Tag Archives: tower defense

Age of Defense Review: Is It Worth Your Money?

Disclaimer

I was sent a free copy of Age of Defense to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Age of Defense?

Age of Defense is a stone age is a stone age tower defense game out now on Steam.

Build your defenses of cavemen as you fight off against waves of monsters. Earn food that you can use to upgrade your enemies and repel what ever comes your way. Make sure you place your units carefully. Letting too many monsters by means the end of your civilization. How far can you make it?

Review

Age of Defense is a quirky little tower defense with fun art and flavor. I enjoy the cute cartoony style, and it has a good amount of humor. There is also a good amount of flavor. The menus and units information is all written in cave paintings. This is cool until you have to adjust the settings or figure out what the units do. Changing the settings is simple enough, but it is annoying that the game isn’t optimized from start up. There are tool tips that populate for the units that tell the stats, but they are kind of small and I would have preferred it to be the default. They can at least have an easy to find toggle to give players the option to switch between texts. Once you play the game a bit, the pictures do make sense, but I have trouble reading it in game.

The gameplay itself is your typical tower defense. Players have access to an income. They spend that income on towers. They repeat until they beat all the waves, or they let too many enemies by. The only difference this game has is its flavor. Everything works pretty well, the units are cute, but I wish I could zoom. I am getting old, and the fact that I can’t zoom or move around the map feels too restrictive. Other than that, I enjoyed the casual loop of the tower defense.

Whether or not you should buy this game depends on how much you like the flavor. As far as tower defense games go, you have better options at this price. The price seems very steep for what it is. This game feels like it should be $5 maybe $8 at the most. I did enjoy my time with the game, but not enough to play full price. I would wait for the sale, unless you really like the caveman aesthetic.

You can pick up Age of Defense on Steam for $14.99.

FLAAK TD: A WWII Tower Defense Game in Need of Major Polish

I was asked to cover the FLAAK TD demo on my blog. I understand the game isn’t finished yet and will be a bit more lenient with my review. That said, these will be my honest impressions.

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What is FLAAK TD?

Flaak TD is a World War 2 themed tower defense game coming to Steam November 8 2024.

Germany is under constant attack, and it is up to you to bolster its defenses and keep key infrastructure alive. Command one of the numerous anti-aircraft brigades, set up defenses on key strategic locations, and destroy as many enemy aircrafts as you can. Can you fend off against the oncoming invasion?

Impressions

I love Tower Defence games, but unfortunately, FLAAK TD isn’t in a good place. While I understand the game isn’t finished yet, the demo does little to make me want more. The game is clunky, the combat is slow, and the maps are too small.

I appreciate that the developer is trying to create a realistic emulation, but I believe this dedication hurts the experience. Having a small map and a single objective like defending a bridge is cool for immersion, but it limits the actions players can make during rounds. There is strategy, and I believe the terrain and lack of resources go into this, but the rounds are too slow and the animation is too clunky. Most of the time it felt like I was waiting for waves to end. This wouldn’t be an issue if the animation and performance were better.

It’s difficult to recommend FLAAK, even the demo because there are better options. Even if you enjoy the aesthetic, the lack of polish makes it a hard sell. Unless it gets some major performance updates at launch, I can’t recommend it.

You can request access to the playtest on Steam, or pick up your copy of FLAAK TD Steam on November 7, 2024.

S.O.L. Search of Light is an Interesting Little Puzzler

I was sent a free copy of S.O.L Search of Light to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking for a good budget gaming headset, check out the Fifine H9s using my Amazon Affiliate link. You can check my full review here

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What is S.O.L. Search of Light?

S.O.L. is a puzzle adventure game with unique tower defense mechanics to keep things interesting. The game is out now on Steam, Switch, and PlayStation

You find yourself alone in a dark and strange world. As you make your way through your journey you will uncover strange new technology that will help you find a brighter future. Build your base, search for resources, solve puzzles, and fight off monsters. Most importantly, keep your base safe. What secrets will you uncover in the darkness?

Gamplay

S.O.L. is split into three phases: build, adventure, and defense. 

In the build phase, players use their farmed resources to bolster their base’s defenses. They can construct buildings, upgrade existing ones, or assign roles to their hired drones. This stage is pretty straightforward. I don’t believe you’ll need a build guide, but you should be mindful of your resources. Resources are limited, and wastefulness will be punished.

Once a player is done with their build phase, they can set off on adventures. Adventures are set up in typical randomized roguelike fashion. Players have the choice of paths and activities they can do. They can solve puzzles for coins and materials, fight monsters for resources, or recruit drones to work at their base. There are also randomized events that will either grant a player a boon or give them a punishing debuff. Resources do influence a player’s decision, but the game never feels like a railroad. Most importantly, the RNG seems fair and the runs never feel repetitive. 

In between adventures, monsters will invade a player’s base. Players must defend their base against a wave of enemies. The portal closes when all enemies are defeated. Hopefully, your base doesn’t get too destroyed and you don’t die. Dying or losing your base means restarting from zero. This stage is very manageable, and I always felt there was enough time to prepare between invasions. My only complaint is that the AI for the drones is dumb, and they will run into enemies and die. In a game where resource management is important, this can be a bit annoying. This isn’t a deal breaker, but it is a noticeable issue. 

Combat in this game is pretty basic. Players have access to a basic melee attack for adventure and defense phases. In the defense phase, towers and traps will do most of the damage, but well-placed melee attacks are appreciated. Enemy AI can be outsmarted, which is nice. 

The puzzles in this game are challenging without being impossible. I love puzzle games, and S.O.L. is no exception. The blend of genres keeps the game refreshing. My only complaint is that it is possible to get stuck in a puzzle where you have to reset the whole game to get free. I wish there were a way to reset just the puzzle, but that would take away some of the pressure from the survival aspect of this game. 

Review

The game is fun and addicting. I was either stressed about building the perfect base or stressed about staying alive. This stress made the game engaging, and even though I wasn’t good enough to make it to the end, I had fun trying. 

If you’re looking for a unique puzzle game with neat flavor and interesting mechanics, S.O.L. Search of Light is a solid choice. Its cute, its fun, and its different in a good way. S.O.L is the type of game you want to pick up for a fun couple of hours, but don’t want a long term commitment.

You can buy your copy of S.O.L. Search of Light Steam, Switch, and PlayStation for $19.99.

Guardians of Holme is an Adorable Deck Building Tower Defense

I was sent Guardians of Holme for free to review on my site. While I am grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

Guardians of Holme is a tower defense deck builder available now on PC. Demons and monsters are making their push toward Royal City in their campaign to destroy humanity. The fate of the world falls in the hands of a few skilled artisans. Build traps to stop the attacking forces before they can get to the city. Can you stop them before it is too late?

Players start each run of Guardians of Holme with a randomized deck of traps. This deck is upgraded and expanded throughout the run, and the cards players have access to expand over time. The longer you play, the more diverse your card pool becomes. The goal of the game is to set up traps to prevent the hoards of monsters from destroying the core. This makes for a soothing and relaxing gaming experience, but it can also be a bit repetitive. There are a few features that mitigate the monotony like being able to speed up rounds, the RN, and different heroes you can play, but the loop will always be the same.

I loved Guardians of Holme because it combines two of my favorite genres well. Other than a few reworks, the deck building is solid. The game is cute and relaxing, but the repetitive loop makes it hard to recommend, especially at the price point. I find the repetition soothing, and I enjoy the genre enough to justify the price, but it isn’t going to be for everyone. If you are looking for a relaxing game that isn’t much of a commitment, Guardians of Holme is an option. If you love Tower Defence games and want a cute one to fill your downtime, this is a solid choice. 

You can pick up Guardians of Holme for $12.99.

Illuminaria is a cute and unique resource management game, but is it worth it?

I was sent Illuminaria as a review code. While I am very grateful for the opportunity, this will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends.

Illuminaria is a base building, resource management game for PC, Switch, Android, and IOS devices. Take control of an army of adorable robots as you work to bring light back to the land. Use the robots to gather resources, build bases, and fight monsters.

Illuminaria has a unique and interesting gameplay loop. Building is probably the most relaxing experience I’ve had in the genre because of how easy it is to get organized. All you have to do is build squares, and the robots will fill those squares with resources based on your designations. This loop feels fantastic on the iPhone because all you do is tap and watch your little robots get to work. While you wait for resources, you are also researching new technologies, upgrading structures, defending your bases, and sending your robots on quests for more materials. You’ll be as busy as your little buddies on the screen, and it is such a wholesome good time!

My only real issue with this game is the price. $5 for the app is perfect. You’ll get $5 of fun from the app. If you are looking for a chill game to pick up in a waiting room or something to fill those rare gaming hours that present themselves, Illuminaria is a solid choice. The mechanics are easy to pick up, the gameplay is engaging, the art is cute, and the music is great. This is a fun game, and it’s a perfect mobile gaming experience. The problem is that this game feels short. You can try to beat the game at different difficulties, but it still feels like a $5 app. I can’t see it ever being worth full price on a console or PC. It’s not a bad game, there just isn’t enough for it to be worth it.

You can pick up Illuminaria on Steam, and Switch for $14.99, and on Android and IOS Devices for $4.99. It is on sale right now on Steam for $9.74 until November 7th, but you can also try the demo if you need some more convincing.