Disclaimer
I was sent a free copy of Class of Heroes 3: Remaster to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
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Table of Contents
What is Class of Heroes 3?
The classic dungeon crawler, Class of Heroes 3 has been remastered for all PC players. The game now supports upgraded graphics, bigger dungeons, and a few quality of life changes to help bring a new generation to the old school RPG.
Hook
Enroll in one of the three district schools as you make friends, delve dungeons, and kill anything that stands in your way. Each school has its unique story, difficulty and most importantly, uniform. With 46 classes to choose from, a large amount of weapons to equip, races to be, and lots of friends to make, you can mix and match for a truly unique gaming experience. When you get tired of school life and dungeon crawling, you can do some alchemy to make the powerful items that will take you through your adventure. What secrets will you uncover? What friends will you take along?
Gameplay
Class of Heroes 3 has 3 gameplay loops: school, dungeon crawling, and alchemy. The game offers a deep, classic RPG experience with a few updates to make the game a bit more palatable for the modern audience, but is it enough?
School
Players will need to attend school where they can have social events, make new friends, rest, and buy or create new items. The schools acts as a home base for players to make crucial improvements before setting off their new adventure. This is where players can recruit new heroes and arrange their parties. Each character has a unique skill set based on their class and race that give players a decent amount of customization. I am sure the game is solvable, but I always appreciate when a game lets me choose what I think is cool.
Dungeon Crawl
Setting off on adventure means crawling through the game’s many dungeons. The crawl is in first person where players explore the world one square at a time. Throughout a crawl, players can find useful items, meet new friends, and fight enemies through randomized encounters. Combat is your classic turn-based rpg where players take turns performing actions. Players choose an action between each round and RNG switches between enemies and player characters to perform them. During a turn, characters can switch formation, perform an attack, cast a spell of ability, use an item, or flee. An encounter ends when the player or monster group’s health drops to zero. It should go without say that killing monsters gives the players the XP they need to level their party. It is important to keep a party well geared and supplied, especially when the difficulty jumps after the introductory stages of the game.
Alchemy
Alchemy is what makes the game unique. While players can loot and buy useful items and weapons from shops in town or at school, upgrading or crafting is more useful in the long run. The game doesn’t do a very good job at describing the importance of this mechanic. Not understanding how to utilize alchemy properly will result in wasting time in a game that is already very grindy.
Review
I have mixed feelings about Class of Heroes 3. On one hand, I love the art, the old school vibes of the game, and the story. On the other, I think I am too old to play a game with this amount of grind. If you miss that era of gaming where you would have to spend hours grinding through a dungeon just to beat that difficult boss, you’ll appreciate this game and the modern treatment it was given. If you don’t have much time to game or remember this era less fondly, you might want to skip this one.
Aesthetics
Class of Heroes 3 is a beautiful game with very cool character designs and a world that is fun to explore. I love the high anime fantasy flavor of this world. This and Labyrinth of Galleria: The Moon Society have very cool flavor, music, and lore, but I wish the games were a little shorter. At least let me auto-battle through some of the more grindy bits.
The Grind
I grew up around this era of RPG, although I missed out on the original release. I have spent more time mindlessly grinding for digital rewards than I would proudly admit, but I used to find comfort in that level of repetition. Now that I am older and have a lot less time to play games, these types of games feel less appealing.
I have noticed the shift in gaming where people want easier games that hold your hand, but this isn’t my complaint. My complaint is that after you get past the early stage of the game, the grind gets so bad, I felt I played for hours without any reward. There is value in games like this for those who enjoy this genre for what it is, but it is a hard sell because not everyone has time for it anymore. The only reason I don’t like this game is because I just don’t have it in me to go through this grind, especially when I have a little one pining for my attention.
Does it Work on the Steam Deck
The game runs great, especially on my Steam Deck. I would argue that the best way to play this game is through the Steam Deck. The words are a little small, but that may be more an issue with age than the Steam Deck port. I have the fondest memories playing these kinds of rpgs on my gameboy, and reliving this through my Steam Deck gave me some comfort, but not enough to recommend. I will say that the grindy nature makes it the perfect travel/couch game because you don’t have to pay too much attention to it.
Gameplay
The game is fine for what it is, but it doesn’t do a very good job at explaining some of the more important mechanics. Combat is pretty strait forward, but I wasted a few turns figuring out the front and back line mechanics. Combat is fine until it gets repetitive.
I still don’t fully understand how to do alchemy, but I figured out enough to get me through my playthrough. I like that there is school events to break up the grind, but there was too much grind to get through. The story is fine, but I took so long with the dungeon delve that it made it hard to keep the events strait. Again, I am old and there may be some skill issue.
Conclusion
Look, if you like the art and need a new dungeon crawler with a retro yet modern vibe, and have the time for the grind, sure. I haven’t played the original game, but it feels like a proper remaster. My only issue with this game is that I just don’t have time for it. For people who don’t have much time to game, the Class of Heroes 3 is too slow of a burn to be worth it. I really wanted to like this game, and even went out of my way to request it, but I just don’t have it in me for a game like this. Honestly, I would rather be playing Labyrinth of Galleria: The Moon Society, a game that is almost as grindy but with more fun mechanics.
For those of you with the time and who like the art, you can pick up Class of Heroes 3: Remaster on Steam.
