Tag Archives: gaming review

Holy Shoot: An Early Access Roguelike Shooter Review

Disclaimer

I was sent a free copy of Holy Shoot to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Holy Shoot?

Holy Shoot is an action roguelike first person shooter out on Steam Early Access.

Dive into the darkest reaches of Hell armed with only your gun, and any guns you find along the way. Upgrade your hero as you fight off endless waves of demons in this fast-paced adventure. Occasionally, bosses will make the rounds and give you a run for your money. Do you have what it takes to keep Hell under control, or will you be another lost soul victim to its unrelenting heat?

Gameplay

Players start off by playing Supersonic Samuel, but can unlock a second character through gameplay. Each character has access to unique kit of weapons and abilities to help them fight off demons. Players will pick up new weapons as random loot drops and buy from a random assortment of abilities between levels. During a run, players must clear each level of its demons to move on. Dying means starting the run over. Combat is straight forward. The game is a fast paced looter shooter and enemies all have weak points players can target to deal extra damage. The levels do seem to be randomly generated for a bit of variety, but there is a slight repetitive grind that gets easier the more you play and earn permanent upgrades.

Review

I understand the game is still in Early Access and try to be a bit more lenient. Out of the gate, I was impressed with the game’s artstyle. There is some fun whimsy in the character design and the world looks good. The game also has a solid sound track which is always nice. Playing my first few rounds reminded me of the time I spent blasting through the Borderlands series. Unfortunately, the game doesn’t leave much of impressions, especially against similar games I’ve played in the past.

The game plays with some interesting ideas. I like the idea of monsters having weakpoints for dealing extra damage. I also like the fast pace of the game. I also think the world and its monsters are fun and interesting. Unfortunately when the novelty wears off, the game becomes stale. The upgrades you get at each level are all the same or they feel the same. None of the upgrades I picked up felt like they made an impact and some of the weapons felt worse than the starter. I am sure the full game will give players access to more guns and abilities, but I don’t know if I want to wait that long. That said, it does look like the devs are working hard on making the improvements, and I am willing to try a more patched version of the game.

As it stands, whether or not you should try this game in Early Access really depends on how much you want to support the game’s development. While the game looks good, it clearly isn’t finished. The roguelike aspect seems solvable with the limited pool of upgrades and loot and the performance isn’t good. When compared to other similar games, you have better options. I would wait for a more patched version. If you want to support Holy Shoot in Early Access, you can pick up your copy for $19.99.

Nightmare Shift Review: A Mixed Horror Experience

Disclaimer

I was sent a free copy of Nightmare Shift to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Nightmare Shift

Nightmare Shift is a psychological horror game out now on Steam.

Play as Emma as she starts her new job managing the night shift at a remote Motel. While she is excited for employment, something about the situation makes her uneasy. Needless to say, her first night is strange, and it only gets stranger. Work through each night as Emma needs to handle unsettling guests and navigates the strange twisting events around her. Will she be able to keep her sanity as nightmare and reality blend around her? Can she uncover the truth of what is going on?

Review

The Nightmare Shift is a walking simulator where you occasionally have to work at a motel. Strange things will unfold around you as you make your through the narrative. The game plays like a bad horror movie, which can be fun if you enjoy watching bad horror. I love bad horror and think the story has its charm. That said, the writing is a bit awkward. There are a few strange bits of dialogue and a few narrative beats that don’t really work. The voice acting isn’t great, with a few awkward deliveries that take away from the tension.

The game was made by a solo developer. While I understand the hurtles and try to be a bit more lenient with my reviews, it was hard to get into the story because of all the bugs. I encountered a few bugs that halted my progression. Moments where I couldn’t interact with certain artifacts or moments where events wouldn’t trigger. There were a few crashes that made progression a little annoying. The game had a few other quirks that take away from the tension.

Nightmare Shift is a hard game to recommend because of how niche it is. As a fan of bad horror movies, I really want to love this game. It has a interesting concept with some sound ideas, but the execution isn’t there yet. My issue is that I am not willing to work through the bugs to find out what happens next. If I didn’t have to review this game, I wouldn’t have gotten as far as I did. I believe the average user will share this sentiment. What makes the game harder to recommend is the fact that I’ve played horror indie games made by solo devs that do the genre better. I would wait for a few more performance updates before considering this game unless you really like bad horror and don’t mind working through the bugs. I appreciate the attempt, but it just didn’t do it for me. I’ll probably forget I ever played it.

You can pick up Nightmare Shift on Steam for $8.99.

Why Citizen Sleeper 2 is the Best RPG of the Year

Disclaimer

I was sent a free copy of Citizen Sleeper 2: Starward Vector to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Citizen Sleeper 2?

Citizen Sleeper 2 is a dice-driven RPG out now on Steam, Xbox, Nintendo Switch, and PlayStation.

You have made your grand escape and for the first time since you’ve been created, you are free. But freedom comes at a price. Your captures are hot on your trail, and there is rarely a place where a sleeper isn’t recognized. Gather your crew, upgrade your ship, and complete contracts as you travel across the Starward Belt, avoiding your pursuers. Will you ever be able to truly escape?

Gameplay

This is the closest you’ll get to a table top role playing game. During a cycle, players will have access to a dice pool they can spend on different checks. Checks will will progress the story, unlock new areas on a map, and generally allow players to complete actions. These checks are based on their stats in certain skills, and they can be failed. The outcome of the story is based on a players rolls and decisions, giving the game a good amount of replayability. Players will need to plan their days and missions properly because failing too much or taking too long has its consequences.

Review

I can’t believe I waited so long to play Citizen Sleeper 2. This is easily my favorite game of the year. I don’t think there can be a title that will beat the perfect gaming experience that is this game. If you like tabletop roleplaying games or text based rpgs, this is an excellent example of the genre. Everyone needs to play Citizen Sleeper at least once in your life, but you aren’t going to want to stop at one play through.

I have only played the sequel, and don’t think playing the first one is necessary. I am sure I missed a few references, but the story is pretty self contained and there is enough context to get me caught up. Don’t get me wrong. I will be playing Citizen Sleeper after this, and you should start at the beginning to get the whole story.

The story is fantastic. The writing is excellent and the adventure is full of agency, tension, and epic moments. If you enjoy RPGs, you will appreciate the difficult choices you will have to make, and the chance at failing the most critical moments. For those of you who can’t find a play group, or just want your TTRPG fix, this is a fantastic surrogate.

As far as gameplay goes, this has some fantastic mechanics that are engaging, but not so much that they take away from the story. I like the dice pull system, being able to push my rolls, and the gambling aspect of every choice. The chance of failure makes the successes more rewarding, while failing gives the story its intensity. It was very hard to pull myself away, especially since I had to keep reading till the next checkpoint. This game does not let you save when you want. Instead, you will need to read until you can go to your hub or your ship. This makes your choices matter, and it also means you will have to replay your game if you want to see different options. Make sure you choose carefully.

Citizen Sleeper 2 will pull you in with its beautiful art, powerful story telling, and solid mechanics. If you like TTRPGs or just want to sit back and enjoy a good story, it needs to be in your library.

You can pick up Citizen Sleeper 2: Starward Vector on Steam, Xbox, Nintendo Switch, and PlayStation for $24.99.

Drakantos Close Beta Signups are now Live!

it is finally happening! After a long anticipated wait, we finally get a date for the Drakantos closed beta! The closed beta will run from July 25th – July 27th, and signups are live! Make sure you join the official Discord and add the game to your watchlist! If you don’t know what Drakantos is, make sure you check out my initial post.

This will be a short post because not much is known aside from the dates. We will get news about the playable characters at a later date, and I will be sure to cover it then as well. For now, all we know is that you will be able to invite your friends to the beta if you get in (provided the Steam function properly works properly that weekend).

I have been following Drakantos since I got a chance to talk to a few of the devs during my time at GDC a couple years back. Every Dev log, and I recommend you check them all out both the official coverage and my own, has added to my excitement and made me impatient. I am really rooting for this game’s success because I love the art, the flavor, and the passion that is going into the project. I can’t wait for finally get my hands on this game! Until then, we wait for more news.

Star Overdrive Review: A fun Janky Scifi Adventure

Disclaimer

I was sent a free copy of Star Overdrive to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do.

What is Star Overdrive?

Star Overdrive is a fast-paced open world scifi adventure out now on Steam, Epic Games, PlayStation, Xbox, and the Nintendo Switch.

Bios finds himself stranded on the planet Cebete as he searches for his beloved Nous. Armed with only his Keytar and handy hoverboard, Bios must race across the strange planet to find her and bring her back. But the journey won’t be easy. The world is full of strange beasts he needs to fight off and strange machines he needs to activate. Can he find the right upgrades to conquer the terrain, save the girl, and get back home? Will he learn what really happened here?

Gameplay

Star Overdrive is an openworld adventure game with a hoverboard gimmick. The hoverboard can be upgraded, tuned, and customized to fit a players style. Players can do tricks, do jumps, and go through special gates to gain boosts. If you aren’t moving fast across the map, you aren’t doing it right.

There is a crafting mechanic baked into this game. Players will collect materials along their adventure to craft different upgrades for their board, or to change the aesthetic. The farming can feel like a grind, but it is worth the trouble, especially if you like to consistently change your boards style. The board will wear with use, and having a fresh coat of paint and polish will make it perform better.

Combat in this game is simple. Players use the keytar to chain normal and heavy attacks, and can earn new powers along the adventure. Players can mostly look forward to exploring the vast world, searching for new styles, upgrades, lore, and some cool tracks to listen to.

Review

I really like Star Overdrive, but not as much as I thought I would. While I do love the flavor, the gameplay, and the concept, I found it a bit lacking. I am aware that there were some limitations baked into the game so that it can perform for the switch, and it definitely feels like a switch game.

One issue I have with the game is how empty the world feels after a while. Everything in this game looks cool, but once you start exploring the world, there isn’t much more to see. Some of it has to do with how they need to make room for the hoverboard riding mechanics, and the other has to do with maintaining the performance. It made me not really want to explore the world, and instead, I tried to finish the story as soon as possible.

The story itself is fine. I liked collecting the small tidbits and piecing together the events of the catastrophe. All the voice logs, journals, and the story itself was fun to collect. I think it is the only reason I kept playing.

The gameplay is fun, until the gimmick wears off. Combat is simple, but it makes the game the casual RPG I’ll occasionally pull out. Riding the hoverboard is so much fun. once I figured out the mechanics, got a few upgrades, I was sold. I wouldn’t say it has revolutionary movement mechanics, but they are good enough to keep players engaged. Zooming through the desert doing tricks, landing sweet jumps, and listening to good music made this game hard to put down.

One thing I did not like about the hoverboard was the upgrade system. I like that the upgrades felt meaningful, and I like that there was unlockable customization, but I don’t like the crafting system. The crafting system is simple, and it produces visible upgrades to the board, but it makes upgrading the board a grind. You have to constantly be farming materials and gambling on the part you get in return. It doesn’t take away too much time from the game, but I would have preferred to find the parts as random loot.

Combat was fine, but it gets better once you unlock a few powers. There were abilities that did feel broken, but it was a fun little loop that kept me engaged.

Despite its flaws, the game is a solid open world adventure with a solid story and a cool gimmick that is worth trying once. Whether or not you value exploration and deep combat may be the deal breaker, but I enjoyed it for the casual fun it is on my Steam Deck.

You can pick up Star Overdrive on Steam, Epic Games, PlayStation, Xbox, and Nintendo Switch.

Exploring Sintopia: Sinful Strategy in Game Management

Disclaimer

I was sent the Sintopia demo to review for my blog. I understand the game isn’t finished yet, so I will be a bit more lenient with my review. That said, I these will my honest impressions.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out.

What is Sintopia?

Sintopia is management god game planned for Early Access on September 4 2025.

You are in the business of sin, and sinners are your most valuable resource. Structure your bureaucratic hellscape to tourcher repenting souls you’ve led astray while keeping your employees happy. Use your powers to grow, guide, and kill off Humus to keep a healthy supply of sin flowing. Can you run your world efficiently enough to gain recognition from the big guy himself?

Gameplay

The demo is the game’s tutorial. Players learn important fundamental mechanics and enjoy a bit of flavor and lore. Sintopia is a management game, with a few different parts: overworld, underworld and employee management.

In the over world, players influence how a society grows and expands. Players can kill kings they don’t like, they can influence people to sin, and kill them to feed their souls to hell. The humus, for the most part, will grow and expand their civilization on their own and react to a players actions.

Once souls go into hell, players can farm them their sin through different buildings and structures. Players are essentially creating and managing a maze. Players will need to hire imps, give them a wage, and keep them happy. Players must also create a maze that can effectively harvest sin from lost souls, while also managing the living. All this is done to earn the currency needed to upgrade the buildings that will make hell more efficient.

The imps that run the various points of a player’s hell also have needs. On top of managing and maintaining a civilization of Hummus and their souls, players need to worry about their imployees. Imps have needs, require breaks, and expect a certain wage. They also have their quirks that can affect productivity. Finding the perfect staff of imps that doesn’t bankrupt you at an early stage of the game is important. Juggling this with the other two tasks is what is going to make or break this game.

Impressions

Sintopia is a very interesting entry to the genre. The game has a cool artstyle, a fun tone, and terrific flavor. There is clearly a lot of effort being put into making this game silly and lighthearted, but also offer an engaging and meaningful experience.

The demo does provide a good sense of what to expect, but the tutorial is slow. I like to jump into these games and figure things out on my end, then look up tutorials for any mechanics I might have missed. This isn’t the right way to do things, but it is how I have fun. I’ll need a full version before I can make my decision.

Sintopia has some interesting mechanics that are worth looking into. If you like management games, this is a promising title, for those who enjoy a busier game. There is a lot going on in this game. It is manageable, but it can feel like work if you aren’t approaching it with an appropriate strategy. The tutorial does a good job of giving the players the tools they need with a fun voice acted story, but it is so slow. I just want to sit back and build stuff. I also wasn’t a fan of the overworld tasks. Killing Humus feels tedious sometimes, keeping track of what they do feels like work, and I never really knew when to kill their king. There seems to be too much going on, if you’re looking for a casual management game. If you are looking for a hardcore management game with fun flavor, this one looks very promising. While I am not just yet convinced if I like this game, you should definitely check out the demo if you like managing resources, building efficient infrastructure, and aren’t afraid of a little sin.

You can check out the Demo now on Steam.

Wizard Hand Demo Review: A Promising Solitaire Roguelike

Disclaimer

I was sent the Wizard Hand demo to review for my blog. I understand that the game is still in development, so I will try to be a bit more lenient with my review. That said, these are my honest impressions.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Wizard Hand?

Wizard Hand is a roguelike solitaire game coming to Steam. Make sure you check out the demo!

Play solitair using a magical deck and try to get the required score and move to the next level. The goal of the game is to clear the table of cards while beating the required score. All players start with a basic deck that they slowly upgrade with other cards and abilities throughout a run. Finding the best combination and knowing when to use your powerful spell cards is key to success in this game. Do you have what it takes to beat the highest challenge?

Impressions

The Wizard Hand demo is incredibly addicting. I wish this were the full version because I want to see what else there is. Right off the bat, I was drawn by the game’s aesthetic. The card art is simple, but with enough elegance and flare to draw the eye. The gameplay is simple, but requires enough of a strategy to keep players engaged. Figuring out the correct sequence and combinations to maximize a score is a mellow puzzle, and I love puzzles. There does need to be more content, but it looks like the devs are hard at work at making things happen. Regardless of that, this a fantastic demo that is effective at showcasing the game’s key features in a way that is fun, engaging, and addicting. Wizard Hand is very promising, but I wish there was more. I can’t wait for a full version.

Gal Guardians: Servants of the Dark Review

I was sent a free copy of Gal Guardians: Servants of the Dark to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest opinions of the game.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Gal Guardians: Servants of the Dark?

Gal Guardians: Servants of the Dark is a 2D action Metroidvania adventure out now on Steam, Switch, and PlayStation.

The castle has been invaded and Lord Maxim is dead. It is up to Kirika and Masha to make their way through the castle and revive their lord. Fight through waves of demons and their bosses, collect helpful tools and abilities, and prove why you are the best pair of demon maids Do you have what it takes to reclaim your home and save your master?

Gameplay

Gal Guardians is your typical classic metroidvania. Players crawl through the 2D dungeon, collect new items and abilities, and beat everything in their way. What makes Gal Guardians unique is the coop mechanic. Players can play this game solo, or team up with a friend to control one of the two maids. Coop allows for some interesting interactions between the players. Playing solo allows players to switch between the two maids and their abilities, as well as revive them when they go down. The game also showers the player with loot and allows for a good amount of customization and playstyles.

Review

I really wanted to like Gal Guardians: Shadows of the Dark, but it doesn’t do enough to stand out against the genre. I love the art and flavor, there is some solid voice acting, but the gameplay sort of falls flat.

What I like about the gameplay is the amount of customization. Aside from the main weapon, players can mix and match abilities to find a build that works best for their playstyle. Unfortunately, there are some absolute garbage items that will flood your inventory. Aside from that, combat is kind of boring. It is no where near the worst of the genre, but it does leave a bit to be desired. This is especially noticeable during the boss fights which can be challenging, but aren’t really worth the trouble.

I had high hopes for the game because I enjoyed the demo, but once I got deeper in the game, it didn’t do enough. It had decent writing, the voice acting is great, and the art is good, but the gameplay didn’t do it for me. Gal Guardians isn’t the worst Metroidvania I’ve played this year, but I will forget I ever played it. If you’re looking for a new Metroidvania, you simply have better options.

You can pick up Gal Guardians: Servants of the Dark on Steam, Switch, and PlayStation for $29.99, but I would wait for a sale.

Why Sonokuni Is My Favorite Game Ever

Disclaimer

I was sent a free copy of Sonokuni to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Sonokuni?

Sonokuni is a surreal biopunk top-down hack-and-slash out now on Steam.

One lone assassin stands in the way of large biotech and their quest to assimilate the worlds genetics into one homogeneous legion of obedient monsters. Takeru guards her people against the mutant super power that wants to wipe her people from the landscape. Venture into a trippy explosion of color, mayhem, and possibly the best soundtrack you’ll ever hear in a video game. Is Takeru strong enough to keep her people safe, or will she be assimilated with the rest of them?

Gameplay

Players move through visually striking 2D maps, fighting scores of enemies with their abilities. Each room acts like a puzzle of enemies. Each monster will perform the same type of actions, and it is up to the player to find the ideal combination to of attacks to clear the room successfully. Players can adjust the difficulty, but know that dying a lot is part of the gameplay loop. There are no check points, campfires, or lives. Dying only resets the room. Even the music keeps playing on reset, giving players the freedom to explore solutions through death without the repetitive slog of moving between checkpoints. Combat is a lot of fun, even if you die a lot. Using your blocks, attacks, and slowdown abilities in the right combination always kept things engaging, and the music helped me keep my tempo.

Review

Sonokuni is without a doubt, my favorite game of all time. Never have experience such a unique and fun experience as this, and I recommend anyone who hasn’t done so already to play this game. The worst part about playing Sonokuni is that every game after will be held to this standard of excellence.

First off, Sonokuni has an amazing aesthetic full of striking visuals and creative design. I love the 2D retro style, but what they do with the pixel art is incredibly impressive. The art alone should be reason enough to try this game, but the game does so much more right.

If you like Japanese Hip-Hop, Sonokuni has an amazing collection for its soundtrack. Each track helps create the game’s fantastic atmosphere, and fans of hip-hop will enjoy the journey. I particularly like that the song doesn’t restart on death. Players are going to die quickly and often, having the game loop every few seconds (maybe more if you’re actually good at the game) would get old quickly. This was a solid choice, and I like that I can listen to the whole song.

Moving past the aesthetics, the gameplay is amazing. This is the most fun I’ve had with a game in a while, and I will definitely keep it in my rotation. I need to try it at a higher difficulty. I didn’t mind dying so much or repeating the same room because every room feels different, and every room felt like a puzzle I was trying to solve. Most importantly , the boss fights are amazing. This is one of the few games where beating the boss felt incredible. There are a few games that leave me with such a great sense of accomplishment, and Sonokuni is one of them.

If you haven’t played Sonokuni, it needs to be in your library. This game is fantastic, and it gets better the more you play it. You can pick up Sonokuni on steam for $14.99 or check out the demo if you don’t believe me.

Is Morkull Ragast’s Rage a Good Metroidvania?

Disclaimer

I was sent a free copy of Morkull Ragast’s Rage to review for my blog. While I am very grateful for the opportunity. I won’t it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Morkull Ragast’s Rage?

Morkull Ragast’s Rage is a metroidvania out now on Steam, Xbox, PlayStation, and the Nintendo Switch for $17.99..

Morkull Ragast’s Rage is a powerful demon locked away in a video game. The only way to get out is to play the game, and win. Fight your way through a game as it is being made. Make your way through this digital dungeon, fight off scores of enemies, and reprogram a bit of the code along the way. Can you beat the game and let Morkul out? Is it a good idea to get set him free?

Review

If you’ve played any other metroidvania game, you’ve played Morkull Ragast’s Rage. You fight your way through a dungeon, unlocking new abilities along the way. The only difference is the game has a stylized flavor that is fun, but doesn’t do enough to hide the fact that the game isn’t very fun. Morkull Ragast’s Rage isn’t a bad game, it just doesn’t do enough to stand out against the rest of the genre. Had this been my introduction to the genre it would have fared a little better, but its not. When it comes to Metroidvania, you have better options.

The biggest issue I have with the game is that the combat is boring. Movement, combos, and the parry system all feel stiff. The enemies look cool, but they aren’t fun to fight. The grind feels bad, and I found very little reason to keep making it. I had little reason to keep coming back, especially considering how I have better options sitting in my library.

I appreciate the humor of the story. There are fun wall breaks and the flavor and artstyle are interesting. Unfortunately, they don’t do enough to distract from the fact that the game isn’t all that impressive. If you’re looking for a metroidvania game, there are better options. If you like the look and flavor of the game, I would wait for a sale because it still feels like a demo. There is a demo available, but I don’t think it fares any better.

You can pick up Morkull Ragast’s Rage on Steam, Xbox, PlayStation, and the Nintendo Switch for $17.99.