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Discover TableTone: The Ultimate Soundboard for Game Masters

Disclaimer

I was sent full access to the TableTone app to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Table of contents

What is Tabletone?

TableTone is a helpful tool for any Game Master looking to enhance the quality of their next campaign with a little bit a music, and a few immersive sound effects. TableTone is an app packed with carefully curated music and sounds that makes it easy for Game Masters to make their next adventure a little more epic. The app gives Game Masters access to over 400 unique sounds from epic battle music, mood setting ambiance, and everything in between. Sure you can tinker your own sound board and juggle around YouTube videos, but none of that will be as easy or streamlined as what TableTone has to offer. Go try Tabletone today!

Sounds

TableTone offers over 400 sounds from music to sound effects. Access includes:

  • Over 80 location themed sounds
  • 30 ambiance sounds
  • and over 300 action, monster, and other sounds to add a little flavor to your world. (I am a huge fan of the dragon roar and weapon sounds)

Is it Free?

TableTone offers a trial with a few sounds for GMs to try for free. Once users are hooked, TableTone has a $9 subscription that grants access to the app’s growing library of sounds. With new sounds releasing each month, the subscription is an attractive way to test for the sounds you need in your next campaign. Note that the subscription will not be available for apple devices in the future. More importantly, users can out right buy the sounds they like and keep them forever. There is even a package to buy it all at a discounted price.

Review

I’ve tried running campaigns with music and even dabbled in creating my own sound board back when I was an overly ambitious DM, but found the process too distracting. It was something I slowly fazed out because it was too cumbersome and a little distracting. TableTone fixes this issue by giving me everything I need (and sounds I didn’t know I needed) in an easy to use package that I can take everywhere. If you are looking for a soundboard, or just some epic music for your fight scenes, TableTone is a powerful tool that should be at every one of your next campaigns.

Ease of Use

TableTone is the easiest way to run a soundboard or play music during your most pivotal story beats without distracting from the story telling. All you have to do is click through the library of sounds, and the app does the rest. Everything is categorized by worlds, settings, and even mood. There are even sliders that help customize the sounds, ambiance, and music to perfectly fit the tone of your campaign.

Quality

TableTone delivers high quality sounds at a press of a button. I went through as many of the sounds as I could, and while I found some awkward ones that I will never touch, the app had a lot of sounds that will be recurring. The app has a selection of good music, cool sounds, and the ambiance is well created. I really like the background tavern noise or the leaking sounds that echo in the darkness when exploring caves. The problem I have with using YouTube is that I have to do the research and find the high quality sounds to play for my campaign, but TableTone already does that for me. That means I have more time to plan the campaign.

Performance

I used the Windows app during my testing and it worked great. Everything was snappy and worked as intended. I was able to flip through TableTone’s sizable library with ease. Everything played as intended, and I didn’t hit any crashes during my tests. I had no issues running the app through my IOS device either.

Impact

I ran the most random session of D&D using TableTone because I wanted to test as many of the sounds as I could. I was not ready for much better a campaign could be by just adding a little bit of music. The App lets users customize the music by mood. Each location has a relaxed, suspense, and action setting. The first time I transitioned from relaxed to action for that first encounter is a high I will chase for the rest of my life. My players loved that shift and the music. It sort of made them murder hobos because they wanted to keep hearing the combat music, but I am not mad because it was a silly one shot and I got to test a lot more of the sounds.

My only complaint

TableTone is a fantastic app for running inperson games. You can play the music from your phone or your favorite Bluetooth speaker with minimal setup. Unfortunately, I only run online games. The issue was finding a way to use the app over Discord. My solution was to screenshare. I have two monitors. One monitor runs TableTone while the other ran my campaign. It worked very well. My players could hear the music, but they could also see the buttons. I believe they started making choices that would get me push certain buttons, but I think they were just tying to help me test as much as possible.

There is planned Foundry VTT support, and as someone who love Foundry, I am very excited!

Conclusion

I love TableTone, and found it to be a nifty little tool for running tabletop rpgs. It has a wide range of sounds to fit a number of locations and genres. Most importantly, it is very easy to use. I wouldn’t call it a mandatory tool, but it is nice to have when you want to add a little flavor to your campaign. I recommend starting with the trial. While limited, it does give users a proper taste of the apps functionality. I would then graduate into the subscription to test out TableTone’s library, and then slowly buying into packs you like. You can do everything this app does for free, but its nice to support the people who work hard to bring you these sounds.

Now GMs who have been running games for a long time will have their curated playlists, and won’t find the app as useful. This is meant for a the GM who doesn’t want the added task of finding the perfect sound or song, or the newer GM who is starting with nothing. Like I’ve said before, TableTone isn’t something you need to get, but it something that is nice to have when you need it. It is worth trying out once, but you might have trouble stopping after. Go check out TableTone today.

Quickstart Guide

Game Review: Avatar Generations

I just received my press pass to attend GDC! If you like what I do and want to help me out, consider buying me the coffee I’ll need to get me through the week.

I was sent Avatar Generations to review, and it isn’t good. Avatar Generations is the Avatar the Last Airbender gotcha game that you shouldn’t bother downloading. I haven’t been disappointed in the IP since the live-action movie.

This game crashed fresh off the install. The performance never got better as it stuttered through most of its content. Navigating anything in this game feels clunky and slow. When the game stopped crashing, I was finally able to play through the story, and it isn’t fun. The story goes through the same events as the series, and I’d rather be watching the series. You will be spending most of your time waiting on timers whether it is traveling over land or waiting on combat. The combat is boring, but at least there is an auto-battle feature. 

I wouldn’t mind the combat if the animation was cool. There seem to be a few frames missing, making combat look clunky and dated. I am not a fan of the art style. This game is kind of ugly. 

The main draw to a gotcha game is the collectability aspect. The unlockable characters need to look good and be desirable. I love Avatar the Last Air Bender, but there wasn’t a single character I wanted to pull for. I did use whatever gems I had to pull from the available banners and only unlocked one new character. Everything else I pulled seemed like trash. I can’t tell you how predatory the monetization is because I didn’t have it in me to play enough of this game to do more testing, but it doesn’t seem very free-to-play friendly. 

Avatar Generations lacks what makes gotcha games worth the trouble. Where most games shower you with free pulls and rare characters, this one makes you sit through ads. Where most have great art and at least some fun gameplay, this one doesn’t even feel finished. I am not expecting Generations to be this high-fidelity gaming experience with a fantastic story, but I at least expect it to be playable. If you are looking for a gotcha game based on a popular IP, Pokemon Masters does it better. Don’t download this game.  

Game Review: Deck ‘Em!

I just received my press pass to attend GDC! If you like what I do and want to help me out, consider buying me the coffee I’ll need to get me through the week.

I was sent Deck ‘Em as a review code. While I am grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

Deck ‘Em is a boxing-themed solitaire-like card game for PC and IOS. This review will be on the Steam version.

Videos and pictures are taken from the game

If you enjoy playing solitaire, you are better off playing that instead. I don’t think the added boxing quirk and quirky art style are enough to make Deck ‘Em! A more meaningful experience than solitaire. While I didn’t hate the game, the RNG and gameplay loop made it grow stale quickly. I could only play this game in small bursts before losing all interest. Deck ‘Em! is a game you pick up while waiting in line and possibly never pick it up again.

The game loop is simple. At the beginning of each round, you draw four cards with varying abilities. Some will heal your characters, some will hurt them, and others will reduce the damage done to them. The goal is to survive the 52-card deck, or at least 10 rounds without dying. The problem is, sometimes the RNG can be terrible. I died a few times during the first round because I only drew high-damage cards. I like the idea of having a first-round knockout, but there is no system to get better as you play where you can achieve your own. There is no variation in the gameplay. You draw cards and try to pick the order that will get you to the next round. You can argue that solitaire suffers from similar issues, but at least the win conditions in solitaire are fairer.

You choose from three different characters, but the choice doesn’t matter. You start with the same amount of health and draw from the same deck. It would be cool if the choice were mechanical as well as cosmetic. It would be interesting if each character had its own unique deck and stats. Maybe one fighter starts with less health, but hits faster and applies poison damage. There could be a beefy character with a lot of health that hits hard but burns through his deck quickly. Changes like this wouldn’t complicate the game too much and would add some variety to the loop. It would also be interesting to go against different fighters with different abilities and stats that way you aren’t always pulling from the same deck. I don’t think RNG does enough to add variety to the game. 

There could also be an exhaustion mechanic. They could work like poison counters in magic, where once you get 10, you lose. There could be characters that cause exhaustion with their attacks and abilities. Cards could also have an additional exhaustion cost that you could pay to deal more damage. For example, a card could do three damage, or you can take 1 point of exhaustion and deal six. The loop would then become one where you have to manage your health and stamina to survive the rounds. 

The game has a currency mechanic that doesn’t affect the gameplay. You can win money if you last ten rounds and bet the money you win. Nothing happens when you lose it all and can’t spend the money anywhere either. It would be nice if there were a shop where players could buy characters, decks, or cosmetics. This would give players something to work towards and make the betting more meaningful. I get that the goal wasn’t to make a deck builder, but a bit of variety would have been nice.

I play a lot of card games, so my disappointment with this loop was understandable. It is a very casual experience, and a game you pick up when you have 5 minutes to kill. One thing to note is that this game crashes a lot in windowed mode, so make sure you go into the settings and make it full-screen. It wasn’t on by default for me, but turning on this setting fixed all the performance issues. It is a free app, but I still think solitaire is better. It isn’t a bad game, but it isn’t something you’ll keep coming back to unless they make some changes to the gameplay loop. You can wishlist the game on Steam or download it on IOS.

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