This year is looking pretty good for the Nintendo Switch and console gaming in general. I am definitely going to struggle to keep up with my ever-growing backlog of games. I just saw the ad for the Persona 3 Portable & Persona 4 Golden Bundle and I am very excited. I am still busy with Fire Emblem Engage. but I will try to finish it up quickly to attempt to squeeze it in. If you are a fan of these classic titles, you can now get them on each modern console. It looks like they have upgraded the graphics and it looks pretty sick. I haven’t had a chance to play any of the persona games, but this looks like it’s a nice place to start. Grab your copy for the Xbox, PlayStation, or Switch today!
Tag Archives: rpg
Octopath Traveler 2
I played the first Octopath Traveller and liked it enough to want to play the sequel. It was a cute and relaxing little JRPG with an interesting article. I found the story a bit lacking, but not enough to be turned off by it.
Take control of unique heroes as you make your way through their stories. You are offered enough choices in your playthrough that the game should stay fresh. Some stories were better than others, but if the sequel is anything like the first, it will be a relaxing journey. I might be busy with Digimon World: Next Order when this game releases, but I plan to pick it up when I need something casual.
Octopath Traveller 2 is set to release on February 24, 2023, on the Nintendo Switch and the Playstation 4 & 5. You can preorder yours today! For those considering a physical copy, try using my affliate links: Switch, PS4, PS5
Square Enix also offers a collectors bundle
Get your copy from the official Square Enix website
OCTOPATH TRAVELER II ART ALBUM
This art book features a collection of package art, world maps, and illustrations depicting eight travelers and their Crossed Path. The pages are specially bound to open flat at 180 degrees, making it very easy to view and appreciate the full-size spreads. The cover has a smooth matte finish with foil stamping giving the book a luxurious feel.
※Size: B5 (182 x 257 mm) / Hard Cover Album Bound / 44 pagesOCTOPATH TRAVELER II –Extended Battle Tracks–
This mini OST includes 24 variations of Extended Battle Tracks, with unique intro melodies for each of the eight protagonists, which play when taking on a strong foe. This is a special CD with song variations not included in the complete soundtrack which will be sold separately.
※These song variations may be sold separately at a later date.OCTOPATH TRAVELER II Travelers Bust Set
A set of bust figures depicting the eight travelers, the protagonists of the title. The striking expressions in their respective gazes foreshadow each of their journeys about to begin. Also the background inside the figure package features a map of the Solistia continent. When displaying this map as a backdrop for the figures, it feels the epic world of OCTOPATH TRAVELER II unfolds right in front of you. Of course, these stylish figures can be displayed on their own as well.
※Approximate Figure Size: W 32 mm x D 24.6 mm x H 76 mm
Tales of Symphonia Remastered
Come February, Bandai is remastering Tales of Symphonia and bringing it to the Nintendo Switch, Playstation 4, and Xbox One. I am loving this trend of bringing these classic games to a modern audience because I missed out on a lot of them growing up. Now that I have money but no time, I will try to squeeze in as much as possible.
Tales of Symphonia Remastered is a JRPG that seems to have a decent story and an interesting combat system. Aside from the visual upgrades, the remastered edition is promising co-op modes, 3D animated cut scenes, and a fantastic adventure to set out on. If you are a fan of the original or are looking for a classic JRPG to get into, check out Tales of Symphonia. The game is set to come out on February 17th, 2023. You can preorder your physical copy today, otherwise you will need to wait till launch for digital. For those interested in physical copies, please consider preordering through my affiliate links: Xbox, PlayStation, and Switch.
Bandai also offers a chosen edition that includes the game, a steelcase, and stickers if you would like to spend the extra $10.
Game Review: Dragon Quest Treasures
Dragon Quest Treasures was an impulsive buy for me. I liked the art and was familiar enough with the title to risk sinking some time into it. I knew nothing about this game going into it except for having a vague memory of playing the first Dragon Quest on the original Gameboy. I didn’t know what to expect, but I was ready for an adventure. I was relieved to find this game a comforting and casual experience that I can recommend to those interested in this title.
Dragon Quest Treasures is an RPG adventure game where you play as a young protagonist in search of buried treasure. With the help of monsters you befriend along the way, you aim to form the mightiest crew of Treasure hunters in all the land. But with so much competition doing the same, this task will not be easy.
The game is geared toward a younger audience, as reflected in language, art, and humor. Treasures have a simple story that is very linear and easy to follow. The story requires very little attention. It is almost negligible against the gameplay, but it was nice to hit the cut scenes, and I even laughed at a few of the puns, but there isn’t anything deep to sink into.
Treasure hunting makes up most of the gameplay. I found this to be an interesting mechanic until it wasn’t. Collecting treasure comes in the form of scavenger hunts, random dungeons, and story quests. I liked that treasure hunting becomes an alternate way to level up your characters, but it gets repetitive. That said, it was neat to see your base fill with treasure as you progressed. I became obsessed with filling the treasure not only to unlock helpful boosts, but also to see my base get nicer.
Combat is where it gets a bit tricky to recommend this game. On the surface, it appears simple, but there is an unexpected layer of complexity to it. It is not so complex that it loses its casual standing, but complex enough where putting thought into your builds makes a difference in how quickly you can progress through the story. I was able to do well enough with picking monsters I thought were cool, but I could see areas where min-maxing is a deal. I recommend playing whatever you find fun. The types of monsters you use, the food you give them, and the gear you hand them make a difference. Aside from how you build your crew and what ammo you carry, combat isn’t too varied. You can either beat an enemy with your knife until it dies or shoot it with your slingshot. There are instances where you don’t even need to fight if you have a strong enough crew to fight for you.
If you haven’t guessed by now, my only complaint with this game is that it gets repetitive. The combat, the quests, and treasure hunting never changes. Sure the types of monsters you fight get tougher the deeper you get into the story, and you get access to different abilities, but there was nothing new to keep me hooked for longer. Treasure hunting also loses appeal after a while, and it began feeling like a chore if I played too long. It never got so bad that I quit the game entirely, but it meant I was only playing this game in short bursts.
In the end, I liked the game enough to not regret spending the $60. I like that it is a casual experience that I can pick up and not become too invested in. The art was cute, and I liked how different it felt from the games that I was used to. However, I believe $60 is a bit much to ask for. If you are getting this for kids, it’s a cute enough title that will keep them entertained. If you are looking for a casual title to relax to as you take a break from your busy schedule, I think you can find $60 of value in this game. For everyone else, however, I would wait for a used copy or a sale to justify what you are getting. If you don’t mind the nearly mindless repetition and lack of story, this is a solid game worth your attention. You can get this game for the Nintendo Switch.
Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today!
Image By Square Enix – https://www.nintendo.com/store/products/dragon-quest-treasures-switch/, Fair use, https://en.wikipedia.org/w/index.php?curid=72564114
Fire Emblem Engage
I just watched the Fire Emblem Engage trailer and it has me pretty excited. I haven’t played any of the previous games in the series, but it seems to exist as its own independent story based on the trailers. The art looks great, the animation is cool, the voice acting is fantastic, and the story seems interesting. I am not sure how I feel about the gameplay, but I have been slowly coming around to the RTS-style gameplay since I started reviewing games. I could always use another JRPG to fill my time.
The game comes out for the Nintendo Switch later this month on January 20. You can preorder your copy today. I am not sure if I will preorder, but I will be playing this game. Stay tunned for the full review.
Image by By Nintendo – Nintendo.com, Fair use, https://en.wikipedia.org/w/index.php?curid=71748599
Game Review: The Legends of Heroes: Trails from Zero
I played The Legend of Heroes: Trails from Zero on Luna for a bit when it was free, but the game quickly become unplayable. When Amazon finally came around to fixing their copy, I had already purchased it on the Nintendo Switch. This review will be based on the Switch version.
Trials from Zero is a 2D turn-based strategy game. You play as a team of misfit detectives brought together to form the SSS. The SSS is a special unit of the police force created to try to repair the relationship between the police and the citizens of Cabell. The game has you fighting monsters as you run errands and solve mysteries.
I thought this game was cute. I loved the art, the voice acting is fantastic, and the story is fine. This game certainly has its niche. Unfortunately, I am not part of this niche. While I did enjoy sitting through the dialogue, I just couldn’t get into the combat.
Combat in this game is like most turn-based strategy games. The gimmick in this game is that you have to collect gems that give your character stat boosts and magical abilities. The grind involves finding the perfect combination of gems to optimize your team. The problem I had with the combat is that I found it boring. Most of the time I found it easier to keep bashing my way through combat rather than attempting to think tactically. I admit I am terrible at these games, but I can usually force myself through the grind to enjoy the story.
In the end, the grind proved too much for me. I am sure someone smarter who enjoys the genre will have a greater appreciation for this game’s mechanics, but I just couldn’t. A neat feature about this game is that it does have 2x speed mode. I recommend keeping this on because it makes movement through the overworld and combat that much quicker. This setting helps make the grind feel a little better so that you can enjoy the story, but I still found it too dull.
This game isn’t terrible, the bits of the story I got through were fine, but I just couldn’t justify grinding through combat just to get the next bit of story. This is a niche game. If you are looking for a turn-based strategy game and don’t mind the anime tropes it exists within, give it a try. For the rest of you, I would hold off.
You can play this game on Amazon Luna, Steam, Playstation, and the Nintendo Switch.
Image By Nihon Falcom / NIS America – https://image.api.playstation.com/vulcan/ap/rnd/202208/1119/mf0k9jlnC3mMwggEjz3sfkGp.jpg, Fair use, https://en.wikipedia.org/w/index.php?curid=72088799
Blue Protocol
Amazon’s newest MMO has certainly piqued my interest. With every new bit of news that comes across my desk, I continue to grow more excited. I love MMOs and am always looking for a new one to sink some time into. Blue Protocol seems like a promising title that might fill a void in my life.
Blue Protocol is a sci-fi open-world MMO that was announced sometime in 2023. A trailer was released during this year’s Game Awards, and I have to say, it looks pretty cool. I am a huge fan of the art, but then again I love anime. The world looks beautiful, with huge maps and a very open-world experience. I have a terrible sense of direction, so I will most likely be spending most of my game time trying to figure out where I need to go.
What excites me most about Blue Protocol is the combat. From what I have seen, it is a very active experience. A problem I have with some MMOs is that I don’t have the patience to wait around for cooldowns. If I am not actively moving, dodging, or attacking, I get easily distracted. It is why games like Guild Wars and PSO2 rank among my favorites. Blue Protocol seems to have a similar combat system to PSO2, I just hope it has more content. There also seems to be an elemental system, I hope it allows you to switch between different elements. Blue Protocol features all the traditional classes, although I didn’t see a healing class. I am very excited to try the mage class, but as an alt-aholic, I will be trying them all.
I’ll admit, the fact that Amazon is tied to this has me a little worried. I am scared the monetization will be too predatory and the gameplay will be too grindy. The few Amazon Titles have left me with mixed feelings, but I am willing to give them another chance. I did sign up for the Beta and will be reporting on my experience as soon as I can. Until then, I will be monitoring the official site closely. In the meantime, I guess I’ll try giving Lost Ark one more go.
Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today!
Logo taken from https://www.youtube.com/watch?v=JWZ83y-KfoY&ab_channel=IGN
Images taken from https://www.playblueprotocol.com/en-us/game/media#ags-MediaPopup
SpellForce Conquest of Eo First Impressions
I want to note that this game was sent to me as a review code. I am very grateful for the opportunity, but I will not let it sway my opinion.
This weekend I got to Beta test SpellForce Conquest of Eo. This post will be less of a review and more of my first impressions since the game isn’t out yet. Spellforce is a real-time strategy game with RPG elements. You take control of a magic user with unique skills to raise an army and complete quests. Build a formattable mage’s tower and face off against the parrels of EO. This game plays like a Civilization game, but one that follows a story. I only got to play 140 turns of this game, but I got a solid sense of what it is about.
If you are a fan of RTS games, I think you will enjoy this more than I did. This game had way too much going on for my taste. Although a lot of the mechanics are simple, keeping on top of the tasks proved too difficult for me. I kept getting overwhelmed by enemy units. You can always change the difficulty if things get too hard. The game has a simple base-building mechanic where you can hire units, research magic, and do crafting. The crafting varies depending on what type of magic user you choose to use.
The game lets you choose from three different magic users: an alchemist, a necromancer, and an artificer. This choice affects the type of crafting you can do and some of the choices you can make. There are even cases where you can skip combat based on your class abilities. The alchemist lets you brew potions that you can use to support your troops, the necromancer lets you raise ghouls from your fallen subjects, and the artificer lets you craft items that give your units different powers. I felt that this was more flavor than tangible mechanics since all the units played the same.
Combat is what you expect from a turn-based game. You control your units and try to kill your enemy without suffering casualties. Units will level after combat, but any units you lose will be lost permanently. Play smart or lose everything. The game does offer a neat feature to skip combat, eliminating a lot of the grind. I recommend you use this only on easy matchups or risk needlessly losing units to RNG.
The RPG elements are fine, but I got a limited experience in the beta. I only got to play through one mission, and it was fine enough but nothing too exciting. I did like that you are presented with choices you could fail, like in a choose your own adventure game, but I didn’t think the choices mattered too much. The choices I encountered allowed me to skip combat, gain a unit, or snag some loot. It didn’t affect the main story progression.
Most of the gameplay exists on this open map where your units can move freely over. There are wandering mobs, hidden treasures, and bases that you can uncover as you travel. The game offers a questline that you need to complete along with your other tasks. I found that the challenge of this game comes from managing all these tasks, and I am not very good at macro-managing.
My only complaint with this game is that the movement is clunky. Choosing movement, selecting attacks and anything in the open world is cumbersome. I would waste turns because a unit would move where it shouldn’t have. Other than that, everything else I got to try was interesting, and I am sure there is an audience for it.
This game looks promising if you like the genre. If you don’t, maybe hold off. It does feel very niche at the moment and unless they can have an amazing story, I believe it will stay niche. You can wishlist it on Steam and it is planned to release sometime in 2023.
Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today! You can also try Amazon Prime with my Affiliate link!
WoW: Dragonflight First Impressions
Blizzard sent out a trial for their new Dragonflight expansion, so I decided to give it a try. I’ve played World of Warcraft on and off since vanilla, and I played a lot of Shadowlands. I played Shadowlands until Nvidia no longer supported my graphics card which was right around the time Blizzard was in the middle of their big scandals.
I have since moved on to other MMOs and haven’t resubbed because I don’t have time. I made time so that I could no-life the limited experience Blizzard had gifted me, but I wasn’t very impressed. They should have allowed me to get a lot farther into the story because there wasn’t enough to grab my attention in what little I played. I felt like I was barely scratching the surface of what the expansion had to offer. A few extra levels would have left a better impression.
I love the look of this expansion. I love how vibrant the Dragon Isle looks and the aesthetics of the armor and creatures that fill it. I played as the new Dracthyr race introduced in this expansion and was a bit underwhelmed. The visage (human) form had some nice customizations, but I wasn’t a fan of the dragon form. This is a personal issue. If you like the dragon aesthetic then it should be fine. I didn’t think it was as cool as it could be. The new race comes with new mechanics that make travel in the new zone very fun. You can fly around either with the Dracthy’s natural abilities or with a dragon mount you unlock by doing the story.
Flight in this zone is limited by a stamina bar that fills automatically over time. From my understanding, you can obtain more stamina and flying abilities the deeper you get into the game, but I didn’t feel limited by what I started with. Flying makes Dragonflight a better expansion than Shadowlands because travel in Shadowlands was annoying and cumbersome. Unfortunately, these flying mechanics are reminiscent of those introduced in Guild Wars 2 a while ago, and I would rather be playing GW2.
I thought leveling at this time was more fun than in Shadowlands, but that isn’t saying much. I was eventually bored and underwhelmed by the experience. I get a lot of joy from the grind of leveling and not from dungeons, although I will dabble in PVP from time to time, the leveling grind is what makes an MMO for me. While this expansion doesn’t feel as big of a grind as others have, I had trouble convincing myself to keep playing. I appreciate the attempt to make this game fresh with the introduction of a new class, race, and mechanics, but it grew stale as the novelty wore off. Maybe I have outgrown this World of Warcraft, or have become accustomed to a more active experience like those of games like Guild Wars 2 or Phantasy Star Online 2. I just can’t justify subscribing to something that won’t get fun until I am deep into the end game.
The worst bit of this game is that it isn’t stable. With a worse graphics card on a worse setup, I was able to play Shadowlands on the highest settings without issue. I encountered performance issues in Dragonflight that affected my gameplay. Spells would take moments to register if they registered at all, and frames would drop. I wasn’t alone in my experience; global chat would flood with people complaining about the sudden spikes in lag and instability. I expect these types of performance issues from launch or an MMO made by a smaller company, but this is World of Warcraft. This is an established title from an established company, and we are far into the launch. Performance did get a little better the deeper I got into the story, but I had to die more than usual to get there.
I tried out the Evoker class that comes with the Drachyr race. I thought it was an interesting change in pace that introduces some interesting mechanics, but I will probably switch back to my shadow priest if I ever upgrade to this expansion. I loved the mobility of this class and the lore behind it, but combat kind of grew stale for me. Maybe this class is better the deeper you get into it, but I will never know.
One of my favorite additions to this expansion is the new UI. It is so pretty, and it offers more customization than previous expansions. I remember having to load my game with all these add-ons like Bartender and Bagon to make the game more efficient. These features are now all baked into the game. I spent a lot of time rearranging my UI, setting up my skill bars, and reading through all the settings before playing this game. It is a much-welcomed experience, but I can’t believe it took this long for it to happen.
So is this game worth the purchase and the subscription? It isn’t for me. I wasn’t hooked by the story, which is one of the reasons I play World of Warcraft, leveling is boring, and the game is buggy. A lot of the new mechanics that are introduced in this game are mechanics that Guild Wars 2 has had for a while now, and I would much rather play Guild Wars 2. I had a lot more fun with Guild Wars 2 End of Dragons expansion than I did with this game. The story is better, and the gameplay is a lot more fun.
I always end up buying back into World of Warcraft, but this time I am glad I got to try it first. I think this expansion is a neat concept, and it does bring in much-needed improvements, but it isn’t for me.
Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today! You can also try Amazon Prime with my Affiliate link!
Digimon World: New Order Preview
2023 is going to be a great year for me and my switch, but a bad one for my wallet. Digimon World: Next Order is being ported to the PC and Nintendo Switch. I am excited. I didn’t get to play this when it was on the PS4 and Vita, and I had honestly forgotten about it till I saw the trailer a few days ago. I have always preferred Digimon over Pokémon, but I was never on the correct console. I never got to play the first Digimon World on the PS1 either, but have always heard great things.
The game seems to be similar to the original at least in concept. You will get to explore a new world with your favorite Digimon, trying to rid it of evil. The combat looks like your typical RPG combat. There is a base mechanic that is reminiscing of Animal Crossing, but I don’t think it will be as in-depth. It looks like you will be able to make a small village where you can gather Digimon, train, and buff them. I haven’t done too much research outside of watching the trailer because I like to go in as blind as possible and avoid spoilers.
The story seems interesting based on the trailer’s summary. I can see it being another typical Digimon story, but I am fine with it because I love Digimon. I am very happy that there will be English voice acting because as much as I love to read, I’d like to sit back and listen to the story.
Digimon World: New Order is set to release on February 22, 2023 on PC and Switch. Preorders for the Switch version are now open, but you will have to Wishlist it on Steam if you prefer to play it on PC. I can’t wait to play another Digimon game!
Image By BandaiNamcoEnt.eu, Fair use, https://en.wikipedia.org/w/index.php?curid=49185030
