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Diablo IV: Developer Stream Recap

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I have been casually following the development of Diablo 4 since its announcement. I love Diablo and played Diablo 3 more than I would like to admit, but I hadn’t decided if I would be buying Diablo 4. 

Today’s Developer stream has gotten me interested in what is to come. I may not be ready to preorder, but I will be getting it eventually. If you haven’t seen the stream, I recommend it if you are on the fence and have questions, but I will summarize the important bits as best I can.

The developers briefly introduced some of the lore where they spoke a bit about the conflict between Lilith and Inarious. They showed the cinematic trailer that introduced those characters/ If you haven’t seen it, check it out on Youtube. I will be getting this game hoping that the story is good. But even if the story isn’t good, at least the cinematics will be cool.

I was a bit disappointed to learn that Diablo 4 will be coming with a battle pass valued at $10 per season. While they assured fans that there will be free unlockable tiers, it doesn’t dull the frustration of having to pay more money to enjoy a game I already own. The battle pass will only feature cosmetic items, and while it may not directly affect gameplay, it is frustrating that half of my progress will be locked behind a paywall. As I understand it, there will still be journeys and things to unlock each season, but I can only assume all the cool stuff I want will be in the paid tiers of the battle pass. I am not excited about battle passes being the standard in modern gaming, but it is what it is. Each season is three months long, with the first season starting shortly after launch. Each season will have its unique battle pass.

Screenshot from stream

Most importantly, they talked about a new crafting mechanic that will premier in Diablo 4, the Codex of Power. As you progress through the game and conquer dungeons, you will find unique abilities and buffs in the form of aspects. Each dungeon has a unique aspect with unique buffs and powers, and Diablo 4 will have over 120 different dungeons. Aspects are class-specific, but there are some that will work for multiple classes.

Aspects can be imbued into your legendary gear to give you unique powers and buffs. Aspects can be transfered to better gear as you find them so you can always carry aspect powers you love. It seems that the focus of Diablo 4 is to have the flexibility to allow for a diverse collection of builds. The developers boasted that you will be able to find a build that will suit your playstyle, but this is something we will have to see for ourselves. 

Screenshot from stream

While I am bummed about the addition of the battle pass, Diablo 4 is shaping up to be a promising sequel. It will be available for PC, Playstation, and Xbox when it releases on 06/06/2022. Preorders are available now. One thing to note is that your saves will crossover between systems, but you will need to buy the game for every system you want to play it on. Battle passes you only need to buy once, and they will carry over to your other consoles.

They also announced a collectors box with a bunch of swag but no game for $96.66. It comes with a cool box, an art book, a cloth map, and some other goodies if you need the Diablo swag. I won’t be buying it because I didn’t find much interesting, but your preorders are now open. You can watch a full unboxing on the official diablo YouTube channel.

I won’t be preordering this game just yet, but I will be following it closely. Who knows, I might change my mind like I always do.

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Game Review: Digimon Survive

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This was not a review code. I bought this game when it came out because I love Digimon. Digimon Survive is a visual novel with some survival and RPG elements. You can play it on all major consoles, but this review is for the Switch version.

If you are a fan of visual novels, this is a solid one based in the digital world. The art is cool, the voice acting is amazing, and the story is fine. Most of the gameplay involves flipping through a visual novel with a bit of exploration and combat sprinkled in.

The exploration is simple. You move between rooms and talk to other characters to unlock more of the story. The game does encourage exploration by hiding useful items in each room, so be sure to click on everything. The exploration is limited to whatever rooms are relevant to the current events in the story. There is no voice acting for the exploration scenes, so you will have to do the voices yourself. This isn’t a criticism because I love the sound of my own voice. 

All images and video are taken from the game

Combat is where I had the most fun, but it is a bit limited compared to other RPGs like Fire Emblem. You control a team of Digimon that you can continually edit as you progress through the story. You can move, make attacks, use abilities, boost your Digimon, and even befriend enemies. I recommend you mess with the settings to speed up the combat unless you don’t mind the tedium of sitting through the animations. Compared to other games in the genre, the grind is almost non-existent. You can grind as much as you feel necessary, but it wasn’t a life-sucking endeavor that others have been. You can enter combat whenever you want in between stories, but I wish there was a bit more in the form of dungeons personally. I had a lot of fun with the combat. It was my favorite part of the game.

Music by QubeSounds from Pixabay

The visual novel makes up most of the gameplay in Digimon Survive. The story is fine, but if you don’t like anime, you are going to have a bad time. I watch a lot of anime and felt the story to be a bit on the generic side. It wasn’t bad, but it didn’t do much to break the mold. If you are a fan of anime and love Digimon, this will be a decent experience. The story is voice acted by very talented actors. It is in Japanese and I couldn’t have it any other way. I can only hope that this can become adapted as an anime because the fights would be amazing!

So is this game worth it? It depends on your tastes as a person. This is a very niche game made for a specific audience. If you are a fan of Digimon and anime and enjoy visual novels, pick it up. If you don’t mind spending your gaming time reading and want to dive into the visual novel genre, this is a decent place to start. If you are on the fence, I would wait for a sale. While I did enjoy this game and am glad I bought it, I could only play it in small bursts because of my short attention span. 

You can play this on the Switch, Playstation, and Xbox. Links are for my affiliate shop.

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Game Review: Soccer Story

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I would like to mention that I was sent this game as a review code. While I am very grateful for the opportunity, I will not let that sway my opinion. This will be my honest review.

All pictures and video are taken from the game

Soccer story is a cute little soccer RPG that you can play on PC, PlayStation, Xbox, and the Switch. This review will be on the PC version.

Evil corporate soccer has banned all recreational soccer. The world is in shambles as people are desperate for their favorite games. You and your team must band together, raise the ranks, beat the evil corporation, and bring back soccer for the people. Are you up for the task?

This game is like FIFA without the bugs or predatory ultimate team and Zelda without the challenge. You roam around different parts of town collecting coins and completing quests with your soccer skills. You can level up your players with the coins you collect to gain an advantage in soccer matches. Soccer matches are 4v4 3-minute games. Soccer Story reminds me of the Inazuma Eleven game for the 3ds, but not as good. 

The RPG aspect of this game is simple. You shoot at targets, run races, and collect things for NPCs. It’s cute at first, but it gets a bit repetitive. If you level up too quickly or wrong, quests become tedious. I started liking this aspect of the game the more I played. 

The soccer part of this game is a lot of fun. It is a more simplified version of Fifa, but that doesn’t mean it is easy. There is some skill and strategy required to progress. I played it on normal and it was perfect for my skill level. You can play this in multiplayer, but I didn’t get a chance to play with other people. This would make a fun party game, but it is much too expensive to be one. 

Music by Gvidon from Pixabay

The game is cute, but it lacks any depth. The story is simple and negligible. I found that this was a game I could only play in small bursts. The gameplay quickly grew repetitive and stale. There is a niche this game fills, but it doesn’t fill it well. It isn’t a bad game, but it isn’t something I would keep coming back to. 

If you like art and love Fifa, I would still wait for there to be a sale. $20 is too much for this game. Yes, I had fun and enjoyed it, but that enjoyment was short-lived. You can go buy it on Steam, Nintendo, PlayStation, and Xbox.

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Game Review: El Paso, Nightmare

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I want to mention that I was sent this game as a review code. While I am very grateful for the opportunity, I will not let that sway my opinions. This will be an honest review of the game.

El Paso, Nightmare is a Doom-like first-person shooter that proves you don’t need high-fidelity graphics to make a game fun. This high-octane, blood-pumping and disorienting experience is something that should at least be on your watchlist. Take control of Luis Rojas as you navigate through a nightmarish labyrinth killing monsters and trying to find a way out.

The gameplay is strait forward. You run around a maze picking up pills, weapons, ammo, and keys while killing the monsters that hunt you mercilessly. Don’t get caught or it’s game over!

Music by prazkhanal from Pixabay

I had a blast with El Paso, Nightmare. The music is fantastic, and I hope there is a soundtrack soon. There isn’t much of a story except for the little setup you get at the start, but the voice acting is great. I love the bit of dialogue Luis says as he tries to calm himself down. It is well-acted, and it makes Luis a more tangible character. Luis is very relatable because he is a normal guy going through a terrifying experience and the voice actor does a tremendous job of expressing this. 

I don’t do well in horror games; I had a hard time at first. My heart was racing, and I almost quit after the first jump scare, but I powered through for you. The horror in this game is well done. You can hear the creatures shuffling in the distance, feel the footsteps as they chase you, and the music makes the whole experience that much more intense. It does get easier the more you play, but I always had trouble when I reached a new area of the maze.

Screenshots and Video taken from game

My only complaint about this game is that the gameplay does get a bit repetitive. When you die, the level resets. All of the monster, weapon, and item spawns stay the same. After a while, you learn where everything is. You start to form routines as you make you plan your way to the next area. It becomes tedious when you are killing the same monsters and following the same paths because there are no checkpoints. At least none that I reached. The game does try to balance the monotony by creating multiple paths that lead to other areas where you fight different monsters. I still wish there was a way to save my progress so I didn’t lose my work because I got careless. 

You should check out El Paso, Nightmare. It is well worth the $5. If you are a fan of the original doom, you will like this game. If you want a game that isn’t a huge commitment that you can pick and drop whenever this is a great choice. I will be looking out for its sequel because I am curious to see what they can do. You can buy it now on Steam. 

Game Review: Pinball Wizard

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I want to start by saying that I was sent this game as a review code. While I am grateful for the opportunity, I will not let this sway my opinion. This will be my honest review of the game.

All media are taken from the game

Pinball Wizard is a cute little pinball game with a few extra steps that I am sure you will enjoy. You can play it on the Nintendo Switch, PC, and IOS devices. This review will be on the Nintendo Switch version.

There is no story mode for this game. Instead, you choose from two game modes: Tower mode and Dungeon mode. In tower mode, you progress through different tables with increasing. Dungeons are larger tables that you can play with as long as you don’t die. Both modes offer a calm and relaxing experience as you try to clear each room, get your loot, and level up your wizard. 

This game plays like a pinball. Instead of a ball, you bounce around a cute little wizard. Each table is themed as its own dungeon room with its set of roaming monsters. As you play, your wizard will level up, and you use the loot you collect during each run to level up your abilities and spells. There might be a way to min-max your wizard, but I suggest you unlock the skills that fit your playstyle. You’ll have more fun that way.

My only complaint about this game is that it can be slow as you wait for the wizard to finish traveling. It is only a problem in earlier levels where you don’t have any spells, but it isn’t a huge spell as the tables aren’t too big. Once you get your spells, there is always something to do, but it never gets overwhelming.

Pinball Wizard is worth the $8. This is a great game to pick up if you want something relaxing to play that isn’t a huge commitment. The art is cute, the gameplay is solid, and you can come back to it anytime without feeling lost. If you like pinball and magic, check this game out. You can pick it up from Nintendo, Steam, and the App Store

Game Review: Of Blades & Tails

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I’d like to start by mentioning that I was sent this game as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be my honest opinion of the game.

Of Blades & Tails is a 2D turn-based RP that I had a lot of fun with. I played it on steam, but there are plans for its release on all major consoles in Q3 2023. This game is currently in early access, and this review will be more of my initial impressions of the experience. I will be consistently returning to this game over time so that I can experience its growth.

All pictures and video are taken from the game

The game lets you take control of Reik, a fox person with an empty slate. As you grow, you are allowed to grow Reik and whatever manner you wish. I played him as a warrior with a sword and shield, but the combinations are nearly endless. Want to do magic? There is a skill tree for that. Want to play a rogue? There is a skill tree for that. Want to punch people to death? It’s in the game! If you are indecisive, I have great news: you never have to commit to a class or skill tree! The game allows you to reset your skill trees whenever, provided you have the materials to do so.

The game lets you choose from three different difficulties: relaxed, adventure, and a challenge mode that isn’t out yet. I played on the adventure difficulty and thought it was perfect. I suggest you start there unless the challenge mode is available when you play.

Combat in this game is relatively simple. You move around on an open map with roaming monsters that attack you on sight. If you agro a monster, combat starts. Combat is turn-based. You can take one action per turn. You can move, attack, use an item, or use an ability as your action. Monsters don’t move unless you complete your action, allowing you time to plan appropriately.

Music by Daddy_s_Music from Pixabay

Do not let the appearance of this game fool you; this game can be unforgiving. I died a lot because I was careless and cocky. If you die, you restart from your last save. You need to be constantly saving or risk losing items. 

One thing to note about the gameplay is that it is a grind. If you don’t like grindy games, this probably isn’t for you. The grind isn’t bad, but it is repetitive. You will be fighting the same monsters in the same locations until you are strong enough to move to the next area and do it all over again with a different set of monsters. I didn’t mind this grind, but it is something to keep in mind.

I loved the aesthetics of this game. I love the 2D pixel art of the world. It was very cute to see how my little fox warrior changed as I geared him over time. I never got to enjoy the NES era of gaming, so I was very excited to see that this game has a retro filter to emulate the experience. 

So what do I think? For the price, I think it is a solid experience. If you don’t mind this game being a grind and in its early stages, I would say support it. It is only 13 bucks. Otherwise, I would wait til it is further refined. Some missions aren’t available yet, so you are currently only getting a fraction of the experience. This isn’t something that I mind much because this is a game I will be coming back to. 

Of Blades and Tails is a game that you throw on when you just want to chill and not have to be too invested in story and mechanics. There is some min-maxing you can do for those of you that like that style of gameplay, but I am not smart enough to speak on that. As a filthy casual, I never felt the need to min-max. At the very least, you should consider adding it to your watch list.

Game Review: Lovecraft’s Untold Stories 2

I want to start out by saying that I got this game as a review code and while I am grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game.

Lovecraft Untold Stories 2 is a 2D isometric dungeon crawler for pc based on Lovecraft lore. You start off choosing from three playable characters: the witch, the professor, and the detective. Each character has its own unique abilities, armor, and weapons. You control your character through randomly generated dungeons as you try to solve a mystery.

All pictures are from screenshots.

I was very excited about this game. I liked the art, I liked that the cutscenes were comic-like, and I had fun at the intro level. But once you get out of the intro mission, the game becomes frustratingly unplayable. Movement becomes clunky and slow in the cluttered rooms. I was constantly getting stuck on boxes, holes, and trees, making kiting enemies virtually impossible. To make matters worse, I was getting stuck on the invisible boundaries of boxes and trees. The witch has a cool teleport ability that could pass through enemies but would get stuck on invisible artifacts. I died so many times because my teleport was constantly being canceled by nothing. There are instances where I would teleport only to be trapped in between an inescapable grouping of trees. When the environment is more deadly than the enemies, that is bad game design.

I thought the randomly generated dungeons were cool at first, but that view quickly turned sour. I quickly learned that the room generation was quite unbalanced. Some rooms were laughably easy, with only two enemies standing in my way. Others were impossibly hard, with too many enemies and no way to escape. There was one room I couldn’t even complete because there was a wall blocking the exit. I love the randomness of life as much as any other gamer, but this experience was frustrating. 

The insanity mechanic is nonsense. If you get hit by an enemy, you slowly get stacks of insanity. If you get too many, you die. The problem is, there is no clear indication of how much insanity you have, nor is there an easy way to clear it. Because the environment made movement difficult, it was impossible to clear a level without getting stacks of insanity. You either got killed because you got stuck trying to run away, or you died because you gathered too much insanity. This poorly designed mechanic made this game harder than it should be. 

I was beyond excited about this game because it reminds me of the Arkham Horror board game. I have been desperately trying to find a group to play with, and I believed this game would be my only chance. The disappointment I collected from this game was so painful, I couldn’t muster the strength to finish this game. I forced myself to play as much as I could, but I can only be so patient. This game is broken to the point where you won’t get any meaningful enjoyment out of it. Lovecraft Untold Stories 2 isn’t worth your time as a free game, let alone the $25 it is asking for. But if you don’t believe me, you can buy it on steam.

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Video Game Review: Flashout 3

I need to mention that this game was sent to me as a review code. While I am extremely grateful for the opportunity, this will be an honest review of the game.

Flashout 3 is a combat racing game similar to the F Zero games. This game is available for PC and VR. This review will be based on the PC version.

All images are from screenshots I took in game

I had a blast Flashout 3. The colors, the mechanics, and the music make for a fantastic experience. If you like arcade racing games, you should consider buying this game

The game has a story mode, but it only involves you completing the different circuits. There aren’t any cutscenes except the ones introducing the tracks. You choose from two racers and start with one car and a basic weapon loadout. You unlock more vehicles as you play the game and collect points. You collect points by damaging or destroying the other racers. There are four different types of races: elimination, time trial, destruction, and elimination. Each cup consists of a combination of the four types. The difficulty can be adjusted in the settings. I played on normal and believe it offered enough of a challenge for my skill set. Your mileage will vary.

The game is beautiful and very colorful. The tracks will wind and loop over a breathtaking futuristic landscape. Each track provides its own challenge, making some cars betters suited than others. I did encounter some visual bugs, but none of them were game-breaking. My favorite aspect of this game, however, is the soundtrack. Flashout 3’s collection of electronic is the perfect accompaniment for your race to the top. I am very tempted to buy the soundtrack.

The game offers keyboard, controller, and wheel support. I was partial to the controller because it fit my playstyle. Your mileage will vary. The concept is simple, but the load-outs, tracks, and AI are what make this game unique. It is your job to survive the chaos, but it is also your job to make sure you finish on top. The trick is to find the perfect balance of speed, weapons, and durability for each cup. There was enough variation in load-outs and maps to keep the gameplay from growing stale.

My only complaint is that there is no online multiplayer. It does offer local split-screen races, but I didn’t have anyone to play with, so I can’t speak on how well it runs. This game is worth the $20 bucks, especially if you enjoy battle racers. Check this game out on Steam!

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Game Review: Way of the Hunter

I want to start by saying that I received this game as a review code. While I am very grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game. I stream every game I review on my Twitch and Youtube. Check out my Twitch for an up-to-date schedule. 

All images are screenshots from the game. There are no animals because I am a terrible hunter

I played this game on PC, but it is also available on PS5 and Xbox. Way of the Hunter is a hunting simulator game that aims for realism. You can track animals, pick up job requests, and there is an overarching story that you unlock as you play. It is easy to get lost in this game because it is so beautifully immersive.

The graphics in this game are pretty solid, but it is a few updates from being perfect. I encountered a few visual glitches like floating rocks and trees that affected immersion, but none of them was game-breaking. Someone in my twitch chat mentioned the art was too grainy, I didn’t have a problem with it but keep that in mind. My only issue with the visuals was the grass would get too busy, and I would lose myself trying to find the kills. My playthrough is littered with countless unclaimed carcasses because I couldn’t find them in the brush. This seems like a personal problem, but it is something to keep in mind.

The game has a story, but it acts more as flavor. You can also accept jobs to make more money that requires you to hunt specific animals. Gameplay isn’t limited to quests. You have free reign to hunt whatever you like, granted you have the right equipment. Make sure you use the money you earn to purchase the appropriate tools. 

The map is huge and will involve a lot of driving and walking to unlock all of it. There is fast travel available to keep you from making the long treks twice. My favorite part of this game was the sound. It is incredibly immersive. You can hear bugs zip by your ear, the babbling brooks, the birds in the trees, and other animal calls in the wild. I now know what a mule deer sounds like, and I can track it by just its call.

Hunting is fun, but it requires a lot of patience. If you spook the animals, you will have to spend time tracking them down or waiting till they come back. There is a detective mode that helps with tracking, but a spooked animal can easily disappear in the tree line. I have zero patience and as a result, this game became a hiking simulator. This isn’t a criticism because I enjoyed my virtual hikes. I had a favorite spot I would go to just to listen to the stream and the birds while I waited for prey. It is easy to get lost in this game as you relax and enjoy it for what it is.

My one complaint about hunting is that not all of the AI is perfect. Some animals are smart, and tracking them is fun. Others will get stuck running loops or stop making them easy targets. Some animals didn’t leave blood splatter or trails, making them impossible to track. These cases were rare, but they are something I can’t overlook.

Way of the Hunter is one of the most relaxing games I have ever played. I recommend it if you like simulator games and don’t mind waiting around for hours. I am very impatient and still enjoyed every minute. One of my favorite parts of this game is the tips you get as you play that give the players practical hunting advice not just for the game but also for real life. This game goes out of its way to teach sustainable hunting practices, and I appreciate the effort.

This game isn’t for everyone, but it is worth consideration. Check it out on Steam, PS5, and Xbox.

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Game Review: Beyond The Wire

All images are screenshots from the game

This game was sent to me as a review code. While I am very grateful for the opportunity, I will not let it influence my opinion. This will be my honest review of this game.

Beyond the Wire is a World War I online multiplayer shooter that promises large epic battles. There are two map sizes, 50 vs 50 and 40 vs 40. The only game mode I was ever able to play was frontline. You capture the objective, hold it for some time, and the frontline moves till you run out of time or capture the whole map. Once in a game, you can create different divisions, each with its own unique roles and load oats. Teams are limited by the choice of load oats to promote teamwork.

This game aims for realism with its insane amount of detail towards authenticity. The uniforms, maps, and weapons have all been carefully curated to not only fit the aesthetic but to also be respectful to history. The sound is amazing. You can hear footsteps moving towards or away from you. You can hear the bullets cutting the wind as they fly by you. It is a frightening moment when you hear the bulet ricochet off the ground beside you as you try to find its source. I recommend you play this game with headphones for the full experience. 

I had a lot of fun with this game when I could find a match. This game is starving for players. I was able to guess the pattern and hop on when there were people playing, but it was always a gamble. You are not getting the large battles that this game promised. My biggest match was 10 vs 10, but I was usually stuck in a server with high ping. You can always join an empty server and hope people start joining, but it’s never guaranteed. A big issue with this game is that if there isn’t anyone online, you can’t play this game because there is no story mode or bot matches.

I am not going to talk about the bugs I found because it is still in early access. The bugs I encountered were mostly cosmetic, but none of them was game-breaking. So is this game worth it? As of today, it isn’t. For the price, you should be able to pick it up whenever you want. Instead, you are bound to play with other people’s schedules.

When I was able to find a match, I had a lot of fun. I liked the anxiety I felt as I tried to find an enemy, and loved the satisfaction of finally getting a kill. I do want to send out my deepest apologies to those unlucky few I was matched with. I played terribly and never seemed to get better, but there was no flaming, and I never got kicked, and for that, I am grateful. Despite my poor performance, it was an experience I wanted to keep putting myself into. 

I would wait till it goes on sale or hope that they give out a free weekend before making your decision. The population seems to be growing as of writing this. It seems to be getting easier to find larger matches, but it is still a gamble. The game is on sale now on Steam, you can decide if the discount is enough to hop on. The sale ends September 7.

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