I was sent free early Alpha access to Cycles of Aylorea to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
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What is Cycles of Aylorea?
Cycles of Aylorea is an open world survival MMO with the goal of player driven content.
You wake up in a strange world with the clothes on your back and a desire to survive. Use the resources available to you to build your arsenal, construct your home, and survive the ever changing landscape. Team up with other players to build vibrant cities, forge alliance, and fight off anyone who gets in your way. Will Cycles of Aylorea be the sandbox playground we’ve been waiting for?
Gameplay
The alpha features the traditional Survival MMO experience where players attempt to get their foothold in Aylorea while defending against the elements and other players. The Alpha features always on PVP where players can loot the corpses of the dead. But those players who can survive this unforgiving world or make strong alliances can build bases or take up a profession. Future patches will expand the gameplay to allow players to form cities, and create contracts, and there will be a few PVE events to keep things spicy.
Review
I know Cycles of Aylorea is still in its alpha, but I fear this project may be a bit too ambitious. None of what I got to try in the alpha made me want more.
The game kept crashing on character creation whenever I changed hair color. Aside from the hairstyle, none of the other features did anything. I don’t care too much about character creation, so I am willing to overlook this issue. I then proceeded to spawn inside a mountain. I was able to get out, but it is emblematic of the rest of the experience.
I understand the animations are not ready yet, but they are wonky and offputting. I was also moving through trees and other solid objects during farming or when I was trying to run away. Again, I am willing to forgive some level of polish since the game is still in its infancy.
What is harder to forgive is the lack of novelty. Cycles of Aylorea doesn’t do enough different, at least not enough to be worth the $45 alpha key. Combat feels stiff and boring, farming and crafting feel like the same chore it does in other survival games, and there was never anyone around for PVP. Playing at the odd hours I do meant that I was playing solo, and the solo experience is boring. Maybe with a few more patches and features this game will be interesting, but it isn’t really worth playing it over any of the other survival games out there.
If you don’t mind the bugs and want to help make Cycles of Aylorea a better game, go pick it up using my reference code. I’d recommend trying it with friends so you have something to do, otherwise I wouldn’t bother. Nothing about this game excites me for a better version, but I am willing to give it another chance after a few major updates.
