I want to start out by saying that I got this game as a review code and while I am grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game.

Lovecraft Untold Stories 2 is a 2D isometric dungeon crawler for pc based on Lovecraft lore. You start off choosing from three playable characters: the witch, the professor, and the detective. Each character has its own unique abilities, armor, and weapons. You control your character through randomly generated dungeons as you try to solve a mystery.

All pictures are from screenshots.

I was very excited about this game. I liked the art, I liked that the cutscenes were comic-like, and I had fun at the intro level. But once you get out of the intro mission, the game becomes frustratingly unplayable. Movement becomes clunky and slow in the cluttered rooms. I was constantly getting stuck on boxes, holes, and trees, making kiting enemies virtually impossible. To make matters worse, I was getting stuck on the invisible boundaries of boxes and trees. The witch has a cool teleport ability that could pass through enemies but would get stuck on invisible artifacts. I died so many times because my teleport was constantly being canceled by nothing. There are instances where I would teleport only to be trapped in between an inescapable grouping of trees. When the environment is more deadly than the enemies, that is bad game design.

I thought the randomly generated dungeons were cool at first, but that view quickly turned sour. I quickly learned that the room generation was quite unbalanced. Some rooms were laughably easy, with only two enemies standing in my way. Others were impossibly hard, with too many enemies and no way to escape. There was one room I couldn’t even complete because there was a wall blocking the exit. I love the randomness of life as much as any other gamer, but this experience was frustrating. 

The insanity mechanic is nonsense. If you get hit by an enemy, you slowly get stacks of insanity. If you get too many, you die. The problem is, there is no clear indication of how much insanity you have, nor is there an easy way to clear it. Because the environment made movement difficult, it was impossible to clear a level without getting stacks of insanity. You either got killed because you got stuck trying to run away, or you died because you gathered too much insanity. This poorly designed mechanic made this game harder than it should be. 

I was beyond excited about this game because it reminds me of the Arkham Horror board game. I have been desperately trying to find a group to play with, and I believed this game would be my only chance. The disappointment I collected from this game was so painful, I couldn’t muster the strength to finish this game. I forced myself to play as much as I could, but I can only be so patient. This game is broken to the point where you won’t get any meaningful enjoyment out of it. Lovecraft Untold Stories 2 isn’t worth your time as a free game, let alone the $25 it is asking for. But if you don’t believe me, you can buy it on steam.

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