Disclaimer
I was sent a free copy of a A Pizza Delivery to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
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Table of Contents
What is A Pizza Delivery
A Pizza Delivery is a surreal narrative exploration game out now on Steam.
Story
B is a pizza delivery person on her last delivery of the day. Little does she know, this is no ordinary delivery. She finds herself in a surreal world where nothing makes sense, and the world keeps changing. With only her trusty Vespa, B must venture through this new world and deliver this final pizza. But the road won’t be easy, and there is a chance B will be trapped for ever. Solve puzzles, collect clues, and share a slice of pizza with anyone who needs it. Can B make her last delivery and get out of this place, or will she get lost like everything else here.
Gameplay
A Pizza Delivery is a walking simulator with the occasional puzzle or dialogue to break up the journey. Players will ride their Vespa through dream like landscapes, collecting clues and solving puzzles to move forward with the story. Sometimes, delivering pizza means chatting with a lost soul, and offering a slice that will help them move on from a world they’ve become stuck in. There is no voice acting, so it really is more like a novel with a few extra steps.
Review
I loved A Pizza Delivery for its unique narrative style and dreamlike aesthetic. Unfortunately, the lenghth of the game and bugs make it difficult to recommend. If you want a unique narrative game that leans a bit into surrealism and don’t mind a buggy game, check out A Pizza Delivery.
Story
A Pizza Delivery is a twisting journey about learning to let go. B will find people along the way who have become trapped in this world by their anxieties. She helps them let go by talking through their problems and offering them a slice of cold pizza. It is a neat adventure, but a very slow burn. What I like about this game is how the complete story is scattered through the level as clues, puzzles, and dialogue. The problem I have with this story is that not everything you collect feels important. There are some clues that don’t add anything to the story. Overall, it is a cool story about letting go, but I don’t think there is enough of it to be worth buying the game at full price. The game takes about two hours to complete, and a lot of it feels like filler.
Gameplay Loop
The gameplay is where a l lot of people will have issue. The walking is slow, and while the Vespa speeds things up, driving gets old pretty fast. The game feels very tedious because you have to walk back and forth in a zone, collecting bits and pieces of the various puzzles. When they work properly, there are some interesting puzzles that kept me invested, but the game’s buggniness is a problem. If you can get past the bugs, you can appreciate the games creative experimental approach to narrative.
Performance
A Pizza Delivery is very buggy. The game is made by a small team so I am willing to overlook a lot of the issues, but the bugs are problematic.
The Camera
The camera is the biggest issue. Raw, the camera sensitivity is too high. I got motion sickness and had to lower the sensitivity. The camera control still feels a little awkward, but the game does become more playable. The camera also becomes hard to control when you get too close to a wall. This made some of the puzzles annoying. The camera is a pain point that I see turning players off the game.
Glitches
A Pizza Delivery doesn’t always feel stable. Frames will drop, and the game stutters a lot. There are a few awkward animations that break a bit of the immersion. I did hit a few bugs that made one of the puzzles frustrating almost to the point where I dropped the game, but I am glad I pressed through. You can tell the game needs more work, but if you can look through it, the game has a solid enough story.
Conclusion
I have a soft spot for games like these because I respect when people try something out of the norm. A Pizza Delivery tries some very interesting concept around a cool narrative, but I don’t think there is enough substance to make the game worth it. The game feels a little too tedious to recommend to the average gamer, and the payoff doesn’t feel worth it. While the message is good, there is just too much work required.
In its current state, I can’t recommend the game. It isn’t a bad game, but it needs a bit more substance. There needs to be more clues, more dialogue, and a bit more story. You can do a lot worse, I’ve played Nightmare Shift, but you can definitely play better. Go check out Once Alive instead if you want to see a cool single dev project, or Go Home Annie if you want something a little more trippy.
You can pick up A Pizza Delivery on Steam.
