Tag Archives: mmorpg

Drakantos: Pixel Art MMORPG – Free, Unique, Exciting!

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All Media was taken from the official discord

I didn’t get a chance to try out Drakantos at GDC because the venue’s wifi was giving a lot of presenters issues. I did get the opportunity to speak with a couple of the game’s developers, and they succeeded in making me excited about their game. I want to take this moment to thank them for their time. I know I had a lot of questions, and I appreciate your patience.

Drakantos is a pixel art MMORPG from Brazil that will be playable on your favorite browser. I love the art style, and the trailer was enough to get me interested. The voice acting in this game is fantastic, and I recommend you check out their official discord for samples.

Unlike your traditional MMO, Drakantos will not have a character creation. Instead, the game will release with 21 predesigned characterswith more planned for future releases. You’ll be able to unlock characters through the battle pass or by playing the game. However you may feel about battle passes in gaming, they are now a feature in the industry, and there is no going back. The game will be free to play, so I won’t blame them for trying to make money. All I can hope is that it won’t become pay-to-win. Only 20 characters have been revealed so far. You can find more information on their official discord, but I will post an album for your convenience.

1 / 20

PVE for this game seems promising. The story is fully voice acted, with support coming in different languages. There will also be world bosses, events, and dungeons to help foster a healthy endgame and community. Drakantos will also have PVP arenas with weekly tournaments and a ranking system. Arenes will be 3v3, and the gear won’t matter to avoid power creep. Players will have access to the same pool of characters, making the experience more skill-based than gear reliant. Characters will be locked behind a battle pass and achievements, I just hope it’s not pay to win. I can’t blame them for trying to make money, but I hope that free to play is viable.

I will be trying this game as soon as I can. I suggest you keep tabs on Drakantos by following them on their socials. They are very active with news and updates, and they are always happy to answer any questions. You can find them on Discord, Facebook, Twitter, and Instagram.

GDC Recap: Kakele

On the first day of the Expo, I got to try out the pixel art MMORPG KakaleThis cute little MMO is available on PC, Android, and IOS devices. If you enjoy the game and wish to support it, you can buy cosmetics, support their Patreon, or become a premium subscriber for $6.99 a month. The devs suggested there might be a battle pass implemented in the future, but was assured that none of the paid options offer a competitive advantage. The premium subscription seems to only offer quality-of-life benefits like more storage, a bigger friends list, access to larger instances, and more. You can find the full list of premium benefits on the official site.

Pictures are from presskit

Kakele has five classes: berserker, mage, warrior, hunter, and alchemist. Each will have its role to play, especially when you get to end-game content. I have already made my mage and will return with my impressions once I’ve gotten far enough. Aside from your class, you choose the type of experience you want. Kakele offers two kinds of servers, one for PVP and another for PVE. For those who don’t enjoy PVP, there are dungeons, world bosses, and seasonal events to keep you busy. If you join a guild, you fight over castles that will grant you bonuses if captured. You will also need to defend the castles you capture. The game is young, but there already seems lots to do.

One of my favorite aspects of this game right off the bat is that the UI is completely customizable. You can rearrange your hotkeys where ever you want so that you can always have an optimized experience. On mobile devices and tablets, you can even move the D-pad.

So what were my first impressions? This game is super cute, and it brings me back to a time when the only online gaming I could afford was through a browser on a library computer. The art is great and easy to see, the maps are easy to navigate over, and the early leveling experience is fine. Combat at the beginning is laid back as it slowly teaches you how to play, but I can already see its potential to be complex at the end of the game. The game already seems to have a healthy population. At least in the North American servers, the starting zone is populated. The game is from Brazil, so a lot of the activity seems to be in the Portuguese channels, but with time, I am sure this will change.

It is unfair to critique the game with how little I have played it, so I will reserve my judgment for a later date. At the moment, I think the game is at least worth checking out since it is free. If you are looking for a new MMO that you can play almost anywhere, Kakele is worth looking into. You can download this game on Steam, the IOS Appstore, or the Google PlayStore. The game is a cross-play between all devices, and your saves will transfer too. 

Thank you to the devs for taking the time to talk to me about their game! I know I am small, but I appreciate your time, patience, and warm reception. 

Lost Ark – Impressions

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I have been on a search for the next MMO that will fill the void Phantasy Star Online 2 has left behind. I need a laid-back experience that I can pick up on the little spare time I have left that doesn’t feel like it is another job. As part of this search, I decided to give Lost Ark another chance.

I tried Lost Ark when it first came out and quickly gave up on it. At the time, I thought the grind was too slow and boring. I tried different classes but couldn’t find a combination that stuck. It’s been a while since I last played the game, and I believed that enough time had passed where the experience would be different this time around. I was surprised by how different the experience was, but I’ve also learned this game isn’t from me.

Pictures and video taken from the game

For those who don’t know, Lost Ark is an MMO action RPG that is similar to Diablo, but different enough to not be considered a clone. It promises an engaging story, an open world, and fun combat. Unfortunately, I kept skipping the story, so I can’t speak on that part of the game. I didn’t like that it was only partially voice-acted, and none of what I read hooked me enough to keep reading. 

But story aside, this game is beautiful. The settings, the special effects, and the aesthetic are breathtaking. Lost Ark has an impressive character creation that should satisfy anyone ready to dive into this game. I lack creativity and usually just played around with whatever templates were available.

Combat was a lot of fun when I finally found the class that worked for me. I loved tinkering with the abilities and trying to find a build that worked best for me. I love it even more that there are build guides baked into the game. You no longer need to worry about going to third-party sites when all the builds are just a press of a button away. The grind was still slow, but boss fights and dungeons bring a much-needed disruption to the monotony.

My biggest issue with the game is that the grind is too much for my schedule. It is still slow, and it can grow stale. I won’t ever be able to get to the point where the game gets fun, and I’ve made peace with that. The grind may not be as bad as other MMOs I’ve played in the past, but it is bad enough for a warning. Sure I could pay money to boost my character to the end game, but that would defeat the purpose. My favorite part of any MMO is building a character from scratch and finally getting to an endgame.

I liked this game and would play it if I had more time. I understand that my expectations for an MMO are unrealistic, but I can still cling to my hope. If you are curious about this game and like the genre, there is no harm in trying it. It looks great, it is easy to pick up, and it’s free. You can download and play Lost Ark on steam!

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WoW: Dragonflight First Impressions

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Blizzard sent out a trial for their new Dragonflight expansion, so I decided to give it a try. I’ve played World of Warcraft on and off since vanilla, and I played a lot of Shadowlands. I played Shadowlands until Nvidia no longer supported my graphics card which was right around the time Blizzard was in the middle of their big scandals.

I have since moved on to other MMOs and haven’t resubbed because I don’t have time. I made time so that I could no-life the limited experience Blizzard had gifted me, but I wasn’t very impressed. They should have allowed me to get a lot farther into the story because there wasn’t enough to grab my attention in what little I played. I felt like I was barely scratching the surface of what the expansion had to offer. A few extra levels would have left a better impression.

I love the look of this expansion. I love how vibrant the Dragon Isle looks and the aesthetics of the armor and creatures that fill it. I played as the new Dracthyr race introduced in this expansion and was a bit underwhelmed. The visage (human) form had some nice customizations, but I wasn’t a fan of the dragon form. This is a personal issue. If you like the dragon aesthetic then it should be fine. I didn’t think it was as cool as it could be. The new race comes with new mechanics that make travel in the new zone very fun. You can fly around either with the Dracthy’s natural abilities or with a dragon mount you unlock by doing the story.

Flight in this zone is limited by a stamina bar that fills automatically over time. From my understanding, you can obtain more stamina and flying abilities the deeper you get into the game, but I didn’t feel limited by what I started with. Flying makes Dragonflight a better expansion than Shadowlands because travel in Shadowlands was annoying and cumbersome. Unfortunately, these flying mechanics are reminiscent of those introduced in Guild Wars 2 a while ago, and I would rather be playing GW2

I thought leveling at this time was more fun than in Shadowlands, but that isn’t saying much. I was eventually bored and underwhelmed by the experience. I get a lot of joy from the grind of leveling and not from dungeons, although I will dabble in PVP from time to time, the leveling grind is what makes an MMO for me. While this expansion doesn’t feel as big of a grind as others have, I had trouble convincing myself to keep playing. I appreciate the attempt to make this game fresh with the introduction of a new class, race, and mechanics, but it grew stale as the novelty wore off. Maybe I have outgrown this World of Warcraft, or have become accustomed to a more active experience like those of games like Guild Wars 2 or Phantasy Star Online 2. I just can’t justify subscribing to something that won’t get fun until I am deep into the end game.

Images are Screenshots from game

The worst bit of this game is that it isn’t stable. With a worse graphics card on a worse setup, I was able to play Shadowlands on the highest settings without issue. I encountered performance issues in Dragonflight that affected my gameplay. Spells would take moments to register if they registered at all, and frames would drop. I wasn’t alone in my experience; global chat would flood with people complaining about the sudden spikes in lag and instability. I expect these types of performance issues from launch or an MMO made by a smaller company, but this is World of Warcraft. This is an established title from an established company, and we are far into the launch. Performance did get a little better the deeper I got into the story, but I had to die more than usual to get there.

I tried out the Evoker class that comes with the Drachyr race. I thought it was an interesting change in pace that introduces some interesting mechanics, but I will probably switch back to my shadow priest if I ever upgrade to this expansion. I loved the mobility of this class and the lore behind it, but combat kind of grew stale for me. Maybe this class is better the deeper you get into it, but I will never know.

One of my favorite additions to this expansion is the new UI. It is so pretty, and it offers more customization than previous expansions. I remember having to load my game with all these add-ons like Bartender and Bagon to make the game more efficient. These features are now all baked into the game. I spent a lot of time rearranging my UI, setting up my skill bars, and reading through all the settings before playing this game. It is a much-welcomed experience, but I can’t believe it took this long for it to happen.

So is this game worth the purchase and the subscription? It isn’t for me. I wasn’t hooked by the story, which is one of the reasons I play World of Warcraft, leveling is boring, and the game is buggy. A lot of the new mechanics that are introduced in this game are mechanics that Guild Wars 2 has had for a while now, and I would much rather play Guild Wars 2. I had a lot more fun with Guild Wars 2 End of Dragons expansion than I did with this game. The story is better, and the gameplay is a lot more fun.  

I always end up buying back into World of Warcraft, but this time I am glad I got to try it first. I think this expansion is a neat concept, and it does bring in much-needed improvements, but it isn’t for me.

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My First Impressions of Horizon XI the FFXI Private Server

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Update

I haven’t played this game in a while now because I’ve been too busy. A few people in my comment section have voiced their concern about the current state of the game that you should consider. It seems it has become a bit more toxic than when I first got to play it. It might be a good idea to do a bit more research before diving in.

All Screenshots are taken from game

I want to give out a huge shoutout to Michaël Janssens for buying me some coffee. I really appreciate the support and yes the coffee is going to taste so good. I hope you have a great day, stay blessed!

I got to play HorizonXI over the weekend during their official launch, and I was blown away by how smoothly it went. HorizonXI is a private server where you can play the classic MMO Final Fantasy XI. Sure its launch wasn’t without its issues, but it was a better experience than a few modern MMO launches I tried this year. If you were a fan of Final Fantasy 11 when it was alive and thriving, you need to get on this game now. If you are like me and never got the chance to play it back in the day, give this game a try. Final Fantasy XI is a classic MMO at its finest. Best of all, it is free. All you have to do is download the client from the official HorizonXI website and you are good to go.

At its peak, the server held about 3000 players and it ran well. I didn’t notice any performance issues, but the server did shut down a couple of times for bug fixes and resets. The shutdowns were rare, and the developers did a fantastic job at keeping the base informed on any news. If you are going to play this game, join the official discord server. This is a great place for questions, tips, parties, and for keeping up to date on news and the status of the server.

The gameplay so far has been a lot of fun. This is an early MMO so the grind is very noticeable, but I hear that it isn’t as bad as the original. Early leveling is chill, but it can be competitive at the start, especially during peak times. You will be competing for mobs in this game since you can’t attack an enemy that has already been tagged. I spent a lot of time in the starting zone rushing around mashing the enter key hoping that I could tag anything. If you find yourself in a competitive starting zone, find a bunny or worm and camp its spawn. I recommend you don’t start hardcore mode on a character until you are at least familiar with the game or else you will die to user error.

There is little hand-holding in this game. There are no arrows or markers to tell you where you need to go. You will be given directions, and you will have to find your own way. I have a terrible sense of direction. I spent a lot of my time running around in circles. I suggest you activate the allmaps addon from the start.

If this is your first time playing FFXI, the interface is going to be tricky. Spend some time learning the menus and adjusting the interface to your liking. You can use a keyboard and mouse to play, but I found the best configuration for me was to use the keyboard alone. I use the arrow keys to move the camera and asdw for movement. Controlling the camera with your mouse is a terrible idea, but if it works for you, go for it. If you prefer to use a controller, Horizons makes it very easy to configure through their launcher.

The HorizonXI Launcher is incredible. You can configure your resolution, select the language, and activate addons to help your play experience. Make sure you check your window resolution before you launch the game. Mine was set way too small. I am not sure if this has been fixed, but when I launched the game, everything was in Japanese. I had to go back into settings and change the language to Japanese and then change it back to English for it to work. The texture addon is on by default, and I recommend you leave it on because the game looks better with it on. Other addons are included with the launcher that you can activate with a flip of a switch, but your stability may suffer so be conscious of what you activate. There is a full list of allowed addons on their website. If there is something they don’t offer, you can always request it or install it through Windower.

HorizonXI is intended to be community-driven, and the actions from the developers have proven this fact so far. They are very active on their discord and will quickly address issues as they arise. One thing to note is that this project is run by passionate gamers who do this for the love of the game. There will be issues that arise, but they have proven that they are more than capable to keep the game afloat. Please be patient with the incredible people who are working on HorizonXI. They do this in their free time so there are bound to be issues, but best believe they will work on ironing them out when they can.

I love the experience so far. It may not be the high-paced MMO experience I am used to, but it feels more meaningful. One thing to note is that this game feels a lot more turn based than traditional MMOs I’ve played, and this has made for a chill early leveling experience. I love the leveling experience in MMO. I find peace in a certain amount of grind, so the early leveling in MMOs is a huge determining factor of whether or not I will stick with a game. I have dropped a lot of the modern titles because the experience was empty. FFXI is giving me a sense of peace that I have been savoring because I know the challenge that is to come.

So what are you waiting for? Head over to HorizonXI and experience a brilliant classic MMO worth your time and attention.

Horizon XI – Private Server for Final Fantasy XI

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This is not a sponsored post. I just found out about an interesting indie project to revive the classic MMORP Final Fantasy XI. While I never got the chance to play the game back in the day, I am excited to try it out this weekend.

HorizonXI is spearheaded by a collection of passionate fans who want to bring their favorite game to a modern audience. It is important to note that everyone working on this project is a volunteer, and while I am sure they have done a wonderful job, don’t expect it to be perfect. This is a passion project that I am sure will improve as it gets more love and attention.

Their latest Dev Blog has me excited for what is to come. They have attempted to fix a lot of the issues that were present in the original. There are bug fixes, quality-of-life changes, and some new features that I’m excited about are the addition of a hardcore mode. Earn unique cosmetics as you try to reach level 75 without dying. Can you manage? The Dev blog goes into much more depth, and it is definitely worth the watch. Go check it out and show them some love.

While you wait for the launch, head over to their website and register now. You can also create a character so that you are ready from the start. If you have any questions, they have a lively discord you can join.

This game will be free to play, so you have nothing to lose. If you want to relive some Final Fantasy XI nostalgia or want to experience some that you missed, head over to Horizon XI. I will be doing my best to get into the game this weekend, and I will be back with my first impressions. As with MMO, I am sure the servers will be overloaded, so please be patient. I hope to see you there! Don’t forget to join their Discord.

Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today! You can also try Amazon Prime with my Affiliate link!

Game Preview: Project F4E Beta

All images are from the screenshots I was able to recover after my hard drive died

I got to play the beta for Project F4E this weekend, and I thought I’d share my experience. While it is too early to form a proper critique of the game, the beta offered a taste of what the full game has in store. Because the game is still in an early alpha build, I will not speak on the crashes and bugs I encountered.

Project F4E is a MOBA with some RPG elements to it. The objective is simple, kill the world bosses before the timer runs out. You are one of three players who roam a large open map, searching for bosses to kill. You can build some towers, or animate and power up large statues that will help you with the mobs and bosses. Although there is a direct path to take to the bosses, the world is pretty open. You can clear the mobs in any order, but be mindful of the ever-ticking timer. 

The beta had four different champions to choose from: a tank, support, a ranger, and a healer. You start with a basic ability, and game stats and abilities as you level. At each level, you get a choice from the cards you draw from this deck. Each level offers you two cards to choose from. This mechanic offers some variety in the gameplay because it is unlikely you will pull the same set of cards twice. I enjoyed the randomness this brings to the game, but I can see it becoming unfairly broken. I can only hope that they can make the champions balanced. 

You get rewarded for completing matches and quests, and bonuses for winning. The in-game currency is used to power up your abilities. Leveling up your abilities gives them permanent buffs. As you level your champion, you gain new abilities and boosts that you can use to change up your deck. As is the tradition in MMOs, there is also loot to be had. Matches and quests drop items that boost your character’s stats. 

So what did I think of Project F4e? It was fun once I got the hang of it, but the gameplay got stale pretty quickly. Although I always had a different deck, the game felt the same each time. Matches were either a slow-moving escort mission to the world bosses, or they were an aimless and frustrating walk about. 

The combat was ok, but it was stiff and slow. Most of the time I spent waiting for cooldowns or dying because the level-up menu would pop up at the worst times. The mobs in this game all felt the same regardless of what biome we ended up in. It got stale and repetitive pretty quickly despite having a random element.

This is a Moba, and strong communication and coordination are important. I lost a lot of games because we couldn’t coordinate correctly or someone wanted to solo everything. F4E at the very least offers a true MOBA experience. The gameplay is a bit repetitive, but it is too early for it to be absolute.

If you like MOBA’s but need a break from the toxic ones, you should at least keep F4E on your radar. You can find out more about the game on their official website. Don’t forget to sign up for their future betas.

Game Review: Tower of Fantasy

The new Gotcha MMO Tower of Fantasy has just been released and if you are thinking of trying it out, now is a good time because of how many rewards they are throwing at their players.

For those not familiar, this is a Genshin Impact clone that is trying to make its place in the genre. For the most part, I think it’s succeeding. Full disclosure, I am not an expert on the game and will be speaking about this game from a casual perspective. If you are someone looking for the best strategies to optimize your gaming experience, there are tons of YouTube channels dedicated to the subject.

Tower of Fantasy is playable on Android, IOS and PC. It is cross-platform, and I was able to play it on both PC and mobile. As far as the art goes, it is fine. It isn’t too busy, but I do prefer the dreamlike art style of Genshin Impact slightly better. There is character creation to this, but I can’t speak on how detailed it can get. I tend to randomize my appearance, but I liked my character. Not that character creation matters because you can roll for playable characters later on through the game’s Gotcha mechanic.

As far as Gotcha games go, Tower of Fantasy doesn’t feel very predatory. I got a healthy amount of in-game currency and was able to pull a couple of the chased characters. Most importantly, I found a character I love playing without spending any money on the game.

The game has a story, but it isn’t very good. You go from town to town completing chores and learning about the world’s lore. There is voice acting in this game, but it is very inconsistent. Some voice actors are great, but there are some bad recordings. I guess we can be grateful that there is voice acting, but some of the cut scenes are a chore to get through. The NPCs aren’t very memorable unless you want to play as them. I didn’t care enough about the story to care about many of the characters.

The gameplay is like any open-world MMO. There is a map you are encouraged to explore, tons of enemies to fight, and real people you can play with. Exploration is fun. You get a mount early on and other movement abilities that make traveling across the map interesting. Sometimes the movement abilities feel clunky and don’t work as intended, but the game just came so I can forgive it for now. The game encourages exploration by hiding treasures and secrets across the map that offer in-game currencies or items. 

Combat is my favorite part of this game. You carry three weapons that you must switch between to maximize your damage. You work towards combos and ultimate attacks by fighting, switching weapons, and dodging properly. I never felt like the combat got stale because there is always a different combo to pull off. You have to level up your gear to keep up with the mob levels by feeding your equipment materials you find in the world. I got a steady amount of supplies to keep up with the content by only playing casually.

I’ve played this game on PC, iPhone, and the iPad. While I much prefer the PC experience because it runs smoother and my big fingers don’t get in the way, it runs fine enough on mobile. I will say that it felt especially clunky, and I encountered the most crashes on my iPad 8.

Tower of Fate has had a solid launch. I’ve encountered a few bugs and crashes, but nothing that would ruin the experience. It honestly comes down to taste. If you like the art style, go for it. If you are on the fence, try it out, it’s free. This is a very casual friendly game, especially if you only have an hour a day to play your games.

You can find out more information on the game’s official website.

Gaming News and Review

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