Tag Archives: wise wizard games

Enhance Your Hero Realms Experience with Character Packs

I was sent the five Hero Realms character packs to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to buy any card games, board games, miniatures, and more, get it over at Game Nerdz using my affiliate links. Game Nerdz offers some fantastic pricing on anything you need, and it really helps me out.

What are the Character Packs?

The character packs introduce the class system to the fantasy-themed deck-building game. The playable characters I received were cleric, fighter, ranger, wizard, and thief. Each pack comes with two special ability cards unique to the corresponding class, and a few uniquely themed resource and attack cards. These packs will act as a player’s starting deck. The packs also have a unique character card and authority tracker for flavor.

You will need the base game if you want to play with these cards. Make sure you check out my review of Hero Realms if you don’t know what I am talking about.

Cleric Pack

Fighter

Wizard

Thief

Review

If you haven’t played hero realms yet, it is worth checking out. The game is easy to learn and teach, and has some terrific flavor. The cards are high quality, and the texture is wonderful. Make sure you check out my full review!

While the character packs aren’t a necessity, they do not disappoint. The packs are all printed with the high quality and care that I have come to know from Wise Wizard Games. The flavor of each pack is fantastic in both mechanics and art. This game has some fantastic art, and if you like fantasy, you’ll love these character cards.

Power level-wise, the classes feel pretty even. Most games were decided based on RNG, and none of the classes seemed unfair. I preferred using the cleric because I am always the group’s cleric. You can get away with only buying one character pack. I played a few games against a character without one and while the abilities do offer a slight advantage, it was manageable. That said, I would have preferred to play with a class because the class abilities add a fun dynamic to the game.

If you don’t sleeve your cards, you can pack the character packs snugly with the base game, but the box will only fit one character and the base game. You’re going to have to get creative with storage if you are like me and sleeve everything. This isn’t a criticism of the game, but rather something to think about if you’re getting ready to purchase.

I love Hero Realms because of the flavor and gameplay, and I recommend you at least start with that. If you want a way to spice up your Hero Realms game night, you’re going to want to check out the character packs. They aren’t necessary, but they are worth the money.

You can pick up the five-character card bundle on Amazon for $24.94, or the cleric, fighter, ranger, wizard, and thief separately using my affiliate link. It really helps me out if you do.

Star Realms Frontiers is a Great Deck Building Experience

I was sent a free copy of Star Realms: Frontier to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you want to pick up Star Realms or any other board games at fantastic prices, get them over at Game Nerdz through my affiliate link.  

What is Star Realms: Frontier?

Star Realms: Frontiers is a 1-4 player deck-building card game. Gather your resources and build the best fleet in the galaxy. Loyalty to certain factions may help a player cement their place in the galaxy, but only those with the fastest, ships and abundant resources can rule it. Do you have what it takes?

What’s in the box?

Star Realms: Frontiers comes with 152 cards, including an 80-card trade deck and 8 oversized challenge cards for solo and cooperative play.

Quality

The quality is fantastic. This is a beautifully printed game with high-quality pieces. I am very happy with the weight and thickness of the cards, and they feel durable enough to survive a few years of consistent use. I sleeved them like a crazy person, but the sleeved deck fits snugly in the compact box for easy storage. I like to sleeve card games where I have to shuffle a lot to keep the cards in good condition and because it makes shuffling the decks easier.

Gameplay

Players will take turns spending and generating resources, and attacking their enemies. Each player and NPC starts with a set amount of Authority and the same basic deck. Authority is lost through combat. A player or NPC loses the game when Authority drops to zero. During a turn, players can cast cards that generate resources to buy ships, stations, or bases. Players can also summon units to attack.

As the game progresses, players will upgrade their decks. Building towards a certain faction can give players access to more power, but they are always at the mercy of RNG, especially in bigger games. While going in with a strategy is important, being flexible and adapting to the changes in the trade deck is what wins games.

For those who want to play alone or the group that needs a challenge, Star Realms: Frontiers comes with 8 challenge cards that successfully adjust the difficulty. Players have the freedom to adjust the game to their skill level, but also have access to the added flavor of each imaginative scenario.

How to Play

The instructions were a bit confusing, so I recommend looking up a guide. Whose Turn? does a decent job explaining the rules. I’ll leave his video bellow:

Review

I love deck builders and Star Realms: Frontiers does not disappoint. The art and flavor did a lot to attract me at first, but the gameplay kept me playing. I love that no two games were ever alike, nor did I ever use the same strategy twice. What I found impressive was that the game never felt solvable. I am sure this opinion will change with more play-throughs, but the game feels fairly balanced.

I don’t always have people to play with, so I appreciate the inclusion of a solo mode. Solo mode has players solve different scenarios. Players are given NPCs and rules on how to run them. If the encounter is too easy, the game provides additional challenges to help adjust the difficulty. Each scenario feels unique, and the challenges add enough depth to keep the game fun and interesting. You can run scenarios with your friends, but I don’t have to friend group to test this properly.

If you enjoy deck-building games, this is a fantastic and compact one to keep on your shelves. Setup is easy and the games go fast, but the onboarding can be a little tricky. Even for the experienced gamer, there is going to be some initial confusion. The game isn’t impossible to learn, but it does require a bit of extra effort. Once players can overcome this hurdle, Star Realms: Frontiers is a very good time. I recommend it to everyone.

You can pick up your copy of Star Realms: Frontiers on Game Nerdz (17.47) or Amazon ($29.99) through my affiliate links.

Sherlock Solitaire is the Quick Card Game to Add to the Rotation

I was sent a free copy of Sherlock Solitaire to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

What’s Sherlock Solitaire?

Sherlock Solitaire is a 1-2-player card game where the player solves crimes as the famous literary detective. Can you navigate the clues and danger to solve the mystery at large?

What’s in the box?

  • 2 Reference Cards
  • 2 Detective Cards (Sherlock Holmes, Dr. Watson)
  • 2 Case Cards (“The Valley of Fear,” “The Final Problem”)
  • 1 Wound Card (minor wound on front, severe wound on back)
  • 32 Investigation cards (8 of each number 1-4)
  • 16 Threat Cards (4 of each letter A-D)

How to Play

  • 1. Take a Reference card.
  • 2. Take either Detective card. Place it text-side up.
  • 3. Choose a Case card or select at random. Place the card text-side up. For new players, we recommend “The Valley of Fear.”
  • 4. Shuffle all 32 Investigation cards (numbers 1-4) and all 16 Threat cards (letters A-D) together to create the deck. Place it face-down.
  • 5. Leave room for the discard pile. Cards will be placed on the discard pile face-up and may be reviewed at any time.
  • 6. Place the Wound card sideways, with the minor wound face-up.
  • 7. Leave plenty of room for the play areas, which include the Crime Scene on the left and the Office on the right.

The publisher also has a fantastic tutorial worth checking out.

Review

Sherlock Solitaire is a quick and easy game to pull out when you don’t want a huge commitment. The game is easy to learn but hard to master. The game comes in a neat compact package for easy storage unless you sleeve all your card games. While I do love the art and design of the box, I had to toss it because it didn’t fit the sleeve deck.

The cards themselves are of fantastic quality. The pictures are beautiful and printed on nice sturdy card stock. While I am sure it will survive a few hundred shuffles, I opted to sleeve mine because I am a crazy person who sleeves everything.

Games of Sherlock Solitaire are pretty quick, and a welcomed twist on the classic card game. You can pull this game out whenever you need a quick game away from a device, and it is engaging enough to keep you entertained through more than one play-through. I like that there are options for added difficulty for those who feel like they have mastered the game early on. I never did, but it was nice to have options.

This isn’t your normal game of solitaire. I think there are enough changes to this version to make it a fresh new and exciting experience for those who don’t like the classic game. The game also features fantastic flavor with some truly beautiful illustrations. Even if you’ve never read the books, you can appreciate the game’s look and gameplay. I recommend it to anyone looking for a fun and simple solo game, and there are rules to add a second player if needed.

You can pick up Sherlock Solitaire for only $9.95 on Amazon using my affiliate link. There is also an app version for Android and IOS.