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Monster Monpiece Review: A Casual Card Battler

Disclaimer

I was sent a free copy of Monster Monpiece for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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Table of Contents

What is Monster Monpiece?

Monster Monpiece is a card battler out now on Steam but ported from the PS Vita game back from 2014. If you like collecting cute anime girls and don’t mind the chibbi action combat, this game might be for you.

Hook

In the world of Yafaniel, humans live along side a race of Monster girls. Monster girls have magical abilities, can be stored as cards, and can be used for battle. Play as May Esperio who is a student at one of the nation’s academies trying as she tries to become a master of monster girls. The problem is, a horrible attack has left her meek and a bit reserved in combat. This all changes when one of her friends becomes lost, possessed by a greater spirit, and it is up to her to save her. Team up with powerful monster girls, fight your way through countless enemies, and get her back to normal. Do you have what it takes to save one of your friends and the world, or will everything come crumbling down around you? Build your deck and find out!

Gameplay

The gameplay loop is simple. You build your deck of monster girls and face off against your opponents. This is a turn based game where you can summon one monster girl per turn onto the gridded map. The monster girls will attack and move automatically, but you can influence a summon’s powers by creating combos and upgrading units. You can perform combos by chaining the same color cards up to three times. This will increase the stats of that color for the the rest of combat. You can also stack the same creature type cards to upgrade them. An upgraded unit adds the fodder’s stats which not only make them more powerful, but can heal them in a pinch. Between combat nodes, players can change up their deck, upgrade existing cards through the rub mechanic, or buy new cards from a shop. It is sort of like a deck building roguelike, but there is a bit more plot and fan service.

Does it work on the Steam Deck?

Sadly, this game does not work on the Steam Deck. This deck was clearly meant to be a handheld game, but I never got it to launch natively on the Steam Deck. I am sure with a bit of tinkering I can get it to work, but most people don’t have time for that. The game works fine on PC, but I would have loved to play this on the go, in bed, or on the couch. I will take any excuse to not be at my computer all day.

Review

I love card games, and this Monster Monpiece hits a sweat spot for what I am looking for in the genre. Monster Monpiece has great art for those waifu fans out there, solid game mechanics, but it does feel a little dated. While I will admit the grind is a little steep for the modern gamer, I appreciate the change of pace the game offers when most of the card games we get now are some variation of the same kind of deck building roguelike. If you want a game that is cute, casual, and with a whole mess of waifus, Monster Monpiece might be right for you.

Aesthetic

What drew me to this game, and really any game that comes from our friends over at Idea Factory, is the art. The game is full of cute anime girls that you can collect, and enough fan service to keep them happy. This is a trigger warning for those of you out there who don’t want to be caught looking at anime girls in risque outfits and poses. The game has a fantastic score and some solid voice acting. I don’t speak Japanese, but it sounds good enough to me. I don’t know how I feel about the chibbi animations. On one hand, they are cute and it is an easy way to handle the auto-battles without making the game too resource hungry. On the other, it is chibi art. A lot more work went into the cards and art you can earn by grinding through the game, so I guess it will have to do.

The Grind

This game is from an era where games were a little more grindy. I can see it being a very steep grind, especially in later parts of the game, to unlock more better cards, but I’ve also played a lot of Runescape growing up. This grind doesn’t feel bad at all. That said, it will feel a little slow and repetitive for those of you who skipped through the golden age of JRPGs. I find the repetition soothing, and didn’t mind the grind at all. Sure I might not have played this game optimally, but I had fun.

Gameplay

The card game mechanics in this game are great. The game introduces fresh mechanics I haven’t seen much in modern titles, and combat was engaging enough to keep playing. If you play enough card games, it does feel a little on the easier side. I got to the point where I could outsmart the AI, but I never saw it as much of a problem. This is definitely one of those cozy titles I’ll pop on when I want to chill after a long day of work and not have to worry about min maxing or existing in the relevant meta. The game scratches that card game itch without being too sweaty which is always a win in my honest opinion.

Story

The story is fine. I wouldn’t pick this game up just to play the story, but you won’t mind sitting through it. It is the generic, cutesy anime that I’ve always found comfort in. When friendship is the most important thing in the world, you can kind of figure out where the story is going and even what the characters are going to say. The game is more about collecting the cute anime girls anyways.

Rubbing

Monster Monpiece has a mechanic where you can rub the monster girls to unlock new art and abilities. Using different gestures and inputs, you can rub, poke, pinch, and touch your Monster girl to get her to crush on you. Those who are here for the fan service will appreciate the uncensored art you get to unlock for each character, but I wouldn’t play this in public.

My problem is not with the fan service. My problem is that this mechanic doesn’t work very well (at least not on Steam) and the whole process is more work than it is worth. You are supposed to find each monster girls sweet spot and work it till she falls in love with you, but I could never get it to work properly and it took too much time. The game was clearly meant to be played with a touch screen, but the mechanics didn’t translate well.

The Cash Shop

This game used to be a multiplayer game. There is even dialogue in this game that suggests it. The Steam port is a single player game that still has a cash shop. I didn’t mind this feature too much because I was able to do just fine with what I was given. I am sure the cash shop cards would have made the grind a little easier, but it was fine for what it is. If you like to min-max, its a problem, but doesn’t really affect the casual deck building experience. Especially when the game is only $10.

Conclusion

I honestly like Monster Monpiece. The game was the perfect casual card builder, although the fan service might be a bit too much for some folks. Viewer discretion is advised. The game does feel a little dated, but so am I and here I am, enjoying every minute of it. If you want deck builder that isn’t your typical roguelike, grab yourself a copy. It is only $10 and worth every penny.

You can pick up Monster Monpiece on Steam.

Trailer

I Really Wanted to Like Ario, but…

I was sent a free copy of Ario to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. I am currently opening some Battle Spirits Saga on TikTok and YouTube. 

What is Ario?

Ario is a side-scrolling Metroidvania platformer out now for PC. Dark forces have kidnapped his mother, and Ario will do anything to get her back. Ario now faces off against a land full of nightmares. Parkour your way across a 2.5D steampunk city and fight off anyone who gets in your way. Do you have what it takes to save your mother?

Gameplay

Ario feels like a Pince of Persia clone with a tower defence minigame sprinkled throughout. Ario runs, jumps, slides his way through a side-scrolling map of the city, and fires off arrows at his enemies. I found it more convenient to jump over everything, but you will occasionally be forced to do combat. Ario can shoot arrows and bombs, but I found the arrows to be pretty useless. The platforming isn’t too difficult and is easily the best part of the game. 

Occasionally, Ario will have to man a ballista and fire off arrows at waves of enemies. You can control the arrows in this mini-game, and it’s okay when it works. The hitboxes can be wonky on some enemies, and missing an arrow means you have to start over. While I appreciate the attempt at something new, this minigame makes it hard to recommend the game. I tried getting gameplay video, but I kept running into bugs that would ruin my runs.

Impressions

I really wanted to like Ario because it reminded me of Sands of Time. The art is nice, the animation is cool, and the platforming is manageable. The problem I have with this game is that it still needs work. The tower defense portions of the game feel clunky, and the hitboxes make them unnecessarily challenging. I didn’t like having to start the mini-game over because the hitbox bugged and I failed the challenge. 

Platforming in this game was fine, and it looked cool but there are some bugs that make some sections a bit frustrating. There is a section where you have to clear the enemies to advance while a ballista fires at you. The only cover you have are these pillars. Sometimes the pillars will block the arrows, but not always, and the arrows Ario caries are useless. Instead of skillfully sneaking my way through enemies, I had to figure out what pillars were coded correctly and pray. The game isn’t unplayable, but there are enough bugs in it to make it difficult to recommend. 

Ario certainly has potential, but it needs some work. I would skip it for now and hope that it gets some patches and a boost in performance. You 

Spasms of Stupidity’s Kickstarter is live now! This game seems perfect for the fans of the Sega Saturn classic, DragonForce

The Kickstarter for Spasms of Stupidity: Quest for the Void is now live. Spasms of Stupidity is an auto-battler coming to Steam and Epic Games. The game is worth looking into if you are a fan of the classic Sega Saturn game, DragonForce. Spasms of Stupidity promises a modern twist to the classic with a neat combat system, interesting skill tree mechanics, and the ability to command your legion of demons. The rogue-like campaign and the countless amounts of customization promise players endless hours of gameplay. Make sure you check out the Kickstarter for a more complete breakdown of the game. 

The game looks neat, and I can see it doing well in the niche it fills. If you want to support the project, $16 gets you a copy of the game, your name in the credits, and early access to the game. Make sure you check the Kickstarter for the other goodies. 

It’s always a risk to back a Kickstarter, but someone has to support the little guys. This is a one-person team developing the game, so expect some delays. That said, if you are looking for a very indie Roguelike with a solid retro vibe, check the Spasms of Stupidity Kickstarter. The Kickstarter ends on December 1st.