as this game may seem, there is still some thought involved when it comes to upgrading a hero and moving them through combat. You won’t need to look up guides or keep a notebook, but it won’t be mindless either.
I enjoyed Skybreakers, but it definitely isn’t something that I can play for too long. While the game is fun, combat gets repetitive after a couple of runs. The RNG heroes give the game some replayability, but they aren’t enough to make this anybody’s main game. You’ll get $9 of fun from this game, shelve it, and either forget you own it or pull it out when you need it. If you’re looking for something simple and fun that doesn’t require much commitment, Skybreakers is a solid choice.
You can pick up Skybreakers on Steam for $8.99.