Howl is the game from this month’s Indie World Showcase that I was most excited about. The art style is beautiful, the hook is interesting, and the gameplay seems fun. The game is out now on Steam and Switch fpr $14.99, and will release on Xbox, PlayStation, and Epic Games on January 23rd. I was going to pick this game up regardless, but I was fortunate enough to have been sent a copy for review. I’ll be posting my full impressions soon, so stay tuned for that.
Howl is a uniquely stylized strategy game with a lovely classic folktale vibe. You play as a deaf girl who must brave the world’s dangers in search of a cure for a disease that ravages humanity. The disease is turning everyone who hears into beasts, and she is the only one who is immune to its effects. She must now fight the beasts that hunt her, save any remaining survivors, and become the hero fate needs her to be.
Howl isn’t your traditional turn-based strategy game. It plays like a puzzle where you must predict enemy moves and use resources efficiently. Howl seems like a nice change in pace from the norm, and I am here for it. Definitely check it out if you want to add something unique to your library.
I was sent Haunted House as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be an honest review of the game. If you enjoy my reviews, leave a like, comment, follow, and share this with your friends. If you want to show your support, you can always buy me coffee.
Haunted House is a roguelite reimagining of the Atari classic of the same name out now for Xbox, Switch, PlayStation 5, and PC via Steam and Epic Games.
Famous treasure hunter Zachary Graves has gone missing, and it is up to his niece to find him. Play as Lyn as she makes her way through a ghost-infested mansion in search of a way to bring him back. As Lyn, you’ll have to solve puzzles, sneak carefully, and occasionally fight to survive. Can you stay alive long enough to bring your uncle back?
Haunted House has fantastic flavor. The isometric design and cartoonish art style give it its classic feeling flare, while the mechanics and atmosphere it creates make it appropriately creepy. Halloween may be over, but this is the perfect addition to any spooky playlist.
If you are a fan of stealth games, you are going to want to look into Haunted House. Don’t let the game’s cutesy aesthetics fool you. This is an unforgiving roguelike, and you will die a lot. While this game does offer players ways to fight off the ghouls and ghosts that roam the manner, it is almost always better to tread lightly. This game is punishing if you try to fight through every encounter. Although I don’t have the patience for it, I found sneaking to be exciting and fun.
Like most games in the genre, the Haunted House gameplay look is a bit repetitive. Players will explore the manor one room at a time while completing similar tasks. Between each round, players have a chance to buy the upgrades that will help them venture deeper into the castle. I enjoyed the repetition and found the gameplay loop rather relaxing. While the stress and fear of getting caught loomed with each playthrough, I had a lot of fun exploring the manor, completing each room, and getting farther each time.
I enjoyed my time with Haunted Mansion, and recommend it even if it isn’t Halloween. It’s cute with an engaging gameplay loop and has a classic feel without feeling too old for the current generation. If you have kids, it is a solid inoffensive game to add to their collection. If you don’t have kids but are looking for a stealth game that isn’t too stressful, you’ll definitely get $20 of fun out of it.
I was sent Dungeons 4 as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions about the game. This will be my honest review of Dungeons 4.
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Dungeons 4 is a quirky and unique RTS out now for PlayStation, Xbox, and PC via Steam, Epic Games, and the official Kalypso store. The Absolute Evil is back to claim victory over the last remaining bastion of good. With your trusty servant Thalya captured, it is up to you to raise an army, spread your evil across the land, and get her back eventually. Do you have what it takes to finally defeat the forces of good?
This is the 4th installment to the Dungeons, but you don’t need to have played any of the Dungeons games to understand what is going on. Aside from a few references to the previous games, Dungeons 4′s story is self-contained and fantastic. Dungeons 4 is fun, quirky, and meta in a way that you need to play once to appreciate. It has a fantastic cast of voice actors, and a magnificent soundtrack to get you in the mood for evil.
Most importantly, the gameplay is fun. Dungeons 4 is a wonderful blend of the village management, tower defense, and RTS genre. The game will frequently switch between genres as you move through the camping.
Underground, you will build a dungeon where you gather resources and defend them against the forces of good. The game plays like the usual village builder, except the build phase won’t be endless. Eventually, you’ll build a strong enough force to clear the rest of the dungeon or make your way above ground where you’ll attempt to rescue your evil assistant Thalya.
Heroes will occasionally attempt to raid your dungeon to steal your resources, kill your minions, and destroy the heart of the dungeon. You’ll be responsible for setting traps, building an army, and keeping them happy. I found this part of the game extremely relaxing and my favorite loop. It was fun trying to design a dungeon that was both functional and well-defended. I wish there were a way to speed up the levels, but the wait isn’t long enough for it to be a huge problem.
The RTS portions of the game are a bit simple, but I found them perfect for my skill level. I am not good at RTS games, so I appreciated that it provided enough challenge to keep things fun. There are ways to make this game more challenging, and there is even a co-op mode for added insanity, but I enjoyed the normal solo experience well enough to recommend it.
I loved this game and see myself replaying it in the future. It’s cute, it’s quirky, and everything I want from a casual RTS game. If you a looking for a wacky, relaxing experience in any of the mentioned genres, do yourself a favor and pick up Dungeons 4.
You can pick up Dungeons 4 on PlayStation, Xbox, and PC via Steam, or Epic Games for $49.99. You can also get it directly from Kalypso for $47.99. It’s free on Game Pass if you have a subscription.
The Kickstarter for Spasms of Stupidity: Quest for the Void is now live. Spasms of Stupidity is an auto-battler coming to Steam and Epic Games. The game is worth looking into if you are a fan of the classic Sega Saturn game, DragonForce. Spasms of Stupidity promises a modern twist to the classic with a neat combat system, interesting skill tree mechanics, and the ability to command your legion of demons. The rogue-like campaign and the countless amounts of customization promise players endless hours of gameplay. Make sure you check out the Kickstarter for a more complete breakdown of the game.
The game looks neat, and I can see it doing well in the niche it fills. If you want to support the project, $16 gets you a copy of the game, your name in the credits, and early access to the game. Make sure you check the Kickstarter for the other goodies.
It’s always a risk to back a Kickstarter, but someone has to support the little guys. This is a one-person team developing the game, so expect some delays. That said, if you are looking for a very indie Roguelike with a solid retro vibe, check the Spasms of Stupidity Kickstarter. The Kickstarter ends on December 1st.
When I first heard Owlcat Games was making a 40k Rogue Trader game, I was ecstatic. I love 40k, and after putting a respectable amount of time into Pathfinder: Kingmaker, I am confident it will be a solid addition to my collection.
Warhammer 40,000: Rogue Trader is a cRPG coming to PS5, Xbox, and PC via Steam, Gog, and Epic Games on December 7th. Play as a Rogue Trader and travel through treacherous unexplored regions of space in the name of the emperor. But your journey won’t be easy. Space is full of bloodthirsty cultists, alien Zenos, and unimaginable horrors. Do you have what it takes to survive?
If this is anything like Pathfinder, I am in. I love the flavor and aesthetics of the 40k universe, and what I’ve seen so far is impressive. The combat system looks engaging and fun. What I love most about Owlcat Games is how much your decisions affect the outcome of the game, and Rogue Trader promises to do the same. You’ll have to think hard about your choices in both combat and social interactions. I may not be good at strategy games, but I love this feature. It makes the stakes real and the game more exciting.
If you are looking for a 40k game to add to your collection, or simply want a cRPG with some cool flavor, Warhammer 40,000: Rogue Trader might be worth looking into. You preorder it from the official website for some neat bonuses.
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Spasms of Stupidity fell into my inbox, and I thought I would share it because it is a neat concept. Spasms of Stupidity is a roguelike wargame for pc reminiscent of the DragonForce game for the Sega Saturn. The game is still in its early stages, but I can see the potential.
You command a legion of demons on a campaign to take over the world. There are skill trees, item crafting, and a campaign to complete. You will arrange your troops, set your orders, and watch as your army does battle. As you play, you will unlock new characters, skills, and items to help you with future runs, which is to be expected from any roguelike. If you enjoy war simulators, especially ones on a large scale, this project might be worth supporting. There are some complexities and mechanics I am I am brushing over, but the video does a better job of showing them in action.
The game is still in its early stages, and looking for funding on Kickstarter. The Kickstarter launches on November 1st. It isn’t going to be for everyone, but with diligence, I can see it satisfying in its niche. Always be mindful of backing a Kickstarter, but someone has to bid on the little guys.
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Prince of Persia: The Lost Crown is the last game from September’s Nintendo Direct that I am excited about. There are other games from the Direct that I won’t be covering because they didn’t draw enough of my attention. Make sure you check out the official Nintendo of America YouTube channel to catch anything I missed.
The Lost Crown is an action-adventure platformer that brings back a classic IP to the current generation of gaming. The lore is rich, the art is great, and the gameplay looks like a lot of fun. There are some mechanics in the trailer I know I’ll be frustrated with, but that’s only because I suck at platforming. Ever since Nocturnal, I’ve been hungry for another side-scroller. I’m definitely making time to try this game when it comes out.
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I was sent Fort Solis as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions about the game. This will be my honest review.
Jack Leary is an engineer on Mars on the final days of his tour when he receives a distress signal from a nearby mining camp. What starts as a simple check-in quickly turns into the longest night of his life. There is something strange happening within the walls of Fort Solis. Can Jack survive long enough to find out what?
Fort Solis felt more like a visual novel or interactive fiction than a video game. Players have some freedom with their investigation of the base, but the experience is somewhat rail-roaded. There are some variations in the narrative based on the choices players make through the quick time events, but you’re essentially walking from checkpoint to checkpoint and collecting clues in between.
I had no issues with this style of narrative because it felt like I was watching a solid sci-fi series with no filler. The atmosphere is properly creepy, the music is fantastic, and the voice acting is phenomenal. The game may not be scary, but it does enough to keep the story engaging. Fort Solis does a fantastic job at creating a creepy isolated experience as you stumble through the darkness, piecing the mystery together. The mystery is fine, but I think I failed a bit too many quick time events to get the full story.
A lot of the narrative exists through dialogue and logs you find throughout the base. A lot of the game is tied to exploration, so keep that in mind when considering buying this title. The logs and clues were well implemented, making Fort Solis one of the few games where I went out of my way to collect as much of the story as I could because of how invested I became. I didn’t uncover everything sadly, but I was left with enough mystery for at least another playthrough.
There are multiple endings, and the endings are influenced by the choices players make throughout the game. It is easy to start passively enjoying the narrative and fail a quick time event. I recommend you stay alert if you want to avoid a bad ending. That said, the game is short enough where you can easily see other endings. If you do the bare minimum to get through the checkpoints, it should take players no more than 4 hours to clear the game. I took my time to get lost in the world because I was enjoying my time through the base. There is also a ending credit scene you should look out for.
I enjoyed Fort Solis. The game has a well-designed narrative, amazing voice actors, and a great sound track. This is a great game if you enjoy thrilling sci-fi and don’t mind interactive fiction. That said, I think $25 is a little too much for what you get. I recommend you pick it up when it goes on sale unless you can’t really can’t wait. This is a game you should at least play once for the unique experience it provides.
You can pick up Fort Solis for the PS5 ($29.99), Mac (39.99), PC via Steam and Epic Games (24.99). Steam and Epic Games currently have it on sale for $22.49 until August 29.
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I was sent Arcadegeddon as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.
Arcadegeddon is the quirky, hyperactive looter-shooter that should have been released as a free-to-play game. The game runs great, the art is unique, and the music is great, but the game is boring. Once you get past the novelty of the colorful chaos, the game feels empty. There is a story, but it isn’t very well written.
A mega-corporation is taking over gaming, and a lone arcade stands in its way for total domination. The owner asks for your help, but the fight against the corporate machine won’t be easy. Earn the trust of the local gaming gangs and make gaming fun again.
The gameplay loop is a little too simple for this game to be charging money. You dive into the dungeon, fight the swarms of enemies, complete any objectives, and move on to the next floor to do it again. The goal is to get to the highest level possible without dying, and there is even a leaderboard for further incentive. You start each run with simple weapons and find stronger ones throughout the level. The guns are fun and unique, but there is always the chance that the RNG will make your runs miserable. There are daily missions, special quests, and gang quests that you can complete throughout the run to unlock new perks, weapons, and cosmetics. I didn’t find much incentive to keep playing after the first few runs.
You can play Arcadegeddon solo or with other people. The solo experience stops being fun, and I never had any luck with the matchmaking. The game supports crossplay, but I’ve seen comments complaining about it not working properly. I didn’t see an update and couldn’t test it, so keep that in mind before you make the purchase.
I can see this game being fun with friends, but I still think $15 is too big of an ask. The game isn’t bad, but I would rather play something like Wayfinder or Destiny 2 instead. Unless there is a major update to the gameplay loop or a healthy influx of enthusiastic players, I don’t see a real reason to buy into this game just yet. There really isn’t much more I can say about this game because as flashy as it is, it wasn’t very impressive. You can pick it up on Xbox, PlayStation, and PC via Steam and Epic Games, but I wouldn’t go rushing to buy it.
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I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. I loved the little I got to play and have been eager for its release since. This game will be one of the most stressful yet addicting match-four games you’ve never played. It is a neat concept set in a familiar world with a cute yet gruesome aesthetic. What more can you want?
Dr. Fetus has built a machine to clone his own Meat Boy. The machine weeds through DNA samples to collect the perfect specimen. Players will match DNA while avoiding terrifying traps. There are over 100 puzzles to solve and a few difficult bosses along the way. Can you make it through this game without breaking your controller?
I’ve only played a couple of the Meat Boy games, but I am impressed with how creative they get with the IP. It’s hilariously frustrating to sit there and try to match colors while avoiding saws or missiles. The challenge this game will have to overcome is finding the perfect balance where the game carries the difficulty now synonymous with the IP while still being fun. I am curious to see how well they find this balance.
1 / 9
Dr. Fetus’ Mean Meat Machine comes out on Switch, Xbox, PlayStation, and PC via Steam, Epic Games, and GOG on June 22nd. No price has been announced yet, but you can add it to your wishlist. I’ll be publishing my review as soon as the embargo gets lifted. Make sure you check out the demo available for Switch and PC via Steam and Epic Games.