Tag Archives: pokemon tcg

Pokemon TCG: Temporal Forces Grass List and Translations

Temporal Forces releases on March 22nd, so let’s get excited and look through the Grass cards it is bringing to the format. This set has some very cool art, and some cards you’re going to want in your collection. I do have the full list available for anyone interested. If you haven’t done so, make sure you go down to your LGS and get your preorders in. If you can’t find Temporal Forcesyou can still preorder product on TCG Player using my affiliate link. And if you need accessories like sleeves or deck boxes, get them over at Gem Tech. Use discount churapereviews10 for 10% off your purchase. It really helps me out. 

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Scyther

[C] Cut Up: 10 damage.

[C][C] Slashing Strike: 60 damage. During your next turn, this Pokémon can’t use Slashing Strike.

Pineco

[C][C][C] Ram: 50 damage.

Seedot

[G] Rigidify: During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[C][C] Low Kick: 20 damage.

Nuzleaf

[G] Corkscrew Punch: 20

[C][C] Continuous Slap: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.

Shiftry

[G] Expulsive Tornado: Choose 3 of your opponent’s Benched Pokémon. Your opponent shuffles any others, and all cards attached to them, into their deck.

[C][C] Energy Loop: 140 damage. Put an Energy attached to this Pokémon into your hand.

Shroomish

[C] Double Headbutt: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

[G][C] Seed Bomb: 20 damage.

Breloom

[C] Punch: 30 damage.

[G][C] Knuckle Impact: 120 damage. During your next turn, this Pokémon can’t attack.

Roselia

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C] Leaf Step: 10 damage.

Roserade

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C][C] Bind Down: 70 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Turtwig

Ability: Solid Shell
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

[G][C][C] Leafage: 30 damage.

Grotle

[G] Cut: 20 damage.

[G][C][C] Ramming Shell: 50 damage. During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

Torterra

[G] Forest March: 30x damage. This attack does 30 damage for each [G] Pokémon you have in play.

[G][C][C] Jungle Hammer: 150 damage. Heal 50 damage from this Pokémon.

Shaymin

[G] Pinpoint Dive: This attack does 60 damage to 1 of your opponent’s Benched Pokémon ex or Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[C][C] Rear Kick: 50 damage.

Cottonee

[G} Triple Spin: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Whimsicott

Ability: Uplifting Heal
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from your Active [G] Pokémon. If you do, discard all Energy from that Pokémon.

[G] Seed Bomb: 40 damage.

Deerling

[C] Flop: 10 damage.

[G][C][C] Autumn Tackle: 40 damage. Discard a [G] Energy from this Pokémon.

Sawsbuck

Ability: Seasonal Change
Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

[G][C][C] Superpowered Horns: 110 damage.

Grubbin

[C] Flock: Search your deck for up to 2 Grubbin and put them onto your Bench. Then, shuffle your deck.

[C][C] Vise Grip: 10 damage.

Dhelmise

[C][C] Spinning Attack: 30 damage.

[G][G][C] Steel Anchor: 80+ damage. If you have any Benched [M] Pokémon, this attack does 80 more damage.

Bramblin

[C][C] Spike Sting: 30 damage

Brambleghast

Ability: Weedy Resilience
For each Prize card your opponent has taken, this Pokémon gets +50 HP.

[G][C][C] Powerful Needles: 80x damage. Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.

Rellor

[C] Slight Intrusion: 30 damage. This Pokémon also does 10 damage to itself.

Rabsca

Ability: Spherical Shield
Prevent all damage from and effects of attacks done to your Benched Pokémon by attacks from your opponent’s Pokémon.

[G] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Iron Leaves ex

Ability: Rapid Vernier
Once during your turn, when you play this Pokémon from your hand onto your Bench, you may switch this Pokémon with your Active Pokémon. If you do, you may move any number of Energy from your Benched Pokémon to this Pokémon.

[G][G][C] Prismatic Edge: 180 damage. During your next turn, this Pokémon can’t attack.

Pokémon Presents Announces Two New Games

In honor of Pokémon Day, the Pokémon Company has released a special Pokémon Presents where they have made a few exciting announcements. While I am sure there are some disappointed fans out there, there is a bit of news that I am very hopeful about. I’m only covering the news that I am most excited about, but you should check out the whole event for anything I skip.

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you need some Pokémon cards like the upcoming Temporal Forces set (Booster Boxes currently $104) get it over at TCG Player using my affiliate links. It really helps me out!

Pokemon Horizons: The Series

While I was very sad for Ash and Pikachu’s adventure to end, I am very excited for the upcoming anime. Pokémon always makes for comforting anime, and we can always use a little comfort in our lives. Pokémon Horizons: The Series premiers on Netflix on March 7, so let the countdown begin!

Pokémon Trading Card Game Pocket

The most exciting announcement for me was the Pokémon Trading Card Game Pocket coming sometime this year on Android and IOS devices. Pokémon Trading Card Game Pocket looks like a gotcha version of the TCG. Players can open two packs a day for free, which suggests you can buy more through either an in-game currency or real money. This does raise some flags as the game can become predatory quickly, but I am not too worried. The game comes from the folks who brought us Masters, and Masters didn’t feel bad when I played it. I don’t think it will be as generous as PTCGL, but I doubt it will be as bad as Unite

The idea of the game is to have players crack packs, and build a community around it. Players can build their collections, trade with friends and people around the world, and battle others. The idea of building a community around collecting Pokémon cards is always exciting, I just hope they don’t make it impossible to complete a set without spending hundreds of dollars. 

The quick battles are what interests me the most about this app. The game promises a more streamlined gameplay with the convenience of being able to play anywhere. While I am worried about the pay-to-win potential of PVP, anything that brings people into the hobby is fine by me. 

Pokémon isn’t the most complicated TCG, but I’ve seen people be intimidated by all its moving parts. Having a streamlined version of the game gets people excited about the game without overwhelming them. Depending on the gameplay, Pocket may be able to bring casual collectors into the space and turn them into players. 

What makes Pocket unique is that it will introduce new art and animation of cards so that players and collectors can interact with the hobby in a unique way. Pocket introduces “immersive cards” which allow players to leap into the illustration. Again, I hope they make these easy to collect, but as a casual collector, I am excited. 

I wonder if this is Pokémon answer to Heartsone? I wonder how much GOTCHA is involved? There are still a lot of questions about the game, and I’ll have to see more before I can form any impressions, but I am excited for now. 

Pokémon Legends: Z-A

The teaser for Pokémon Legends: Z-A is vague, but I know Lumiose City anywhere. It seems like the next Legends game is taking place entirely in Lumiose City. X and Y are my favorite generation. I put too many hours into the game, and I am excited to go back. All we can do is speculate until the next announcement, but I am excited! The game launches sometimes next year on the Nintendo Switch. 

Check out Pokemon’s Twilight Masquerade Spoilers

The newest Pokemon set, Twilight Mascarade, releases May 24 which means it is spoiler season. I went ahead and collected all the spoilers and translations that are out so far, and I’ll do my best to keep things updated. The set has some cool art and some cards that are definitely shifting the meta. 

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you need any Pokemon product like the upcoming Temporal Forces (the booster box is currently on sale for $103) get it over at TCG Player.  If you’re looking for accessories to store your cards, get them over at Gem Tech. Use discount code churapereviews10 for 10% off.


Tangela

[C] Gentle Slap: 10 damage.

[G][C] Vine Slap: 30 damage.

Tangrowth

Ability: Jungle Body
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[G][C][C] Loom Over: 150- damage. This attack does 10 less damage for each damage counter on this Pokémon.

Pinsir

[G][C] Slow Crunch: Discard all Energy from this Pokémon. At the end of your opponent’s next turn, the Defending Pokémon will be Knocked Out.

[G][C][C] Superpowered Horns: 100 damage.

Spinarak

[G] Bug Bite: 20 damage.

Ariados

Ability: Big Net
Your opponent’s Active Evolution Pokémon’s Retreat Cost is [C] more.

[G] String Bind: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokémon’s Retreat Cost.

Sunkern

[G] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage for each heads.

Sunflora

[G] Sunshine Return: 60x damage. This attack does 60 damage for each [R] Energy attached to all of your opponent’s Pokémon.

[G][C] Mega Drain: 50 damage. Heal 30 damage from this Pokémon.

Volbeat

[C] Fast Sign: If you go first, you can use this attack during your first turn. Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C][C] Coordinated Strike: 20+ damage. If Illumise is on your Bench, this attack does 60 more damage.

Illumise

[C] Slowing Perfume: You can use this attack only if you go second, and only during your first turn. Shuffle 1 of your opponent’s Benched Pokémon and all attached cards into their deck.

[G][C] Glide: 30 damage.

Leafeon

[C] Leaflet Blessing: You may attach a Basic [G] Energy card from your hand to 1 of your Benched Pokémon. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.

[G][C] Solar Beam: 70 damage.

Phantump

[G][C] Leech Seed: 20 damage. Heal 20 damage from this Pokémon.

Trevenant

[G][C] Giga Drain: 50 damage. Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.

[G][G][C] Forest Dump: 160 damage.

Grookey

[G] Smash Kick: 10 damage.

[G][G] Branch Poke: 30 damage.

Thwackey

Ability: Boom Boom Drum
Once during your turn, if your Active Pokémon has the “Festival Lead” Ability, you may search your deck for a card and put it into your hand. Then, shuffle your deck.

[G][G] Beat: 50 damage.

Rillaboom

[G] Drum Attack: 60 damage. During your opponent’s next turn, attacks used by the Defending Pokémon cost [C] more, and its Retreat Cost is [C] more.

[G][G] Wood Hammer: 180 damage.

Applin

[G] Tumbling Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Dipplin

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[G] Do the Wave: 20x damage. This attack does 20 damage for each of your Benched Pokémon.

Iron Leaves

[G] Recovery Net: Put up to 2 Pokémon from your discard pile into your hand.

[G][C][C] Avenging Edge: 100+ damage. If any of your Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 60 more damage.

Poltchageist

Ability: Shadowy Concealment
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

[G] Hook: 10 damage.

Poltchageist

Ability: Shadowy Concealment
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

[G] Hook: 10 damage.

Sinistcha

[G] Cursed Drop: Put 4 damage counters on your opponent’s Pokémon in any way you like.

[G] Spill the Tea: Discard up to 3 Basic [G] Energy cards from your Pokémon in play. This attack does 70 damage for each card you discarded in this way.

Sinistcha ex

[C] Reciprocity: For each Basic [G] Energy in your discard pile, put 2 damage counters on 1 of your opponent’s Pokémon. Then, shuffle those cards into your deck.

[G][C] Matcha Splash: 120 damage. Heal 30 damage from each of your Pokémon.

Teal Mask Ogerpon

[C] Mountain Stroll: Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[G][C] Ogre Comeback: 20+ damage. This attack does 20 more damage for each of your opponent’s Benched Pokémon.

Teal Mask Ogerpon ex

Ability: Teal Dance
Once during your turn, you may attach a Basic [G] Energy card from your hand to this Pokémon. If you attached any Energy to a Pokémon in this way, draw a card.

[G][G][G] Myriad Leaf Shower: 30+ damage. This attack does 30 more damage for each Energy attached to both Active Pokémon.

Vulpix

[R][R] Live Coal: 40 damage.

Ninetales

[R][R] Eerie Glow: 90 damage. Your opponent’s Active Pokémon is now Burned and Confused.

Slugma

[R][C] Hot Magma: 20 damage. Your opponent’s Active Pokémon is now Burned.

Magcargo ex

[R][C] Hot Magma: 70 damage. Your opponent’s Active Pokémon is now Burned.

[R][R][C] Ground Burn: 140+ damage. Each player discards the top card of their deck. This attack does 140 more damage for each Energy card discarded in this way.

Torkoal

[R][C] Ramming Shell: 30 damage. During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[R][C][C] Fire Spin: 110 damage. Discard 2 Energy from this Pokémon.

Chimchar

[R][C] Firebreathing: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Monferno

[R][C] Chop: 40 damage.

[R][R][C] Heat Blow: 80 damage. Discard an Energy from this Pokémon.

Infernape

Ability: Fire Dancing
Once during your turn, you may attach a Basic [R] Energy, a Basic [F] Energy, or 1 of each from your hand to your Pokémon in any way you like.

[R][R][C] Scorching Fire: 200 damage. Discard an Energy from this Pokémon.

Darumaka

[R] Strength: 10 damage.

[R][R] Fire Tackle: 50 damage. This Pokémon also does 20 damage to itself.

Darmanitan

[R][R] Rolling Tackle: 60 damage.

[R][R][R] Inferno Onrush: 210 damage. This Pokémon also does 70 damage to itself.

Litwick

[R] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[R][C] Live Coal: 20 damage.

Lampent

[R] Live Coal: 20 damage.

[R][C] Burn Out: 60 damage. Discard all Energy from this Pokémon.

Chandelure

Ability: Inviting Light
Once during your turn, you may use this Ability. Each player draws a card.

[R] Mind Ruler: 30x damage. This attack does 30 damage for each card in your opponent’s hand.

Chi-Yu

[C] Allure: Draw 2 cards.

[R][C] Ground Melt: 60+ damage. If a Stadium is in play, this attack does 60 more damage. Then, discard that Stadium.

Hearthflame Mask Ogerpon ex

[R][C][C] Wrathful Hearth: 20x damage. This attack does 20 damage for each damage counter on this Pokémon.

[R][R][R] Dynamic Blaze: 140+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 140 more damage, and discard all Energy from this Pokémon.

Poliwag

[W] Stampede: 10 damage.

[C][C] Tail Rap: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Poliwhirl

[W] Hypnosis: Your opponent’s Active Pokémon is now Asleep.

[C][C] Double Slap: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

Poliwrath

[W] Hypnosis: Your opponent’s Active Pokémon is now Asleep.

[C][C] Jumping Uppercut: 120+ damage. You may do 120 more damage. If you do, shuffle this Pokémon and all attached cards into your deck.

Goldeen

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[C][C] Whirlpool: 10 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.

Seaking

[W] Peck Off: 50 damage. Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon.

[C][C][C] Horn Drill: 90 damage.

Jynx

[C] Inviting Kiss: Search your deck for a Basic Pokémon, put it onto your Bench, and shuffle your deck. Then, move an Energy from this Pokémon to that Pokémon.

[W] Icy Snow: 30 damage.

Corphish

[W][W][C] Vise Grip: 60 damage.

Crawdaunt

[W][C] Snip Snip: 40 damage. Flip 2 coins. For each heads, discard a card from your opponent’s deck.

[W][W][C] Rampaging Hammer: 180 damage. During your next turn, this Pokémon can’t attack.

Feebas

[W] Flail: 10x damage. This attack does 10 damage for each damage counter on this Pokémon.

Milotic

Ability: Serenity
Your opponent’s Pokémon in play, and any cards attached to those Pokémon, can’t be put into your opponent’s hand.

[W][C][C] Hydro Splash: 100 damage.

Snorunt

[W][C] Astonish: Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

Glalie

[W] Damage Beat: 20x damage. This attack does 20 damage for each damage counter on your opponent’s Active Pokémon.

[W][C][C] Crazy Headbutt: 140 damage. Discard an Energy from this Pokémon.

Froslass

Ability: Freezing Curtain
During Pokémon Checkup, put 1 damage counter on each Pokémon in play with an Ability (both yours and your opponent’s), except any Froslass.

[W][C] Frost Smash: 60 damage.

Glaceon

[W] Deep Chill: 30 damage. At the end of your opponent’s next turn, put 9 damage counters on the Defending Pokémon.

[W][C] Icicle Missile: 70 damage.

Phione

[C] Beckon: Put a Supporter card from your discard pile into your hand.

[W] Energy Press: 20x damage. This attack does 20 damage for each Energy attached to your opponent’s Active Pokémon.

Froakie

[W] Flock: Search your deck for up to 2 Froakie and put them onto your Bench. Then, shuffle your deck.

[W] Flop: 10 damage.

Frogadier

[W][C] Wave Splash: 40 damage.

Cramorant

[W] Water Gun: 20 damage.

[C][C][C] Spit Shot: Discard all Energy from this Pokémon. This attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Finizen

[W] Aqua Slash: 30 damage. During your next turn, this Pokémon can’t attack.

Palafin

Ability: Zero to Hero
Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. If you switched a Pokémon in this way, shuffle this card into your deck.

[W][C] Wave Splash: 30 damage.

Palafin ex

Ability: Hero’s Spirit
Put this Pokémon into play only with the effect of Palafin’s Zero to Hero Ability.

[W] Giga Impact: 250 damage. During your next turn, this Pokémon can’t attack.

Iron Bundle

[W][C] Interjet: 60 damage. Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

Walking Wake

[W] Aurora Gain: 20 damage. Heal 20 damage from this Pokémon.

[W}[W][C] Ripping Swell: 20x damage. Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.

Wellspring Mask Ogerpon ex

[C] Sob: 20 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

[W][C][C] Torrential Pump: 100 damage. You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Zapdos

[L] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Thunderbolt: 190 damage. Discard all Energy from this Pokémon.

Shinx

[C] Curiosity: Your opponent reveals their hand.

[L][L] Static Shock: 30 damage.

Luxio

[L][L] Big Bite: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Luxray ex

[C][C] Piercing Glare: 120 damage. Your opponent reveals their hand. Choose a card you find there and discard it.

[L][L] Bolt Strike: 250 damage. Discard all Energy from this Pokémon.

Emolga

[C] Sky Wave: 10 damage. This attack also does 10 damage to each Benched Pokémon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)

Helioptile

[C] Collect: Draw a card.

[L] Static Shock: 10 damage.

Heliolisk

[L] Wild Charge: 70 damage. This Pokémon also does 20 damage to itself.

Morpeko

Ability: Snack Search
Once during your turn, you may look at the top card of your deck. You may discard that card.

[L] Pick and Stick: Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.

Tadbulb

[C] Tackle: 10 damage.

[L][C] Electro Ball: 20 damage.

Bellibolt

[L][C] Thunder Shock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Electric Ball: 130 damage.

Wattrel

[L] Thunder Shock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Kilowattrel

[C] Wind Charge: 10 damage. During your next turn, this Pokémon’s attacks do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[L][C] Strong Volt: 100 damage. Discard an Energy from this Pokémon.Cha

Iron Thorns ex

Ability: Initialize
As long as this Pokémon is in the Active Spot, Pokémon with a Rule Box in play have no Abilities, except any Future Pokémon (Pokémon ex, Pokémon V, etc. have Rule Boxes).

[L][C][C] Bolt Cyclone: 140 damage. Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Clefairy

[C][C] Moon Kick: 40 damage.

Clefable

[C][C] Metronome: Choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.

[P][C][C] Magical Shot: 100 damage.

Abra

Ability: Teleporter
Once during your turn, if this Pokémon is in the Active Spot, you may shuffle it and all cards attached to it into your deck.

[P] Beam: 10 damage.

Kadabra

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Alakazam

[P] Strange Hack: Your opponent’s Active Pokémon is now Confused. Move any number of damage counters on your opponent’s Pokémon to their other Pokémon in any way you like.

[P] Psychic: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.

Girafarig

[C] Both Heads: 30 damage. This attack also does 10 damage to 1 of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Farigiraf

[C][C] Mid Rumble: This attack does 40 damage for each Stage 1 Pokémon you have in play.

[P][C][C] Eerie Wave: 80 damage. Your opponent’s Active Pokémon is now Confused.

Chimecho

[P] Hyper Voice: 20 damage.

[C][C] Homecoming Chime: Shuffle 1 of your Benched Pokémon, and all cards attached to it, into your deck.

Flabébé

[C] Bind Wound: Heal 30 damage from 1 of your Pokémon.

[P] Fairy Wind: 10 damage.

Floette

[C] Minor Errand-Running: Search your deck for up to 3 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[P][C] Spinning Attack: 40 damage.

Florges

Ability: Captivating Temptation
Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot. The new Active Pokémon is now Confused.

[P][C] Magical Shot: 120 damage.

Swirlix

Ability: Festival Lead
If Festival Grounds is in play, this Pokémon may use any attack it has twice. If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

[P] Sneaky Placement: Put 2 damage counters on 1 of your opponent’s Pokémon.

Slurpuff

[P][C] Licky Lick: 90x damage. Flip 2 coins. This attack does 90 damage for each heads. If both are tails, your opponent’s Active Pokémon is now Confused.

Sandygast

[P] Sand Attack: 10 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C] Spooky Shot: 30 damage.

Palossand

[P][C][C] Sand Attack: 60 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C][C] Spooky Sand: 150 damage.

Enamorus

[C] Heart Sign: 30 damage.

[P][C][C] Love Resonance: If you have a Pokémon with the same type as 1 of your opponent’s Pokémon in play, this attack does 120 more damage.

Houndstone ex

[C] Shriek: You can use this attack only if you go second, and only during your first turn. During your opponent’s next turn, they can’t play any Supporter cards from their hand.

[P][C][C] Crunch: 120 damage. Discard an Energy from your opponent’s Active Pokémon.

Munkidori

Ability: Adrenaline Brain
If this Pokémon has any [D] Energy attached, you may use this Ability. Once during your turn, move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent’s Pokémon.

[P][C] Mind Bend: 60 damage. Your opponent’s Active Pokémon is now Confused.

Fezandipiti

Ability: Adrenaline Pheromones
If any damage is done to this Pokémon by attacks and this Pokémon has any [D] Energy attached, flip a coin. If heads, prevent that damage.

[P] Energy Feathers: 30x damage. This attack does 30 damage for each Energy attached to this Pokémon.

Sandshrew

[C] Rollout: 10 damage.

[F][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Sandslash

[C] Dig Claws: 30 damage.

[F][C] Earthquake: 120 damage. This attack also does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Hisuian Growlithe

[.] Blazing Destruction: Discard a Stadium in play.

[F][C] Take Down: 40 damage. This Pokémon also does 10 damage to itself.

Hisuian Arcanine

[.] Proud Fangs: 30+ damage. If your Benched Pokémon have any damage counters on them, this attack does 90 more damage.

[F][F][C] Searing Flame: 90 damage. Your opponent’s Active Pokémon is now Burned.

Nosepass

[C][C][C] Power Rush: 60 damage. Flip a coin. If tails, during your next turn, this Pokémon can’t attack.

Probopass

[C][C][C] Assault Laser: 80+ damage. If your opponent’s Active Pokémon has a Pokémon Tool attached, this attack does 80 more damage.

[F][C][C][C] Land Crush: 120 damage.

Timburr

[F] Best Punch: 40 damage. Flip a coin. If tails, this attack does nothing.

Gurdurr

[F] Knuckle Punch: 20 damage.

[F][C][C] Superpower: 50+ damage. You may do 30 more damage. If you do, this Pokémon does 30 damage to itself.

Conkeldurr

[F] Tantrum: 80 damage. This Pokémon is now Confused.

[F][C][C][C] Gutsy Swing: 250 damage. If this Pokémon is affected by a Special Condition, ignore all Energy in this attack’s attack cost.

Greninja ex

[W] Ninja Blade: 170 damage. You may search your deck for up a card and put it into your hand. Then, shuffle your deck.

[W][C][C] Duplicates Barrage: Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Hawlucha

[F][F] Prize Count: 50+ damage. If you have more Prize cards remaining than your opponent, this attack does 90 more damage.

Ting-Lu

[F] Ground Crack: If a Stadium is in play, this attack does 30 damage to each of your opponent’s Benched Pokémon. Then, discard that Stadium. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[F][F][C] Hammer In: 110 damage.

Glimmet

[C] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned.

[F] Venoshock: 30+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.

Glimmora

[C] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned.

[F] Venoshock: 30+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.

Okidogi

Ability: Adrenaline Power
If this Pokémon has any [D] Energy attached, it gets +100 HP and its attacks do 100 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[F][F] Good Punch: 70 damage.

Cornerstone Mask Ogerpon ex

Ability: Cornerstone Stance
Prevent all damage from attacks done to this Pokémon by your opponent’s Pokémon that have an Ability.

[F][C][C] Demolish: 140 damage. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.

Poochyena

[D] Continuous Steps: 10x damage. Flip a coin until you get tails. This attack does 10 damage for each heads.

[D][C] Darkness Fang: 20 damage.

Mightyena

[D] Pack Outing: 30+ damage. This attack does 90 more damage for each of your Benched Mightyena.

[D][C] Corner: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Venipede

[D] Spit Poison: Your opponent’s Active Pokémon is now Poisoned.

[D][C][C] Spinning Attack: 40 damage.

Whirlpede

[D] Poison Ring: Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, that Pokémon can’t retreat.

[D][C][C] Spinning Attack: 60 damage.

Scolipede

[D][C] Unfair Game: Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10.

[D][C][C] Sludge Bomb: 160 damage

Brute Bonnet

[D] Poison Spray: Your opponent’s Active Pokémon is now Poisoned.

[D][D][D] Rattling Strike: 50+ damage. This attack does 50 more damage for each damage counter on your opponent’s Active Pokémon.

Skarmory

[M] Cutting Wind: 30 damage.

[C][C][C] Big Storm: 90 damage. Discard any Stadium in play.

Aron

[M] Double-Edge: 20 damage. This Pokémon also does 10 damage to itself.

Lairon

[M] Steel Tackle: 40 damage. This Pokémon also does 20 damage to itself.

[M][C][C] Metal Claw: 60 damage.

Aggron

[M] Angry Slam: 50x damage. This attack does 50 damage for each of your Pokémon that has any damage counters on it.

[M][C][C] Guard Claw: 120 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).50x

Heatran

Ability: Incandescent Body
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.

[M][C][C] Steel Burst: 50x damage. Discard all [M] Energy attached to this Pokémon. This attack does 50 damage for each card you discarded in this way.

Varoom

[C] Metal Coating: Attach a Basic [M] Energy card from your discard pile to this Pokémon.

[M][C][C] Ram: 50 damage.

Revaroom

[C] Rally Back: 30+ damage. If any of your Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 90 more damage.

[M][C][C] Running Charge: 100x damage. Flip a coin until you get tails. This attack does 100 damage for each heads.

Applin

[C] Find a Friend: Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][R] Rolling Tackle: 30 damage.

Dipplin

[G][R] Candied Catcher: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 70 damage to the new Active Pokémon.

Dreepy

[P] Slightly Bitter: 10 damage.

[R][P] Bite: 40 damage.

Drakloak

Ability: Reconnaissance Raid
Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.

[R][P] Dragon Headbutt: 70 damage.

Dragapult ex

[C] Jet Headbutt: 70 damage.

[R][P] Phantom Dive: 200 damage. Put 6 damage counters on your opponent’s Benched Pokémon in any way you like.

Tatsugiri

Ability: Attract Customers
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Supporter card you find there, and put it into your hand. Then, shuffle the other cards back into your deck.

[R][W] Surf: 50 damage.

Farfetch’d

Ability: Sonic Duty
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck.

[C] Mach Cut: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Chansey

Ability: Sonic Duty
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck.

[C] Mach Cut: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Blissey ex

Ability: Happy Switch
Once during your turn, you may move a Basic Energy card from 1 of your Pokémon to another of your Pokémon.

[C][C][C] Return: 180 damage. You may draw cards until you have 6 cards in your hand.

Eevee

[C] Ascension: Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

[C][C][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Snorlax

[C] Refuel: Attach an Energy card from your hand to this Pokémon. If you attached Energy in this way, heal all 60 damage from this Pokémon.

[C][C][C][C][C] Heavy Impact: 160 damage.

Aipom

[C] Hang Down: 10 damage.

[C][C] Playful Kick: 20 damage.

Ambipom

Ability: Wicked Tail
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may flip 2 coins. For each heads, choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C][C] Gentle Slap: 100 damage.

Ducklett

[C] Double Draw: Draw 2 cards.

[C][C] Razor Wing: 20 damage.

Swanna

[C] Fighting Wing: 20+ damage: If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 90 more damage.

[C][C] Gust: 70 damage.

Bloodmoon Ursaluna ex

Ability: Veteran’s Technique
This Pokémon’s Blood Moon attack costs [C] less for each Prize card your opponent has taken.

[C][C][C][C][C] Blood Moon: 240 damage. During your next turn, this Pokémon can’t attack.

Bug Catcher’s Set

Look at the top 7 cards of your deck. You may reveal up to 2 in any combination [G] Pokémon and Basic [G] Energy you find there and put them into your hand. Shuffle the other cards back into your deck.

Caretaker

Draw 2 cards. Then, if Community Center is in play, shuffle this Caretaker back into your deck.

Carmine

If you go first, you may play this card during your first turn.

Discard your hand and draw 5 cards.

Community Center

Once during each player’s turn, if that player played a Supporter card from their hand during that turn, they may heal 10 damage from each of their Pokémon.

Cook

Heal 70 damage from your Active Pokémon.

Enhanced Hammer

Discard a Special Energy attached to 1 of your opponent’s Pokémon.

Fable Flute

Reveal the top 5 cards of your opponent’s deck and put any number of Basic Pokémon you find there on your opponent’s Bench. Your opponent shuffles the other cards back into their deck.

Festival Grounds

Each Pokémon that has Energy attached can’t be affected by any Special Conditions. Remove any Special Conditions affecting those Pokémon.

Handy Circulator

If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent’s attack (even if that Pokémon is Knocked Out), move an Energy attached to the Attacking Pokémon to 1 of your opponent’s Benched Pokémon.

Hassel

You can play this card only if any of your Pokémon were Knocked Out during your opponent’s last turn.

Look at the top 8 cards of your deck and put 3 of them into your hand. Shuffle the other cards back into your deck.

Jamming Tower

Pokémon Tool cards in play (both yours and your opponent’s) have no effect.

Hyper Aroma

Search your deck for up to 3 Stage 1 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Kieran

Choose 1:

  • Switch your Active Pokémon with 1 of your Benched Pokémon.
  • During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon ex or Active Pokémon V (before applying Weakness and Resistance).

Lana’s Care

Put up to 3 in any combination of Pokémon that don’t have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Love Ball

Search your deck for a Pokémon with the same name as 1 of your opponent’s Pokémon in play, reveal it, and put it into your hand. Then, shuffle your deck.

Lucian

Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, each player flips a coin. If heads, that player draws 6 cards. If tails, they card 3 cards.

Lucky Helmet

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if it is Knocked Out), draw 2 cards.

Ogre’s Mask

Choose a Pokémon ex in your discard pile that has “Ogerpon” in its name, and switch it with 1 of your Pokémon ex in play that has “Ogrepon” in its name. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.

Perrin

Reveal up to 2 Pokémon from your hand and put them into your deck. If you do, search your deck for up to that many Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Scoop Up Cyclone

Put 1 of your Pokémon and all attached cards into your hand.

Secret Box

You can use this card only if you discard 3 other cards from your hand.

Search your deck for an Item card, a Pokémon Tool card, a Supporter card, and a Stadium card, reveal them, and put them into your hand. Then, shuffle your deck.

Survival Cast

If the Pokémon this card is attached to has full HP and would be Knocked Out by damage from an attack from your opponent’s Pokémon, that Pokémon is not Knocked Out, and its remaining HP becomes 10. Then, discard this card.

Unfair Stamp

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent’s last turn.

Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 2 cards.

Boomerang Energy

If this card is discarded by the effect of an attack used by the Pokémon this card is attached to, attach this card from your discard pile to that Pokémon after attacking.

Legacy Energy

As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time.

Once per game, if the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent’s Pokémon, your opponent takes 1 fewer Prize card.

Other Gold Cards

Top 5 Pokemon Decks Since Liverpool Regionals

Life has been a little crazy lately, but I think I’ve managed to get back on schedule. The Liverpool regionals were this weekend, and it was nice to see how the format is shifting. Lost Box continues to demonstrate its prominence in the format, but Charizard Ex and Snorlax Stall are steadily carving out their place in the format. I am interested in seeing what the meta ends up being at worlds, but for now, let’s look at the top five archetypes in the meta.

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends.


1. Mew VMAX

Mew VMAX will always have a special place in my heart because it was the first meta deck I ever made. It is such a strong deck, especially in the right hands. It’s quick, it hits hard, but it does have a high risk. Not the most beginner-friendly deck, but it is the easiest to build and the most rewarding. Congratulations to Fabrizio Inga Silva for first place!


2. LostTina

To no one’s surprise, LostTina continues to show up strong! This archetype is solid for good reason. You have a decent draw, some awesome early game pressure, and great late game power. Just fill up your lost zone and get to work. Congratulations to Brent Tonisson for 2nd place.


3. LostZard

LostZard was actually the lost zone deck I was running and I had a lot of fun with the deck. This deck has some cool tools I am definitely thinking of trying. Congratulations to Brennan Kamerman for top 3!


4. Snorlax Stall

I know there is a lot of hate for this deck, but it is a legitimate way to play the game and it is seeing results. I don’t think it is the best deck in the format, but if you like the slow ramp of this control deck, who am I to stop you. This deck does a lot of neat and annoying things, but it isn’t broken or unbeatable. Congratulations to Niklaus Christen for 4th place!


5. Charizard ex

Last but not least we have Charizard ex. Love it or hate it, this deck has found its place in the format and it is here to stay. It is a solid deck, easy to pick up, and nasty to deal with. What’s important to note is the deck isn’t unbeatable, none of the decks in the format are, which is great sign for the health of the meta. Congratulations to Laurens Van Brecht on 5th place!

Temporal Forces Alt Arts are insane!

Temporal Forces releases on March 22nd, so its time to look at all the full art cards that have been revealed so far. There is a lot of cool art in this set, and a lot you’re going to want to chase. Check out the full list of spoilers and their translations. Always support your LGS, but I made a list of places where you can preorder if that isn’t an option.

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you want to order any existing Pokémon product like the latest Paradox Rift set, get it over at TCG Player.


Illustration Rares

Pokemon Full Art

Supporters Full Art

Pokemon Special Illustration Rares

Supporters Special Illustration Rares

Gold Cards

EBT Promos

The Top 5 Archetypes in the Pokemon TCG Meta Since Portland

Portland Regionals brought the meta back to its roots. A lot of familiar decks made it to top 8, with the finals being a decisive mirror match between Lost Giratina. There were a couple of odd archetypes to make top 30, but I’ll just be showing top 5. I’ll leave links to the singles for those who need them. 

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you need any Pokémon product like the new Paradox Rift set, or if you still need to preorder Paldaen Fatessave a little money and get it over at TCG Player!


1. Lost Giratina

I mean, there is no surprise here. The Lost Box Engine always does great at tournaments, and Lost Giratina is no exception. The deck is a little tricky to play because you need to be efficient when sending cards into the Lost Zone, but the deck has a great draw engine, strong early-game pressure, and Giratina gives the deck its late-game pressure as well. I’ve played a version of this and love it. It’s a little tricky for beginners, but that’s why you practice. Congratulations to Jon Eng for getting first!


2. Fusion Mew

Fusion Mew was the first meta deck I’ve ever made. I loved it so much that I even made irl, even though I don’t have people to play with. This deck is so much fun to play, and pretty simple to pick up. Genesect is a solid draw engine, mew is a fun attacker, and with things like Power Tablet and Path to the Peak, you have a nice kit to shut down a lot of big threats. Mew is easy to learn, but beginners might have trouble with all the prominent dark Pokémon in the format. Mew VMax makes the deck a high-risk high-reward type deal. Either way, it’s a solid deck. Congratulations to Maddox Corcoran for getting top 3!


3. Gardevoir

Gardevoir is my favorite deck to play. You have a solid draw engine, you have great attackers, and some neat mechanics. With Shinning Arcana Gardevoir leaving the format, she might see a little less play after rotations so I’d hold off investing too much on this, unless you aren’t playing standard. Congratulations to Bodhi Robinson for making top 4.


4. Miraidon ex

I’ve been playing a lot of Miraidon on the ladder, and it is a lot of fun. This is definitely the most beginner-friendly deck in the format at the moment, but with Flaffy leaving the format, I would wait till the new meta settles. This deck is easy to learn and super quick to set up. Congratulations to Nicholas Moffitt for top 5.


5. Arceus

Last but not least we have Arceus. I haven’t played the deck, but it looks like fun. You have a nice draw engine, a few ways to accelerate energies, and some fun attacks. I’m going to have to build this one at some point. Congratulations to Makani Tran for top 6!

Pokémon TCG: Temporal Forces Spoilers are in with translations!

Temporal Forces now available for preorder!

I know we are still waiting on Paldean Fates, but we did get some spoilers for the upcoming Temporal Forces, hitting shelves on March 22nd. There are some cool cards in this set, and a lot to be excited for. With the upcoming rotation shaking up the meta, it’s never too early to see what’s on the horizon. None of my decks will be legal soon, but I am very excited to play something new.

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you want to buy any Pokémon product like the current Paradox Rift, or if you still need to preorder Paldean Fates, get it over at TCG Player through my affiliate links!


Scyther

[C] Cut Up: 10 damage.

[C][C] Slashing Strike: 60 damage. During your next turn, this Pokémon can’t use Slashing Strike.

Pineco

[C][C][C] Ram: 50 damage.

Seedot

[G] Rigidify: During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[C][C] Low Kick: 20 damage.

Nuzleaf

[G] Corkscrew Punch: 20

[C][C] Continuous Slap: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.

Shiftry

[G] Expulsive Tornado: Choose 3 of your opponent’s Benched Pokémon. Your opponent shuffles any others, and all cards attached to them, into their deck.

[C][C] Energy Loop: 140 damage. Put an Energy attached to this Pokémon into your hand.

Shroomish

[C] Double Headbutt: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

[G][C] Seed Bomb: 20 damage.

Breloom

[C] Punch: 30 damage.

[G][C] Knuckle Impact: 120 damage. During your next turn, this Pokémon can’t attack.

Roselia

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C] Leaf Step: 10 damage.

Roserade

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C][C] Bind Down: 70 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Turtwig

Ability: Solid Shell
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

[G][C][C] Leafage: 30 damage.

Grotle

[G] Cut: 20 damage.

[G][C][C] Ramming Shell: 50 damage. During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

Torterra

[G] Forest March: 30x damage. This attack does 30 damage for each [G] Pokémon you have in play.

[G][C][C] Jungle Hammer: 150 damage. Heal 50 damage from this Pokémon.

Shaymin

[G] Pinpoint Dive: This attack does 60 damage to 1 of your opponent’s Benched Pokémon ex or Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[C][C] Rear Kick: 50 damage.

Cottonee

[G} Triple Spin: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Whimsicott

Ability: Uplifting Heal
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from your Active [G] Pokémon. If you do, discard all Energy from that Pokémon.

[G] Seed Bomb: 40 damage.

Deerling

[C] Flop: 10 damage.

[G][C][C] Autumn Tackle: 40 damage. Discard a [G] Energy from this Pokémon.

Sawsbuck

Ability: Seasonal Change
Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

[G][C][C] Superpowered Horns: 110 damage.

Grubbin

[C] Flock: Search your deck for up to 2 Grubbin and put them onto your Bench. Then, shuffle your deck.

[C][C] Vise Grip: 10 damage.

Dhelmise

[C][C] Spinning Attack: 30 damage.

[G][G][C] Steel Anchor: 80+ damage. If you have any Benched [M] Pokémon, this attack does 80 more damage.

Bramblin

[C][C] Spike Sting: 30 damage

Brambleghast

Ability: Weedy Resilience
For each Prize card your opponent has taken, this Pokémon gets +50 HP.

[G][C][C] Powerful Needles: 80x damage. Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.

Rellor

[C] Slight Intrusion: 30 damage. This Pokémon also does 10 damage to itself.

Rabsca

Ability: Spherical Shield
Prevent all damage from and effects of attacks done to your Benched Pokémon by attacks from your opponent’s Pokémon.

[G] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Iron Leaves ex

Ability: Rapid Vernier
Once during your turn, when you play this Pokémon from your hand onto your Bench, you may switch this Pokémon with your Active Pokémon. If you do, you may move any number of Energy from your Benched Pokémon to this Pokémon.

[G][G][C] Prismatic Edge: 180 damage. During your next turn, this Pokémon can’t attack.

Ponyta

[C] Charge Energy: Search your deck for up a Basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck.

[R][C] Flame Tail: 20 damage.

Rapidash

[C] Combustion: 20 damage.

[R][C] Inferno Onrush: 120 damage. This Pokémon also does 30 damage to itself.

Slugma

[R] Torch Sear: 10+ damage. If your opponent’s Active Pokémon is Burned, this attack does 40 more damage.

Magcargo

Ability: Lava Pools
Whenever your opponent’s Active Pokémon moves to the Bench during their turn, the new Active Pokémon is now Burned.

[R][C][C] Heat Blast: 100 damage.

Victini

[C] Flippity Flap: Shuffle your hand into your deck. Then, draw 6 cards.

[R] Burn Away: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Heatmor

[R] Live Coal: 20 damage.

[R][R][C] Licking Fire: 130 damage. Flip 3 coins. For each tails, discard an Energy from this Pokémon.

Litten

[R] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Torracat

[R] Bite: 30 damage.

[R][C][C] Flare Strike: 80 damage. This Pokémon can’t use Flare Strike during your next turn.

Incineroar ex

Ability: Hustle Play
Attacks used by this Pokémon cost [C] less for each of your opponent’s Benched Pokémon.

[R][C][C][C][C] Blaze Bomb: 240 damage. Your opponent’s Active Pokémon is now Burned.

Turtonator

[R][C] Spit-Out Shot: This attack does 40 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[R][R][C] Steam Artillery: 100 damage.

Sizzlipede

[R] Heat Dive: 30 damage. This Pokémon also does 10 damage to itself.

Centiskorch

[R] Singe: Your opponent’s Active Pokémon is now Burned.

[R][R] Charring Breath: 180 damage. If your opponent’s Active Pokémon isn’t Burned, this attack does nothing.

Gouging Fire ex

[R][C] Heat Blast: 60 damage.

[R][R][C] Explosive Fire: 260 damage. This Pokémon can’t use Explosive Fire again until it leaves the Active Spot.

Totodile

[W] Big Bite: 10 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Croconaw

[W] Reverse Thrust: 30 damage. Switch this Pokémon with 1 of your Benched Pokémon.

Feraligatr

Ability: Torrential Heart
Once during your turn, you may put 5 damage counters on this Pokémon. If you do, attacks used by this Pokémon do 120 more damage to your opponent’s Active Pokémon during this turn (before applying Weakness and Resistance).

[W][W] Giant Wave: 160 damage. This Pokémon can’t use Giant Wave during your next turn.

Carvanha

[C][C] Wave Splash: 30 damage.

Sharpedo

[C][C] Bite Away: 50 damage. Flip 3 coins. For each heads, discard a random card from your opponent’s hand.

[W][C][C] Jet Headbutt: 100 damage.

Keldeo

[W] Rapid Draw: 20 damage. Draw 2 cards.

[W][W][C] Aqua Blade: 110 damage.

Snom

[W] Powder Snow: 10 damage. Your opponent’s Active Pokémon is now Asleep.

Frosmoth

[W][W] Freezing Cold: 100 damage. During your opponent’s next turn, the Defending Pokémon can’t attack.

Wiglett

[W] Lucky Find: Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][W] Aqua Bomb: 40 damage. This Pokémon does 20 damage to itself.

Finizen

[W] Rain Splash: 10 damage.

[W][C][C] Sharp Fin: 50 damage.

Palafin

[W] Vanguard Punch: 130 damage. This Pokémon also does 10 damage to itself for each damage counter on it.

[W][C][C] Double Hit: 90x damage. Flip 2 coins. This attack does 90 damage for each heads.

Walking Wake ex

Ability: Azure Wave
Damage from attacks used by this Pokémon isn’t affected by any effects on your opponent’s Active Pokémon.

[W][C][C] Cathartic Roar: 120+ damage. If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 120 more damage.

Pikachu

[L] Random Spark: This attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Raichu

[L][C] Entangling Bolt: This attack does 50 damage to each other Pokémon in play with any damage counters on it. (Both yours and your opponent’s. Don’t apply Weakness and Resistance for Benched Pokémon.)

[L][C][C] Electric Ball: 120 damage.

Electabuzz

[L] Chop: 20 damage.

[L][C][C] Electric Punch: 50 damage.

Electivire

[C][C] Short Circuit Knuckle: 40+ damage. If your opponent has any [W] Pokémon in play, this attack does 120 more damage.

[L][L][C][C] Electroslug: 140 damage.

Charjabug

[L][L] Static Shock: 60 damage.

Vikavolt

[L] Mach Bolt: 50 damage.

[L][L] Serial Cannon: 120+ damage. This attack does 80 more damage for each of your Benched Charjabug.

Zeraora

[C] Shocking Knuckle: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Strong Volt: 120 damage. Discard an Energy from this Pokémon.

Yamper

[C] Whimsy Tackle: 20 damage. Flip a coin. If tails, this attack does nothing.

Boltund

[C] Electrifying Dash: 50 damage. Search your deck for up to 2 Basic [L] Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.

Wugtrio ex

[W] Triple Pump: Discard up to 3 Energy cards from your hand. This attack does 60 damage to 1 of your opponent’s Pokémon for each Energy card you discarded in this way. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[W][W] Stun Hold: 120 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat

Iron Hands

[L][C] Volt Wave: 30 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Super Alloy Hands: 80+ damage. If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 80 more damage.

Iron Thorns

[L][C] Destropressor: 70x damage. Reveal the top 5 cards of your deck. This attack does 70 damage times for each Future card you find there. Then, discard the revealed Future cards and shuffle the other cards back into your deck.

[L][L][L][C] Megaton Lariat: 140 damage.

Mr. Mime

[C] Mime Show: Your opponent reveals their hand. You may use the effect of a Supporter card you find there as the effect of this attack.

[P] Eerie Wave: 20 damage. Your opponent’s Active Pokémon is now Confused.

Marill

[C] Ball Roll: 10x damage. Flip a coin until you get tails. This attack does 10 damage for each heads.

[P][C][C] Magical Shot: 40 damage.

Azumarill

[C] Play Rough: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

[P][C][C] Power Tackle: 140 damage. During your next turn, this Pokémon can’t attack.

Girafarig

[P][C] Psychic Assault: 20+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.

Latias

[C] Allure: Draw 2 cards.

[P][C] Lagoon Flight: 60 damage.

Bronzor

[P] Mirror Attack: 10+ damage. If your opponent’s Active Pokémon is a [P] Pokémon, this attack does 30 more damage.

Bronzong

[P] Evolution Jammer: 30 damage. Your opponent can’t play any Pokémon from their hand to evolve their Pokémon during their next turn.

[P][C][C] Super Psy Bolt: 100 damage.

Solosis

[C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Duosion

[C] Double Trick: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

Reuniclus

[C] Summoning Gate: Look at the top 8 cards of your deck and put any number of Pokémon you find there onto your Bench. Shuffle the other cards into your deck.

[P][C] Brain Shake: 100 damage. Your opponent’s Active Pokémon is now Confused.

Elgyem

[P] Hide: Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Beheeyem

[P] Cosmic Beat: 20x damage. This attack does 20 damage for each of your Pokémon in play.

Cutiefly

[C] Mini Drain: 10 damage. Heal 10 damage from this Pokémon.

Ribombee

[C] Bzzz-ness Wages: 30 damage. If the Defending Pokémon is Knocked Out during your next turn, take 2 more Prize cards.

Scream Tail

[C] Songful Encouragement: Heal 100 damage from 1 of your Benched Ancient Pokémon.

[C][C] Hyper Voice: 40 damage.

Flutter Mane

Ability: Witching Hour Flutter
As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon has no Abilities, except for Witching Hour Flutter.

[C][C][C] Flying Curse: 90 damage. Put 2 damage counters on your opponent’s Benched Pokémon in any way you like.

Iron Valiant

[P] Calculate: Look at the top 4 cards of your deck and put them back in any order.

[P][P][C] Majestic Sword: 100+ damage. If you played a Future Supporter card from your hand during this turn, this attack does 100 more damage.

Iron Valiant

[C] Twin Lasers: 20 damage. This attack also does 20 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[P][P][C] Zen Blade: 120 damage. During your next turn, this Pokémon can’t use Zen Blade.

Iron Crown ex

Ability: Cobalt Command
Your Future Pokémon’s attacks, except any Iron Crown ex, do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[P][C][C] Twin Shotels: This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.

Meditite

[F] Slap: 10 damage.

[C][C] Kick: 30 damage.

Medicham

[F] Low Sweep: 40 damage.

[C][C][C] High Jump Kick: 110 damage.

Relicanth

Ability: Memory Dive
Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

[R][C] Razor Fin: 30 damage.

Drilbur

Ability: Dig About
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 3 Basic [F] Energy and discard them. Then, shuffle your deck.

[F][C] Sand Spray: 20 damage.

Excadrill

[C] Mud Shot: 20 damage.

[F][F][C] Wild Tackle: 180 damage. This Pokémon also does 50 damage to itself.

Golett

[F] Iron Defense: Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.

[C][C][C] Punch: 40 damage.

Golurk

[F] Iron Defense: Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.

[C][C][C][C] Fighting Fist: 120+ damage. If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 120 more damage.

Rockruff

[C] Paw Punch: 10 damage.

Lycanroc

[C] Turbo Edge: 50 damage. Attach up to 2 [F] Energy cards from your discard pile to your Benched Pokémon in any way you like.

Mudbray

[F] Smash Kick: 10 damage.

[F][C][C] Mud-Slap: 50 damage.

Mudsdale

[F] Mud Stock: Attach a Basic [F] Energy card from your discard pile to each of your Benched Pokémon.

[F][C][C] High Horsepower: 140 damage. This Pokémon also does 40 damage to itself.

Rolycoly

[F] Rolling Tackle: 10 damage.

[F][C] Power Gem: 30 damage.

Carkol

[F] Knock Away: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.

[F][C][C][C] Boulder Crush: 80

Coalossal

[F] Gatling Tar: 40+ damage. This attack does 80 more damage for each [R] Energy attached to this Pokémon.

[F][C][C][C] Cragalanche: 150 damage. Discard the top 2 cards of your opponent’s deck.

Great Tusk

[C][C] Ground Collapse: Discard the top card of your opponent’s deck. If you played an Ancient Supporter card from your hand during this turn, discard 3 more cards.

[F][F][C][C] Giant Fangs: 160 damage.

Great Tusk

[F][C] Lunge Out: 30 damage.

[F][C][C] Angry Charge: 80+ damage. If your Benched Pokémon have any damage counters on them, this attack does 80 more damage.

Sandy Shocks

[F] Magnetic Blast: 20+ damage. If you have 3 or more Energy in play, this attack does 70 more damage. This attack’s damage isn’t affected by Weakness.

[F][C] Power Gem: 60 damage.

Iron Boulder ex

[F][C] Repulsor Axe: 60 damage. During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon.

[F][F][C] Power Stomp: 200 damage. Discard 2 Energy from this Pokémon.

Ekans

[D] Mixed Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Confused and Poisoned.

[D][D] Bite: 30 damage.

Arbok

[D] Panic Poison: Your opponent’s Active Pokémon is now Burned, Confused, and Poisoned.

[D][D] Darkness Fang: 70 damage.

Gastly

[D] Mysterious Beam: Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokémon.

[D][D] Suffocating Gas: 30 damage.

Haunter

[D][D] Super Poison Breath: 30 damage. Your opponent’s Active Pokémon is now Poisoned.

Gengar ex

Ability: Gnawing Curse
Whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon.

[D][D] Tricky Steps: 160 damage. You may move an Energy from your opponent’s Active Pokémon to 1 of their Benched Pokémon.

Poochyena

[D][C] Gnaw Off: 30+ damage. Flip a coin. If heads, this attack does 20 more damage.

Mightyena

[D][C] Kick Away: 50 damage. Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

[D][D][C] Sharp Fang: 130 damage.

Sableye

[D] Claw Slash: 20 damage.

[C][C] Damage Collector: Move any number of damage counters from your opponent’s Benched Pokémon to their Active Pokémon.

Farigiraf ex

Ability: Armor Tail
Prevent all damage done to this Pokémon by attacks from your opponent’s Basic Pokémon ex.

[P][C][C] Dirty Beam: 160 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Roaring Moon

[D][D] Vengeful Feathers: 70+ damage. This attack does 10 more damage for each Ancient card in your discard pile.

[D][C][C][C] Speed Wing: 120 damage.

Forretress

[M] Spike Cannon: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.

[C][C][C] Steel Tackle: 130 damage. This Pokémon does 40 damage to itself.

Scizor ex

[C][C] Steel Wing: 70 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

[M][M] Cross Breaker: 120x damage. Discard up to 2 [M] Energy from this Pokémon. This attack does 120 damage for each Energy card discarded in this way.

Mawile

[C][C] Teasing Invitation: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon.

[M][M][C] Sharp Fang: 100 damage.

Beldum

[M] Dig Claws: 10 damage.

[M][C][C] Iron Tackle: 50 damage. This Pokémon also does 10 damage to itself.

Metang

Ability: Metal Maker
Once during your turn, you may look at the top 4 cards of your deck and attach any number of Basic [M] Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards and put them on the bottom of your deck.

[M][C][C] Beam: 60 damage.

Metagross

[M] Meteor Mash: 60 damage. During your next turn, this Pokémon’s Meteor Mash attack does 60 more damage (before applying Weakness and Resistance).

[M][C][C][C] Lustrous Blast: 200 damage. Discard 2 Energy from this Pokémon.

Meltan

[M][M] Headbutt: 50 damage.

Melmetal

[M][M][C] Hammer In: 120 damage.

[M][M][M][M][C] Iron Bash: 230 damage.

Iron Treads

Ability: Dual Core
As long as this Pokémon has a Future Booster Energy Capsule attached, it is [F] and [M] type.

[M][C] Passing Wheel: 60 damage. Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Koraidon

[F][C] Primeval Battering: 30x damage. This attack does 30 damage for each of your Ancient Pokémon in play.

[F][F][C] Shred: 130 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.

Koraidon ex

[C][C] Vengeful Hammer: 20+ damage. This attack does 10 more damage for each damage counter on this Pokémon.

[R][F][F] Kaiser Tackle: 280 damage. This Pokémon does 60 damage to itself.

Miraidon

[C] Accelerating Peak: 40 damage. Search your deck for up to 2 Basic Energy cards and attach them to your Future Pokémon in any way you like. Then, shuffle your deck.

[L][L][P] Sparking Strike: 160 damage.

Miraidon ex

[L][P] Repulsion Bolt: 60+ damage. If your opponent’s Active Pokémon already has any damage counters on it, this attack does 100 more damage.

[L][P][C] Cyber Drive: 220 damage. During your next turn, this Pokémon can’t use Cyber Drive.

Raging Bolt ex

[C] Bursting Roar: Discard your hand and draw 6 cards.

[L][F] Climactic Descent: 70x damage. You may discard any amount of Basic Energy from your Pokémon. This attack does 70 damage for each card you discarded in this way.

Lickitung

[C] Tongue Reel: Your opponent reveals their hand. Put up to 2 Basic Pokémon you find there onto your opponent’s Bench.

[C][C][C] Strength: 50 damage.

Lickilicky

[C][C] Body Slam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[C][C][C][C] Tonguenado: 70x damage. Flip 4 coins. This attack does 70 damage for each heads.

Hoothoot

[C][C] Silent Wing: 20 damage. Your opponent reveals their hand.

Noctowl

[C][C] Talon Hunt: 70 damage. You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

Dunsparce

[C] Gnaw: 10 damage.

[C][C] Dig: 30 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Dudunsparce

Ability: Dashing Draw
Once during your turn, you may draw 3 cards. If you do, shuffle this Pokémon and all attached cards into your deck.

[C][C][C] Land Crush: 90 damage.

Skitty

[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Tackle: 20 damage.

Delcatty

[C] Tail Trickery: 30 damage. Your opponent’s Active Pokémon is now Confused.

[C][C][C] Energy Mixer: 110 damage. You may move any amount of Energy from your Pokémon to your other Pokémon in any way you like.

Chatot

[C] Acapella: Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C] Gust: 20 damage.

Pidove

Ability: Emergency Evolution
Once during your turn, if this Pokémon’s remaining HP is 30 or less, you may search your deck for an Unfezant or Unfezant ex and put it on this Pokémon to evolve it. Then, shuffle your deck.

[C] Gust: 10 damage.

Tranquill

[C] Speed Dive: 20 damage.

[C][C] Jet Wing: 70 damage. During your next turn, this Pokémon can’t attack.

Unfezant

[C][C] Reverse Wind: 70 damage. You may put 2 Energy attached to your opponent’s Active Pokémon into their hand.

[C][C][C] Boundless Power: 180 damage. During your next turn, this Pokémon can’t attack.

Minccino

[C] Beat: 10 damage.

[C][C] Cleaning Up: Discard up to 2 Pokémon Tool cards attached to your opponent’s Pokémon.

Cinccino

[C] Gentle Slap: 30 damage.

[C][C] Special Roll: 70x damage. This attack does 70 damage for each Special Energy card attached to this Pokémon.

Drampa

[C] Gentle Slap: 20 damage.

[C][C][C] Raging Charge: If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 120 more damage.

Iron Jugulis

Ability: Auto Marshal
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon.

[C][C][C] Blasting Wind: 110 damage.

Awakening Drum

Draw a card for each of your Ancient Pokémon in play.

Bianca’s Sincerity

Heal all damage from 1 of your Pokémon that has 30 HP or less remaining.

Buddy Poffin

Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your bench. Then, shuffle your deck.

Cryptomaniac’s Deciphering

Search your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.

Dangerous Jungle

During Pokémon Checkup, put 2 more damage counters on each Poisoned Pokémon (except any [D] Pokémon).

Emergency Board

The Retreat Cost of the Pokémon this card is attached to is [C] less. If that Pokémon has 30 HP or less remaining, it has no Retreat Cost instead.

Eri

Your opponent reveals their hand. Choose up to 2 Item cards you find there and discard them.

Explorer’s Guidance

Look at the top 6 cards of your deck and put 2 of them into your hand. Discard the other cards.

Full Metal Lab

All [M] Pokémon (both yours and your opponent’s) take 30 less damage from attacks from the opponent’s Pokémon (after applying Weakness and Resistance).

Hand Trimmer

Each player discards cards until they have 5 cards in their hand. (Your opponent discards first. Players with 5 or fewer cards in their hand don’t discard any cards.)

Heavy Baton

If the Pokémon with a Retreat Cost of exactly 4 this card is attached to is your Active Pokémon and is Knocked Out by damage from an attack from your opponent’s Pokémon, move up to 3 Basic Energy cards from that Pokémon to your Benched Pokémon in any way you like.

Hero’s Cape

The Pokémon this card is attached to gets +100 HP.

Master Ball

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Maximum Belt

Attacks used by the Pokémon this card is attached to do 50 more damage to your opponent’s Active Pokémon ex (before applying Weakness and Resistance.)

Morty’s Conviction

You can use this card only if you discard another card from your hand.

Draw a card for each of your opponent’s Benched Pokémon.

Order Box

Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

Your turn ends.

Prime Catcher

Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.

Reboot Pod

Attach a Basic Energy card from your discard pile to each of your Future Pokémon in play.

Salvatore

Search your deck for a Pokémon, except any Pokémon with an Ability, that evolves from 1 of your Pokémon in play and put it on that Pokémon to evolve it. Then, shuffle your deck. (You can use this card on a Pokémon that was put into play when setting up to play or on the turn it was put into play.)

Mist Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

Prevent all effects of attacks from your opponent’s Pokémon done to the Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)

Neo Upper Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

If this card is attached to a Stage 2 Pokémon, this card provides every type of Energy but provides only 2 Energy at a time instead.

The Top 5 archetypes in Pokémon TCG since San Antonio

The San Antonio Pokemon regionals happened over the weekend, and we got to see some new archetypes hit the format. Charizard ex Finally takes the gold, and the Snorlax control continues to perform well. I’ll be listing the top five archetypes based on placement, and leave links for the singles using my affiliate links.

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you’re looking for any Pokemon product, get it over at TCG Player.


1. Charizard ex

I know Charizard has its hate since it was released with Obsidian Flames, but it is such a good card. It’s bulky, it can hit hard when you’re behind in prizes, and its ability lets you power up your Pokémon. It’s not unbeatable, but it creates situations that are hard to come back from. The deck is easy to learn, and will make up most of your matches on PTCGL until the next tournament. Congratulations to Azul Garcia Griego for taking first place!

Pokémon (17)
3 Charmander MEW 4
1 Charmander PR-SV 47
1 Charmeleon OBF 27
3 Charizard ex OBF 125
2 Pidgey MEW 16
2 Pidgeot ex OBF 164
1 Rotom V CRZ 45
1 Lumineon V BRS 40
1 Mew CEL 11
1 Manaphy BRS 41
1 Jirachi PAR 126

Energy (7)
7 Fire Energy 2


2. Lost Tina

To no one’s surprise, Losttina continues to do well in the tournament despite Jirachi entering the format. There’s nothing wrong with silver, and if you’re looking for a fun deck to play, this is a solid choice. I’ve played a variation of this on PTCGL and loved every minute. Congratulations to Grant Hays for 2nd place!


3. Palkia VStar

Palkia VStar also made its appearance. Palkia VStar has always shown up to tournaments, but San Antonio is where it truly shined. This is going to be an archetype to look out for. Congratulations to Joseph Nawal for taking Palkia VStar to 3rd place.


4. Snorlax Stall

I know there is a lot of hate for Snorlax control because it makes for boring games, but it’s a valid strategy. I am just happy to see the format change, and it’s a great excuse to bust out Alakazam ex. Congratulations to Calvin Conner for making top 5.


5.Maraidon Ex

This doesn’t surprise me at all, Maraidon ex is strong right now. I’ve been playing it on the ladder and love it. It is easy to pick up and pilot, and it is a really quick deck. With the inclusion of Iron Hands ex, this deck is a beast! Congratulations to Nick Robinson for getting 7th place!

Top 5 decks in the Pokemon TCG since Stuttgart Regionals

The Stuttgart Regionals were this weekend and provided a good look into how Paradox Rift is shaping the meta. I’ve been having a lot of fun with some of the new decks, and am very excited about the direction in which the meta is going. I’ll be going over the top five decks from the tournament, and leave links to the singles for those who want them.  

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. If you want to buy any Pokemon TCG product, like Paradox Rift or the upcoming Paldean Fatesget it over at TCG Player using my affiliate links. 


1. Lost Zard

Lost Box continues to be a strong contender, and I can see why. I have a lot of fun running the variants, and its general consistency makes it a solid choice for any occasion. Congratulations to Christian Fontenot for winning it all with his Radiant Charizard variant.

Pokémon (12)
4 Comfey LOR 79
2 Sableye LOR 70
2 Cramorant LOR 50
1 Radiant Charizard CRZ 20
1 Manaphy BRS 41
1 Jirachi PAR 126
1 Spiritomb PAL 89

Trainer (42)
4 Colress’s Experiment LOR 155
2 Raihan CRZ 140
2 Klara CRE 145
1 Roxanne ASR 150
4 Battle VIP Pass FST 225
4 Switch Cart ASR 154
4 Escape Rope BST 125
3 Nest Ball SVI 181
2 Fog Crystal CRE 140
2 Pokégear 3.0 SVI 186
2 Super Rod PAL 188
2 Lost Vacuum CRZ 135
2 Counter Catcher PAR 160
1 Hisuian Heavy Ball ASR 146
1 Mirage Gate LOR 163
1 Pal Pad SVI 182
2 Technical Machine: Devolution PAR 177
2 Beach Court SVI 167
1 Artazon PAL 171

Energy (6)
3 Psychic Energy 5
2 Fire Energy 2
1 Double Turbo Energy BRS 151


2. Miraidon ex

I’ve been using a variation of Maraidon ex on the ladder and have been enjoying it. The deck is quick, easy to learn, and forgiving of mistakes. If you are looking for an archetype to get you started in the competitive scene, this is a great place to start. Congratulations to Simon Tschan for taking it to 2nd!

Pokémon (15)
3 Miraidon ex SVI 81
2 Mareep EVS 54
2 Flaaffy EVS 55
2 Raikou V BRS 48
2 Iron Hands ex PAR 70
1 Raichu V BRS 45
1 Mew ex MEW 151
1 Squawkabilly ex PAL 169
1 Zapdos PGO 29

Trainer (31)
4 Professor’s Research SVI 189
3 Boss’s Orders PAL 172
2 Iono PAL 185
2 Judge SVI 176
4 Electric Generator SVI 170
4 Ultra Ball SVI 196
1 Nest Ball SVI 181
1 Switch SVI 194
1 Escape Rope BST 125
1 Switch Cart ASR 154
1 Lost Vacuum CRZ 135
2 Forest Seal Stone SIT 156
2 Bravery Charm PAL 173
2 Path to the Peak CRE 148
1 Beach Court SVI 167

Energy (14)
13 Lightning Energy 4
1 Double Turbo Energy BRS 151


3. LostTina

Not much more to say, Lost Box variants are consistent, and LostTina keeps showing up on top even with Jirachi in the format. Congratulations to Alberto Conti for third place!

Pokémon (14)
4 Comfey LOR 79
3 Giratina V LOR 130
3 Giratina VSTAR LOR 131
2 Sableye LOR 70
1 Cramorant LOR 50
1 Radiant Greninja ASR 46

Trainer (33)
4 Colress’s Experiment LOR 155
2 Boss’s Orders PAL 172
2 Roxanne ASR 150
2 Iono PAL 185
4 Mirage Gate LOR 163
4 Battle VIP Pass FST 225
4 Nest Ball SVI 181
4 Switch Cart ASR 154
2 Super Rod PAL 188
1 Counter Catcher PAR 160
4 Path to the Peak CRE 148

Energy (13)
4 Jet Energy PAL 190
4 Psychic Energy 5
3 Grass Energy 1
2 Water Energy 3


4. Lost Moon

Lost Box got a bit of flavor with Roaring Moon. I’ve been meaning to get around to using Roaring Moon, and this might be the way I do it. I am curious to see how Roaring Moon’s role in the format shifts with the meta. Congratulations to Kristian Hodas for making the top four!

Pokémon (12)
4 Comfey LOR 79
1 Cramorant LOR 50
1 Roaring Moon ex PAR 124
1 Iron Hands ex PAR 70
1 Galarian Moltres V CRE 97
1 Raikou V BRS 48
1 Tropius EVS 6
1 Minior PAR 99
1 Radiant Greninja ASR 46

Trainer (38)
4 Colress’s Experiment LOR 155
1 Boss’s Orders PAL 172
1 Raihan CRZ 140
1 Zinnia’s Resolve EVS 164
4 Mirage Gate LOR 163
4 Battle VIP Pass FST 225
4 Nest Ball SVI 181
4 Switch Cart ASR 154
3 Escape Rope BST 125
3 Super Rod PAL 188
2 Lost Vacuum CRZ 135
1 Counter Catcher PAR 160
1 Hisuian Heavy Ball ASR 146
2 Supereffective Glasses ASR 152
1 Forest Seal Stone SIT 156
2 Town Store OBF 196

Energy (10)
5 Darkness Energy 7
2 Lightning Energy 4
2 Grass Energy 1
1 Gift Energy LOR 171


5. Double Turbo Mew

Last but not least we have Double Turbo Mew. I love this archetype because it was the first competitive deck I ever put together. It is so much fun to play. There are a few counters in the format, but a good pilot can always overcome all the counters in the format. I played a different flavor of this deck, but it remains a spicy contender in the meta. Congratulations to Ethan Wilde for making the top five!

Pokémon (12)
4 Mew V CRZ 60
3 Mew VMAX FST 114
4 Genesect V FST 185
1 Luxray V ASR 50

Trainer (44)
3 Judge SVI 176
2 Boss’s Orders PAL 172
1 Iono PAL 185
4 Power Tablet FST 236
4 Battle VIP Pass FST 225
4 Ultra Ball SVI 196
4 Cram-o-matic FST 229
3 Lost Vacuum CRZ 135
3 Grabber MEW 162
2 Escape Rope BST 125
1 Switch SVI 194
1 Feather Ball ASR 141
1 Nest Ball SVI 181
1 Hisuian Heavy Ball ASR 146
1 Pal Pad SVI 182
3 Forest Seal Stone SIT 156
2 Box of Disaster LOR 154
1 Choice Belt PAL 176
3 Path to the Peak CRE 148

Energy (4)
4 Double Turbo Energy BRS 151

You’re going to want to chase the Paldean Fates Alt Cards

Paldean Fates is coming to us on January 26th, so let’s look at the alt art cards. This set has some pretty cards you aren’t going to want to miss. I love the gold cards, and I definitely need some of the shiny ex’s for a few of my decks. Check with your LGS to preorder any product, but I’ve collected some links if that isn’t an option. 

If you enjoy these updates, make sure you like, comment, follow, and share this with your friends. 


Shiny ex Cards


Illustration Rare


Special Illustration Rare


Full Art Supporter


Special Illustration Supporters


Gold Cards