I was sent Warpips as a review code, and while I am grateful for the opportunity, I won’t let that sway my opinion. This will be an honest review of the game.
Warpips is a real-time strategy game that is similar to the mobile game Clash Royale. The game is available on pc and all major consoles. I played this game on the Nintendo Switch, so this review will be based on that experience.
Warpips is a 2D, card-based strategy game. You choose from a myriad of pips and traps to use against an oncoming enemy hoard. To win, you must destroy the enemy base before they destroy yours. This game has three game modes: Conquest, Quick Battle, and Endless. Conquest takes you through a campaign through different countries as you try to free them of their oil. Quick Battle is a random mode with three difficulties: Easy, Challenging, and Hard. You are given a random deck of pips and traps and try to defeat an enemy on a random map. Endless mode has you surviving an endless assault as you try to beat your previous high score.
The gameplay is very simple. You summon your pips and watch them fight against the enemy hoard. You can summon air strikes, use tools, and set up traps to help your pips secure their victory. In conquest mode, you can purchase additional cards and upgrades with the currency you earn while playing. There is some RNG, but I always thought it was fair.
Don’t let this game’s cuteness deceive you, you will need to be strategic with your choices. I played on easy and still found enough of a challenge to keep me engaged. If I wasn’t paying attention or was too conservative with my choices, I was easily overwhelmed by the enemy AI. I suggest playing this game on the harder difficulties for a more fulfilling experience.
This game ran smoothly most of the time, but I did notice the occasional stutter. The game would freeze for a second before resuming. It never crashed on me or affected my game, but it is something to keep in mind. I didn’t notice much of a difference between docked and handheld mode, but I preferred handheld mode because of its versatility.
The gameplay is a bit repetitive, but it might be a symptom of having it on the easiest difficulty. I played on higher difficulties, but I was never smart enough to get by. This game is deceptively unforgiving. Most of the game however is the same, and you find yourself constantly waiting for cooldowns.
I liked this game a lot, and I’d recommend it if it were cheaper. I am not a huge RTS fan, but this was a manageable game for my skill level. I thought the pixel art was a fantastic choice, and it definitely made losing sting less. The music is pretty fantastic as well. I recommend playing with the sound out, at least for the first hour or so. Warpips is a game you pick up when you want to chill but still need a challenge. This is a game where you don’t need to be too invested in a story or mechanics, but you will need to be strategic. I personally wouldn’t spend $20 on it and would wait for a sale, but I can see this being worth it to someone who really loves the genre.
Check it out on Steam, Nintendo, Xbox, and Playstation.
Game Review: Way of the Hunter
I want to start by saying that I received this game as a review code. While I am very grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game. I stream every game I review on my Twitch and Youtube. Check out my Twitch for an up-to-date schedule.
I played this game on PC, but it is also available on PS5 and Xbox. Way of the Hunter is a hunting simulator game that aims for realism. You can track animals, pick up job requests, and there is an overarching story that you unlock as you play. It is easy to get lost in this game because it is so beautifully immersive.
The graphics in this game are pretty solid, but it is a few updates from being perfect. I encountered a few visual glitches like floating rocks and trees that affected immersion, but none of them was game-breaking. Someone in my twitch chat mentioned the art was too grainy, I didn’t have a problem with it but keep that in mind. My only issue with the visuals was the grass would get too busy, and I would lose myself trying to find the kills. My playthrough is littered with countless unclaimed carcasses because I couldn’t find them in the brush. This seems like a personal problem, but it is something to keep in mind.
The game has a story, but it acts more as flavor. You can also accept jobs to make more money that requires you to hunt specific animals. Gameplay isn’t limited to quests. You have free reign to hunt whatever you like, granted you have the right equipment. Make sure you use the money you earn to purchase the appropriate tools.
The map is huge and will involve a lot of driving and walking to unlock all of it. There is fast travel available to keep you from making the long treks twice. My favorite part of this game was the sound. It is incredibly immersive. You can hear bugs zip by your ear, the babbling brooks, the birds in the trees, and other animal calls in the wild. I now know what a mule deer sounds like, and I can track it by just its call.
Hunting is fun, but it requires a lot of patience. If you spook the animals, you will have to spend time tracking them down or waiting till they come back. There is a detective mode that helps with tracking, but a spooked animal can easily disappear in the tree line. I have zero patience and as a result, this game became a hiking simulator. This isn’t a criticism because I enjoyed my virtual hikes. I had a favorite spot I would go to just to listen to the stream and the birds while I waited for prey. It is easy to get lost in this game as you relax and enjoy it for what it is.
My one complaint about hunting is that not all of the AI is perfect. Some animals are smart, and tracking them is fun. Others will get stuck running loops or stop making them easy targets. Some animals didn’t leave blood splatter or trails, making them impossible to track. These cases were rare, but they are something I can’t overlook.
Way of the Hunter is one of the most relaxing games I have ever played. I recommend it if you like simulator games and don’t mind waiting around for hours. I am very impatient and still enjoyed every minute. One of my favorite parts of this game is the tips you get as you play that give the players practical hunting advice not just for the game but also for real life. This game goes out of its way to teach sustainable hunting practices, and I appreciate the effort.
This game isn’t for everyone, but it is worth consideration. Check it out on Steam, PS5, and Xbox.
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Video Game Review: Are You Smarter Than a 5th Grader?
I want to start by saying that this game was sent to me as a review code. While I am very grateful for the opportunity, I won’t let this sway my opinions. I will treat this game like I paid for it with my own money, and this will be an honest review.
Are You Smarter Than A 5th Grader? is a trivia game based on the game show of the same name. I played it on the Nintendo Switch, but it is also available on the Xbox, Playstation, and PC..
The game has a single-player and multiplayer mode for up to eight players. Both have the same structure, but multiplayer has no fail condition. The game is decided into six rounds of increasing difficulty and point value. Each round has two questions that are grade specific to the round. You choose a question from a random selection of school subjects. The game is over when you can answer all the questions correctly or get a question wrong. In multiplayer mode, you finish all six rounds regardless if anyone has answers incorrectly. The winner here is the person who scores the most points.
I’ll admit, I am terrible at trivia, but this game wasn’t bad. This game is designed with a younger audience in mind, but there will be questions that will stump you. The game runs smoothly, and it looks nice. There is some animation and voice acting, but I suggest you start skipping the cutscenes when as soon as the novelty wears off. Otherwise, the games drag, and you will get bored of waiting.
This is a game you get if you love trivia and want to get your kids into the genre. It is also casual enough to bring in other adults into the genre, but please keep in mind that the skill level for the questions is on the lower end. This isn’t a game you can play for hours because it does get repetitive. I never got the same questions to repeat, but there is only so much trivia my body can take. The game tries to incentivize gameplay by hiding cosmetics and subjects behind leveling. You gain points by answering questions correctly. The points you gain in both solo and multiplayer mode work towards your overall player level. Each level unlocks cosmetics for your desk and classmates and new subjects you can choose from. I don’t like that there are subjects hidden behind leveling because it is limiting to the casual experience, but I can see how this can add incentive and diversity to the game for its longevity.
If you like trivia, this game might be too easy. There are questions where you are literally counting vowels for example. But with kids around, this is a fun little game night game that allows room for some healthy competition. I personally would wait for a sale, but it really depends on how much your family likes trivia.
You can buy this game from the Nintendo shop, Epic Games, Steam, Playstation, and Xbox.
Game Preview: Sovereign Syndicate (Review Code)
I got the Sovereign Syndicate demo as a review code. While I am very grateful, I will not let this sway my opinion. These will be my honest thoughts and opinions about the demo.
This demo is too short for me to form a meaningful opinion about the game, but it is long enough to at least get a taste of the gameplay. Sovereign Syndicate is a top-down cRRP that takes place in a steampunk fantasy version of London. The full game gives you the choice of three characters, but the demo had me playing as the minotaur Atticus Daley. At the start of the game, you are given the option of four classes that provide boosts to certain attributes. I played as each one, but I never felt like the choice made much of a difference gameplay-wise.
This game ran real smooth. The top-down view was interesting, and the city was nice, but there wasn’t much room for exploration. If the demo is any indication of what the game will be like, the setting is going to be dank, dark, and dirty. Most of the gameplay was in the form of dialogue. I got to speak with a couple of NPCs, each providing you with a choice of responses and the occasional skill challenge. Skill challenges are neat in that they are determined by picking from a set of tarot cards. Your skill points affect the kinds of cards you can pull, but the game was too short for choices to matter. The choices you make can provide buffs and debuffs, but mostly they affect the types of responses you get from the NPCs.
My biggest complaint about this game is the font. Some of the dialogue is written in an italicized font which was hard on my dyslexia. The writing itself is inconsistently flowery. Some descriptions are fine, but others are long and awkwardly worded. It wasn’t so bad that I stopped playing, but it is something that gave me trouble. It is also written in an English dialect I am not familiar with, but it offers definitions for certain slang words and phrases. Unfortunately, there isn’t enough gameplay in the demo to judge this game on its character and world-building.
I am very much interested in learning more about this game and possibly getting a longer demo. I liked the text-based choose your own adventure aspect of this game. I can only hope the full game will include meaningful choices that affect the story. I also enjoyed that the skill points are personified. Wit, for example, is an old woman who will give you advice on how to respond to an NPC. Each skill point will offer its suggestion, but the choice is always in the hands of the players. This is a neat little feature for people like me who can’t make a single decision. I will certainly be keeping an eye on this game.
The game is planned to release during the 4th quarter of 2023 for Xbox, PC, and Playstation. If you want more information, check out and wish list it on steam.
Game Review: Noel the Mortal One (2022)
I received Noel the Mortal Fate as a review code. I want to thank Playism for the opportunity to review this title. That said, I will not let this sway my opinion of the game. This will be an honest review of the game.
Noel the Mortal Fate is a visual novel with some minor gaming elements to it. This is a book, and any gameplay, whether it be puzzles or boss fights, is a railroad you to a certain ending. The choices you make and any exploration available don’t matter. The puzzles and boss fights are simple, as the focus of this title is to tell a story. If you like manga or anime, this is a solid revenge plot with a lot of the anime tropes you are familiar with. I had a lot of fun with this title, but I understand that it isn’t for everyone.
Noel is a young prodigy pianist who has lost the most important piano competitions in her town. Angered by the loss, she is tricked into making a deal with the devil. Unbeknownst to her, the deal will restore her honor at the cost of her limbs. Caren, the devil she summons, takes pity on Noel and promises to help her get her revenge on the person who tricked her into making the deal. The game then follows Noel’s journey toward vengeance. This is a game full of interesting characters, epic fights, and devil pacts. Will Noel be able to exact her revenge? You will need to play to find out.
Gameplay-wise, this is a book. There is a lot of reading and no voice acting. The reading is occasionally broken up by puzzles, fights, and light exploration. I enjoyed the story, but I am speaking as an anime fan. The characters are unique and interesting, although some of them are anime archetypes. I loved the style of storytelling. Most of the story exists in 2D animated sprites, but they make it work. The use of flashbacks, fight scenes, music, and comic strips all come together to tell an engaging narrative. Boss encounters felt epic, character growth was exciting, and the flashbacks were woven in nicely. My only complaint would be with the translation. I noticed some grammatical errors and awkward phrasing, but none of it was unplayable.
I played this game on the Nintendo Switch and loved it. Undocked, the game runs great. The letters are easy to read, and the maps were very visible. When docked I used a controller. It was nice to have a bigger screen, but it isn’t necessary. In both modes, I preferred the d-pad for movement because it allowed for more control. Movement in this game is awkward, and I often overshot targets. The d-pad offers more control over the movement, but it isn’t perfect. The awkward movement added unnecessary difficulty to the puzzles and boss fights.
Overall, I enjoyed this game a lot. I liked the story and loved the music, but I wish the game offered meaningful choices to give it replayability. It would be nice to have multiple endings instead of being railroaded into one. Some of the gameplay feels like padding, like when you control a character to walk through a hallway. That said, I still enjoyed it. There was enough world-building where I wasn’t lost or overwhelmed. The characters were interesting and memorable. I ended up becoming very invested in the narrative, often rooting for the heroin’s success.
This is a niche game. If you like anime and visual novels, this is a solid one. If you are curious about the genre, Noel the Mortal Fate is a nice starting point. The story is interesting but easy to follow, the characters are unique and well developed, and it isn’t overly sexualized. Just know that you aren’t buying a game, but a novel with gaming elements.
It is available for the Nintendo Switch, Sony Playstation 4, Xbox One, and PC. Links lead to respective store page.
Game Review: Blackguards 2 (Nintendo Switch)
I received this Blackguards 2 as a review code for the Nintendo Switch. I would like to take this moment to thank Daedalic Entertainment for the opportunity, and I hope I can continue to do more reviews for the company in the future. That said, I will not let this affect my review. This will be my honest opinion of the game.
Blackguards 2 is an action turn based-strategy RPG where you control a team of heroes and mercenaries through a series of combat scenarios and puzzles. The game focuses on Cassia, a wronged woman who seeks revenge by taking her ex-husband’s kingdom from him. Her husband locked her up and left her to die. Will she be able to lead her army and achieve her revenge, or will she succumb to her ever-creeping madness?
I had a lot of fun with this game when it worked properly. You can set traps, ambush enemies, and use the environment to earn your victory. Unfortunately, the enemy AI is inconsistent, and some levels will not work as intended. Sometimes I was greeted by tactical enemies who forced me to earn my victory. Other times the enemy would stand still while I slaughtered them relentlessly. If you are smarter than me (and you probably are) you can find ways to break the Ai and breeze through combat easily. There is also a light puzzle element that is heavily impacted by how the enemy AI chooses to act. I failed a few puzzles because the AI became ungodly.
My biggest issue with the combat was the pathing. There are levels where you will have to choose your pathing hex by hex; this will prove tedious. If you allow the pathing to be chosen for you, your heroes will run into fire or traps that will kill them instantly. Each level can also have invisible traps that require special skills to see. These will create incredibly frustrating moments as you watch your heroes die instatly for stepping on random particles. This game can become incredibly frustrating and impossible to beat if you are not careful or paying attention.
The graphics for the game are fine, but nothing special. On some levels, the bloom and high contrast make it hard to see enemies and traps. I felt this to be especially true in handheld mode where it would be hard to see even the pathing. It doesn’t help that the camera controls don’t let you rotate the camera horizontally, making it hard to select some units or objectives. If you are going to play this game, I suggest you play this on a bigger screen.
Customization can be overwhelming if you are new to the genre. You can buy and earn gear to customize your units to fit your play style. You can also buy skills, spells, and feats to make your heroes more heroic. I found customizing my units to be a hassle as the UI felt clunky most of the time. Unfortunately, skills and feats you buy impact combat, making dealing with the UI a necessary evil.
I enjoyed the story for the most part. I adored the voice acting, although the sound mixing isn’t consistent. I thought the characters were fine although they do fall into the same tropes you are probably used to. The world-building in this game comes from conversations you have with NPCs in the hubs, but it stops the information you gather stops being interesting halfway through. The game does offer you choices to make, but I didn’t feel like they impacted gameplay.
I didn’t hate this game, but I can’t ignore its issues. When this game worked, I had a blast! Unfortunately, the bugs make victories anticlimactic, losses frustrating, and on some levels unnecessarily difficult. This game fills a specific niche, so if you don’t like strategy games, I wouldn’t bother. If you do like the genre, I would wait for it to go on sale. It isn’t worth the $10. You can play this on Mac, PC, Xbox, Playstation, and on the Nintendo Switch.
This game is currently on sale on steam for $.99. It is definitely worth that much.
