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Guilty Gear Strive Blitz Box Review: A Collector’s Perspective

Disclaimer

UVS sent me the a Guilty Gear Strive Blitz Box to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. 2026 is going to be an exciting year for Universus TCG, so make sure you check out the road map! I am super excited for some Fairy Tail cards. Also check out my reviews for other universus products like Attack on Titan and my favorite set so far, Heroes of Exandria. I’ll also be using my TCG Player affiliate link where possible. It helps me out if you use it before buying anything.

Table of Contents

The Set

The Guilty Gear Strive set came out on November 28, so I am a little behind on the draw. Holidays have been a little busy for me. While the new King of Fighers comes out soon, I think it is still worth looking back at a fantastic set. Guilty Gear Strive released with a new type of product, the Blitz Box, which is a 12 pack booster at a much more attainable price point. The game features unique art and foils that you are going to want in your collection, especially if you’re a fan of the fighting game. If you haven’t played Universus, it is a fantastic unique game that I have fun playing everything time I get product. I’ve talk in more detail about the game in other posts, so make sure you check that out.

Character Cards

The Guilty Gear Strive character cards are some of my favorite since I’ve started playing the game. If you are unfamiliar with the game, Universus usually uses screen grabs for most of their artwork except for a handful of alt cards and character cards where the art is unique. I have never played a Guilty Gear game, but I kind of want to now because the characters looks so cool. The character cards are all vibrant, with cool looking characters that are going to be fun to collect. Here are a few of my favorites:

Token cards

Non-alt character cards in this set are tokens. Instead of the normal backs, the backs have a few rule explanations. While it may take away from the TCG aesthetic, it does offer a different back for easy orginization. As a casual player, I appreciate the easy reminder of rules I would otherwise have to look up. It is a handy tool for newer players. While I understand that it stops being useful the more to have, it is handy.

Token Back

Chrome rares

While some might be upset that their character cards have been made tokens, there are some nice chrome rare versions available for those who want to bling out their deck. I like the more cartoonish, oversaturated look of the art. You know it is going to look fantastic on the table. While I didn’t pull any of the chromes for my collection, I can sit hit and look at them longingly:

Alt cards

The real reason I love this game is how much effort is put into the alt cards. The alt cards in this set are all fantastic. I was lucky enough to pull a few of the alt cards and I am so happy with my pulls. If you are a fan of the series, you are going to want to try to pull some of these cards, at least for your collection. It is very hard to choose just a few cards, so here is as many as I could fit in no particular order:

Review

I am writing this as a collector. I love this game, but I play it very casually. I can’t speak on the power it adds to the game nor how it is shaping the meta. I can say that this has been the most fun set to open (aside from the the Heroes of Exandira). Guilty Gear Strive has the best quality of any set I’ve pulled from, and the best looking art.

Quality

Guilty Gear Strive, at least the box I pulled, has some of the best quality I’ve seen from this game. The foils still curve, but that is an unavoidable truth in the TCG space. Regardless of that fact, none of them had that annoying print line that seems to plague previous sets. Coming from the Riftbound cards I pulled, the quality is night and day. If they can keep this level of quality for future releases, and even spread it to Riftbound, I can see this game surviving at least another year.

The Art

My biggest issue with Universus as a collector is that most of the cards are screen grabs. While the special treatment cards are always fun to open and collect, most of the time I am collecting screenshots of IPs I don’t always care about. With the exception of Heroes of Exandria, most of the sets have been disappointing to open. Riftbound, Teenage Mutant Ninja Turtles, and Street Fighter (the worst in my opinion) were all boring. Teenage Mutant Ninja Turtles fairs a little better because of nostalgia, but not enough to buy into.

The screenshots used for Guilty Gear Strive are a lot better than the previous sets. While I am still not a fan of the screenshot cards, they do look nice in a binder. I liked Guilty Gear Strive a lot more than the Street Fighter ones, and I can only hope they can carry a similar vibe with the King of Fighters IP. I am sure fans of the Guilty Gear series will appreciate the cards more than I did, but I had fun pulling them. I’ll probably only collect special treatment cards.

Conclusion

If you are thinking of getting into Universus, Guilty Gear Strive is a solid entry point. It has cool art, some solid mechanics, and the set is fun to open. I can’t speak on how it holds up against the current meta or how much return on investment you’ll get, but as a collector, I am very happy with this set and am tempted to pick up a bit more. You can pick up

Is Riftbound Worth the Hype? A Honest Review

Disclaimer

I was sent a few packs a couple of the Riftbound trial deck to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you want to buy Riftbound, try to support your LGS. Don’t pay scalper prices. Anything above MSRP is not worth it. Usually I would post my TCG Plug, but the prices on there are too crazy. I don’t want to support the inflated market.

Table of Contents

What is Riftbound

Riftbound tries to bring the action-packed gameplay of the popular moba to the tabletop. Play as your favorite champion as you battle for supremacy in an unforgettable tabletop experience.

Winning

Players control a hero that gives them certain passives, but also dictates the colors and strategy of the deck. Each champion will have the colors that they can use in battle, and each color has a specific strategy they excel at. The goal of Riftbound is to score eight points before your opponent. You earn points by taking control of one of the two battlefields, except for the game winning point that requires control of both. You take control by moving units into a battlefield, and successfully taking or defending against an opponent’s units.

Resource System

What makes Riftbound unique is its resource system. Runes are a player’s primary resource system. These are a separate two color deck that the player pulls two cards each turn (3 on your first turn if going second). The player places these cards into a pool to cast spells, use abilities, and summon allies. Rune cards are kept in the pool unless the player recycles them. Some cards have an additional recycle cost. Players pay this cost by putting runes back into their resource deck (the card shows the cost). This creates Riftbounds interesting resource management mechanic. Do you play with less resources next turn to utilize a powerful ability?

Movement

Riftbound has a movement mechanic, but one that is simple enough to keep the TCG feel while still feeling meaningful. There are three locations a players can have units, in the base or one of the two battlefields. Battlefields are cards that have different abilities. Each player places one of their battlefield cards on the field at the start of the game, and switches the card at the start of the next game. Units enter a player’s base tapped, and can move into one of the two bases when they lose that summoning sickness.

How to Play

I am a visual learner, and the best tutorial I watched was by the Tolarian Community College. Definitely go find your favorite YouTuber in the space, but I like how clearly the professor lays out the mechanics and gameplay loop. It is very easy to follow and the visuals make it easy to understand. I don’t think I will be winning any tournaments soon, but at least I know how to play. Make sure you give the professor a like, comment, and subscribe. He’s earned it.

Review

Riftbound is a fun TCG with unique mechanics and interactions. Unfortunately, if you are looking for a new TCG to get into, you might need to wait till they fix the supply issue. This game isn’t worth the scalper prices.

Art

The unique art for the champions is fantastic. If you are a fan of the Moba, you will appreciate the love and care that has gone into each champion, especially the foil cards. Unfortunately, the rest of the set is rather unimpressive. While there are a few cute poros that got my attention, most of the cards didn’t leave much of an impression. Maybe I’ve been away from the game for too long and failed to appreciate the references, but as a collector, there wasn’t much to excite me.

It is the same issue I have with the publisher’s other game, Universus. Fun game, but only some of the cards are fun to collect.

I can’t really blame the game for its art direction. When a game takes on an established IP, there are limitations that prevent the creativity I’m looking for in a card game. The company has to do right by the established IP. This is kind of the double edged sword games like deal with. On one hand, the game pulls in the fans of IP that want a game, in this case League of Legends. On the other hand, they aren’t able to be as creative with the art. Unfortunately, this means most of the cards in Riftbound aren’t fun to collect. But does convertibility matter when the game is fun?

Gameplay

Riftbound is a lot of fun. The game is easy to learn, but it has a few mechanics that make it difficult (not impossible) to master. Riftbound has a solid mulligan system to prevent players bricking as often on the first turn. RNG can still make you brick on a mulligan, but it doesn’t feel as bad as a bad start in Magic or Pokemon. The mana system is great. It is a straight forward system that eliminates the flooding and screwing that happens in magic. Having resources exist as a seperate deck is awesome because I love drawing cards, but it means I need to have my deck sleeved in multiple colors. (Make sure you buy your sleeves where you play your games).

What I liked most about the game is the movement system. I’ve played a few TCGs with movement mechanics, like Genesis Battle of Champions and Paragon, but none of those feature a grid based system that felt more like a board game. I loved my time with both those games, but I am not very good at strategically moving units across a battle field. Not to mention, movement can bog down the game. In Riftbound, movement is simple (just three spaces) but it felt meaningful. Most importantly, I didn’t feel overwhelmed by the number of choices.

Unfortunately, while the game may be fun, the quality isn’t quite there. At least on the first printing.

Quality

The more packs of Riftbound I opened, the more disappointed I became with the game as a collector. The card stock feels thin and like it can be easily damaged. All of my packs came damaged from the factory. All of my cards, including the foils, were already whitening around the edges. This is extremely disappointing as a collector, but something I would be willing to overlook because the game is fun.

I am glad I got my packs for free, and I am very glad they didn’t send me better quality cards because I would be very upset if I paid above MSRP. I am willing to support the game in the hopes that future sets and cards get better print quality, but I wouldn’t rush to pay the scalpers to play this game. It is a fun game, but I want my cardboard to be a little fancier.

Conclusion

Riftbound is a refreshing TCG that deserves a lot of the attention it has been getting. It has interesting and fun interactions, but the first set is a rough launch. In its current state, I can’t recommend it, but mostly because players can’t get their hands on reasonably priced product. If the supply issue improves and players are able to enter the competitive scene without having to sell their soul. Especially since the quality makes the first set not much fun to open. If this issue gets resolved, I’m willing to change my review because I had a lot of fun with Riftbound. I say proxy until you can find product at MSRP.

2026 Universus TCG Roadmap: Exciting New Releases Ahead

Intro

UVS Games has just announced its 2026 roadmap, and the lineup will have fans new and old excited about the future of the game. As casual collector, I definitely see a couple of sets I want to whale on. If you want to pick up Universus, always support your LGS. You can also pick up Universus on TCG Player using my affiliate link. It really helps me out if you use it.

The Road Map

What’s coming in 2026?

2026 marks a very important milestone for Universus: the system’s 20th anniversary. With this milstone comes a collecion of iconic figures from fighting games, manga, and of course, Kaiju. Whether you are new to the game, casually collecting, or trying to take the top spot in next year’s circuit, there seems to be a little bit of something for everyone.

So what is coming?

  • King of Fighters XV Challenger Series
  • Godzilla Booster Set
  • My Hero Academia Challenger Series
  • TEKKEN 8 Booster Set
  • Street Fighter 6: Part Deux Challenger Series
  • Fairy Tail Booster Set

Thoughts

While I am not too crazy about the fighting game sets, Street fighter had some very cool unique cards and the decks were a lot of fun to play. They are a solid place to start, assuming you can’t find any Godzilla. What I don’t like about the fighting game sets personally are that most of cards are screenshots. If you’re a fan of the games in questions (and the games in questions are cool), then this becomes less of an issue. As a collector, these sets don’t excite me as much. I prefer the comic stills, especially like the ones in the Heroes of Exandira set. Those look really good in a binder.

That said, what is important are the mechanics and the unique cards that make this game worth collecting. If the mechanics change the meta enough or the unique cards in the set are cool, that will be enough to excite me. I may not vibe with most of the art for the Tekken and Street Fighter cards I do own, but the decks are fun enough and the champion cards are cool enough that I would buy into them if I didn’t already own the set.

What I am very excited for is the Godzilla cards. I missed out on the initial run of Godzilla when that came out, but what I’ve seen looks very cool. Some people will argue that Godzilla is problematic because it runs the meta, but I’ve played enough card games to know that it happens everywhere. Maybe the set changes up the type of Godzilla decks you end up playing against. Either way, as a collector, I can’t wait what this set has to offer and I am more than ready to open a couple packs.

What I am most excited for is the Manga sets. I know Deku is a problem, but the cards from previous MHA sets have all been pretty good. I feel confident in my excitement for this set, and I hope it brings new people in the space. The space needs it. More importantly, I am ready to whale on the Fairy Tail set. I love this anime and the set is bound to have some cool cards. It has to for the year to end on a good note.

Until then, lets get hyped for GUILTY GEAR -STRIVE- Blitz Booster landing November 28. Don’t forget to preorder yours today!

Dfiance Review: A Unique Tactical Card Game Experience

Disclaimer

I was sent some free in-game currency to review Dfiance for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

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What is Dfiance?

Dfiance is a free-to-play pvp tactical cardgame out now on steam.

Choose one of three unique factions as you command a battlefield of powerful allies in your quest for conquest. Dominate your enemies by strategically placing your enemies your enemies in a way that gives you the advantage. What faction will you choose? How far up the ladder can you climb?

Gameplay

Dfiance reminds me of Gwent, with a few extra steps. Players build a deck based on their favorite faction and try to build synergy through their interactions. All players start with the same three starter decks and can use currency they earn by playing the game to buy more cards. There is a ranked and casual mode for pvp and an AI mode for those who want to practice.

The game itself requires some unique strategy. I recommend looking up videos on YouTube after finishing the tutorial because there are some mechanics and nuances that aren’t very intuitive, especially when it comes to the upgrade system. I recommend checking out the game’s official YouTube page. Players essentially take turns placing units on the battlefield. The battlefield is split into four sections, two flanks, a frontline, and a backline. Each card has a cost, and players must navigate the game’s unique mana system efficiently to earn the most points before the end of the game. Some cards have effects that create unique interactions with other cards on the board, (their own or the opponents). Its a unique game that makes more sense the more you play it.

Review

Dfiance game that you need to stick with past the initial slump. The game does not have enough of a player base for consistent fair matchmaking, so new players will have a hard time with all the loses. Others will take issue with how different the gameplay loop is, especially when compared when coming from one of the big three TCGs. It took me a couple of hours before the gameplay was able to click and I was able to enjoy the game. So what do I think? Let me start with the good.

The game will draw players with its flavor and art. The game looks fantastic! The battlefield gave me the impression that I was commanding a powerful army, even though I lacked the skill to do so. The art on the cards is beautiful, especially if you are fan of fantasy. I love how each faction looks and feels different. I enjoyed looking through each card and appreciate the amount of flavor that went into each faction.

The game itself runs great. I never encountered noticeable performance issues. The game is in a good place, but it needs more players. A lot of my matches did feel unfair. There is some skill issue that needs to be factored into this as well, but I was at a clear disadvantage trying to climb the ladder with the starter decks. The starter decks are fine for teaching players the fundamentals, but they’re missing a few key mechanics that will win you games. Again, this could be a skill issue.

Players can upgrade their decks or their existing cards by buying packs., but it does feel like a grind to do so. I don’t know how I feel about game’s monetization. On one hand, it is nice that there seems to be a limit to keep the whales from running away from the game, on the other, the free-to-play grind feels a little steep. Again, this could be a skill issue, but it didn’t feel very casual. This could be because I was always losing.

Another issue I have with the grind is that packs don’t give enough cards. Players can buy into their favorite faction which is nice, but only have two options: a starter pack for 100g and a regular pack for 600g. For 100 gold, players can open 5 card packs without a chance at a legendary. This is a good way to build a collection for a faction, but lacks a bit of key power. For 600g, players get that chance at higher rarities, but that price just seems too high. I got enough currency for two normal packs and feel like I wasted my money and that is bad for the player who spends money, and worse for the player who grinds for it. When everyone feels like they have a better deck on the ladder, not getting enough cards for a proper upgrade is going to turn off some players. Packs should have more cards.

Buying into a faction you like is cool, but finding what that is another story. The starter decks give players a proper preview of each faction’s unique mechanics. Not being able to find a fair match makes it hard to choose a faction. Players can practice against the game’s AI or thug it out in casual PvP to find a solution, but choosing wrong feels bad when the card packs are so expensive. This is an issue that will fix itself with more players, the problem is, will players stick around long enough for that to happen?

Honestly, the game is a unique take on the genre that more players need to try. The game has very cool flavor with very neat interactions. At the moment, the only issue I have with the game is that the new player experience isn’t great, especially if you’ve never played card games before. With a healthier playerbase, a lot of the issues I have with the game won’t be as bad.It just needs more players. If you are a new player, try to stick with it until you get past the hump before deciding to step away. Watch videos to ensure you aren’t wasting valuable resources. I personally don’t like the loop, but it is a game that will carve out its niche.

Go check Dfiance out on Steam. It is free-to-play.

Universus TCG – Challenger Series Deck List: Chun-Li & Jamie Siu

Universus TCG just released their Street Fighter 6 Challenger series decks, and I got my hands on one of each to share that card lists. This post will focus on the Chun-Li/Jamie deck. As always, make sure you always support your LGS, but getting the Chun-Li/Jamie on TCG Player through my affiliate link really helps me out.

The Deck List

Champions

  • Chun-Li, Marcial Arts Master
  • Jamie Siu, Peackeeping Breakdancer

The Deck

  • Aerial Kikosho x 2
  • Hundred Lightning Kicks x 2
  • Phantom Sway x 2
  • Arrow Kick x 2
  • Breakin’ x 2
  • Dance of the Pheonix x 2
  • Drive Parry x 4
  • Back Shaver x 3
  • Falling Crane x 3
  • Swagger Step x 3
  • Tensho Kicks x 3
  • Azure Kung Fu Instructor x 4
  • Elegance & Beauty x 4
  • Guardian Angel of Chinatown x 4
  • Hates Lectures x 4
  • Inherited Will x 4
  • Shifting Gears x 4
  • Street Hero x 4
  • Young Boss of Chinatown

The Card Art

Champions

The Deck

Universus TCG – Challenger Series Deck List: Ryu & Luke

Universus just released the Street Fighter 6 challenger series decks, and I have a copy of each. Always support your LGS, but you can pick up the Ryu challenger deck on TCG Player using my affiliate link. Here is the Ryu deck list for those who need it:

The List

Champion

  • Ru, World Warrior
  • Luke Sullivan, Gym Coach

Deck

  • Avenger: Impaler x 2
  • Hashogeki x2
  • Pale Rider x 2
  • Rising Upercut x 2
  • Shin Hashogeki x 2
  • The Unending Path x 2
  • Burnout x 4
  • Crouching Medium Kick x 3
  • Luke’s Sweep x 3
  • Sand Blast x 3
  • Solar Plexus Strike x 3
  • Battle Holds The Answer x 4
  • Endless Doting x 4
  • Excessively Buff Forearms x 4
  • First of the Ages x 3
  • My Firsts Solve My Problems x 4
  • Not Now, I’m Gaming x 4
  • Strength in Diligence x 4
  • Vagrant Truthseeker x 4

The Cards

Champion

Deck

Genesis: Battle of Champions Launches Latest Set on Kickstarter

The Announcement

Edge of Exile has officially launched their Kickstarter for the newest set of Genesis: Battle of Champions, Metamorphosis. With a goal of $29,202, this all or nothing campaign promises to bring exciting new mechanics like dual sided cards and equipment cards. This will be the second set for the new backs and design, and I am sure there will be a lot of passion poured into it. $95 gets you an early booster box of the Metamorphosis, which discounted from its intended $120 MSRP.

What is Genesis: Battle of Champions?

I have covered this game before, so make sure you check out some of my earlier content. Essentially, Genesis is a card game for the miniature wargamer that doesn’t want to fiddle with minis or dice roles. Players control a champion and an army of minions on an epic battle for supremacy. Unlike most games, there is no mana system, deck size, or card limit. Players start with a set pool of points that they spend to cast their spells and creatures until they run out. What makes Genesis unique is the movement mechanic. Players move their cards across a 5×6 grid map, and orientation and range matter. It is sort of like chess, but with a few extra rules and a lot more flavor.

My Thoughts

I was sent a bit of product to review last year before their first failed Kickstarter. The game is very fun with interesting mechanics and interactions. I also love the art, especially the new direction the game is going towards. Unfortunately, the initial Kickstarter was aimed towards fans of the game as it only had alt arts exclusives of champions. Unless you already play the game, and play it a lot, there was no real reason to back the project. Unless of course you want to support the game and get to Metamorphasis.

This time around, I wasn’t asked to cover the game. I am doing it because I think the game is fun and it deserves some attention. I have been following the updates, and there seems to be an online game in the works that might help with a bit of on boarding. I don’t have a local scene, but there seems to be enough interest, especially in Canada, for competitive scene. They have a big tournament coming up.

Unfortunately, I think the initial sudden closure did its damage. Fans who enjoyed the gameplay have had time to move onto other titles that have risen to take its place. The fact that the new set is on Kickstarter doesn’t create much confidence in its popularity. If the game had enough of a following, they wouldn’t need a Kickstarter. 30k seems reasonable so they might just need a little bit of help. The risk is supporting a game that has died once before and it is unclear how long it has left. I am not trying to be mean, I am just being realistic. $120 for a box that won’t get you enough cards to be competitive for a game that might die is a lot of money. The challenge will be getting store and players to start populating LGS’s and creating that demand. I don’t see it in my area, and it is going to be difficult to see it considering the strong competition it faces. Again, not trying to be mean, just being honest.

With that out of the way, there is clearly a lot of love and passion for the game. The game itself is well made with fun and interesting mechanics. The cards are good quality and the art is very cool. This game deserves more attention. If you can find people to play with, splitting up some of the costs or just checking out existing product may be the move. The starter decks are pretty cool. You can pick up existing product on Indie Pro Games.

The Kickstarter runs until August 25th. I wish them luck, and don’t forget to support if you’re interested!

The Start of Distorted Reflection Spoiler Season

Intro

We are officially in Distorted Reflection spoiler season, and this set looks so good! The mechanics look sound, but as a collector, I am a huge fan of the style and world building. I will be following and collection spoilers as they release, so stay tuned for that!

The set comes out on July 25, so make sure you put in preorders if you still can. Always support your LGS, but you can always help me out and buy from TCG Player through my affiliate links. You can also support me by signing up with my newest sponsor, NordVPN (if you happen to need the service). Without further ado, here are the spoilers:

Spoilers

Grand Archive TCG: Ciel, Mirage’s Grave Starter Deck List

With Distorted Reflection just around the corner, lets check out the starter decks. Let’s take a look at our boy, Ciel, Mirage’s Grave, the Fire/Umbra Guardian deck! The deck releases on July 25th with an MSRP of $14.99. Make sure you always support your LGS, but you can always grab your Ciel, Mirage’s Grave Starter Deck on TCG Player through my affiliate link. It really helps me out if you do.

The List

Material Deck
Spirit of Fire x 1
Ciel, Loyal Valet x 1
Ciel, Omenbringer x 1
Ciel, Mirage’s Grave x 1
Bauble of Abundance x 1
Grande Aiguille x 1
Bulwark Sword x 1
Leporine Masque x 1
Life Essence Amulet x 1
Tariff Ring x 1
Manxome Armoire x 1
Grande Sonnerie

Main Deck
Coy Bauclier x 3
Sablier Guard x 3
Stalwart Shielmate x 4
Vigil Rampart x 3
Whimsy’s Warden x 4
Conflagrant Sentinel x 4
Torch Marshal x 3
Heavy Swing x 4
Lamentation’s Toll x 2
Flamme Sorcel x 4
Tempered Steel x 3
Idle Thoughts x 4
Martial Guard x 2
Overpowering Defense x 2
Ombreux Chavalier x 4
Sinistre Stab x 3
Umbra Sight x 3
Reverse Affliction x 2
Nocturne’s Oblivion x 2
Devotion’s Price x 1

Visual Deck List

Main Deck

Main Deck

Universus – Attack on Titan: Apocalypse First Impressions

Disclaimer

Universus sent me a few packs and a playmat to cover their game. While I am very grateful for the opportunity, I won’t let sway my opinions. I will be doing pack opening and a review of the playmat so stay tuned for that. I will also be using my TCG Player affiliate links throughout the article, but always support your LGS first.

Attack on Titan: Apocalypse

Universus has just released their newest expansion, Attack on Titan: Apocalypse, and I already see a few cards I want for my collection. If you haven’t had chance to play Universus, it is definitely worth trying once. The game has a unique flow and flavor, and it includes some very recognizable IPs. I recommend picking up a couple clash decks to get a feel for what to expect. I had a lot of fun with the Solo Leveling deck, but you can always pick your flavor.

Apocalypse is introducing 180 new cards to finish off the Attack on Titan saga. Players are going to want to chase the six serialized chrome cards with special art from the creator of the anime, but there are some neat cards I wouldn’t mind cracking.

Chrome Rares

The serialized chrome rares, and I am sad I will never get to see one in real life. The art on these look so good, and you know there are going to shine on the table (even the flimsy plastic ones). I can only hope they don’t have the foil lines that seems to be common issue across the thread. I don’t mind it too much on regular foils, but I would expect the serialized cards to be perfect. Either way, good luck finding your copy! I’m aiming for Erin, but will settle for any.

Ultra Rares

The problem with the attack on titan set, at least from a collectors perspective, is the manga art doesn’t grab the attention like other games. At least the common ones anyway. After seeing them in my binder and seeing the whole story, the game grew on me. What this game does have going for it are its ultra rares and alt arts. The unique art for the Attack on Titan cards are incredible, especially in person. Some have a very nice texture to them. I am a huge fan of the use of color. Here are some of my favorites from the Apocalypse set:

Ultra Rare Alt Arts

It is a shame that the images for the alt art cards do not do them justice. I have pulled a couple from the Attack on Titan alt art cards, and they are amazing. I am a huge fan of the texture and the hand drawn feel. They are definitely worth chasing. Here are my favorites from Apocalypse, but that doesn’t mean you shouldn’t go hunting for everything else!

Character Alt Art

This is where the set disappointing a bit. While there are some alt cards I wouldn’t mind pulling, there are some that I would be sad if I did. Maybe they look better in person, but I prefer the Heroes of Exandria alt cards better. That said, here are my favorites Apocalypse alt art cards:

Secret Rares

The secret rare design is my absolute favorite part of the Attack on Titan cards. They have such a unique style and presentation, and they look so good in person. I do have a couple, and while they aren’t going to buy me a house, they are my favorite parts of my collection. I don’t think Apocalypse has the strongest collection of secret rares, but it does have a few pieces I want for my collection.

Impressions

I only play casually and mostly just collect. I do get the cards for free, but I don’t let that sway my opinion. Apocalypse doesn’t excite me as much as Heroes of Exandria did, at least the art doesn’t. I think the manga art is fine, but it doesn’t have the same pop the comic book style of Heroes of Exandria. As a casual player, there are some cards I want to add to a couple of my decks. That said, I need to open a few more packs and watch how the meta shifts to form a better idea on the set.

If you want to pick up Universus Attack on Titan: Apocalypse, always ask your LGS, but TCG Player has what you need if that isn’t an option.