Tag Archives: metroidvania

Skelethrone: The Chronicles of Ericona is Hard, but is it Fun?

I was sent a free copy of Skelethrone: The Chronicles of Ericona to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Skelethrone: The Chronicles of Ericona?

Skelethrone is a difficult by design 2D metroidvania soulslike for the Nintendo Switch, Xbox, PlayStation, and PC via Steam, GoG, and Itch.io.

You wake up in a strange place full of death, despair, and monsters. Armed with only your fists, you must travel through this nightmare and stay alive. But your journey won’t be easy. Powerful monsters hunt you down relentlessly, and although you will find weapons to help you on your journey, you will die. Luckily, death isn’t permanent, and your flame continues to burn. Will this newly found immortality be a blessing or your curse?

Gameplay

This game is difficult by design, but there is an easier setting players can choose from the start. Players start with nothing and collect gear as they progress through the adventure. Players are meant to die a lot and do better with each subsequent life as they gain levels. Players level by buying upgrades from a diverse skill tree. You should probably look up a guide if you’re not playing on easy. You are essentially grinding out XP until you’re strong enough to beat the boss so that you can move onto the next one.

Review

I have trouble recommending Skelethrone: The Chronicles of Ericona because of its controls. A game this difficult needs to have fluid and responsive controls, but the game feels clunky. Sometimes the inputs don’t register, and sometimes you’ll die because of the coding. Better players will probably be able to excuse the game’s clunkiness, but they also have better options in the genre.

Aside from feeling clunky, combat is boring. While you can find different weapons, it seems the right answer is two-handed weapons. The shield felt useless, one-handed weapons didn’t do anything, and I couldn’t get the bow to work properly. Even if you get the perfect weapon and build, the game is unbalanced. I get that the game is meant to be difficult, but there are rooms where there are too many enemies and traps. A skilled player might not have issues, but the controls and coding make these rooms extremely frustrating.  

The art style is fine, but some areas are too dark. There is a story, but it isn’t good enough to earn a recommendation. The only real reason to buy Skelethrone is because you want a challenging Metroidvania game and enjoy the flavor, and even then, you have better options. If you can get past the game’s issues, the game is still rather boring.

Skelethrone: The Chronicles of Ericona is difficult to recommend because of how niche the game is. There are better metroidvanias. But if you don’t mind the roughness and want to play something that is hard by design, there are worse ways to spend $14.99.

You can pick up Skelethrone: The Chronicles of Ericona Nintendo Switch, Xbox, PlayStation, and PC via Steam, GoG, and Itch.io, but I would wait for a sale.

Noreya: The Gold Project is a Solid Metroidvania

I was sent a free copy of Noreya: The Gold Project to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking to upgrade your gaming setup, check out my reviews for Fifine H9 Gaming Headset and the AM8 Streaming Microphone if you are looking for high-quality, budget-friendly peripherals.

What is Noreya: The Gold Project?

Noreya: The Gold Project is a 2D-pixel art dark fantasy Metroidvania game out now on PC.

Salluste, the God of Avarice, has taken over the city of Lemia and imprisoned the Goddess of Light. Once a glowing city, Lemia now stands as a twisted and tortured version of itself. Its inhabitants, smitten by greed, have sold themselves to Salluste and now roam the city as twisted shadowy creatures. Kali, with nothing left to lose, travels to Lemia in search of answers.

Travel through the City of Gold, battle creatures of shadow and gold, and pledge your allegiance to the god of your choice. Where will your devotion take you?

Gameplay

Noreya is your typical 2D action platformer. What makes this game unique is that you can use the gold you collect to heal at any time, and the god you devote yourself to controls your narrative. Choices do matter in this game, which may give the game replayability if you become invested enough in the story.

I am terrible at platforming, but found it very manageable in this game. Enemies are cool, but they will get repetitive. The game will spice things up with special events and boss fights. Special events change the flow of the game. In one instance, a giant snake chases Kali through the map, and it is up to you to navigate through the city and find her sanctuary. Boss fights are creative, but not unrelenting. I didn’t feel like I ever needed a guide to beat the bosses, I just needed to be better. That said, this game feels like a very casual entry to the genre, perfect for those newbies trying to find their start in the genre.

Combat feels fine, but I found the skill tree customization limiting compared to other titles. The skill tree can only be accessed at shrines throughout the city. Players can buy levels of their skill tree with gold at shrines around the city. The skill tree is expansive and gives players the freedom to build toward their play style. I don’t think the build matters in normal mode. I built towards what I thought would be fun and never felt I needed a guide. However, harder difficulties and speed runs will probably need a more efficient build.

Impressions

I like Noreya: The Gold Project. I love the art, the mechanics are manageable, and the flavor is neat. Choosing between Light and gold and the god you worship is a very cool idea. That said, Noreya isn’t the best Metroidvania on the market. After a while, it starts to feel stale. While I enjoyed the environment and music of each level, it started to feel repetitive. I understand repetition is somewhat expected, but the more I played, the less I wanted to keep playing. There just wasn’t enough to hold my attention.

Noreya isn’t a bad game. The game runs fine and has a few good moments, but you have better options. If you’re looking for a new Metroidvania game to add to your rotation, Noreya: The Gold Project is a solid choice, but I would wait for a sale.

You can pick up Noreya: The Gold Project on Steam for $24.99.

I Really Wanted to Like Ario, but…

I was sent a free copy of Ario to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. I am currently opening some Battle Spirits Saga on TikTok and YouTube. 

What is Ario?

Ario is a side-scrolling Metroidvania platformer out now for PC. Dark forces have kidnapped his mother, and Ario will do anything to get her back. Ario now faces off against a land full of nightmares. Parkour your way across a 2.5D steampunk city and fight off anyone who gets in your way. Do you have what it takes to save your mother?

Gameplay

Ario feels like a Pince of Persia clone with a tower defence minigame sprinkled throughout. Ario runs, jumps, slides his way through a side-scrolling map of the city, and fires off arrows at his enemies. I found it more convenient to jump over everything, but you will occasionally be forced to do combat. Ario can shoot arrows and bombs, but I found the arrows to be pretty useless. The platforming isn’t too difficult and is easily the best part of the game. 

Occasionally, Ario will have to man a ballista and fire off arrows at waves of enemies. You can control the arrows in this mini-game, and it’s okay when it works. The hitboxes can be wonky on some enemies, and missing an arrow means you have to start over. While I appreciate the attempt at something new, this minigame makes it hard to recommend the game. I tried getting gameplay video, but I kept running into bugs that would ruin my runs.

Impressions

I really wanted to like Ario because it reminded me of Sands of Time. The art is nice, the animation is cool, and the platforming is manageable. The problem I have with this game is that it still needs work. The tower defense portions of the game feel clunky, and the hitboxes make them unnecessarily challenging. I didn’t like having to start the mini-game over because the hitbox bugged and I failed the challenge. 

Platforming in this game was fine, and it looked cool but there are some bugs that make some sections a bit frustrating. There is a section where you have to clear the enemies to advance while a ballista fires at you. The only cover you have are these pillars. Sometimes the pillars will block the arrows, but not always, and the arrows Ario caries are useless. Instead of skillfully sneaking my way through enemies, I had to figure out what pillars were coded correctly and pray. The game isn’t unplayable, but there are enough bugs in it to make it difficult to recommend. 

Ario certainly has potential, but it needs some work. I would skip it for now and hope that it gets some patches and a boost in performance. You 

Why You Should be Playing Minishoot’ Adventures

I was sent a free copy of Minishoot’ Adventures to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. I am currently doing pack openings of Battle Spirits Saga on my YouTube and TikTok. 

What is Minishoot’ Adventures

Minishoot’ Adventures is a twin-stick bullet hell Metroidvania. Players take control of an adorable spaceship as it adventures over a strange land, fighting enemies, and unlocking power-ups. A strange new enemy has risen from the darkness and trapped everyone you know in a corrupted crystal. Will you be enough to save them? 

Gameplay

Minishoot’ isn’t your typical top-down bullet hell shooter. Instead of fending off waves of enemies in a limited arena space, players fly their ship over creative and well-designed maps. It feels like a retro Zelda game with a unique bullet hell spirit that makes it the perfect casual gaming experience.

Players start with a simple ship that they upgrade over time by fighting different enemies. The game offers players a decent-sized skill tree, and the freedom to upgrade their ship for a customized play experience. Dying resets the ship at checkpoints, but players don’t lose their progress. This is nice for casual gamers and those who don’t have too much time for gaming.

Despite the casual feel of the game, the enemy design in Minishoot’ Adventures offers enough of a challenge to keep things engaging. Combat bundles with the game upgrade system give the game enough depth to set it apart from other similar titles. Most importantly, the game runs smoothly and looks great. You won’t die needlessly to glitches or bugs.  

Impressions

I love Minishoot’ AdventuresIt features an adorable art style I can get behind, a solid soundscape, and fun gameplay. It is such a cool and unique blend of genres, and its execution is perfect. If you’re looking for a fun and casual adventure game, Minishoot’ is a perfect solution. I love the casual vibe that it captures, but it always provides enough of a challenge to get me thinking. Trying to find the proper combination to beat certain bosses was fun, but it all comes down to how good you are at kitting. I don’t think you’ll need a guide to beat this game unless your goal is to minimize your ship. I enjoy building the ship to my taste, even if the build is wrong. Whatever gets you to the credits is fine by me. 

Minishoot’ Adventures is a cute, fun title that isn’t a huge commitment. Even if you aren’t looking for something this casual, Minishoot’ Adventures should be in your library. You can pick it up on Steam for $14.99, and there’s a demo available if you don’t believe me. The demo save carries over if you end up liking it.  

Astlibra Gaiden: The Cave of the Phantom Mist is for the Casuals

I was sent Astlibra Gaiden: The Cave of Phantom Mist for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. 

If you enjoy my reviews, please leave a like, comment, follow the socials, and share this with your friends. You can also always buy me coffee. 

What is Astlibra Gaiden: The Cave of Phantom Mist

Astlibra Gaiden: The Cave of Phantom Mist is the first DLC for Astlibra Revision. The game picks up after the events of the first game and introduces a new character. I’ve written my review of the base game, but if you haven’t played it yet, you need to. Astlibra is a modern Metroidvania for the fans of the old-school classics for PC and Switch, but the DLC is only available on Steam at the moment. Either way, I recommend you at least check out the Steam demo

After the events of the last invasion, a hero’s guild has formed to keep the realm safe from evil. All was good until one day the heroes vanished. It is now up to the baker’s daughter to venture into the Cave of the Phantom Mist and bring the heroes back. Does she have what it takes to return the piece to the land?

Gameplay

Leveling in this game requires players to grind gems to purchase stats in between runs. While this gives the game its grind, it isn’t a terrible one. At least not on Normal. I like that the game continues to give players the freedom to find their playstyle through their character’s build, but I felt like I needed less guidence this time around.

While the DLC does have a unique story, it isn’t as interesting as the base game. Where the story for the base game is deep and developed, the DLC acts more as a frame of flavor for the grind. It isn’t bad, but fans of the base game will be disappointed.

Thoughts

I enjoyed Astlibra Gaiden, but I see where it won’t be for everyone. Fans of the original who enjoyed the story and complex mechanics will be disappointed by the changes. The story isn’t as good, and the game is easier. The DLC feels like a more casual entry to the series, and that isn’t a bad thing. 

Progression in Astlibra Gaiden is more like a dungeon diver roguelike where players will have to grind through a procedurally generated dungeon to progress through the story. While the story isn’t as great as the first one, it’s good enough for the casual experience that it is. I enjoyed the repetition, but I didn’t follow the story as closely as I did with the base game. 

If you haven’t played the Astlibra base game, I recommend you go do that first. It’s an amazing game that should be in your library. If you’re a fan of Astlibra but want something more casual that isn’t a huge commitment, go get the DLC. It’s not as good as the base game, but it does scratch that casual Metroidvania itch. 

You can pick the Astlibra Gaiden: The Cave of Phantom Mist on Steam for $9.99, or save on the bundle for $31.48.

Play The Coolest Modern Metroidvania: Astlibra Revision

I was sent Astlibra Revision for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, follow my socials, and share this with your friends. You can also always buy me coffee

What is Astlibra Revision

Astlibra Revision is an action RPG out now on Steam and Nintendo Switch.

Demons invaded your village. You and your long-time friend try to escape, but something catches you and leaves you unconscious. You wake up in a strange new world with a hazy memory. A talking bird comes to your aid, and together, you make a quiet life there. But your past haunts you, and every day the nightmares get worse. Something is calling you to action until you can no longer deny it.

With the help of your new companion, you must travel back to the human world and help free it of the demons that now roam it. Will you be the hero this world needs? Will you find your friend after all this time?

Gameplay

I recommend you look up guides for this game because it can be a little complicated. You shouldn’t be scared off by the game’s complexity, but there are some recipes and builds that won’t be intuitive for the casual gamer. 

You start the game off with basic attacks, and slowly build combos and learn magic. Like any game in the genre, you fight your way through mobs of monsters and face creative bosses at the end. 

The game features a liberating leveling system that allows players to build their characters to fit their playstyle. Going up a level gives players skill points to allocate against the attributes of their choosing. Monsters will drop special materials that can be spent on permanent buffs to a character. This is a very cool system, but one that can make the game difficult if you aren’t building efficiently. There is an easy way to reset a character’s allocation, but it is important to be actively thinking about your build as you play. 

I really like how the shops are run in this Astlibra Revision. Buying items requires gold and materials you farm throughout the game. This is a terrific flavor and it gives me something to work towards.

Thoughts

I absolutely love this game even though I am terrible at it. The art is beautiful, the gameplay is engaging, the soundtrack if phenomenal, and the game is fun. I recommend you check this game out just for the soundtrack. I’ll leave you with the playlist for your to get hyped!

This game is a fantastic Metroidvania, especially if you’re a fan of the classics. I struggled because I refused to use guides, but I appreciate the complexity. You’re going to obsess with your builds, farming locations, and combos so much that you might need a journal. I’ve never had such a rewarding experience with a game like I’ve had with Astlibra, nor have I ever gotten so technical. There is a grind to this game, but I didn’t notice because I was having fun. 

My favorite part of this game is the story. I was hooked from the moment I booted it up until the moment I had to put it down. It has great characters, a solid pacing, and a fantastic flavor. If you have time for a well-developed narrative and complicated mechanics, you need to pick up Astlibra Revision. It is the modern Metroidvania that you should try at least once. 

You can pick up Astlibra Revision on Steam and Switch for $24.99. It is currently on sale on the Nintendo eShop for $19.99. Everyone should at least give the Steam demo a shot. It includes the prologue and a solid sample of the end game mechanics. 

Tevi: The cute metroidvania game that almost could

I was sent Tevi as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

Tevi is a cute bullet hell Metroidvania releasing on Steam later today, but you can try out the demo in the meantime. You play as Tevi as she fights her way through intricate dungeons in search of ancient tech.

If nothing else, Tevi will be one of the cutest games you’ll play this year. I am a huge fan of the art and ethics, but the story didn’t do enough to hook me. I found the story a bit generic as it spent more time hitting certain anime tropes than developing an interesting story. There is voice acting, which is nice, but it is much more efficient to read through the cut scenes. If you aren’t already skipping them.

The main draw to this game should be the gameplay. The game runs great, and the gameplay has a retro vibe that I enjoyed until the novelty wore off. The game starts to feel repetitive after a bit, even when new bosses and skills are introduced to shake things up. I like how the game slowly introduces new combos and abilities as you progress through the game. It makes progression feel more fluid and manageable.

Combat is simple, but it has its charm. After memorizing enemy patterns, this turns into your traditional Metroidvania with the occasional boss to mix things up. Bosses are unique in flavor and strategy, and they never felt unwinnable. I played the game on Normal difficulty and found it too easy, but the game offers an easy way to change the difficulty in game when you need to. 

Honestly, I am somewhat in the middle when it comes to Tevi. While I enjoyed the casual retro vibe, the pacing of the combat, and the cute aesthetic, this isn’t a game I can spend too much time on. I certainly wouldn’t finish the game if I bought it with my own money. The problem with Tevi is that if you don’t care about the aesthetic, there are simply better options. Even then, I would wait for a sale and play something like Frontier Hunter: Erza’s Wheel of Fortune if you want to play some good Waifuvania, or Nocturnal for something more serious. Don’t get me wrong, the game isn’t bad, but you have better options.

You can pick up Tevi on Steam later today. There is also a physical collectors edition available for $106.39 on the official website. 

The Collectors edition includes:

  • Original Soundtrack SteelBook x1 (4 discs with a total of 72 tracks)
  • Enamel Pin x1
  • Art Board (Shikishi) x1
  • Astral Gear Wireless Charger x1
  • Commemorative Number Card x1
  • Collecter Box x1

Nintendo’s Indie World Showcase Review: My Top 5 Picks

Nintendo just had its Indie World Showcase, and there are a few titles to be excited for. I’ll be going over the five that stood out to me the most, not necessarily the best. Make sure you check out the full Showcase because there might be some hidden gems waiting for you.

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Howl

A curse has fallen onto the land, turning all who hear into blood-thirsty beasts. The world’s salvation falls on the hands of a deaf girl. Does she have what it takes to rid the world of this curse?

Howl is a turn-based strategy game coming to all major consoles. I fell in love with Howl the instant I saw it. Its art style has a classic fairy tale vibe that I adore, and the gameplay looks interesting. I recommend you check out the trailer to appreciate the concept.  

You can pick up Howl now on Steam and Switch for $14.99. There is a demo available for both systems for those interested. Howl will release on PlayStation 5, Xbox, and Epic Games on January 23rd, 2024. Don’t forget to add it to your wishlist.

I did receive my review copy, so make sure you stick around for that. I was honestly going to pick it up regardless because this game gives me Child of Light vibes, and I love that game. 


Planet of Lana

A strange force of alien robots has invaded the planet and has begun taking its inhabitants. It is up to Lana and her small cat companion Mui to brave the dangers of the wilderness and get her back. What secrets will this adventure unlock? Will Lana ever see her sister again?

I’ve reviewed Planet of Lana on my blog before, and I can’t stress how badly you need to play this game. It has beautiful art, a solid story, an amazing soundtrack, and some chill puzzle action. If you like puzzle adventure games, you need this game. Go read my full review if you want to know more. 

Planet of Lana is coming to Nintendo Switch and PlayStation 5 in the spring of next year, and trust me, it’s worth the wait. Make sure you wishlist it till then, or try the Steam demo in the meantime. 


Backpack Hero

Backpack Hero is a unique inventory management roguelike that has finally come to the switch. Brave the perilous procedurally generated dungeons with only what fits in your backpack. The road is dangerous, and you will die a lot, but it will be a heck of a ride. 

I’ve reviewed Backpack Hero before and loved every minute of it. The art is cute, but the gameplay is addicting. You’ll never have more fun managing your inventory. Check out my full review if you want to know more. 

Backpack Hero is out now for the Switch, and it is about time. This is the perfect game to play on the handheld. It’s fun, relaxing, and not a huge commitment. Although it might become one once you get hooked. You can pick Backpack Hero on the Switch for $19.99, but it is on sale now for $16.99 until November 21. Backpack Hero is also available on Steam


Death Trick: Double Blind

Morgan’s circus has come to town, but their star magician has gone missing, and it is up to you to find out what happened. What secrets will you uncover beneath the big top?

Death Trick: Double Blind is a unique visual novel that lets you embark on an intricate investigation and experience it from two perspectives. Choices matter, and you’ll have to come to your own conclusions, but it looks like it’s going to be a hell of a ride. The art is amazing, and I enjoy the concept. I’ve written about the game before, so make sure to check out the original post if you want to know more. 

Death Trick: Double Blind comes to Steam and Switch sometime next year. Don’t forget to add it to your wishlist!


Blade Chimera

Last but not least we have Blade Chimera. Monsters and spirits have flooded the city, and it is up to Shin and the Missa Association to stop keeping humanity safe. Fight your way through this cyberpunk-themed 2D metroidvania game you aren’t going to want to miss. Use your demon sword to kill enemies, solve puzzles, and save humanity.

This game looks amazing, and I feel like I am due for another Metroidvania game. The art and aesthetic are awesome, and the gameplay looks fun. I am interested to see how creative they get with the sword’s magic. I know for a fact I am not good enough to beat this game, but I’d still like to try. Blade Chimera comes to Steam and Switch Spring 2024. Make sure you add it to your wishlist. 

The unique Metroidvania platformer Worldless comes out November 21st. Preorder yours today!

Worldless is coming to PC, PlayStation, Xbox, and Switch on November 21st. Worldless is a stylish and unique metroidvania platformer with an interesting turn-based combat system you need to at least try once. I strongly recommend you check out the Steam demo

I got to play Worldless at GDC, and have been excited for its release since. You can check out the original post if you want my initial impressions. The game is very pretty with a fantastic soundtrack, but the gameplay loop is what really sold it for me. Worldless combines Metroidvania platforming with a few RPG turn-based systems to produce a very fun and interesting gameplay loop. This game should at least be on your wish list. 

Worldless releases on all systems on November 21st for $19.99. You can save $2 if you preorder on Xbox or Switch until November 20th. PlayStation users get this discount with a PlayStation Plus membership. 

I’ve already got my copy and will be releasing a full review when the embargo is lifted. Stay tuned for that. If you enjoy these updates or any of my other content, please make sure you like, comment, follow, and share this with your friends. 

The Monolith: Requiem of the Ancients Demo is live, and I liked it

The Monolith: Requiem of the Ancients PC demo is out and part of the Steam Next Fest happening now. This adorable little action RPG is sure to win some hearts over with its fun combat mechanics, and interesting narrative. Dark forces threaten Gliese, and it is up to a lone hero and his sword to rescue it. What secrets will you uncover? What challenges await? 

I’ve been excited about this game since it was first announced. It gives off some strong Zelda vibes, which I totally appreciate, and it has an adorable art style I can get behind. Combat is fun and intuitive, and the soundtrack is phenomenal. I love the magic and upgrade system, but need to see more. The demo is a bit rough. The sound mixing needs work, and I encountered some stuttering and frame drops. None of the bugs I encountered were game-breaking, but there were enough of them present that I couldn’t ignore them. That said, the demo is playable. If you’ve been curious about this title or enjoy the Zelda games, it doesn’t hurt to try it out. 

It is too early to judge the game harshly, so I’ll wait till I get my hands on a full version to get more in-depth. Monolith: Requiem of the Ancients will be released for PC, PlayStation, Switch, and Xbox sometime next year, but no date has been announced yet. Until then, go try it out and see for yourself!

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