Tag Archives: narrative

The Bridge Curse: Road to Salvation – The creepy looking survival game that is looking to be a solid scary story

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The Bridge Curse: Road to Salvation is a horror game coming to PS5, Xbox, and Switch. No release date has been announced yet, but preorders for the physical copies of this game go on sale on the 15th for PS5 and Switch only. There are also collector editions of the game for those interested in the swag.

Six university friends investigate a well-known urban legend, but what they find is a lot more than they bargained for. The group has awoken an ancient curse. Now they must survive the night as vengeful ghosts hunt for them. Do you have what it takes to solve the mystery and survive the night?

Play as one of the students and try to survive one of the longest nights as you stealthy explore a creepy and immersive setting, solve puzzles, and experience what looks to be a well-presented narrative. The art and graphics look great, the setting looks scary, and the voice acting is fantastic. Of course, this opinion is based on the trailer, but the trailer did enough to creep me out.

I don’t really play horror or stealth games, but this is going on my watch list. Hopefully, I can muster enough courage to play through this game, even if it has to be with the lights on. If you don’t want to wait for the console release, you can pick it up on Steam for $19.99. It is currently on sale for $13.99 until the 13th. There is also a demo you can try if you need more convincing.

Folks looking for a physical copy of this game, you can preorder your copy for the PS5 and Switch on the 13th.

You can also get the collectors edition for the PS5 and the Switch if you are interested in the artbook and a few extra goodies:

  • The Bridge Curse Collector’s Box
  • The Bridge Curse Game (region free)
  • The Bridge Curse Manual
  • The Bridge Curse Original Soundtrack CD
  • The Bridge Curse Artbook
  • The Bridge Curse Numbered Certificate

Fort Solis: A spooky sci-fi mystery coming to PS5, PC, and Mac this August.

I just watched the Fort Solis trailer, and it looks like the spooky sci-fi mystery I need in my life. A mining team on Mars has gone missing, and it is up to Jack Leary to find out what happened. Explore an abandoned mining base as sand storms rage and strange things happen around you. What happened here? To the team? Will you be next? You’ll have to play the game to find out. 

Based on the trailer, the game looks creepy. The abandoned mining rig is giving me Dead Space vibes, and I didn’t have the courage to finish any of them. Admittedly, I have never finished a horror game, but maybe I’ve never played a good one. I don’t do good with horror, but I am willing to try with Fort Solis.

For the record, I don’t have an issue with horror movies or books, just horror games. Maybe it’s irrational, but something about having control of the horror freaks me out more than passively watching it happen to someone else. That said, I am working on getting a review code for this because the trailer has me interested. I will probably play with all my lights on, but I will power through. I am always down for a good mystery, and the game looks pretty good too. Let’s hope I hear back from them soon. 

Fort Solis is a horror mystery sci-fi game coming to PS5, PC, and Mac on August 22nd.

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Harmony: The Fall of Reverie – The beautiful visual novel you should have in your library

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Harmony: The Fall of Reverie was sent to me as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Harmony: The Fall of Reverie is a visual novel available now for the Switch, Xbox, PS5, and PC via Steam. 

Polly discovers that she can travel between her world and a spirit realm ruled by five aspirations: Glory, Bliss, Power, Chaos, Bond, and Truth. The two worlds are on the brink of collapse, and Polly is the only one who can save it. Although Polly can rely on her loved ones and the Asperations for support and guidance, she is the only one with the power to decide. Polly must make the difficult choices that could save the world. What kind of story will your decisions unlock?

The choices players make are what drive the narrative. Players are presented with multiple possibilities, but their path narrows as they make choices. Players will find themselves locked out of certain outcomes because of a previous decision. It is a cool way of making players live with the consequences of their actions, but it also makes the game highly replayable. 

The game is beautifully illustrated with terrific voice acting, a fantastic soundtrack, and a compelling narrative. I finished this game in one sitting because of how much I enjoyed the story. I even debated starting a second run to experience a different outcome. I now understand why this game is award-winning. Even though you are essentially just sitting and listening to a story happens, it is a good story to sit through. 

My only recommendation is that you go into this game as blind as possible. Your first playthrough should be unaffected by outside influences so that you can get a story of your own choosing. You can look up guides after if you need them, but it’s not difficult to work towards your desired outcome. 

I don’t want to say more because I don’t want to spoil the story or influence any decisions. This game is worth your time and money. There are so many choices, paths, and outcomes in this game that it is going to be hard to only beat it once. If you are looking for a new visual novel, or simply trying to get into the genre, Harmony: The Fall of Reverie should be in your collection. It is available now on Switch, Xbox, PS5, and PC via Steam for $24.99. 

The award winning visual novel, Harmony: The Fall of Reverie, is out now!

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Harmony: The Fall of Reverie is a beautiful-looking visual novel that I am very much excited to try. I was impressed by the initial announcement, and I am always looking to get into another visual novel. Since the announcement, the game has earned a few awards and achievements that have kept me excited for this game.

Harmony: The Fall of Reverie lets you play as Polly, a young woman who suddenly discovers she has the gift to travel to a new world, Reverie. In Reverie, Polly becomes Harmony and now has the responsibility to the next Aspiration to be the heart of humanity. As Harmony, you must make difficult choices, befriend different people, and be the catalyst to a beautifully drawn narrative. The game promises multiple endings, decisions that matter, a fantastic soundtrack, and a powerful story. I will have to see how well the game keeps its promises, but at the very least, I am interested.

Harmony: The Fall of Reverie is out now for PlayStation, Xbox, Switch, and PC via Steam for $24.99 across all platforms. I should receive my review copy any day now, so stay tuned for my full review. 

Digimon Seekers: Chapter 1-17

While the story for Digimon Seekers isn’t bad, the mechanical translation is. In an effort to save the story, I have taken it upon myself to try to fix the story’s awkwardness. The spirit of the story will remain the same, but it will hopefully read a lot better. Make sure you always read the original, but I do hope you enjoy my version as well. I’ll be releasing my version the Monday after the official release. If you enjoy this project, make sure you like, subscribe, and share it where you can. Make sure you start at chapter 1-1!


Loogarmon stands on top of the crimson mausoleum. Its bloodthirsty gaze scanned over the fumbling DigiPolice. Flames lick from the sides of its iron muzzle. The ruby gem on its forehead glows with the light of the magical flame burning around it. Loogarmon sniffs the air as its claws stretch and dig into the red brick below. A sly smirk forms under its mask.

“No fair” Satsuki hisses as her expression sours at the site of the massive wolf. “This Digimon wasn’t…”

Her voice trails off as Loogarmon’s booming laugh echoes over the cul-de-sac. Flames crackle from the gaps in his maw. “I am the Demon Wolf, and this is my castle. Bow to me, or burn!” Its command carries comfortably over the domain.

Eiji watches from the void inside Loogarmon, admiring his partner’s new stage. Eiji can feel the sudden burst of strength and power as if it were his own. As the shock of this new power passes, Eiji begins to look over the data populating the screens around him. “Hey, Loogamon..I mean Loogarmon. Does this mean you got your memory back?” Eiji asks into the void. There is no response. Instead, Loogarmon’s gaze continues fixed on the wretched Numemon.

Satsuki stands frozen as she stares back at the massive wolf above her. She grinds her teeth in frustration. “This wasn’t supposed to happen…” she mutters to herself.

An intense flame starts to bleed from the gaps in Loogarmon’s muzzle. A smile forms, licking up loose embers into the air.

-Howling Burn!

Before anyone can react, Loogarmon shoots a ray of fire at Numemon. This time, its mucus does little to quell the flame. Numemon wriggles as it burns alive. Its squeals are muffled by the Satsuki’s piercing screams. “NOOOO!” She screams as she rushes toward the Numemon. “Not my poor Numemon!” The heat from the flame stops her from getting close enough to help. The flame grows as it burns. Angry tears fall from her eyes as she turns her glare to Loogarmon.

“Numemon is heavily damaged. A retreat has been ordered. Recover the wounded!” A panicked voice crackles over the radio.

The DigiPolice scramble at the command immediately. The Corgodramon swoops down to pick up the burning Numemon. Its rotors extinguish the flames. A squad Commandromon carry the unconscious Numemon aboard before the Corgodramon takes off in a swift retreat.

Inside the Cargodramon, Satsuki tends to the unconscious Numemon. She grits her teeth as she gently cleans her chared partner.

“How dare they do this to my Numemon.” Anger floods over her as she recalls images of Loogarmon and Eiji.

“Captain, you’re exceeding the safety thresholds. You must deactivate the Mindlink!”

“No!” she snaps, not breaking away from her work.

“But…”

“Look at what they did to my Numemon! That insolent Code Cracker and his dumb dog!”She slams her fists on a nearby table. “Next time I’ll make them pay…”

Cargodramon continues its accent unmolested. Satsuki walks over to a nearby window and watches the Wall Slim’s Ninth Avenue shrink below them. “I’ll get you for this Eiji Nagasumi. Just you wait…”


Loogarmon stands on top of the roof of the red mausoleum as the Cargodramon flies away. Eiji appears next to it, and they watch it disappear into the sea of networks.

Eiji turns to his partner and stares in admiration. It was the first time he lays eyes on Loogarmon. Standing over him like a giant Rhino, the wolf smirks. Its eyes lost in the sky.

“I finally remember something after Digivolving,” Loogarmon says, finally breaking the silence. “I used to be the boss of Ninth Avenue.”

“Yeah I heard. The Demon Wolf of Ninth Avenue. Impressive” Eiji remarks sincerely.

Loogarmon turns to Eiji. “But there is still a lot I don’t remember. I mean, I must have lost my position at some point..right?”

Eiji thinks for a moment. “Maybe you just have to keep evolving. If its slowly coming to you, maybe you just need to get stronger.”
Eiji is at a loss. He only knows about Amnesia from what he’s seen in movies.

“Maybe you’re right” Loogarmon looks pensively over the empty cul-de-sac. “I’ll get it all back” He says finally. “My power, memories, everything!” His voice trails off.

A sudden rustling sound comes from somewhere in the shadows. A Digimon emerges slowly from a nearby alley. Other Digimon start pouring from the surrounding streets and begin filling the plaza below.

“What’s going on?” Eiji asks as the plaza begins to fill with unfamiliar Digimon. Eiji begins to feel defensive, but Loogarmon calmy overlooks the Digimon that gather below.

LOOGARMON!

The crowd begins to cheer and chant. Their voices fill the dormant castle, bringing it to life.

Loogarmon! Loogarmon! Loogarmon!

Character design/illustration illustrator: malo

The gathered Digimon celebrate the return of their king. Away from the crowd, on top of a building overlooking Ninth Avenue, the cloaked Digimon watches unseen.

“So the Demon Wolf Returns,” the cloaked Digimon says.

“It’s impressive isn’t it?” the interviewer’s voice replies over voice chat.

“It was little overkill calling the cops like that, don’t you think?”

“I didn’t think they would send their own Mindlinker but never I knew they’d get out of it. Everything came out as expected. Loogarmon is a prototype Digimon.”

“What did you think of the Code Cracker?”

“I’m reserving judgement for now.”

“Looks like the mapping job was completed,” says the cloaked Digimon as it begins to receive the mapping tool’s data.

“Well of course he passed the entrance exam. I want as many Mindlinkers as I can get.”

“Do you think you can guide him? Eiji I mean. Can you take him to a new level?

“I have to.” Silence falls over the pair as they watch over the commotion below. The chants echo off the walls around them. “It’s going to be interesting, don’t you think…Dorumon?”

Dorumon, rookie, beast, data type.

The cloaked Digimon takes off its cloak revealing a small fox-like dragon. Small dragon wings wriggle from the small of its back and a big bushy tail wags behind it. On its forehead, Dorumon has the same jeweled metal interface as Loogamon.

Death Trick: Double Blind Announced!

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I enjoy a good visual novel every now and again. I love to see the unique ways they approach narrative and enjoy the change of pace they allow. The first game I was ever sent to review was a Visual Novel, and I always look back on it fondly. Since then, I keep an eye on what is happening in the genre for my collection. When I saw the announcement for Death Trick: Double Blind, I knew I needed to play it. The art is beautiful, and I am always in the market for a good mystery.

 A great magician has been murdered, and it is up to players to piece together clues to solve his murder before the circus leaves town. The game allows players to switch between two playable characters: the detective investigating the case and the magician’s replacement. Players can explore the circus grounds, interview suspects, and collect clues. Can you piece it all together before time runs out?

I love the aesthetic of this game. The colors, character design, and the world make something I want to explore. The developers promise a mystery that won’t soft lock if you solve the mystery early and a different interaction every time you talk to an NPC. If you enjoy the genre and need a new game to add to your collection, check out Death Trick: Double Blind today!

1 / 9

Death Trick: Double Blind releases on Steam later this year, but you can Wishlist the game and sign up for the playtest today. Don’t forget to follow the Noen Doctorine on their socials for all the news: Twitter, Facebook, YouTube, and Discord!

Digimon Seekers: Chapter 1-16

If you’ve been keeping up with the story on the official website, it’s become clear that Bandai isn’t putting much effort into the English translation for Digimon Seekers. I have taken it upon myself to fix the Google translation we get stuck with every week. I’ll be keeping the core story the same, but I will hopefully fix some of its mechanical awkwardness. I will be posting my version the Monday after the official release, but make sure you always read the original chapter. If you enjoy what I do, make sure you like and subscribe, and don’t forget to start on chapter 1-1!


Numemon, champion, mollusk, virus type.

Numemon lands with a loud thud, kicking up dust around it. The large slug was the size of a small truck. On its head, a rotating police light shines splashes of red and blue light around the Digimon. It turns its attention to Logamon and Eiji who stand meters away, ready for a fight.

Satsuki smiles as she suddenly appears on Numemon’s back. Her hologram shimmers in the same translucent blue Eiji does. “You’ve done it now code cracker. You and forehead don’t stand a chance against my Numemon!”

“Don’t call me Forehead!” Loogamon snarls. Its fur stands angrily down its back.

Eiji watches as the Cargodramon hovers over them, the blinding white light of the spotlight washing over them. Eiji can make out its cannons still fixed on Loogamon. Eiji watches as the Commandramon continue to move into position around them. He feels the muzzles of countless guns pointing in their direction. And Eiji watches the curious pair in charge of it all. Eiji tries to calm himself with a breath, but his heart continues to race.

Satsuki lifts the watch to her mouth and lets out a devilish smile. “All units, on my command…”

“My name is Eiji Nagasumi” he blurts desperately “What’s your name?” His voice shakes as he waits for an answer. 

“Not that it matters, but I am deputy squad leader Satsuki Tamahime of the Metropolitan Police, Cybercrime division and..”

“That’s a pretty name. What kanji do you use for your name, Stasuki?”

Satsuki thinks for a moment. “It’s ‘tama’ from shogi, ‘hime’ from princess, and… stop trying to distract me! I know you’re an ‘A’ level code cracker…”

Eiji smiles as he cuts her off again. “You hear that Loogamon. I’m an elite-level code cracker! Satsuki approved.” Satsuki becomes more annoyed with each interruption. Eiji can’t help but enjoy messing with the officer. 

“Your days living a normal life are over Eiji Nagasumi..”

“Call me Fang”

“You have been placed on the departments blacklist. There is nowhere you can hide Nagasumi. Come quietly or things are going to get… icky” she lets out a giggle.

“Nume!” the slug cries out as if on command. Eiji can see the slug clearly now. Its shiny skin shines under the flashing lights as slime sweats down its body.

“You got this Loogamon,” Eiji says unconvincingly, trying to reassure his partner.

“I hate slimy foods!” Loogamon growls as it begins to tense up a reaction.

Blap-blap-blap-blap!

Numemon rapidly fires bullets of poo toward the pair. Eiji and Loogamon jump to dodge the fire, narrowly missing the attack. Satsuki laughs loudly.

“What a disgusting attack,” Loogamon snaps as it lands. “Fitting for a trash Digimon and its loudmouth companion.”

Eiji had been looking himself over for traces of poo. “Um Loogamon?” he begins as a bead of sweat makes its way down his forehead, “she can hear you”

But it was too late. Satsuki stops laughing. Her expression becomes stern. “You Mangy mutt! Don’t talk about Numemon like that!” Numemon launches a large blast of sewage toward Loogamon. Loogamon swiftly jumps out of the way as the sewage explodes against the wall behind it. The explosion catches Eiji, covering him in a disgusting sludge.

“Loogamon!”

Loogamon smirks at the site. “You’re lucky it was only a richochet”

Unfortunately, being Mindlinked made the sensation too real. Eiji could smell the foul stench as it stuck to his skin and feel the gross slimy warmth as it settled around him. Eiji retches as he tries to regain his composure.

Numemon and Satsuki burst out laughing. Eiji struggles to find the will to fight. Eiji can hear the snickers of the Commandramon far off in the shadows. Even the Cargodramon lets out an involuntary snicker as it continues to hover.

Eiji tries to wipe away the gunk, but the act only seems to smear deeper into his skin. “Hey, Satsuki?” Eiji says as he scrapes a clump of poo from his hair, “Why’d you pick Numemon?”

Satsuki thinks for a moment before cuddling against the Numemon. “Because it’s so cute! It’s slimy, shiny, and it’s got a ferocity that I find…Fascinating.” The Numemon smiles as it nuzzles against Satsuki. Suddenly, she sits up straight and turns to Eiji. “Hey, Eiji?” She says in a serious tone. 

“Yeah?” Eiji replies, scraping off another chunk of poo from his arm, and dropping it to the ground.

“I’m bored now. I’m done with this”

“Dammit!” Loogamon snaps “Eiji, end the hologram!”

Eiji freezes for a moment, unsure what to do. He ends the hologram and Eiji and Loogamon become one. 

Eiji finds himself suspended in an empty virtual space, surrounded by monitors. At the center, Eiji has a clear view of the battlefield through Loogamon’s eyes. The surrounding screens were filled with stats, menus, and programs. 

“Commandramon! Fire!” Satsuki commands gleefully.

DCD BOMB!

The Commandramon start tossing bombs towards the space Loogamon stood. Before the bombs get a chance to explore, Loogamon is in the air above an unsuspecting group of Commandramon.

“Howling Fire!”

A wall of fire rains down over the Commandramon, leaving them blackened and unconscious.

Satsuki and Numemon are unphased by the sudden burst of flames.

“Let’s see how you handle my flame!” Loogamon roars as he lets out a burst of flame towards the advancing slug. The flames engulf the pair, but the fire has no effect. The attack doesn’t break the slug’s stride as it slowly closes the gap between them. 

Eiji watches the battlefield helplessly from his void. Numemon was a Champion-level Digimon. Even if it is just a slug, the difference in power level is clear. Loogamon needed to be stronger to stand a chance. But what could he do from in here?

“Calm down Eiji!” Loogamon’s voice comes from within Eiji’s head.

Eiji tries to calm himself. “If we don’t give it our all, we’re toast”

There is a brief silence before Loogamon answers, “Ever since we arrived in the Wall Slum, I’ve been feeling this strange surge of power growing within me. I can feel it about to overflow, and I think it’s because of you. Can you feel it too?”

Eiji tries to calm himself further as he tries to concentrate. At first, he is hit with the overwhelming senses of the world around him. His nose fills with the burnt scent of gunpowder mixed with the foul order of sewage. He can hear the sound of the rotors slicing through the air and the sound of the remaining Comandramon moving their injured comrades. And he can feel the stinging pain of the bullet wounds on Loogamon’s flesh. Beneath all of this, Eiji feels a strange sensation. A power shared between the too ready to overflow.

Loogarmon, champion, dark beast, virus type.

Character design/illustration illustrator: malo

System Shock is Back!

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System Shock has gotten a remaster, and it looks sick. The classic FPS has officially come to modern PCs with better graphics, updated controls, a new UI, and some much-needed quality-of-life changes. If you’ve played the original, you aren’t getting the same game you played way back when. The reboot promises never before seen enemies, a revamped hacking system, and new ways to combat enemies, like a brutal dismemberment system. While a few changes have been made, the developers have worked closely with members of the original team to make sure they keep the spirit of the original the same in this reboot. 

As the Hacker, players must fight through armies of mutated creatures controlled by the evil ai, SHODAN. Players will avoid traps, solve puzzles, and hack their way through Citadel Station. What secrets will you uncover on your journey?

I never had the means to play the original System Shock growing up. I played a bit in college and would watch my friends play it here and there, but I never had the opportunity to get deep enough exposure to it. I love that these older games are getting a second chance for new and old audiences, especially those like me who missed the train entirely. I am still working on getting a review code for this, so fingers crossed I get one soon.

System Shock is available on PC via Steam, GOG, and Epic Games for 39.99. A demo is available on Steam and Epic Games if you want to try it out first. Console editions of System Shock are planned for the future, but no details are available yet.

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Planet of Lana: The Beautiful Puzzle Game You Should Be Playing!

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I was sent Planet of Lana as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Planet of Lana is a beautiful puzzle game with an incredible story and a fantastic soundtrack available now for PC and Xbox. 

Aliens have invaded Lana’s planet and have abducted her sister. As the only remaining survivor, Lana must go out and find her sister. Along the way, Lana meets Mui, her cute cat-like companion that will help her on her journey. The pair must now brace an unforgiving landscape, explore the mysteries of the past, and save her people. Can they do it?

I got to play the demo during my time at GDC and loved it. I was very excited when I finally received my copy, and I am happy to report that the title did not disappoint. I love this game! The puzzles are fun and creative, the score is fantastic, and the story is well done. 

The puzzles in this game are challenging enough to keep players engaged, but I never felt they were hard enough to require a guide. The puzzles are designed with enough clues that players should have no trouble getting through them. The puzzles help tell a story that I believe is worth experiencing once.

2 / 11

Planet of Lana tells an incredibly moving story full of adventure, friendship, and danger. It is a breathtaking collection of art and music that come together to create such a wholesome experience. The amount of attention to detail put into this game needs more recognition. I spent way too long trying to piece together all the clues and appreciating the vibrant and lively backdrop. It is remarkable how much this game accomplishes in the space it is given. 

But this game isn’t just pretty, it is also fun. You control Lana and command Mui to solve puzzles. As you get deeper into the story, you find forgotten technology that gives you new ways to interact with the world. The puzzles get creative without losing the chill vibe it mostly carries throughout. This game gets tense when it has to, with moments that will leave most players sweating profusely. 

I love this game and recommend it to anyone looking for a new game. This is a cute, fun, beautiful puzzle experience that anyone can enjoy. If you like games like Brothers: A Tale of Two Sons, this game should already be in your library. But if you need further convincing, try the free demo for PC. The demo gives potential players a fantastic preview of what they have in store. You need to buy this game. 

You can buy Planet of Lana for the Xbox and PC via Steam for $19.99, which is worth it for what you’re getting. You can also play it free with Game Pass.

Digimon Seekers: Chapter 1-15

While we wait for Sunday’s chapter, I’ve decided to revise the Seekers story to fix some of the story’s awkwardness. I will keep the story the same but will try to make it sound nicer. This isn’t my story, so please make sure you check out the original chapter. Let me know if this is something worth continuing. Make sure you start at chapter 1-1


Character design/illustration illustrator: malo

Cargodramon hovers over Eiji and Loogamon. Its harsh spotlight rains over the pair as the sounds of the rotors drown out most sounds. Several squads of Commandramon slowly surround them.

“This is the DigiPolice. Give up code cracker. We have you surrounded!” The warning repeats over the megaphone.

“Dammit!” Eiji shouts. For a code cracker, there is no police force in Japan scarier than the Digipolice. But despite his fear, Eiji couldn’t help but feel excited. “This is so cool! I’ve never seen the DigiPolice before. Loogamon, take a picture of the Cargodramon.”

Loogamon is tense, its fur standing on edge. “My eyes aren’t cameras,” it snaps. Loogamon glares at the hovering Cargodramon.

Cargodramon has its attention on Loogamon. Its sensors scan the blue wolf.

Mindlink active, a robotic voice announces as the scan completes. Satsuki Tamahime sits at her command station inside the Commandramon. She shifts her attention between the many monitors surrounding her. She watches as the Commandramon move into position. She watches the two criminals frozen at the base of the cul-de-sac, She reads over the scan data as it comes in.  

Satsuki doesn’t look like the typical DigiPolice agent. She wears the standard DigiPolice uniform but has styled it to fit her aesthetic. Her black shoulder-length hair falls from under a baseball cap. She’s dyed the inner layer a bright green. She wears a loose-fitting jacket that now hangs around her shoulder. Her thick combat boots are kicked up on the console. She smiles as she brings the mic to her mouth.

“You guys are with that Sons of Chaos group aren’t you? I got it right, didn’t I?”

“Got it right? I don’t know what you’re talking about.” Loogamon replies.

“Don’t play dumb forehead. I know you and lame brain are Mindlinked. I need you to come quietly and answer some questions”

“Lame brain?”

“Forehead?”

Eiji and Loogamon look at each other. The interaction felt a bit too informal than they expected from the DigiPolice.

“Cooperate with us and I’ll make sure you won’t get into… too much trouble,” Satsuki says in a singsongy tone.

“Nah, I’m good,” Eiji replies as he starts to walk away.

Satsuki giggles “Oh?! Don’t say I didn’t warn you! M16 Assult!”

RATATATATATA

Bullets explode into the ground around Eiji and Loogamon as the Commandramon move into position.

“Hey! They’re really firing at us!” Eiji shouts as he feels the wind from a stray bullet pass over his head.

“Relax! Those were just warning shots.”

“You must have the wrong definition of warning,” Eiji mutters, looking at the nearby bullet holes.

Suddenly, the doors of the Cargodramon open. A long rope falls to a space in front of them. Satsuki slides down the rope, landing with a light thud. She dusts off her jacket and turns her attention to Eiji.

“Hey…You’re kind of cute”

Wind from the Cargodramon kicks up dust around them. The sounds of the Cammadramon’s boots continue to move in closer. Eiji doesn’t take his eyes off the policewoman.

“What do you want?”

“Ok, straight to business then,” Satskuki says as she moves closer to Eiji and Loogamon.

She’s cute, Eiji thinks before quickly shaking the thought. He needs to focus.

“So what are you doing for the Sons of Chaos code cracker? Are you poaching Digitama? We’re going to find out, so its better you just fess up now.”

Eiji can see squads of Commandramon pointing their weapons toward their location. Loogamon stands in a tense stance. Satsuki smiles sweetly at Eiji as she waits for a response.

“Hey, Loogamon… What would happen if you got shot?”

Loogamon lets out a fanged smile. “Let’s find out.”

RATATATATATATATA

This time, the explosions were much louder. Loogamon’s run was cut short as the ground in front of it explodes with a hail of 30 mm bullet fire. The railgun on the Cargodramon continues to spin as it fixes its aim on Loogamon.

The smell of gunpowder lingers in the air. Eiji finds himself crippled with the pain from a couple of lucky bullets that managed to hit.

“I get it now,” Eiji says, trying to fight through the pain. “If you get hit by a bullet, it hurts.”

Satsuki looks irritated. “I told ya code cracker, there’s no escape. Your only choice is to cooperate. You don’t want to die in Mindlink, do ya?”

Eiji shakes his head. He knew better than to mess with someone with such a short fuse.

“Good, now tell me what you’re doing here.”

“I was…I was just walking. Mapping the area for..research. I am researching the Digital World!”

“You’re what? Cargodramon!”

A voice in Satsuki’s earpiece replies, “I see no signs of Digitama Ma’am.”

“In other words….?”

“Looks like they were just taking a walk, just as they claim.”

“Ugggg” Satsuki looks visibly frustrated. There is a hint of disappointment in her tone. Even if Eiji were a Sons of Chaos Member, there isn’t enough evidence for an arrest. Satsuki shakes her head and smiles devilishly. “Well you must be up to something. No one just takes a stroll down Ninth Avenue. I know you’re up to something suspicious, and you’re going to tell me what it is!”

“This lady is crazy,” Eiji checks the virtual monitor. He looks at the Cargodramon floating above him, the Commandramon surrounding him, and Satsuki’s bloodthirsty stare. “It’s no use Loogamon, we have to get out of here…Loogamon?” Eiji turns to Loogamon, but he was already gone.

SPIRAL FANG

Two markers disappear from the map as sharp fangs rip through body armor. Before Eiji has a chance to react, two more markers disappear. Loogamon rips through a whole squad of Commandramon before appearing in front of the crimson mausoleum.

“This is my home!” Loogamon howls. Its fur stands down its back, its fangs clench in a snarl as it lets out a menacing grown.

‘Th-thi-this is obstruction of justice! You’re in trouble now!” Satsuki shouts.

“Woah! Loogamon, you took out those Commandramon so easily.” Eiji is impressed by his partner’s sudden show of strength before a sudden realization overcomes him. “You can’t attack the DigiPolice!”

“Why not?” Loogamon remains in his tense stance. The Digipolice begins recovering their felled comrades.

“Now you’ve done it!” Satsuki shouts back, “You’re under arrest for messing with the DigiPolice!”

“You have no authority here,” Loogamon smirks. “The only law in the Wall Slums is eat, or be eaten!”

“This was supposed to be easy,” Eiji mutters to himself as he scratches his head nervously. He logs into Grimm to talk to the Interviewer, but he isn’t online. “Not good!”

“You’re going to pay for this!” Satsuki says as she rolls up her sleeve. Eiji notices a smartwatch device on her wrist. It is a Digidock the same as his but a different color. Suddenly, the police lights turn.

“Loogamon, this lady can Mindlink too!”

Loogamon returns to Eiji’s side as they brace for a new attack. Eiji looks at the chaos surrounding them.

“Her Digimon partner must be…over there!” Loogamon looks up at the Cargodramon as it moves to the space above them. A loud boom sounds as the cargo hatch opens up, revealing a mysterious figure waiting behind it.

“What the hell is that?”

A hideous blob inches towards the edge.

Nucha…Nucho, nucho…

The Digimon shoves itself out of the edge and lands with a heavy thud.

“NUMEEEEEEEEEE” a huge slug shouts.

“Its a Numemon!”