I’ve noticed that Nintendo has been trying very hard to bring classic titles to a modern audience. I for one am in full support and am excited for what is to come. These aren’t just simple ports, at least they don’t promise to be. These seem to be full-on remasters with updated graphics and improved gameplay. I hope this will be the norm for the rest of the Switch’s lifespan.
The first remastered game I want to bring to your attention is GrimGrimoire OnceMore. This is a fantasy real-time strategy game. Play as Lillet as she enters her first year at Magic Academy and learn from the different schools of magic. Use the magic you learn to summon minions and cast powerful spells to defend the school from disaster. Can you save the school before it is too late?
The art looks great, the story seems interesting, and it is promising fantastic world-building. The game looks to play like a tower defense game. I may not be good at the genre, but it is one of my favorite genres. Whether it is the custom games from Warcraft 3 or Orcs Must Die, I’ve spent more hours than I’d care to admit obsessing over ways to stop the hordes. GrimGrimoire OnceMore is looking to be a very relaxing experience that I will probably pick up at launch to see how good the world-building is.
According to the official website, this version promises a myriad of improvements to the gameplay, and art, and it will even come with new features. As nostalgic as I am for the classic era of gaming, I can’t help but be grateful for the quality of life changes that come with the modern age.
Dragon Quest Treasures was an impulsive buy for me. I liked the art and was familiar enough with the title to risk sinking some time into it. I knew nothing about this game going into it except for having a vague memory of playing the first Dragon Quest on the original Gameboy. I didn’t know what to expect, but I was ready for an adventure. I was relieved to find this game a comforting and casual experience that I can recommend to those interested in this title.
Images and Video taken from my play through
Dragon Quest Treasures is an RPG adventure game where you play as a young protagonist in search of buried treasure. With the help of monsters you befriend along the way, you aim to form the mightiest crew of Treasure hunters in all the land. But with so much competition doing the same, this task will not be easy.
The game is geared toward a younger audience, as reflected in language, art, and humor. Treasures have a simple story that is very linear and easy to follow. The story requires very little attention. It is almost negligible against the gameplay, but it was nice to hit the cut scenes, and I even laughed at a few of the puns, but there isn’t anything deep to sink into.
Treasure hunting makes up most of the gameplay. I found this to be an interesting mechanic until it wasn’t. Collecting treasure comes in the form of scavenger hunts, random dungeons, and story quests. I liked that treasure hunting becomes an alternate way to level up your characters, but it gets repetitive. That said, it was neat to see your base fill with treasure as you progressed. I became obsessed with filling the treasure not only to unlock helpful boosts, but also to see my base get nicer.
Combat is where it gets a bit tricky to recommend this game. On the surface, it appears simple, but there is an unexpected layer of complexity to it. It is not so complex that it loses its casual standing, but complex enough where putting thought into your builds makes a difference in how quickly you can progress through the story. I was able to do well enough with picking monsters I thought were cool, but I could see areas where min-maxing is a deal. I recommend playing whatever you find fun. The types of monsters you use, the food you give them, and the gear you hand them make a difference. Aside from how you build your crew and what ammo you carry, combat isn’t too varied. You can either beat an enemy with your knife until it dies or shoot it with your slingshot. There are instances where you don’t even need to fight if you have a strong enough crew to fight for you.
If you haven’t guessed by now, my only complaint with this game is that it gets repetitive. The combat, the quests, and treasure hunting never changes. Sure the types of monsters you fight get tougher the deeper you get into the story, and you get access to different abilities, but there was nothing new to keep me hooked for longer. Treasure hunting also loses appeal after a while, and it began feeling like a chore if I played too long. It never got so bad that I quit the game entirely, but it meant I was only playing this game in short bursts.
In the end, I liked the game enough to not regret spending the $60. I like that it is a casual experience that I can pick up and not become too invested in. The art was cute, and I liked how different it felt from the games that I was used to. However, I believe $60 is a bit much to ask for. If you are getting this for kids, it’s a cute enough title that will keep them entertained. If you are looking for a casual title to relax to as you take a break from your busy schedule, I think you can find $60 of value in this game. For everyone else, however, I would wait for a used copy or a sale to justify what you are getting. If you don’t mind the nearly mindless repetition and lack of story, this is a solid game worth your attention. You can get this game for the Nintendo Switch.
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I just watched the Fire Emblem Engage trailer and it has me pretty excited. I haven’t played any of the previous games in the series, but it seems to exist as its own independent story based on the trailers. The art looks great, the animation is cool, the voice acting is fantastic, and the story seems interesting. I am not sure how I feel about the gameplay, but I have been slowly coming around to the RTS-style gameplay since I started reviewing games. I could always use another JRPG to fill my time.
The game comes out for the Nintendo Switch later this month on January 20. You can preorder your copy today. I am not sure if I will preorder, but I will be playing this game. Stay tunned for the full review.
I played The Legend of Heroes: Trails from Zero on Luna for a bit when it was free, but the game quickly become unplayable. When Amazon finally came around to fixing their copy, I had already purchased it on the Nintendo Switch. This review will be based on the Switch version.
Screenshots and video taken from the game
Trials from Zero is a 2D turn-based strategy game. You play as a team of misfit detectives brought together to form the SSS. The SSS is a special unit of the police force created to try to repair the relationship between the police and the citizens of Cabell. The game has you fighting monsters as you run errands and solve mysteries.
I thought this game was cute. I loved the art, the voice acting is fantastic, and the story is fine. This game certainly has its niche. Unfortunately, I am not part of this niche. While I did enjoy sitting through the dialogue, I just couldn’t get into the combat.
Combat in this game is like most turn-based strategy games. The gimmick in this game is that you have to collect gems that give your character stat boosts and magical abilities. The grind involves finding the perfect combination of gems to optimize your team. The problem I had with the combat is that I found it boring. Most of the time I found it easier to keep bashing my way through combat rather than attempting to think tactically. I admit I am terrible at these games, but I can usually force myself through the grind to enjoy the story.
In the end, the grind proved too much for me. I am sure someone smarter who enjoys the genre will have a greater appreciation for this game’s mechanics, but I just couldn’t. A neat feature about this game is that it does have 2x speed mode. I recommend keeping this on because it makes movement through the overworld and combat that much quicker. This setting helps make the grind feel a little better so that you can enjoy the story, but I still found it too dull.
This game isn’t terrible, the bits of the story I got through were fine, but I just couldn’t justify grinding through combat just to get the next bit of story. This is a niche game. If you are looking for a turn-based strategy game and don’t mind the anime tropes it exists within, give it a try. For the rest of you, I would hold off.
If you are a fan of the old-school Megaman games, Gravity Circuit should already be on your radar. The game promises an intense 2D platformer experience where you take control of Kai as he makes his way through a post-apocalyptic world full of bloodthirsty robots.
For those curious, you can download a demo on the steam store. I played a bit of the demo, and although I am terrible at platformers, I enjoyed the experience. It reminded me of the frustration I felt when trying to beat the original Megaman games. This game will carry a level of difficulty that will frustrate most players, but the feeling of achievement at the end will be all the sweater. If you are a fan of these types of games, this game is probably already on your wishlist. For those who aren’t familiar with the genre, I recommend you try the demo before making your decision. I had a hard time with this game on normal. I can only imagine the challenge involved in higher difficulties. If you have never played these games before, prepare to die a lot.
Gravity Circuit has great art with fun gameplay. It has been announced to release on the Nintendo Switch, PS4, PS5, and PC. Check it out today!
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I got to play YSIX: Monstrum Nox when it was free on Amazon Luna, and I quite enjoyed the experience. This isn’t a promotion for the platform, it was a game I was interested in, and I got it free through my Twitch Prime membership. If you don’t know, Luna is Amazon’s cloud gaming solution. For 9.99 a month, you are able to play any game in their library without the need to download the games. This is a great solution if you have a good and stable internet connection but don’t have the money for the hardware. I mostly played on my iPad, but it ran nicely on my PC as well.
YS IX is an action RPG that sort of plays like GenshinImpact. You take control of characters with unique abilities as you try to solve a mystery and fight monsters. I was able to solve the mystery immediately, but I enjoyed the journey. The game is divided into chapters and each is dedicated to a playable character you unlock along the way. The stories are a bit of an anime trope, and the cast is full of familiar archetypes. I like anime so I had no problems with the story or the characters.
The gameplay is a lot of fun. Like any RPG, you can craft items, buy upgrades, and change the skills you use. I am not the best at theory crafting so I often went with whatever was fun. The game is limited in its exploration, but I was here for the story anyways. Combat was fun and the game does a good job of keeping it fresh by giving you new characters and abilities to use as you explore the city and advance the story. I loved that I could switch between characters at will so I was always allowed a unique combat experience. There is a slight grind as is tradition in these types of games, but I didn’t feel like it was that bad. I never felt the need to spend hours fighting the same mob in the forest in order to advance. This is also a pretty contained game, I was able to finish it quicker than most of my RPGs, but your mileage may vary.
This game is the 9th installment of the YS series, but it isn’t necessary to play any of the others. This was my entry to the series, and I never felt lost. Outside of a few references to the previous game, the story in IX exists independently. YX has been announced for 2023, and I can’t help but feel excited about more news.
You should get this game if you are in the market for something new. The combat feels great, the story is fine, and the art is awesome. YS IX: Monstrum Nox is available on PS4, PS5, Nintendo Switch, Steam, and Amazon Luna.
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Blizzard sent out a trial for their new Dragonflight expansion, so I decided to give it a try. I’ve played World of Warcraft on and off since vanilla, and I played a lot of Shadowlands. I played Shadowlands until Nvidia no longer supported my graphics card which was right around the time Blizzard was in the middle of their big scandals.
I have since moved on to other MMOs and haven’t resubbed because I don’t have time. I made time so that I could no-life the limited experience Blizzard had gifted me, but I wasn’t very impressed. They should have allowed me to get a lot farther into the story because there wasn’t enough to grab my attention in what little I played. I felt like I was barely scratching the surface of what the expansion had to offer. A few extra levels would have left a better impression.
I love the look of this expansion. I love how vibrant the Dragon Isle looks and the aesthetics of the armor and creatures that fill it. I played as the new Dracthyr race introduced in this expansion and was a bit underwhelmed. The visage (human) form had some nice customizations, but I wasn’t a fan of the dragon form. This is a personal issue. If you like the dragon aesthetic then it should be fine. I didn’t think it was as cool as it could be. The new race comes with new mechanics that make travel in the new zone very fun. You can fly around either with the Dracthy’s natural abilities or with a dragon mount you unlock by doing the story.
Flight in this zone is limited by a stamina bar that fills automatically over time. From my understanding, you can obtain more stamina and flying abilities the deeper you get into the game, but I didn’t feel limited by what I started with. Flying makes Dragonflight a better expansion than Shadowlands because travel in Shadowlands was annoying and cumbersome. Unfortunately, these flying mechanics are reminiscent of those introduced in Guild Wars 2 a while ago, and I would rather be playing GW2.
I thought leveling at this time was more fun than in Shadowlands, but that isn’t saying much. I was eventually bored and underwhelmed by the experience. I get a lot of joy from the grind of leveling and not from dungeons, although I will dabble in PVP from time to time, the leveling grind is what makes an MMO for me. While this expansion doesn’t feel as big of a grind as others have, I had trouble convincing myself to keep playing. I appreciate the attempt to make this game fresh with the introduction of a new class, race, and mechanics, but it grew stale as the novelty wore off. Maybe I have outgrown this World of Warcraft, or have become accustomed to a more active experience like those of games like Guild Wars 2 or Phantasy Star Online 2. I just can’t justify subscribing to something that won’t get fun until I am deep into the end game.
Images are Screenshots from game
The worst bit of this game is that it isn’t stable. With a worse graphics card on a worse setup, I was able to play Shadowlands on the highest settings without issue. I encountered performance issues in Dragonflight that affected my gameplay. Spells would take moments to register if they registered at all, and frames would drop. I wasn’t alone in my experience; global chat would flood with people complaining about the sudden spikes in lag and instability. I expect these types of performance issues from launch or an MMO made by a smaller company, but this is World of Warcraft. This is an established title from an established company, and we are far into the launch. Performance did get a little better the deeper I got into the story, but I had to die more than usual to get there.
I tried out the Evoker class that comes with the Drachyr race. I thought it was an interesting change in pace that introduces some interesting mechanics, but I will probably switch back to my shadow priest if I ever upgrade to this expansion. I loved the mobility of this class and the lore behind it, but combat kind of grew stale for me. Maybe this class is better the deeper you get into it, but I will never know.
One of my favorite additions to this expansion is the new UI. It is so pretty, and it offers more customization than previous expansions. I remember having to load my game with all these add-ons like Bartender and Bagon to make the game more efficient. These features are now all baked into the game. I spent a lot of time rearranging my UI, setting up my skill bars, and reading through all the settings before playing this game. It is a much-welcomed experience, but I can’t believe it took this long for it to happen.
So is this game worth the purchase and the subscription? It isn’t for me. I wasn’t hooked by the story, which is one of the reasons I play World of Warcraft, leveling is boring, and the game is buggy. A lot of the new mechanics that are introduced in this game are mechanics that Guild Wars 2 has had for a while now, and I would much rather play Guild Wars 2. I had a lot more fun with Guild Wars 2 End of Dragons expansion than I did with this game. The story is better, and the gameplay is a lot more fun.
I always end up buying back into World of Warcraft, but this time I am glad I got to try it first. I think this expansion is a neat concept, and it does bring in much-needed improvements, but it isn’t for me.
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2023 is going to be a great year for me and my switch, but a bad one for my wallet. Digimon World: Next Order is being ported to the PC and Nintendo Switch. I am excited. I didn’t get to play this when it was on the PS4 and Vita, and I had honestly forgotten about it till I saw the trailer a few days ago. I have always preferred Digimon over Pokémon, but I was never on the correct console. I never got to play the first Digimon World on the PS1 either, but have always heard great things.
The game seems to be similar to the original at least in concept. You will get to explore a new world with your favorite Digimon, trying to rid it of evil. The combat looks like your typical RPG combat. There is a base mechanic that is reminiscing of Animal Crossing, but I don’t think it will be as in-depth. It looks like you will be able to make a small village where you can gather Digimon, train, and buff them. I haven’t done too much research outside of watching the trailer because I like to go in as blind as possible and avoid spoilers.
The story seems interesting based on the trailer’s summary. I can see it being another typical Digimon story, but I am fine with it because I love Digimon. I am very happy that there will be English voice acting because as much as I love to read, I’d like to sit back and listen to the story.
Digimon World: New Order is set to release on February 22, 2023 on PC and Switch. Preorders for the Switch version are now open, but you will have to Wishlist it on Steam if you prefer to play it on PC. I can’t wait to play another Digimon game!
I never played any games in the Xenoblade series, but I thought it was about time I tried. The trailer sold it very well, and I was in the market for a new Switch game. Xenoblade Chronicles 3 is a turn-based JRP with a unique twist on the genre. Where most games in the genre let you plan your turns, this one makes you wait for cooldowns. Attacks are automatic, but you have full control of your abilities and positioning. If you haven’t played any games in this series, this mechanic will take some getting used to.
At first, combat feels very passive. I felt like I was waiting around for cooldowns, and a lot of it is, but as you start unlocking more skills and classes, it becomes more about managing your teams, builds, and abilities. If you can make it past the tutorial, this game becomes more enjoyable. I found the grind very relaxing, but I suggest you play on mute, or else you will get tired of the voice lines.
There is a strategy to this game as you build your characters and combos, Don’t be discouraged. As dumb as I am, I was able to figure it out. I just went with whatever worked with my play style, but there is ample opportunity to min-max. I am sure there are guides available to help you do so.
The game keeps combating interesting by introducing new classes, mechanics, and abilities as you get deeper into the story. You are encouraged to explore, do side missions, and play different as different characters, but it isn’t mandatory. There is a lot to do in between cutscenes, but it doesn’t get overwhelming.
The story is the main draw for this game. I loved the story, but it is a bit of an anime cliché. I didn’t mind it because the voice acting was fantastic, and I love anime. One thing to note about this game is that the cut scenes are long. The game has enough gameplay in between that I can’t count it as a visual novel, but be aware that you will have to sit through a lot of narratives. But trust me when I say, it’s a great one.
This game is a huge commitment. It takes about 100 hours to complete, more if you start doing side quests. I skipped a lot of them because I wanted to finish them while I still had free time, but I will be going back to do them on my second playthrough. I didn’t feel like I needed to do them, but they will help and add valuable world-building. It is up to you how much time you want to invest in this world, but the investment is worth it.
There is a reason Xenoblade Chronicles 3 was nominated for game of the year. The story is great, the gameplay is fun, and the art is cool. That said, this is a very niche game. I didn’t like combat at first, but I found myself enjoying it more the more I played. I found it a relaxing experience, but one that proved a challenge if I wasn’t cautious. If the gameplay is something you can sit through, then I highly recommend this game. If you want a game with a great story, add this to your collection. Xenoblade Chronicles 3 is only available on the Nintendo Switch. Go get your copy today!
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I want to mention that this game was sent to me as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be my honest review.
Knights of Honor II: Sovereignis a medieval-themed real-time strategy game. The goal is to become the most powerful kingdom in the world. It is similar to the Civilization game but with a lot less waiting and a lot more choices. If you are a fan of strategy or want to get into the genre, this is a fantastic title to add to your collection.
First off, this game has the strange ability to manipulate time in real life. It was morning when I started my campaign, but when I got up, it was well past midnight. I still had choices to make and kingdoms to topple. Knights of Honor IIquickly became an addiction, and I don’t even like strategy games.
Choose a kingdom and start making your plans toward world domination. Victory takes many forms in this game. You can bolster your economy through trade, becoming the most prosperous. You can raise mighty armies and watch kingdoms crumble under your might. You can influence the world through your religion and diplomacy. But if you are feeling sneaky, send in your spies to sow dissidence within your enemy’s borders. There are so many choices in this game, and they all matter.
Do not be discouraged. This game sounds complicated, and in many ways it is, but it is easy to pick up. I am terrible at strategy games, but I picked it up quickly. The game does a fantastic job of giving you the resources you need to understand the game, but there are some great guides out there for when you get stuck. I played my campaigns without referencing any guides. I didn’t feel like I needed them, but I made mistakes. None of my runs were optimal. I suggest you look some up if you plan to play online. I didn’t play online, but I assume that people are a lot less forgiving than the AI. The AI is great and found it provided the perfect amount of challenge. If I made too many mistakes or didn’t think about my choices, I was easily overrun by enemy states. I have left behind my collection of failed empires but had a blast losing them.
This game is worth $49.99 it is asking for. I can play this game for hours, and I dare you to not do the same. My only complaint is that sometimes the audio would cut out, but I never play with audio anyways. Get this game if you love strategy. Get this game even if you don’t. Head over to steam and grab your copy today!
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