I enjoy a good visual novel every now and again. I love to see the unique ways they approach narrative and enjoy the change of pace they allow. The first game I was ever sent to review was a Visual Novel, and I always look back on it fondly. Since then, I keep an eye on what is happening in the genre for my collection. When I saw the announcement for Death Trick: Double Blind, I knew I needed to play it. The art is beautiful, and I am always in the market for a good mystery.
A great magician has been murdered, and it is up to players to piece together clues to solve his murder before the circus leaves town. The game allows players to switch between two playable characters: the detective investigating the case and the magician’s replacement. Players can explore the circus grounds, interview suspects, and collect clues. Can you piece it all together before time runs out?
I love the aesthetic of this game. The colors, character design, and the world make something I want to explore. The developers promise a mystery that won’t soft lock if you solve the mystery early and a different interaction every time you talk to an NPC. If you enjoy the genre and need a new game to add to your collection, check out Death Trick: Double Blind today!
Death Trick: Double Blind releases on Steam later this year, but you can Wishlist the game and sign up for the playtest today. Don’t forget to follow the Noen Doctorine on their socials for all the news: Twitter, Facebook, YouTube, and Discord!
Game Review: Broken Spectre
I was sent Broken Spectre as a review code. I am very grateful for the opportunity, but I won’t let it sway my opinions. This will be my honest review.
Broken Spectre is an unreleased horror narrative for VR that uses hand tracking instead of the remotes. You play as Casey as she goes into the mountains to search for her father who went missing 25 years ago. But the truths she uncovers are a lot more sinister than expected.
I don’t do well with horror games, so this title took me longer to complete than usual. That said, Broken Spectre is a great horror story. The music, the 3D sound, and hand tracking work together to create the game’s ominous atmosphere. The deeper I got into the story I got, the harder it was to convince myself to keep going.
It is hard to talk about the narrative because I don’t want to ruin the ending, but it is a well-crafted narrative. All the clues you find, the visuals you see, and the bits of dialogue you hear all build to the games satisfying conclusion. I found it a bit short, but enjoyable.
The use of hand tracking was a nice touch because it made the game feel a lot more immersive. If you do use hand tracking, make sure the room is well-lit. I felt that the controls were buggy in dim or low light.
The game was released in June 2023, but it felt pretty finished to me. I did break the game a few times, but I was able to work around it. If you like horror and visual novels, you should look into getting this game. It is available on the App Lap if you don’t want to wait.
IGF’s Big Winner: Betrayal at Club Low
Betrayal at Club Low is a strange little indie game that took home this year’s Nuovo Award and the Seumas McNally Grand Prize. This game is a surreal journey through a silly story that is sure to delight its players.
An old acquaintance goes missing in the town’s new nightclub. You must put your skills of deception to the test as you go undercover to bring him back. Do you have what it takes to sneak in without being noticed?
The game borrows from mechanics from tabletop RPGs that are well-implemented. Outcomes hinge on the luck of the dice, and your decisions matter. The game promises 11 different endings, securing its replay value. I only got to play this game a bit during GDC, and I liked the vibe it gave out. It was weird, silly, and it has a fantastic soundtrack.
If you like tabletop RPGs and want a unique experience, check out Betrayal at Club Low. I’ll be trying to get myself a copy to review, but you can buy it on Steam for $9.99.
