Tag Archives: fantasy

Underspace Might Just Be the Space Sim You’re Looking for

I was sent a free copy of Underspace to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Underspace?

Underspace is an arcade style flight sim for PC via Steam and GoG. It claims to be the spiritual successor to Freelancer. I have never played Freelancer and can’t confirm or deny this claim, a lot of people seem to agree.

You are now one of the galaxy’s star chasers, one of the crazy few who chase storms, fight against eldritch horrors, and take on any job that comes your way. Your goal is to make money and stay alive. Navigate the cold dark vastness of space, upgrade your ship, and become the best star chaser the world has ever known. Do you have what it takes?

Gameplay

Underspace is a space-themed sandbox RPG. Players take on quests and fly their ships through space to complete them. There is a main story that is said to take about 15 hours to complete, and countless side quests and exploration hundreds more.

If you’re looking for a realistic space simulator, you’ll need Elite Dangerous or hope Star Citizen isn’t a scam. Underspace has more of an arcade feel in its flight and combat system. That said, Underspace is still a valid space game experience. Combat and flight in this game are fine for the casual who doesn’t worry about the physics of space travel, but they are still challenging enough to keep things engaging.

What makes this game a unique space game is its storms. Occasionally, a storm will break out that raises the price of goods and releases eldritch horrors into the universe. A player can fight these horrors and attempt to close the rifts that cause these storms. Doing so earns the player valuable resources for trade and reputation amongst the Galaxy’s citizens. It is a hard job, but someone has to do it.

Review

This game looks dated when compared to other games in the genre, but that shouldn’t be discouraging. The game runs smoothly, it has a solid story, and the gameplay loop is a lot of fun. I was blown away by how creative the game gets with its horrors, and I found myself rushing towards every storm just to see the type of creature I would encounter. Although I am not the best pilot, I did well enough to have fun. Most importantly, there is so much to do in this game that you will definitely get your money’s worth.

Keep in mind that the game is still in early access, so there are bound to be problems. Some people have pointed out that the game drops too many frames or straight up doesn’t work. Aside from a few hiccups here and there, the game never became unplayable. There is still some roughness, but there seems to be continued support. I feel confident that there will be fixes in future updates. I think the roughness gave it its charm, and it made it feel like a retro space game without ever feeling like a slog.

If you’re looking for a new space sim, Underspace is a solid casual one with a decent story, great flavor, and fun gameplay. If you are a Freelancer fan, this might be worth looking into. If you’ve never played a space sim, this is a great place to start. I loved it, and recommend it, even if its only early access.

You can grab your copy of Underspace on Steam or GOG for $19.99. There is a Steam demo available if you need a bit more convincing.

The Lost Mountain Saga is a Fantastic and Dark Vaesen Mystery

I was sent a free copy of Vaesen: The Lost Mountain Saga to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest opinions of the campaign book.

What is Vaesen: The Lost Mountain Saga

The Lost Mountain Saga is a stand-alone mystery that you can run in any Vaesen campaign. Note that you will need access to the core rulebook if you want to run this adventure.

The northern Swedish city of Abisko used to be a prosperous mining town till the mines went dry. A recent gold rush has reopened the town for business, but not without events. There is something strange happening to the town, and it’s unclear what. Kids go missing in the night, livestock is slaughtered for no reason, and some people hear mysterious disembodied laughter. Fear is taking its hold, creating tension between its citizens. There is a witch hunt brewing, and The Society seems to be the only organization to help restore the peace to this sleepy mountain peace. Can your party find the truth before it is too late?

The Book

This book is printed in impeccable quality. It looks and feels like an old fairytale book. It has a textured hard cover and is printed on thick high-quality paper. Most importantly, the illustrations in this book are beautiful. The colors are vibrant and the art style is unique and thematic. You can always get the PDF version of this adventure, but the book is going to pop on any table.

Impressions

The Lost Mountain Saga is a valuable resource for the GM who needs a place to start or just wants to run a prewritten adventure. This book isn’t mandatory, but it is nice to have. This is a high-quality book with a solid adventure that will run great at any table. The book features a solid mystery with all the resources a GM needs to run it properly, provided they have a table for enthusiastic players to help bring the story to life.

The story is a little dark, as is expected from Vaesen, some trigger warnings may be required. The story is fine for my table, but the millage always varies. Make sure you always talk to your players.

The Lost Mountain Saga is a great resource for those who need it. If your looking for a new mystery to run for your next campaign, this is a good place to start.

You can pick up the book for $34.46 on Amazon, and the pdf for $19.99 on DriveThru RPG.

Celestia: Chain of Fate is a Cozy Story of Magic, Power, and Love

I was sent a free copy of Celestia: Chain of Fate to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Celestia: Chain of Fate?

Celestia: Chain of Fate is a romance visual novel coming to Steam and Swtich on September 12.

Aria lived her perfect life with her loving and devoted family. This all changes when she comes of age and is invited to attend the prestigious Academy of Celestia to learn how to harness her innate magical abilities. But fate has plans for Aria. The days leading up to the first day of classes seem to be filled with catastrophes, some even life-threatening. These days are also filled with chance encounters. She meets her rivals who are determined to make the rest of the year miserable, but she also meets the three boys determined to make it better. As the school year progresses, her relationship with one of these boys will develop into something deeper. Can she survive the year long enough to choose?

Gameplay

Celestia: Chain of Fate presents a compelling narrative with the occasional choice to make. These choices affect the narrative, and some will end the story early. Make sure you save often. The game allows you to save at any point in the story, and it allows you three separate save profiles. Most importantly, there is no voice acting, so be prepared to read. This game is like reading a cheesy romance novel, and that isn’t a bad thing.

Review

I am addicted to Celestia: Chain of Fate, and I am not embarrassed to admit it. This is one of the first visual novels where I felt the need to get all the endings. This was also the hardest because I didn’t know which character to choose as my romantic interest. They were all so cool.

The writing is cheesy and often predictable, but that doesn’t matter because the story is cute. I am not one for romantic novels, but this one hit the spot. I didn’t know how badly I needed to get swooned by a half daemon, but here we are on my 2nd play-through.

If you’re looking for a new visual novel and don’t mind it being a sappy romance novel, you need Celestia: Chain of Fate. The art is cute, the soundtrack is solid, and the story is comforting. It has a very cheesy tone with a predictable plot, but it doesn’t matter because it provides the coziest experience. I loved this game and recommend it to anyone looking for a new visual novel. Just make sure you save often. Magic school is dangerous, and I kept getting the bad endings. While it leans heavily on the cute tone, there is enough drama, conflict and danger in this story to keep things interesting.

Celestia: Chain of Fate releases on September 12 on Steam and Nintendo eShop for $29.99 ($39.99 for Physical), make sure its on your Wishlist. There is also a Steam demo available if you want to try it out first. I know it is not for everyone, but as a very old strait dude, I liked it a lot.

An Amazing Wizard is Looking Like a Very Promising Metroidvania

I was sent an early copy of the An Amazing Wizard demo to cover on my blog. Since the game is still in development, I will be a bit more lenient but honest in my impressions. If you want to stay up to date on all the news, make sure you join the official Discord!

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is An Amazing Wizard?

An Amazing Wizard is a fast-paced 2D action RPG coming to PC. The demo is available, so make sure you head over to Steam and try it out.

In a world full of wizards and magic, you are the only one without it. Instead of casting spells in the traditional sense, magic hands cast them for you. The prophecy says you are destined for greatness, but a mysterious force has stolen your memories before it can be realized. Travel across a dangerous plane as you recollect your memories, fight monsters, and try to uncover the truth behind your powers. Will you be strong enough to live up to your legend?

Gameplay

The demo allows players to fight their way through procedurally generated levels as they learn the fundamentals of the game. The wizard always starts with a basic magic spell and collects random ones during each run. The spells unlocked throughout a run are random, and the RNG seems fine. The full game will feature over a hundred spells for an insane amount of customization.

At certain points of a run, players can combine spells to create new ones. There is always a chance that the fusion will fail, but a successful fusion grants the player a new more powerful spell. This ensures that a run will never be the same, and things are going to get crazy.

Combat is a fast-paced Metroidvania-style loop. Players fight their way through a 2D dungeon, killing monsters, farming materials, and finding more powerful spells. Players have access to a basic spell, three swappable spells, and a swappable weapon. This is more than enough to keep things fun and exciting.

Between deaths and levels, players can trade in materials they gather for power-ups. This gives players access to new abilities and powers, and makes each run easier. The upgrade tree is pretty expansive. While I am sure there will be a correct way to build it out, I recommend you buy for your playstyle.

The full game will have a story, but the demo is only limited to the roguelike dungeon to get players hooked on the gameplay.

Impressions

I need more of this game. The art is fantastic, the flavor is great, the music is amazing, and the gameplay is a lot of fun. If you’re looking for a new Metroidvania game, An Amazing Wizard is looking very promising. The game features an interesting combat system, cool enemies, and a ton of customization for that added replay value. Obviously, I am going to need to see a completed version, but I am excited.

I did run into an issue where the dungeon generated a way forward, soft-locking my progress. I would have to rest the run and lose my progress, but it didn’t happen enough to cause any real concern. The demo works fine for the most part, but there will be some instances of roughness as they continue to iron out the kinks. Other than that, this game is very fun and I recommend you try it for yourself and get equally excited.

Please go check out the An Amazing Wizard demo on Steam, and don’t forget to add it to your wishlist!

Mika and The Witch’s Mountain was a Delightful Change of Pace

I was sent a free copy of Mika and the Witch’s Mountain to review for my blog. While I am very grateful, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Mika and the Witch’s Mountain?

Mika and the Witch’s Mountain is a fantasy adventure game out now on Steam and the Nintendo Switch.

Mika is starting her journey to becoming a powerful witch. She ventures to the Witch’s mountain where a wise and powerful witch will teach her what she needs to learn. But before she can begin her studies as a witch, she must pass a test. She must be able to fly expertly on her broom. With a sudden push, Mika is sent off the mountain and into the town below. The fall breaks her broom and now she has no way of getting back.

Fortunately, the local artisan promises to fix up her broom and even make her a better one for a bit of coin. How can a little witch away from home afford these services? Luckily, she can make her money as the island’s delivery girl. Can she fly across the island, master its elements, and keep those packages safe? Can she make enough money to make it back to the top of the mountain?

Gameplay

Players fly around the island on a magical flying broom making deliveries. Each package Mika picks up has unique requirements. Packages can’t be damaged, wet, or a combination of the two. Some deliveries need to be made within a specific time period. Intimate knowledge of the island and its wind currents is extremely important for Mika’s success. Mika only gets paid on jobs where she has perfect feedback.

As Mika gets paid, she can use that money to buy better brooms. These brooms will let Mika have better control when flying or carrying more packages. There are also hidden items around the map for players to collect to unlock charms for the broom or outfits for Mika, or side quests to keep players busy.

Review

Mika and the Witch’s Mountain is the cutest fantasy adventure game you’ll ever play. The protagonist is cute, the world is fun and whimsical, and the game is fun. Flying feels like you’re moving over ice, but this is thematic by design. Mika is learning magic for the first time and it makes sense that she isn’t the strongest flyer. The wonky flying makes the game more exciting. It was always a nerve-wracking experience to maneuver through currents because there was always the real chance of crashing into the rocks and ruining a delivery. It isn’t the most difficult game you will play, but it will keep things engaging.

The story is a bit childish, but I appreciate the silly wholesome tone. Not all games have to be serious. My only real complaint is that the quests can start to feel a bit repetitive, but there seems to be enough exploration and treasure-hunting mixed in to keep things interesting. You’ll at the very least get your money’s worth of gameplay.   

Mika and the Witch’s Mountain is the comfort food you need in your life. It is a fun silly good time with fun gameplay and an adorable world to explore. If you’re looking for a game to relax to, this is the title to do it with.

You can pick up Mika and the Witch’s Mountain on Steam and Nintendo eShop for $19.99. There is a demo you demo for both versions you should at least try.

Paragon: Monster & Mayhem Kickstarter Relaunches Oct. 1st!

After a very successful Kickstarter campaign and a bit of community feedback, the people behind Paragon: Monsters & Mayhem have decided to relaunch a bigger and better campaign on October 1st. Mark your calendars. If you have backed the initial project, you should have gotten an email explaining the change. Original backers will also get 6 packs and a serialized Alt Art Flameskull card. If you’re looking for a new fantasy-themed TCG with creative gameplay, you’re going to want to check out Paragon: Monsters & Mayhem. Make sure you follow the Kickstarter to be notified when it goes live.

What is Paragon: Monsters & Mayhem

Paragon is a tactical TCG coming to Kickstarter on October first. Players face off against each other in a battle arena where they take control of a Paragon and their allies in an epic battle to the death. The game features creative movement, mana, and health mechanics making for interesting and creative interactions. if you want to play the game or help play test, make sure you join the official Discord server. It is pretty active and there are always people willing to play. Just make sure you have access to Tabletop Simulator and the official Paragon: Monsters & Mayhem module. Make sure you start with the Starter Deck Sample Module first though to see where you stand.

There will be an official Paragon Monsters & Mayhem Draft on Staturday August 31st at 6PM PST. This is a great chance to get together with the community and try out the game. Prizes:

  • 1st Place – 1 Golden Paragon Monsters & Mayhem Booster
  • 2nd Place – 2 Paragon Monsters & Mayhem Boosters
  • 3rd Place – 1 Paragon Monsters & Mayhem Booster

Gameplay

Rulebook

There isn’t an official rulebook yet, the game is still in production, but there is a quickstart guide available to get you started. The book is pinned on the official discord, but I’ll leave it below for your convenience.

Changes in the Kickstarter

The new kickstarter is launching with 251 unique cards and alt arts to pad it out to 560. There will also be box topers, case topers, and some extra goodies. I’ll leave the graphic below for the full details.

Conclusion

I am interested because the art looks cool. Check out the cards revealed so far! I love the deep fantasy vibes and the flavor of the cards. I need to see more, but I am impressed with the art I’ve seen so far. I am also impressed by the developers. They seem to be incredibly involved with the community, and obviously listening to their listening to suggestions. If you’re looking for a new fantasy TCG, you might be looking for Paragon: Monsters & Mayhem. There is always risk in backing a Kickstarter, so make sure you do your own due diligence.

The campaign launches on October 1st. Make sure you’re following the campaign to be alerted when it goes live. The game was already fully funded once, I have no doubt they can do it again.

Skelethrone: The Chronicles of Ericona is Hard, but is it Fun?

I was sent a free copy of Skelethrone: The Chronicles of Ericona to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Skelethrone: The Chronicles of Ericona?

Skelethrone is a difficult by design 2D metroidvania soulslike for the Nintendo Switch, Xbox, PlayStation, and PC via Steam, GoG, and Itch.io.

You wake up in a strange place full of death, despair, and monsters. Armed with only your fists, you must travel through this nightmare and stay alive. But your journey won’t be easy. Powerful monsters hunt you down relentlessly, and although you will find weapons to help you on your journey, you will die. Luckily, death isn’t permanent, and your flame continues to burn. Will this newly found immortality be a blessing or your curse?

Gameplay

This game is difficult by design, but there is an easier setting players can choose from the start. Players start with nothing and collect gear as they progress through the adventure. Players are meant to die a lot and do better with each subsequent life as they gain levels. Players level by buying upgrades from a diverse skill tree. You should probably look up a guide if you’re not playing on easy. You are essentially grinding out XP until you’re strong enough to beat the boss so that you can move onto the next one.

Review

I have trouble recommending Skelethrone: The Chronicles of Ericona because of its controls. A game this difficult needs to have fluid and responsive controls, but the game feels clunky. Sometimes the inputs don’t register, and sometimes you’ll die because of the coding. Better players will probably be able to excuse the game’s clunkiness, but they also have better options in the genre.

Aside from feeling clunky, combat is boring. While you can find different weapons, it seems the right answer is two-handed weapons. The shield felt useless, one-handed weapons didn’t do anything, and I couldn’t get the bow to work properly. Even if you get the perfect weapon and build, the game is unbalanced. I get that the game is meant to be difficult, but there are rooms where there are too many enemies and traps. A skilled player might not have issues, but the controls and coding make these rooms extremely frustrating.  

The art style is fine, but some areas are too dark. There is a story, but it isn’t good enough to earn a recommendation. The only real reason to buy Skelethrone is because you want a challenging Metroidvania game and enjoy the flavor, and even then, you have better options. If you can get past the game’s issues, the game is still rather boring.

Skelethrone: The Chronicles of Ericona is difficult to recommend because of how niche the game is. There are better metroidvanias. But if you don’t mind the roughness and want to play something that is hard by design, there are worse ways to spend $14.99.

You can pick up Skelethrone: The Chronicles of Ericona Nintendo Switch, Xbox, PlayStation, and PC via Steam, GoG, and Itch.io, but I would wait for a sale.

Looking for a new TCG? Check out Genesis: Battle of Champions!

Edge of Exile sent me a bunch of products to review for my blog. Edge of Exile is the new company behind the strategy TCG Genesis: Battle of Champions. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game and the product.

What is Genesis Battle of Champions?

In the simplest of terms, Genesis: Battle of Champions is a tabletop wargame trading card game. The game is played on a 5×6 map where players take control of a champion and use their influence to command an army of monsters and magic to defeat their opponent. The goal of the game is to be the last champion standing. What makes Genesis unique are its movement, combat, and resource system.

While movement in a TCG isn’t unique to Genesis, it does give the game its tactical feel. The movement mechanics are easy to learn, but moving tactically on a 30-square space while navigating the randomness of a TCG is where this game gets complicated.

The Genesis combat system is truly unique. Each character and ability has a range of where they can do damage. This information is clearly marked on each card. This means that position and orientation matter when trying to deal with damage. The rest will resolve like your typical TCG after the stack resolves.

Finally, is the game’s resource system. In Genesis, players get a pool of mana based on their chosen champion. Players use this resource to cast their cards. A player can also cast cards by paying life or milling cards from their hand or deck if the ability calls for it. Having a diverse pool of resources means players can’t get locked out of a game for drawing poorly. These resources are finite, so the goal is to be efficient. This is my favorite aspect of the game and I will die on that hill.

The game is a little more complicated than my simple explanation, so I’ll leave an official tutorial to get you started down the Genesis rabbit hole.

How to Play Genesis

Here’s a great tutorial by DMArmada to help get you started.

New Vs. Old Cards


If you’re coming back to the hobby, you’ll notice that Genesis cards will be different from what you remember. Edge of Exile has decided to change the design of the card to better represent what they want for the game, and I think it’s for the better.

The most noticeable change will be on the back of the cards. They’ve removed the logo of the old company (RIP Haunted Castle Gaming) and changed the black background to a prettier purple and green gradient. I prefer the colorful back and new logo.

The front of the card has some major formatting changes that make the card cleaner. Abilities are easier to read, costs and line of sight are easier to understand, and the art looks better. There was nothing wrong with the old design, I quite like the retro vibe, but the new design makes the cards look modern. I’ll leave examples of champion cards from the newest Invasion set and the older Genesis set. Invasion is the first set with the redesign, and fingers crossed we get the upcoming metamorphosis.

Gamilla from Invasion
Iblis from Genesis

Quality

The quality of the cards is fantastic out of the box. The cards are a good thickness with a solid weight to them. They feel great to shuffle and hold, but I would advise you to sleeve them first. The art is clean and vibrant, and the text is easy to read. I did find one holographic card with visible track lines. It is the only misprint I’ve found so far, so it isn’t a huge deal.

Review

I was sent a booster box of Invasion and Genesis, all the Invasion starter decks, and a playmat. After learning how to play, opening a few packs, and testing a couple of the decks, my honest opinion is that this game is a lot of fun. I am not good at it, but I enjoyed every minute I sucked at it.

Genesis has beautiful art. I prefer the new style, but there is nothing wrong with the retro vibe of older sets. My favorite card has to be Harlequin. I love the twisting trees that disappear into the fog behind her. I love the purple glow of the fire from her eyes and heart. It’s a cool-looking demon, and I had a lot of fun with her deck. The rest of the set has been a lot of fun to collect because of how good the art is, and how much flavor went into it.

More important than the art is the gameplay. Genesis is a lot of fun. The movement system is great, there are no mana issues, and combat doesn’t feel slow. I am not huge on strategy games like this, but Genesis was a blast. It is definitely something I am going to keep in my rotation, especially since I have other decks I need to try. If you enjoy TCGs and wargaming, you’re going to want to look into Genesis. If you have the friend group, I recommend you get a few starter decks and at least give the game a try. Once you get hooked, you can buy a few booster boxes and never look back. The only other way to buy Genesis is through your LGS if they carry it. If they don’t, they can contact Edge of Exile directly and I am sure they’ll get hooked up with samples.

I know there is going to be some resistance because of how the game ended the first time. There are fans of the game that will never come back and others that will be hard to convince. The biggest hurdle Edge of Exile faces is earning back the goodwill that was lost. The company is making impressive strides to revitalize the game. They have a good relationship with distributors, they are growing the community by the day, and they are working on a new expansion that looks amazing. There is an active YouTube channel you need to follow to stay up-to-date on all the news.

Will their efforts be enough to save the game? It is hard to say at this point. The new set needs to come out, there needs to be an easy way to buy products, and there needs to be an accessible community. They are currently working on fixing this issue, and I hope that they do because this game is fun.

All the Paragon: Monsters and Mayhem Cards Revealed So Far

If you haven’t backed Paragon: Monsters & Mayhem yet on Kickstarter, you still have time. It is a great way to help support an indie TCG in getting on its feet and earning some exclusive products. Be aware that there is always risk when backing a Kickstarter. I’ve done a more detailed post about the gameplay already, make sure you check that out first.

If you want to try out Paragon: Monsters & Mayhem, there is a free TTS module available with a few starter decks to get you started. There is also a pretty active Discord you can join.

The creators have revealed a few of the cards for their inaugural set, and they look amazing. I am a huge fan of the dark and gritty fantasy feel. This is such a good looking game.

As a disclaimer, I am not affiliate with the Paragon: Monster & Mayhem. I wasn’t even asked to cover this game. I just thought the game looked cool and I thought I would share.


Paragon: Monsters & Mayhem Announces Community Day!

After a very successful Kickstarter campaign, Paragon: Monsters & Mayhem celebrates with some new stretch goals and announces its first round of community days. With fifteen days left on the campaign, it is not too late to get in early on a game that promises to revolutionize the TCG space with its creative gameplay and fantastic flavor. I am a huge fan of the art, and there are a good amount of goodies available to make backing extremely tempting. Make sure you head on over to the Kickstarter and put in your pledge before the pledge ends on August 29 at 1PM PDT. Make sure you tune into the first community day on August 14 at 3PM over on the official Discord.

As always, there is always risk backing projects on Kickstarter. Spend your money responsibly.

What is Paragon: Monsters & Mayhem

Paragon Monsters & Mayhem is a two-player tactical trading card game. It features a grid system with interesting combat, movement, and mana mechanics. As a Paragon, you control the powers monsters, and mayhem as you face off against other equally worthy Paragons thirsting to be the best. Can you harness the powers of your deck to vanquish your foes, or will you be left holding your cardboard?

Gameplay

It’s better to see gameplay than to read about it. The developers of the game have a solid tutorial and some gameplay on their YouTube. Make sure you give them a follow to stay up to date on all the news. I’ll link the videos below for your convenience.

Impressions

The game looks fun. I need to do some testing, but I am interested. The art is great, the flavor is solid, and the gameplay looks interesting. There also seems to be a lot of passion behind the project, but I’ll need to see some product before I can make my judgement. I am excited to join the community night to learn more about the game, cards, and to get to know some of the people behind it. Make sure you tune in at 3PM tomorrow on the official Discord.

If you would like to try the game before you make your commitment, there is an official TTS module on steam with demo decks to get you started. I’m sure you can find people to play with on Discord if you ask nicely. If you’re ready to pull the trigger, you have 15 days as of writing this post to pledge over on the official Kickstarter. Might be your only chance to get some neat exclusive product.

As a reminder, I am not affiliated with the game, nor was I asked to cover this game. I thought it looked cool and thought I would share.