Tag Archives: pc gaming

Game Review: Lovecraft’s Untold Stories 2

I want to start out by saying that I got this game as a review code and while I am grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game.

Lovecraft Untold Stories 2 is a 2D isometric dungeon crawler for pc based on Lovecraft lore. You start off choosing from three playable characters: the witch, the professor, and the detective. Each character has its own unique abilities, armor, and weapons. You control your character through randomly generated dungeons as you try to solve a mystery.

All pictures are from screenshots.

I was very excited about this game. I liked the art, I liked that the cutscenes were comic-like, and I had fun at the intro level. But once you get out of the intro mission, the game becomes frustratingly unplayable. Movement becomes clunky and slow in the cluttered rooms. I was constantly getting stuck on boxes, holes, and trees, making kiting enemies virtually impossible. To make matters worse, I was getting stuck on the invisible boundaries of boxes and trees. The witch has a cool teleport ability that could pass through enemies but would get stuck on invisible artifacts. I died so many times because my teleport was constantly being canceled by nothing. There are instances where I would teleport only to be trapped in between an inescapable grouping of trees. When the environment is more deadly than the enemies, that is bad game design.

I thought the randomly generated dungeons were cool at first, but that view quickly turned sour. I quickly learned that the room generation was quite unbalanced. Some rooms were laughably easy, with only two enemies standing in my way. Others were impossibly hard, with too many enemies and no way to escape. There was one room I couldn’t even complete because there was a wall blocking the exit. I love the randomness of life as much as any other gamer, but this experience was frustrating. 

The insanity mechanic is nonsense. If you get hit by an enemy, you slowly get stacks of insanity. If you get too many, you die. The problem is, there is no clear indication of how much insanity you have, nor is there an easy way to clear it. Because the environment made movement difficult, it was impossible to clear a level without getting stacks of insanity. You either got killed because you got stuck trying to run away, or you died because you gathered too much insanity. This poorly designed mechanic made this game harder than it should be. 

I was beyond excited about this game because it reminds me of the Arkham Horror board game. I have been desperately trying to find a group to play with, and I believed this game would be my only chance. The disappointment I collected from this game was so painful, I couldn’t muster the strength to finish this game. I forced myself to play as much as I could, but I can only be so patient. This game is broken to the point where you won’t get any meaningful enjoyment out of it. Lovecraft Untold Stories 2 isn’t worth your time as a free game, let alone the $25 it is asking for. But if you don’t believe me, you can buy it on steam.

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Timemelters: First Impressions

I got sent the Timemelters demo as a review code, and although I am grateful for the opportunity, I will not let it sway my opinions. Since this is a demo, this will be less of a review and more of my first impressions. You can download the demo on Steam today, and I recommend you try it out.

Timemelters is a first-person tower defense-like game that I had a lot of fun with. It reminds me of the Orcs Must Die! series but with fewer traps. In Timemelters, you control a single character and run around a large map setting traps, killing mobs, and turning back time. There is a bit of strategy involved in this game, but it shouldn’t be a problem for most people. I am not very smart, but I managed to brute force myself through eventually.

All pictures are from screenshots

This game is incredibly polished for being made by such a small team of three developers. It runs smoothly, looks beautiful, and is a lot of fun. The concept is simple, but the range of abilities and the pacing of the mobs kept the game fast-paced and exciting. 

I can’t speak on the story because the demo doesn’t explore it too much, nor can I speak on the diversity of the missions. The demo offers a great tutorial and a few missions that provide a fantastic taste of what it has in store. I never felt lost or overwhelmed by the information and was only limited by my skill level,

The game fully launches on Steam on October 12th. This game deserves a lot of love. I am vastly impressed by how much this team of three was able to accomplish. If you like tower defense games with some RTS elements, give this game a try. The demo is free, and it is available on Steam!

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