Tag Archives: narrative

Digimon Seekers Chapter 1-3: Digimon are Alive

I’ll be rewriting the novel to fix some of the awkwardness of the translation. My version comes out the Monday after the official release, but make sure you always check out the original. If you enjoy this project, please make sure you like, comment, follow, and share this with your friends!


Eiji finds himself in a domed room, staring at a massive hologram of networks swimming around his head. He stood surrounded by game servers, social networks, and cat photos, all presented to him in almost tangible clumps of code and data. The professor smiles as Eiji is left speechless by the impressive display.

Before them, a hologram produces a map of a strange yet familiar looking world. While not the best rendering, it was beautiful nonetheless. It was a world separated by distinct biomes. A world with islands and continents. Mountains and oceans.

“Welcome to the Digital World,” a warm mechanical voice begins. “A world that exists outside the sea of networks. A world inhabited by digital monsters known as Digimon.” Suddenly a new hologram begins to materialize before Eiji. At first glance, the monster looks like a frog or rather a tadpole on the verge of becoming a frog. The creature is green with black stripes that make it resemble a watermelon. A dorsal fin runs down its back. A single sharp claw stems from its arms and legs, and its tail rests lazily behind it. Sharp exaggerated fangs spill out of its mouth and its red eyes stare down at Eiji.

Below the Digimon, words apear reading “Betamon, child, amphibian, virus type.

“Digimon are living AI” the recording continues.

Living AI? Eiji thinks, Is that really possible?

“Digimon can resemble living, mythical and theological beings. They can take the form of mammals, plants, insects, machines, and even gods” The hologram cycles through visual representations to aid its explanation. “Digimon can evolve. Throughout its life, a Digimon will exist in one of five stages. Baby, child, adult, perfect, and ultimate form.”

“Digimon are our way of interacting with the digital world,” Professor Ryusenji chimes in over the recording. “This new world suddenly appeared on our network, and it has since helped prop up humanity. Digimon have played an important part in revolutionizing society. The application of Digimon as AI tools has lead to remarkable discoveries in different fields like software development, cryptographic security, and even medicine.” the professor is unable to hide his passion. 

“However” he says in a sudden change in tone. “There is a lot we don’t know about Digimon or the Digital World. Most people don’t even know it exists”

The dome begins to vibrate as an electric buzz begins to fill the room. The images in front of them disappear.

“Even if they did” the professor continues “they wouldn’t understand. Most people aren’t ready to understand.”

The dome continues to shift around them. Suddenly, the pair find themselves inside the cabin of a passenger plane. The flight is full. The engine roars as it carries the plane over clumps of clouds.

“There are two sides to this new world. While Digimon have been instrumental in important scientific advancements, there are people who will misuse them as weapons…” the professor’s voice trails off.

The scene starts to play around them. One passenger films the cabin with his smartphone. In the seats next to him, his wife and daughter sleep soundly.

BOOOOH!!!!

The serenity of the cabin is suddenly interrupted by a deafening roar. Eiji is startled by the sudden outburst. The cabin erupts into chaos with a sudden flood of noise followed by an ominous silence.

ROOAAARRRRRR

The scene starts to go dark as the camera begins to shake violently. An alarm starts to sound as the oxygen masks come down. Panicked screams mix with the confusion and….

Eiji averts his eyes. He can’t watch anymore. Tears start to fall from his shut eyes as the scene continues to play around him. The airplane begins to lose altitude. It crashes through clouds and falls out of the sky.

Character design/illustration illustrator: malo

Eiji follows the professor to his lab. He tries to shake off the sadness of what he saw and get serious.

Inside, it looks like an ordinary university laboratory with tables filled with parts and unfinished gadgets. On the wall are shelves crammed with tools, materials, and cardboard boxes. One of the walls is made of glass, revealing an empty hallway. The two are alone except for the occasional whirling of machines.

Ryunsenji inspects the palm-sized gadget Eiji brought with him. A Digital Dock. “Wonderful,” the professor says as he inspects the device. He is visibly impressed by Eiji’s work.

Ryuesenji connects Eiji’s dock to the lab’s equipment. The Digimon Eiji captured appears in a hologram. It is a familiar tailed frog-like creature.

“A Modoki Betamon, just as I requested. Look at how beautiful and gentle it looks” Ryunsenji smiles widely as he continues to study the creature.

Eiji scoffs at the remark “It took four Tyrannomon to capture it!” Eiji sets his belongings on one of the tables.

Ryuensenji continues to study the Betamon “wow, sounds rough,” he says flatly.

Eiji remembers the fight. The cornered Betamon fighting back furiously, the shockwave emitted from the creature’s dorsal fin, and the Tyrranamon lost in the process.

“This Betamon is different from the others,” Eiji begins his appeal.

“How do you mean?” Ryusneji seems miffed. He looks at the Betamon “Oh. You don’t know the difference between Betamon and Modoki Betamon?”

Eiji shakes his head in embarrassment. He didn’t like disappointing his clients. “Umm, is it the color?”

“That’s it!” the professor exclaims “so you do know the difference. I’ll make sure you get a bit of a bonus with your reward”

“Thank you so much!” Eiji’s mouth begins to water at the thought of meat for dinner. It’s been a while since he could afford meat, or any food really.

The professor seemed satisfied. He begins to transfer the Modoki Betamon data into the strange device.

Ryusenji turns to Eiji and asks “I’ve been meaning to ask. What did you think of our little experience from earlier?”

“Earlier…” Eiji shakes himself from his meat bowl dream “Oh you mean the video in D4? It was amazing!”

“That was a promotional video for our planned Digimon Land. The idea was to sell Digimon as characters to the general public to help educate them on the Digital World.”

Eiji’s imagination begins to race with ideas for the Digimon AI “I especially liked the bit about Digimon being AI creatures. If I were a kid, I’d be hooked!”

Ryunsenji shakes his head as he turns his attention to Eiji. “You don’t understand,” his hand lands on Eiji’s shoulder “Digimon are alive.”

Digimon Seekers: Chapter 1-2: Abadin Electronics

I’ll be rewriting the novel to fix some of the awkwardness of the translation. My version comes out the Monday after the official release, but make sure you always check out the original. If you enjoy this project, please leave me a like, comment, follow, and share this with your friends!


Tokyo University of Electrical and Computer Engineering is a world leader in research and innovation. The school started as a government-funded program in an effort to promote the advancement of science and technology for the benefit of society. Despite being a newer institution, the universe has earned prestige through its advanced research in the field.

The campus is also home to the world-renowned Abadin Electronics Corp (AE). AE leads the industry in electronic terminals, network equipment, and fabless semiconductors. The site is also where you find the Abadin Electronics Lab (DDL), a world-famous research and development lab.

Character design/illustration illustrator: malo

Eiji walks into the DDL to find a bare room with only a reception desk and a small metal bench sitting across it. There are no visible logos or markings to suggest the building was connected to AE except for a large display mounted on the wall. The display loops peaceful videos of nature to serene music, occasionally ending in one of Abadin Electronic’s promotional videos.

“Abadin Electronics Corp, discovering the impossible” the video trails off. The line makes Eiji smirk as he continues to make his way toward the front desk. The cute girl behind the desk watches Eiji suspiciously. She is shorter than Eiji, with thick short hair tucked at the collar. She is dressed plainly in her receptionist’s uniform.

Before Eiji could say a word, the girl says and says, “This is a research facility, if you are looking for the school, it’s out those doors and to the left.” It was a speech she’s made too often.

Eiji is dressed in his usual casual attire and looks out of place amongst the well-dressed professionals that occasionally walk around him. He can’t help but feel out of place. He smiles warmly. “Hi there. I have an appointment. Do you want me to sign in?”

The receptionist studies Eiji for a moment before handing him a tablet. A camera stares down at Eiji as he picks up the tablet and begins to fill out the form. The receptionist looks confused and slightly annoyed by the information as it appears on her screen. “Your name is Fang?” she asks incredulously.

“It’s an alias. I use it for work”

” Are you in streamer?”

“No”

Fang is Eiji’s code name. Most code crackers use them on the job. It was to keep anonymity in a field that wasn’t always on the legal side.

“Please use your real name,” the receptionist replies flatly.

Eiji updates his information on the tablet before setting it down. “Is that all you need from me…” Eiji reads over her nameplate “Hatsune?”

Hatsune turns to her computer and begins typing away. “Don’t be so casual.”

“Sure thing…Hatsune”

Hatsune’s temples give an involuntary twitch “If you are here on company business I need your company’s name”

“I don’t have a company yet.” Hatsune doesn’t seem to appreciate the response. Instead she continues to look annoyed as she waits for an answer. “I’m sort of a freelancer. I’m here to see…oh what’s his department” Eiji’s voice trails off as he pulls out his phone and begins scrolling through his messages “I’ll just wait for him over here..” his voice trails as he walks towards the bench.

Eiji clicks on the contact: Tomonori Ryusenji, professor. “I’m here” the message reads.

Eiji takes a seat. A few people wait with him. He begins to scroll through his phone as the serene lobby music plays around him.

“Fang!” a voice calls from behind the security gate.

Eiji turns to see Professor Ryunsenji waving at him. The professor was a chiseled man with graying hair. He must be in his sixties, but he looks younger. Everyone in the lobby is surprised by the professor’s sudden appearance.

“Hello Professor” Eiji says as he walks over to greet him.

Professor Ryunsenji is one of the founders of Abadin Electronics. He owns more than 20% of the company shares and is worth around $100 billion, making the professor one of the world’s richest people. Professor Ryunsenji’s work has been instrumental in making Aberdin Electronics a world-class company since its inception some 20 years ago.

“It’s nice to finally meet you Fang, but it feels like we’ve known each other well enough already” The professor shakes Eiji’s hand. The two had been talking over the phone for a while now, but this is the first time meeting in person.

Eiji fires back an untrusting smile “Eiji Nagasumi. It’s a pleasure.”

“Well Fang. ER. Eiji let’s get going. Sorry for all the trouble” He stops “Were you able to get your guest pass?” the professor looks over to Eiji. Before Eiji has a chance to answer, the professor continues, “I’ll get you one” as he walks over to the desk.

Hatsune is confused by the request. She looks over Eiji, then back at the professor before working on the guest pass.

“Oh and I’m going to D4, Eiji here is my guest”

“Excuse me, sir?”

“The board gave their approval this morning”

“Oh right, understood,” Hatsune taps away at the terminal.

Pass in hand, the two make their way towards the gate. The guards look at Eiji and nod as they walk through the metal detector. Eiji feels like a real professional as the pass hangs comfortably over his neck. They pass by employees and researchers who warmly greet the pair. Eiji does his best to keep up as he returns smiles and greetings. Eiji couldn’t help but enjoy the attention. It made him feel important.

“Why do they call you Professor instead of President or Chairman?”

“Because Professor describes me best.” Ryunsenji enjoyed research more than he enjoyed running a company. He had already left management to his formal subordinates so he could focus on his projects. “Before we go to the office, there is something I would like you to see. Follow me.”

Eiji agrees as he becomes filled with curiosity. They take an elevator to the next floor and cross another guarded gate. A large metal plate on top of the gate “D4”. It is a strange-looking building that seems to exist on its own.

“This is our secret department. It is where we keep our most important work” The Professor explains.

After a rigorous search, Eiji is forced to leave his phone and personal belongings at the gate. Eiji enters the room nervously and asks “What is it?”

The Professor smiles “It’s an experience”

Game Review: Lightracer Spark

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I was sent Lightracer Spark as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Lightracer Spark is a sci-fi visual novel with light RTS elements. You play as an amender from an advanced alien cavillation on a mission to save the universe from collapsing. To do so, you must travel to developing planets and help with their evolution. You manipulate governments, stabilize economies, or eliminate anything stunting the growth of a civilization. But be wary of your choices. A single mistake could be the difference between the birth of an advanced civilization and the destruction of another. Can you bring enough planets into the modern era before it is too late?

If you like sci-fi novels, Lightracer Spark has an interesting narrative that is worth looking into. Only the first chapter of the story is playable, but there are two more chapters planned as free DLC for future releases. This game has some fantastic flavor. I love the idea of playing this god-like creature with the power to control the flow of a civilization, but the story has a few grammatical issues that are hard to overlook. Not enough to ruin the experience, but they are noticeable. 

At each planet, you are given a set of issues you need to fix. It can be anything from bringing peace to a war-torn country to helping discover new technology. How you approach solutions to these problems are limited by resources gained or gather in the game. You can use your resources for things like raising armies or on buildings that grant bonuses. I felt this part of the game was a bit too slow. There is a way to speed things up, but I was never confident enough to mess with it. If you are good at RTS games, you will enjoy the pacing and gameplay a lot better.

As far as RTS games go, Lightracer Spark is fairly manageable. The tutorial does a fantastic job of slowly introducing players to the game’s mechanics without it feeling like a tutorial. The tutorial felt like an immersive conversation with an AI, and I appreciated the touch. My only complaint is that I felt like I was taught mechanics that never came up again, but that could be due to user error.

So is it worth it? Lightracer Spark is a niche game, but that isn’t a bad thing. If you like sci-fi and don’t mind the light RTS elements, you should at least look into it. The story is solid, and the flavor is well-designed. It isn’t a bad game, but you do need to enjoy this type of gameplay loop. It’s a lot of reading and waiting on timers. For those interested, you can grab your copy on Steam for 12.99. It’s not a bad price for what you get. 

GDC Recap: Viewfinder

To conclude my coverage of GDC, I want to talk about the nifty puzzler, Viewfinder. Viewfinder is a first-person puzzle game where players can reshape the world by placing printed media like photos or drawings into the world. It is a cool concept that is masterfully implemented around an interesting story. If you like puzzle games like Portal, you need to get Viewfinder. 

The biggest draw to Viewfinder is the freedom of creativity that this game allows for. There are many ways to solve puzzles, and players are only limited by their imagination. I spent way too long reshaping the world because it was fun and not because I was solving the puzzles. This game has the potential to be a huge time sink if you like to mess around with map editors. It is unbelievably cool to watch how you reshape the world with different art styles. By the end of a puzzle, you will have this insanely beautiful fusion of art that you created.

I was blown away by the amount of work that went into making this game work so well. Everything in this game works smoothly. I tried to break this game, but the physics was just too good. You can make it rain sideways or make objects fall from the sky with no visible latency. I will be the first to say that Viewfinder has an unlimited potential for shenanigans and that alone should be enough to make you wishlist. 

I spent too much of my session admiring Viewfinder’s novel experience. Everything in this game from the art to its innovative gameplay is perfect for people who want to pick up a game to have fun.

Viewfinder is coming to the PlayStation and PC sometime this year, but no date has been set yet. Until then, do yourself a favor and wishlist it on Steam!

1 / 9

I want to thank the game’s writer for sitting down with me and answering all my questions. The game is great, the story is solid, and I can’t wait to play it!

I also want to thank you, guys, for your continued support. I was only able to go to this event because of you. I got to meet some cool people, make important connections, and play some cool games. I never thought people cared about what I had to say, and never dreamed I would have such a wonderful opportunity. I am overjoyed that there are people that enjoy my writing, and I will strive to keep doing better. Thank you so much. I love you all!

****Images are from press kit, gifs are from the steam store. I don’t own them.

The Libary of Babel

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The Library of Babel just released on PC and all consoles, and it might be worth looking into if you like stealth platformers. The Library of Babel is inspired by Jorge Luis Borges’ short story of the same name. I remember reading and enjoying this story when I was younger, and I am curious to see how much this game draws from the source material.

It’s been 20,000 years since the fall of man, and a civilization of robots has risen to take their place. The origins of this new civilization are unknown, but there seems to be peace in this ignorance. But this peace isn’t permanent. The discovery of the library shakes the foundation of this new society. Within its walls is everything that was ever written. What dark truths lie within those ancient pages? Use your proficiency in stealth to sneak into the library and find out.

I like the cartoonish stylized art for this game. The cinematics looks beautiful, and the world carries a distinct post-apocalyptic flavor. Despite how cartoonish the game looks, the stealth mechanics look intense. At least from the trailer, the danger is palpable. I am terrible at stealth games because I don’t have the patience for them, but I am willing to give it a shot because I like the story. The platforming might also be a barrier for me, but it might be worth it if you enjoy the genre.

You can play The Library of Babel now on Xbox, PlayStation, Nintendo Switch, and PC via Steam and Epic Games. You can pick up your copy for $18.99. You can at least add it to your wishlist for later.

To stay up to date on all the news, make sure you join the official Discord, and follow all the socials: Twitter, Facebook, and YouTube.

Cart Life

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At GDC I got to play the interesting slice-of-life game, Cart Life. This is the most unique game I have ever played. While it may not be for everyone, it does deserve some attention.

I like the contrast between the simple pixel art and the complete narratives it tells. The art style reminds me of the Gameboy Pocket era games. Cart Life lets you play as everyday people as they work their jobs, build relationships, and deal with the hardships of living in a city. As you try to juggle your personal and work life, you realize that it is impossible to balance everything. You will be forced to make some difficult choices.

In the demo, I got to play the Ukrainian immigrant Andrus as he begins his life in the US. During the day, you run his newsstand, and by night you have to care for his cat. At work, I had to set prices, stock shelves, and service my customers. It seems simple, but there were a lot of factors to consider to make sure my day was successful. I didn’t get much time with this game, but I can see how easily everything can stack up and make the game difficult. It was a nice change of pace from what I am used to, but in a great way. I’ll be trying to get a copy for review as soon as I can.

If you like the slice-of-life genre and looking for a game with a strong narrative, you should consider looking into Cart Life. The gameplay is unique, the art is pleasant, and the narrative is award-winning. Cart Life is releasing on PC sometime this year, but there are plans for a console release if it does well. For now, I recommend you wishlist it on Steam and follow it on Twitter.

IGF’s Big Winner: Betrayal at Club Low

Betrayal at Club Low is a strange little indie game that took home this year’s Nuovo Award and the Seumas McNally Grand Prize. This game is a surreal journey through a silly story that is sure to delight its players.

An old acquaintance goes missing in the town’s new nightclub. You must put your skills of deception to the test as you go undercover to bring him back. Do you have what it takes to sneak in without being noticed?

The game borrows from mechanics from tabletop RPGs that are well-implemented. Outcomes hinge on the luck of the dice, and your decisions matter. The game promises 11 different endings, securing its replay value. I only got to play this game a bit during GDC, and I liked the vibe it gave out. It was weird, silly, and it has a fantastic soundtrack.

If you like tabletop RPGs and want a unique experience, check out Betrayal at Club Low. I’ll be trying to get myself a copy to review, but you can buy it on Steam for $9.99.

Excellence in Design: The Case of the Golden Idol

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This year’s winner of the IGF’s award for Excellence in Design went to the quirky mystery game, The Case of the Golden Idol. Take the role of the detective as you gather clues, pick your suspects, determine motives, and solve the mystery of twelve gruesome murders. The game has a unique art style that grows on you the more you play. The music is soothing, and its unique gameplay can be relaxing if you like solving mysteries. I felt overwhelmed by the amount of freedom I was given to solve the mystery, but I can see myself obsessing over this title if I had more time to explore it at my own pace.

If you love mysteries, this is a great one to look into. You can get your copy on Steam or GOG for $17.99. I suggest you at least try the demo and keep an open mind. I didn’t get enough time with this title to decide if I like it, but I will be adding The Case of the Golden Idol to the list of games I need to try. I will let you know how it goes if I can ever find the time. 

Movie Review: You Won’t be Alone(2022)

You Won’t Be Alone is a delightfully odd low-budget film about a witch who just wants to live a normal life. Nevena was turned into a witch as a baby. Her mother, fearing that the witch would take her, hides Nevena in a cave. Nevena will spend the first 16 years of her living in this cave in isolation. Eventually, the witch returns for Nevena and takes her out of the cave. Although Nevena appreciates her newfound freedom, she doesn’t want to be a witch. The witches in this movie have the power to take the form of a corpse. Nevena will make three transformations in this movie. We get to watch her learn about human nature from three different perspectives by living as a young woman, a young man, and a little girl. Will she be able to assimilate and have a normal life, or will the hatred toward witches be her demise?

This is a trigger warning! There is a bit of nudity and sex. The movie also deals with abuse, both emotional and physical. If any of these topics trigger you, do not watch this movie.

This movie does a fantastic job of creating an engaging narrative by piecing together different stories. I loved how each Nevena focuses on different aspects of human life based on the assumed perspective. For each version of Nevena, she finds different objects of importance that help her grow as a person. A lot of the narrative exists within her childlike observations. She grew up away from society, so she finds intrigue in everything. This innocent curiosity is a great driving force for the narrative. It is through Nevena’s innocence that we get a lot of important criticism about human nature. 

The only complaint I have is that this movie is with the pacing. This movie is a slow burn, and it is going to be an issue for most people. This movie is also a bit unrefined because of its budget. It is not unwatchable, but it is difficult to ignore. There is some awkward camera work and a few of Nevena’s reactions get tedious. If you can get past these flaws, it is a solid movie. If you can get past the issues, this movie proves that you don’t need a hefty budget of name-brand actors to tell an interesting story. 

This is an Armenian film with some awkwardly translated subtitles. Not unintelligible, but award at points. If you don’t mind the budget and pacing, this is a good way to spend two hours. This movie fills a certain niche, and it won’t be for everyone. This movie is also very quiet. Nevena never learned to speak, a lot of her communication is through gesticulation. The movie does a fantastic job at combining Nevena’s non-verbal communication with a contemplative internal monologue to create a powerful narrative. If you are interested, you can stream it on Peacock. 

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