Tag Archives: collectable

Grand Archive Drops New Mercurial Heart Spoilers at Regionals

Grand Archive regionals were this weekend, and it was a good time. The casters were fun to watch, and it was a good way to keep up with the meta. If you’re trying to pick up Grand Archive or just enjoy the competitive TCG scene, I recommend you watch the VOD or catch it live next time. 

I know not everyone is excited about the competitive scene, but we did get some spoilers for the upcoming set, Mercurial Heart. The art for this set is incredible, and I for one can’t wait to see what these cards can do. We got four artworks teased during the event, and I’ve gathered them for your convenience. 

Spoilers

Mercurial Hearts releases on May 17, so lets start getting hyped! Make sure you check my other posts for additional product announcements!

If you’re interested in Grand Archive, join the official Discord for all the news, and to find some new friends to play with. Don’t forget to check with your LGS for a local scene and product. You can also pick up shop for Grand Archivelike the new Alchemical Revolution set, on TCG Player by using my affiliate link. And if you need accessories, get them over at Gem Tech. Use discount code churapereviews10 for 10% off your order. It really helps me out. 

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. You can also follow the socials:

Check out the New World Beyond Spoilers: Akora TCG

I started opening packs of Akora on a series I am doing on my TikTok and YouTube. I wanted to open a booster pack of a random TCG as motivation and a way to catalog my progress. I started with Akora because I found a booster box of Spellbound Wings 1st edition for cheap. The more I opened the box, the more I wanted to learn about it. 

I’ve sat through the learn-to-play event on their official Discord and have even started reading through the Manga. I enjoy the art and I think the gameplay loop is interesting. If you want to learn how to play Akora, check out the instructional video on the Akora TCG Youtube:

There’s also a booklet you can read on the official website, but I’ll leave it here for your convenience:

Spoilers

Last night, more spoilers for the upcoming World Beyond were posted and I am hyped for the set. The art looks so good, and I thought I’d share to muster up more excitement! Purple is still my favorite color, but the other colors have some interesting stuff going on. I just hope I’m not broke and can make it to a prerelease. These seem to be special full arts that you are going to have to chase, but I’m about ready to throw some money I don’t have at this problem.

Conclusion

I’m impressed so far and can’t wait to see more. Check your LGS if they carry Akora or run events. If that’s not an option, the official Discord is pretty active with passionate fans ready for a game. If you want to pick up any Akora, like their latest set Eternal Echoes, pick it up on TCG Player. And if you’re need a place to store your cards like deck boxes, back packs, or other accessories, get it over at GemTech. Use my discount code churapereviews10 for 10% off your purchase.

If you enjoy these updates, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

Check out Pokemon’s Twilight Masquerade Spoilers

The newest Pokemon set, Twilight Mascarade, releases May 24 which means it is spoiler season. I went ahead and collected all the spoilers and translations that are out so far, and I’ll do my best to keep things updated. The set has some cool art and some cards that are definitely shifting the meta. 

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you need any Pokemon product like the upcoming Temporal Forces (the booster box is currently on sale for $103) get it over at TCG Player.  If you’re looking for accessories to store your cards, get them over at Gem Tech. Use discount code churapereviews10 for 10% off.


Tangela

[C] Gentle Slap: 10 damage.

[G][C] Vine Slap: 30 damage.

Tangrowth

Ability: Jungle Body
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[G][C][C] Loom Over: 150- damage. This attack does 10 less damage for each damage counter on this Pokémon.

Pinsir

[G][C] Slow Crunch: Discard all Energy from this Pokémon. At the end of your opponent’s next turn, the Defending Pokémon will be Knocked Out.

[G][C][C] Superpowered Horns: 100 damage.

Spinarak

[G] Bug Bite: 20 damage.

Ariados

Ability: Big Net
Your opponent’s Active Evolution Pokémon’s Retreat Cost is [C] more.

[G] String Bind: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokémon’s Retreat Cost.

Sunkern

[G] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage for each heads.

Sunflora

[G] Sunshine Return: 60x damage. This attack does 60 damage for each [R] Energy attached to all of your opponent’s Pokémon.

[G][C] Mega Drain: 50 damage. Heal 30 damage from this Pokémon.

Volbeat

[C] Fast Sign: If you go first, you can use this attack during your first turn. Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C][C] Coordinated Strike: 20+ damage. If Illumise is on your Bench, this attack does 60 more damage.

Illumise

[C] Slowing Perfume: You can use this attack only if you go second, and only during your first turn. Shuffle 1 of your opponent’s Benched Pokémon and all attached cards into their deck.

[G][C] Glide: 30 damage.

Leafeon

[C] Leaflet Blessing: You may attach a Basic [G] Energy card from your hand to 1 of your Benched Pokémon. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.

[G][C] Solar Beam: 70 damage.

Phantump

[G][C] Leech Seed: 20 damage. Heal 20 damage from this Pokémon.

Trevenant

[G][C] Giga Drain: 50 damage. Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.

[G][G][C] Forest Dump: 160 damage.

Grookey

[G] Smash Kick: 10 damage.

[G][G] Branch Poke: 30 damage.

Thwackey

Ability: Boom Boom Drum
Once during your turn, if your Active Pokémon has the “Festival Lead” Ability, you may search your deck for a card and put it into your hand. Then, shuffle your deck.

[G][G] Beat: 50 damage.

Rillaboom

[G] Drum Attack: 60 damage. During your opponent’s next turn, attacks used by the Defending Pokémon cost [C] more, and its Retreat Cost is [C] more.

[G][G] Wood Hammer: 180 damage.

Applin

[G] Tumbling Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Dipplin

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[G] Do the Wave: 20x damage. This attack does 20 damage for each of your Benched Pokémon.

Iron Leaves

[G] Recovery Net: Put up to 2 Pokémon from your discard pile into your hand.

[G][C][C] Avenging Edge: 100+ damage. If any of your Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 60 more damage.

Poltchageist

Ability: Shadowy Concealment
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

[G] Hook: 10 damage.

Poltchageist

Ability: Shadowy Concealment
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

[G] Hook: 10 damage.

Sinistcha

[G] Cursed Drop: Put 4 damage counters on your opponent’s Pokémon in any way you like.

[G] Spill the Tea: Discard up to 3 Basic [G] Energy cards from your Pokémon in play. This attack does 70 damage for each card you discarded in this way.

Sinistcha ex

[C] Reciprocity: For each Basic [G] Energy in your discard pile, put 2 damage counters on 1 of your opponent’s Pokémon. Then, shuffle those cards into your deck.

[G][C] Matcha Splash: 120 damage. Heal 30 damage from each of your Pokémon.

Teal Mask Ogerpon

[C] Mountain Stroll: Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[G][C] Ogre Comeback: 20+ damage. This attack does 20 more damage for each of your opponent’s Benched Pokémon.

Teal Mask Ogerpon ex

Ability: Teal Dance
Once during your turn, you may attach a Basic [G] Energy card from your hand to this Pokémon. If you attached any Energy to a Pokémon in this way, draw a card.

[G][G][G] Myriad Leaf Shower: 30+ damage. This attack does 30 more damage for each Energy attached to both Active Pokémon.

Vulpix

[R][R] Live Coal: 40 damage.

Ninetales

[R][R] Eerie Glow: 90 damage. Your opponent’s Active Pokémon is now Burned and Confused.

Slugma

[R][C] Hot Magma: 20 damage. Your opponent’s Active Pokémon is now Burned.

Magcargo ex

[R][C] Hot Magma: 70 damage. Your opponent’s Active Pokémon is now Burned.

[R][R][C] Ground Burn: 140+ damage. Each player discards the top card of their deck. This attack does 140 more damage for each Energy card discarded in this way.

Torkoal

[R][C] Ramming Shell: 30 damage. During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[R][C][C] Fire Spin: 110 damage. Discard 2 Energy from this Pokémon.

Chimchar

[R][C] Firebreathing: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Monferno

[R][C] Chop: 40 damage.

[R][R][C] Heat Blow: 80 damage. Discard an Energy from this Pokémon.

Infernape

Ability: Fire Dancing
Once during your turn, you may attach a Basic [R] Energy, a Basic [F] Energy, or 1 of each from your hand to your Pokémon in any way you like.

[R][R][C] Scorching Fire: 200 damage. Discard an Energy from this Pokémon.

Darumaka

[R] Strength: 10 damage.

[R][R] Fire Tackle: 50 damage. This Pokémon also does 20 damage to itself.

Darmanitan

[R][R] Rolling Tackle: 60 damage.

[R][R][R] Inferno Onrush: 210 damage. This Pokémon also does 70 damage to itself.

Litwick

[R] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[R][C] Live Coal: 20 damage.

Lampent

[R] Live Coal: 20 damage.

[R][C] Burn Out: 60 damage. Discard all Energy from this Pokémon.

Chandelure

Ability: Inviting Light
Once during your turn, you may use this Ability. Each player draws a card.

[R] Mind Ruler: 30x damage. This attack does 30 damage for each card in your opponent’s hand.

Chi-Yu

[C] Allure: Draw 2 cards.

[R][C] Ground Melt: 60+ damage. If a Stadium is in play, this attack does 60 more damage. Then, discard that Stadium.

Hearthflame Mask Ogerpon ex

[R][C][C] Wrathful Hearth: 20x damage. This attack does 20 damage for each damage counter on this Pokémon.

[R][R][R] Dynamic Blaze: 140+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 140 more damage, and discard all Energy from this Pokémon.

Poliwag

[W] Stampede: 10 damage.

[C][C] Tail Rap: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Poliwhirl

[W] Hypnosis: Your opponent’s Active Pokémon is now Asleep.

[C][C] Double Slap: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

Poliwrath

[W] Hypnosis: Your opponent’s Active Pokémon is now Asleep.

[C][C] Jumping Uppercut: 120+ damage. You may do 120 more damage. If you do, shuffle this Pokémon and all attached cards into your deck.

Goldeen

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[C][C] Whirlpool: 10 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.

Seaking

[W] Peck Off: 50 damage. Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon.

[C][C][C] Horn Drill: 90 damage.

Jynx

[C] Inviting Kiss: Search your deck for a Basic Pokémon, put it onto your Bench, and shuffle your deck. Then, move an Energy from this Pokémon to that Pokémon.

[W] Icy Snow: 30 damage.

Corphish

[W][W][C] Vise Grip: 60 damage.

Crawdaunt

[W][C] Snip Snip: 40 damage. Flip 2 coins. For each heads, discard a card from your opponent’s deck.

[W][W][C] Rampaging Hammer: 180 damage. During your next turn, this Pokémon can’t attack.

Feebas

[W] Flail: 10x damage. This attack does 10 damage for each damage counter on this Pokémon.

Milotic

Ability: Serenity
Your opponent’s Pokémon in play, and any cards attached to those Pokémon, can’t be put into your opponent’s hand.

[W][C][C] Hydro Splash: 100 damage.

Snorunt

[W][C] Astonish: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

Glalie

[W] Damage Beat: 20x damage. This attack does 20 damage for each damage counter on your opponent’s Active Pokémon.

[W][C][C] Crazy Headbutt: 140 damage. Discard an Energy from this Pokémon.

Froslass

Ability: Freezing Curtain
During Pokémon Checkup, put 1 damage counter on each Pokémon in play with an Ability (both yours and your opponent’s), except any Froslass.

[W][C] Frost Smash: 60 damage.

Glaceon

[W] Deep Chill: 30 damage. At the end of your opponent’s next turn, put 9 damage counters on the Defending Pokémon.

[W][C] Icicle Missile: 70 damage.

Phione

[C] Beckon: Put a Supporter card from your discard pile into your hand.

[W] Energy Press: 20x damage. This attack does 20 damage for each Energy attached to your opponent’s Active Pokémon.

Froakie

[W] Flock: Search your deck for up to 2 Froakie and put them onto your Bench. Then, shuffle your deck.

[W] Flop: 10 damage.

Frogadier

[W][C] Wave Splash: 40 damage.

Cramorant

[W] Water Gun: 20 damage.

[C][C][C] Spit Shot: Discard all Energy from this Pokémon. This attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Finizen

[W] Aqua Slash: 30 damage. During your next turn, this Pokémon can’t attack.

Palafin

Ability: Zero to Hero
Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. If you switched a Pokémon in this way, shuffle this card into your deck.

[W][C] Wave Splash: 30 damage.

Palafin ex

Ability: Hero’s Spirit
Put this Pokémon into play only with the effect of Palafin’s Zero to Hero Ability.

[W] Giga Impact: 250 damage. During your next turn, this Pokémon can’t attack.

Iron Bundle

[W][C] Interjet: 60 damage. Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Walking Wake

[W] Aurora Gain: 20 damage. Heal 20 damage from this Pokémon.

[W}[W][C] Ripping Swell: 20x damage. Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.

Wellspring Mask Ogerpon ex

[C] Sob: 20 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

[W][C][C] Torrential Pump: 100 damage. You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Zapdos

[L] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Thunderbolt: 190 damage. Discard all Energy from this Pokémon.

Shinx

[C] Curiosity: Your opponent reveals their hand.

[L][L] Static Shock: 30 damage.

Luxio

[L][L] Big Bite: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Luxray ex

[C][C] Piercing Glare: 120 damage. Your opponent reveals their hand. Choose a card you find there and discard it.

[L][L] Bolt Strike: 250 damage. Discard all Energy from this Pokémon.

Emolga

[C] Sky Wave: 10 damage. This attack also does 10 damage to each Benched Pokémon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)

Helioptile

[C] Collect: Draw a card.

[L] Static Shock: 10 damage.

Heliolisk

[L] Wild Charge: 70 damage. This Pokémon also does 20 damage to itself.

Morpeko

Ability: Snack Search
Once during your turn, you may look at the top card of your deck. You may discard that card.

[L] Pick and Stick: Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.

Tadbulb

[C] Tackle: 10 damage.

[L][C] Electro Ball: 20 damage.

Bellibolt

[L][C] Thunder Shock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Electric Ball: 130 damage.

Wattrel

[L] Thunder Shock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Kilowattrel

[C] Wind Charge: 10 damage. During your next turn, this Pokémon’s attacks do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[L][C] Strong Volt: 100 damage. Discard an Energy from this Pokémon.Cha

Iron Thorns ex

Ability: Initialize
As long as this Pokémon is in the Active Spot, Pokémon with a Rule Box in play have no Abilities, except any Future Pokémon (Pokémon ex, Pokémon V, etc. have Rule Boxes).

[L][C][C] Bolt Cyclone: 140 damage. Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Clefairy

[C][C] Moon Kick: 40 damage.

Clefable

[C][C] Metronome: Choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.

[P][C][C] Magical Shot: 100 damage.

Abra

Ability: Teleporter
Once during your turn, if this Pokémon is in the Active Spot, you may shuffle it and all cards attached to it into your deck.

[P] Beam: 10 damage.

Kadabra

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Alakazam

[P] Strange Hack: Your opponent’s Active Pokémon is now Confused. Move any number of damage counters on your opponent’s Pokémon to their other Pokémon in any way you like.

[P] Psychic: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.

Girafarig

[C] Both Heads: 30 damage. This attack also does 10 damage to 1 of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Farigiraf

[C][C] Mid Rumble: This attack does 40 damage for each Stage 1 Pokémon you have in play.

[P][C][C] Eerie Wave: 80 damage. Your opponent’s Active Pokémon is now Confused.

Chimecho

[P] Hyper Voice: 20 damage.

[C][C] Homecoming Chime: Shuffle 1 of your Benched Pokémon, and all cards attached to it, into your deck.

Flabébé

[C] Bind Wound: Heal 30 damage from 1 of your Pokémon.

[P] Fairy Wind: 10 damage.

Floette

[C] Minor Errand-Running: Search your deck for up to 3 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[P][C] Spinning Attack: 40 damage.

Florges

Ability: Captivating Temptation
Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot. The new Active Pokémon is now Confused.

[P][C] Magical Shot: 120 damage.

Swirlix

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[P] Sneaky Placement: Put 2 damage counters on 1 of your opponent’s Pokémon.

Slurpuff

[P][C] Licky Lick: 90x damage. Flip 2 coins. This attack does 90 damage for each heads. If both are tails, your opponent’s Active Pokémon is now Confused.

Sandygast

[P] Sand Attack: 10 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C] Spooky Shot: 30 damage.

Palossand

[P][C][C] Sand Attack: 60 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C][C] Spooky Sand: 150 damage.

Enamorus

[C] Heart Sign: 30 damage.

[P][C][C] Love Resonance: If you have a Pokémon with the same type as 1 of your opponent’s Pokémon in play, this attack does 120 more damage.

Houndstone ex

[C] Shriek: You can use this attack only if you go second, and only during your first turn. During your opponent’s next turn, they can’t play any Supporter cards from their hand.

[P][C][C] Crunch: 120 damage. Discard an Energy from your opponent’s Active Pokémon.

Munkidori

Ability: Adrenaline Brain
If this Pokémon has any [D] Energy attached, you may use this Ability. Once during your turn, move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent’s Pokémon.

[P][C] Mind Bend: 60 damage. Your opponent’s Active Pokémon is now Confused.

Fezandipiti

Ability: Adrenaline Pheromones
If any damage is done to this Pokémon by attacks and this Pokémon has any [D] Energy attached, flip a coin. If heads, prevent that damage.

[P] Energy Feathers: 30x damage. This attack does 30 damage for each Energy attached to this Pokémon.

Sandshrew

[C] Rollout: 10 damage.

[F][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Sandslash

[C] Dig Claws: 30 damage.

[F][C] Earthquake: 120 damage. This attack also does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Hisuian Growlithe

[.] Blazing Destruction: Discard a Stadium in play.

[F][C] Take Down: 40 damage. This Pokémon also does 10 damage to itself.

Hisuian Arcanine

[.] Proud Fangs: 30+ damage. If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.

[F][F][C] Searing Flame: 90 damage. Your opponent’s Active Pokémon is now Burned.

Nosepass

[C][C][C] Power Rush: 60 damage. Flip a coin. If tails, during your next turn, this Pokémon can’t attack.

Probopass

[C][C][C] Assault Laser: 80+ damage. If your opponent’s Active Pokémon has a Pokémon Tool attached, this attack does 80 more damage.

[F][C][C][C] Land Crush: 120 damage.

Timburr

[F] Best Punch: 40 damage. Flip a coin. If tails, this attack does nothing.

Gurdurr

[F] Knuckle Punch: 20 damage.

[F][C][C] Superpower: 50+ damage. You may do 30 more damage. If you do, this Pokémon does 30 damage to itself.

Conkeldurr

[F] Tantrum: 80 damage. This Pokémon is now Confused.

[F][C][C][C] Gutsy Swing: 250 damage. If this Pokémon is affected by a Special Condition, ignore all Energy in this attack’s attack cost.

Greninja ex

[W] Ninja Blade: 170 damage. You may search your deck for up a card and put it into your hand. Then, shuffle your deck.

[W][C][C] Duplicates Barrage: Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Hawlucha

[F][F] Prize Count: 50+ damage. If you have more Prize cards remaining than your opponent, this attack does 90 more damage.

Ting-Lu

[F] Ground Crack: If a Stadium is in play, this attack does 30 damage to each of your opponent’s Benched Pokémon. Then, discard that Stadium. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[F][F][C] Hammer In: 110 damage.

Glimmet

[C] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned.

[F] Venoshock: 30+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.

Glimmora

[C] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned.

[F] Venoshock: 30+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.

Okidogi

Ability: Adrenaline Power
If this Pokémon has any [D] Energy attached, it gets +100 HP and its attacks do 100 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[F][F] Good Punch: 70 damage.

Cornerstone Mask Ogerpon ex

Ability: Cornerstone Stance
Prevent all damage from attacks done to this Pokémon by your opponent’s Pokémon that have an Ability.

[F][C][C] Demolish: 140 damage. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.

Poochyena

[D] Continuous Steps: 10x damage. Flip a coin until you get tails. This attack does 10 damage for each heads.

[D][C] Darkness Fang: 20 damage.

Mightyena

[D] Pack Outing: 30+ damage. This attack does 90 more damage for each of your Benched Mightyena.

[D][C] Corner: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Venipede

[D] Spit Poison: Your opponent’s Active Pokémon is now Poisoned.

[D][C][C] Spinning Attack: 40 damage.

Whirlpede

[D] Poison Ring: Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, that Pokémon can’t retreat.

[D][C][C] Spinning Attack: 60 damage.

Scolipede

[D][C] Unfair Game: Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10.

[D][C][C] Sludge Bomb: 160 damage

Brute Bonnet

[D] Poison Spray: Your opponent’s Active Pokémon is now Poisoned.

[D][D][D] Rattling Strike: 50+ damage. This attack does 50 more damage for each damage counter on your opponent’s Active Pokémon.

Skarmory

[M] Cutting Wind: 30 damage.

[C][C][C] Big Storm: 90 damage. Discard any Stadium in play.

Aron

[M] Double-Edge: 20 damage. This Pokémon also does 10 damage to itself.

Lairon

[M] Steel Tackle: 40 damage. This Pokémon also does 20 damage to itself.

[M][C][C] Metal Claw: 60 damage.

Aggron

[M] Angry Slam: 50x damage. This attack does 50 damage for each of your Pokémon that has any damage counters on it.

[M][C][C] Guard Claw: 120 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).50x

Heatran

Ability: Incandescent Body
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.

[M][C][C] Steel Burst: 50x damage. Discard all [M] Energy attached to this Pokémon. This attack does 50 damage for each card you discarded in this way.

Varoom

[C] Metal Coating: Attach a Basic [M] Energy card from your discard pile to this Pokémon.

[M][C][C] Ram: 50 damage.

Revaroom

[C] Rally Back: 30+ damage. If any of your Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 90 more damage.

[M][C][C] Running Charge: 100x damage. Flip a coin until you get tails. This attack does 100 damage for each heads.

Applin

[C] Find a Friend: Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][R] Rolling Tackle: 30 damage.

Dipplin

[G][R] Candied Catcher: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 70 damage to the new Active Pokémon.

Dreepy

[P] Slightly Bitter: 10 damage.

[R][P] Bite: 40 damage.

Drakloak

Ability: Reconnaissance Raid
Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.

[R][P] Dragon Headbutt: 70 damage.

Dragapult ex

[C] Jet Headbutt: 70 damage.

[R][P] Phantom Dive: 200 damage. Put 6 damage counters on your opponent’s Benched Pokémon in any way you like.

Tatsugiri

Ability: Attract Customers
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Supporter card you find there, and put it into your hand. Then, shuffle the other cards back into your deck.

[R][W] Surf: 50 damage.

Farfetch’d

Ability: Sonic Duty
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck.

[C] Mach Cut: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Chansey

Ability: Sonic Duty
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck.

[C] Mach Cut: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Blissey ex

Ability: Happy Switch
Once during your turn, you may move a Basic Energy card from 1 of your Pokémon to another of your Pokémon.

[C][C][C] Return: 180 damage. You may draw cards until you have 6 cards in your hand.

Eevee

[C] Ascension: Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

[C][C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Snorlax

[C] Refuel: Attach an Energy card from your hand to this Pokémon. If you attached Energy in this way, heal all 60 damage from this Pokémon.

[C][C][C][C][C] Heavy Impact: 160 damage.

Aipom

[C] Hang Down: 10 damage.

[C][C] Playful Kick: 20 damage.

Ambipom

Ability: Wicked Tail
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may flip 2 coins. For each heads, choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C][C] Gentle Slap: 100 damage.

Ducklett

[C] Double Draw: Draw 2 cards.

[C][C] Razor Wing: 20 damage.

Swanna

[C] Fighting Wing: 20+ damage: If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 90 more damage.

[C][C] Gust: 70 damage.

Bloodmoon Ursaluna ex

Ability: Veteran’s Technique
This Pokémon’s Blood Moon attack costs [C] less for each Prize card your opponent has taken.

[C][C][C][C][C] Blood Moon: 240 damage. During your next turn, this Pokémon can’t attack.

Bug Catcher’s Set

Look at the top 7 cards of your deck. You may reveal up to 2 in any combination [G] Pokémon and Basic [G] Energy you find there and put them into your hand. Shuffle the other cards back into your deck.

Caretaker

Draw 2 cards. Then, if Community Center is in play, shuffle this Caretaker back into your deck.

Carmine

If you go first, you may play this card during your first turn.

Discard your hand and draw 5 cards.

Community Center

Once during each player’s turn, if that player played a Supporter card from their hand during that turn, they may heal 10 damage from each of their Pokémon.

Cook

Heal 70 damage from your Active Pokémon.

Enhanced Hammer

Discard a Special Energy attached to 1 of your opponent’s Pokémon.

Fable Flute

Reveal the top 5 cards of your opponent’s deck and put any number of Basic Pokémon you find there on your opponent’s Bench. Your opponent shuffles the other cards back into their deck.

Festival Grounds

Each Pokémon that has Energy attached can’t be affected by any Special Conditions. Remove any Special Conditions affecting those Pokémon.

Handy Circulator

If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent’s attack (even if that Pokémon is Knocked Out), move an Energy attached to the Attacking Pokémon to 1 of your opponent’s Benched Pokémon.

Hassel

You can play this card only if any of your Pokémon were Knocked Out during your opponent’s last turn.

Look at the top 8 cards of your deck and put 3 of them into your hand. Shuffle the other cards back into your deck.

Jamming Tower

Pokémon Tool cards in play (both yours and your opponent’s) have no effect.

Hyper Aroma

Search your deck for up to 3 Stage 1 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Kieran

Choose 1:

  • Switch your Active Pokémon with 1 of your Benched Pokémon.
  • During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon ex or Active Pokémon V (before applying Weakness and Resistance).

Lana’s Care

Put up to 3 in any combination of Pokémon that don’t have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Love Ball

Search your deck for a Pokémon with the same name as 1 of your opponent’s Pokémon in play, reveal it, and put it into your hand. Then, shuffle your deck.

Lucian

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, each player flips a coin. If heads, that player draws 6 cards. If tails, they card 3 cards.

Lucky Helmet

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if it is Knocked Out), draw 2 cards.

Ogre’s Mask

Choose a Pokémon ex in your discard pile that has “Ogerpon” in its name, and switch it with 1 of your Pokémon ex in play that has “Ogrepon” in its name. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.

Perrin

Reveal up to 2 Pokémon from your hand and put them into your deck. If you do, search your deck for up to that many Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Scoop Up Cyclone

Put 1 of your Pokémon and all attached cards into your hand.

Secret Box

You can use this card only if you discard 3 other cards from your hand.

Search your deck for an Item card, a Pokémon Tool card, a Supporter card, and a Stadium card, reveal them, and put them into your hand. Then, shuffle your deck.

Survival Cast

If the Pokémon this card is attached to has full HP and would be Knocked Out by damage from an attack from your opponent’s Pokémon, that Pokémon is not Knocked Out, and its remaining HP becomes 10. Then, discard this card.

Unfair Stamp

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent’s last turn.

Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 2 cards.

Boomerang Energy

If this card is discarded by the effect of an attack used by the Pokémon this card is attached to, attach this card from your discard pile to that Pokémon after attacking.

Legacy Energy

As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time.

Once per game, if the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent’s Pokémon, your opponent takes 1 fewer Prize card.

Other Gold Cards

I Learned to Play Akora TCG Today, and I Liked it!

I picked up a booster box of Akora‘s Spellbound Wings 1st edition because it was cheap. I didn’t know anything about the game beforehand, I’m just broke and wanted to open some affordable booster packs. I’ve been opening a pack after every workout as a way to stay motivated. So far it’s been working, but more on that at a later date. 

Today, members of the Akora team hosted a learn-to-play event on the official Discord, and I was lucky enough to join. I want to give a huge shoutout out to the folks running the event. They were nice, helpful, and super passionate. If you’re thinking of picking up Akora, join the official Discord. There will always be someone there to answer any questions you may have about the game. 

How to Play Akora

If you want to learn to play Akora, I recommend you check out Jaxonation’s tutorial on YouTube. He’s a member on the Discord and seems like a solid dude. He’s a fantastic resource for beginners, but so is the rest of the community.

Thoughts on Akora

The more Akora I opened, the more I enjoyed doing so. I like the art because it feels cozy with a solid fantasy anime vibe. I love how the cards look like spell cards, and the game’s aesthetic is what made me want to learn the game. 

The game is pretty easy to learn. The mechanics, card types, and turn order are easy to grasp. The hard part seems learning and mastering each color’s quirk, but that will come with practice. Even though I am sure to lose my first few matches, I feel like I have a solid grasp of how to play. Now that I kind of know how to, I want to start organizing my collection and building decks.  

I like that the community came together to host this event, but it definitely needed more People. I appreciated that they didn’t cancel the event when I was the only one in the room. It was fun and informative, and I am glad I made time. If you missed the event, I am confident someone will sit down to teach you if you ask. 

If you want to try Akora, there is an official module for Table Top Simulator you can mess around with. You can also find people on the Discord to play with if you ask nicely. I was told there are also tournaments on Sundays you can join if you just want to hang out and have a good time.  There is also a cool print and play feature on their website, with some sample decks to get you started.

If you’re looking for a new card game with a solid community, check out Akora. From my experience, it seems like a good time. 

If you enjoy these updates, please leave a like, comment, follow my socials, and share this with your friends. If you need any Akora, pick it up on TCG Player.

The Weiss Schwarz Chainsaw Man Set Looks Amazing

If you’re a fan of the Chainsaw Man anime, you’re going to want to collect the newest Weiss Schwarz set. The set features some iconic art and scenes from an incredible anime. If you haven’t had a chance to watch Chainsaw Man, I highly recommend you start it ASAP. It has a cool premise, memorable characters, and an amazing art style and animation. 

I was first drawn to Weiss Schwarz because it features my favorite anime that I want to collect. The Chainsaw Man set is no exception. Check with your LGS to see if they carry Weiss Schwarz, but there is always TCG Player if that isn’t an option. If you’re looking for Chainsaw Man singles, decks, or booster boxes, get them over at TCG Player using my affiliate links. 

If you enjoy these updates, please leave a like, comment, follow the socials, and share this with your friends. 


Vertical Cards

Horizontal Cards

Digimon Liberator and Illustration Competition Promos Revealed

The Digimon Liberator webcomic was teased last month. The webcomic will be about the card game and will introduce new characters, Digimon, and Digivolutions. To celebrate, Bandai is releasing six promo cards featuring the new characters. I’m digging these promos and hope they make them easy to obtain later on. 

Digimon Liberator packs will be given out at the Bandai Card Games Fest in Los Angeles, January 27-28. Packs will only have 1 card, so I hope they make it easy to earn multiple. A global release of the promo packs will be announced later this year. 

The event is free, so if you are in the area and love Digimon or any of the other Bandai IPs, try to make some time. It looks like it is too late to participate and spectate the tournaments, but they’ll be streaming the finals on YouTube. 

Attendees will also have the chance to earn an Illustration Competition and Digimon Liberator promo pack by completing the scavenger hunt. Supplies are limited, so you better act fast! There are some cool promos going into this event, so let’s at least have a look!

If you enjoy these updates, please make sure you leave a like, comment, follow, and share this with your friends. 


Digimon Liberator


Imperialdramon: Dragon Mode Ace

Atendees can get their hands on this sick Imperialdramon promo! I love the colors! I’ll be updating this with a better quality image as soon as I find one.


Illustration Competition 2023 Promos

These are still being revealed, so I’ll be updating this post regularly until I have the full set.

Alchemical Revolution: Arisanna Start Deck Revealed

Alchemical Revolution releases on January 26. It is bringing three new classes, elements, and some new elements you’re going to want to try. The card list has been released, so make sure you check out the post to get hyped! Make sure you check with your LGS for product and events, but there is always TCG Player if that isn’t an option.

The Arisanna starter deck is introducing some cool new mechanics that I am very interested in trying. I am still looking for a deck list, but lets look at some of the cards until then. If you enjoy these updates please follow, comment, subscribe, and share this with your friends!


Alchemical Revolution Card List is Live!

Alchemical Revolution releases on January 26th, but the full card list is up! I love the art of this game, but it is introducing some cool new mechanics that I need to try. If you want to try Grand Archive before making your first purchase, the kind folks at Weebs of the Shore have a nice print-and-play section and comprehensive tutorial you should take advantage of. Decide quickly because first edition boxes of Alchemical Revolution are limited, and there won’t be reprints. 

Let’s get hyped about the release by looking at the card list. Check with your LGS for any events and products, but there’s always TCG Player if that isn’t an option.

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends.


The Animal Colosseum Alt Arts are so Pretty!

Animal Colosseum releases this Friday, January 19th, and I just wanted to take a moment to appreciate the alt art cards. I love Digimon because it has some of the coolest art in any TCG (I’m a little biased), and this set is no exception. I’ve already made a post for the Digital art, but they don’t do them justice. This is a game where you need to hold the foil in your hand to appreciate the detail. I don’t have the real thing, so pictures will have to do for now. 

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. Always support your LGS, but you can always preorder Animal Colusseum or purchase any other Digimon Product, like the Blast Ace booster, over at TCG Player.

Animal Colosseum Box Toppers and Promos

Animal Colosseum releases this Friday, January 19th, so lets take a look at the box toppers. There are a few Digitama I wouldn’t getting my hands on, and that Skullgreymon just looks so sick. Always check with your LGS for any events and product, but you can always preorder Animal Colusseum on TCG Player.

If you enjoy these updates, make sure you leave a comment, like, follow, and share this with your friends. If you’re looking for any Digimon product like Blast Ace, get it over at TCG Player