Tag Archives: games

Video Game Review: Flashout 3

I need to mention that this game was sent to me as a review code. While I am extremely grateful for the opportunity, this will be an honest review of the game.

Flashout 3 is a combat racing game similar to the F Zero games. This game is available for PC and VR. This review will be based on the PC version.

All images are from screenshots I took in game

I had a blast Flashout 3. The colors, the mechanics, and the music make for a fantastic experience. If you like arcade racing games, you should consider buying this game

The game has a story mode, but it only involves you completing the different circuits. There aren’t any cutscenes except the ones introducing the tracks. You choose from two racers and start with one car and a basic weapon loadout. You unlock more vehicles as you play the game and collect points. You collect points by damaging or destroying the other racers. There are four different types of races: elimination, time trial, destruction, and elimination. Each cup consists of a combination of the four types. The difficulty can be adjusted in the settings. I played on normal and believe it offered enough of a challenge for my skill set. Your mileage will vary.

The game is beautiful and very colorful. The tracks will wind and loop over a breathtaking futuristic landscape. Each track provides its own challenge, making some cars betters suited than others. I did encounter some visual bugs, but none of them were game-breaking. My favorite aspect of this game, however, is the soundtrack. Flashout 3’s collection of electronic is the perfect accompaniment for your race to the top. I am very tempted to buy the soundtrack.

The game offers keyboard, controller, and wheel support. I was partial to the controller because it fit my playstyle. Your mileage will vary. The concept is simple, but the load-outs, tracks, and AI are what make this game unique. It is your job to survive the chaos, but it is also your job to make sure you finish on top. The trick is to find the perfect balance of speed, weapons, and durability for each cup. There was enough variation in load-outs and maps to keep the gameplay from growing stale.

My only complaint is that there is no online multiplayer. It does offer local split-screen races, but I didn’t have anyone to play with, so I can’t speak on how well it runs. This game is worth the $20 bucks, especially if you enjoy battle racers. Check this game out on Steam!

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Video Game Review: Destroy All Humans 2: Reprobed

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I want to start by saying that I received this game as a review code. While I am very grateful for the opportunity, I will not let that sway my opinion. This will be an honest review of the game.

Destroy all Humans 2: Reprobed is an updated version with new art and updated graphics. This Reprobed edition includes new locations, new missions, and new weapons to make the game feel fresh and modern for veterans. You play as Crypto as he wages war against the KGB for blowing up his mothership. This crude chaotic third-person shooter is perfect for a gamer looking for a chill and relaxing game to add to their library. It’s even better for those wanting to relive some nostalgia.

I had so much fun with this game; I have never laughed so hard gaming before. I haven’t played any other games in the series, but I have always heard good things about it. I thought this was a great introduction to the series. I never felt alienated by the lack of knowledge bout the lore as the events were kept rather neatly within this story. I am sure those who have played since the beginning will have a deeper appreciation for the game, but do not be intimidated by starting at number 2.

I loved the freedom this game gives you to explore the major cities while you prepare for the next story mission. The game does a fantastic job at encouraging exploration by hiding trophies, Easter eggs, and materials to help you level your weapons around each city. This game has enough going on to keep the completionists out there happy. Each city has a series of side quests that also help you level your character as you prepare. The main story was hilarious, full of crude jokes and innuendos that have you crying from laughter. The voice acting in this game is fantastic. I recommend this game just for the voice acting.

The upgrades in graphics were very much appreciated; this game is beautiful. It was very satisfying to rain down chaos on the streets of San Francisco. The gameplay was good for the most part. As Crypto, you had a choice of various weapons and alien powers that always kept the mayhem refreshing and new. Crypto also has access to a jet pack and skateboard that made movement around the city incredibly fun. The only complaint I have with this game is with the saucer levels. You unlock a saucer early on, and the levels that force you to use it are frustrating. The movement was sluggish and inconstant. The saucer never moved where I wanted it to, and aiming with its weapons was an equally terrible experience.

I played this game on normal difficulty, but I recommend playing on anything harder. I found that the AI on normal was very dumb. You can breeze through the Crypto levels easily if you can figure out a way to trap the NPCs. I assume the saucer levels suck at any difficulty.

I had a lot of fun with this game regardless of the saucer levels. If you prep enough beforehand with the exploration, side missions, and leveling, the story should be manageable at any difficulty. If you are a fan of the originals, there are probably a lot of jokes in this that you will appreciate a lot more than I did. I recommend you get this game if you are on the fence.

I played this game on Steam, but it is also available for the Xbox, Playstation, and through the Epic Games Store.

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Game Review: The Company Man

All images are screenshots from the game

I do want to mention that I got sent this game as a review code. While I am very grateful for the opportunity, I will not let this influence my opinions. This will be my honest review of the game.

The Company Man is a 2D action platformer. It is available on the Nintendo Switch, Playstation, Xbox, and PC. I played this game on the switch and enjoyed it both handheld and docked mode.

Take control of Jim as he climbs the corporate ladder to become the CEO. The path to the top isn’t easy as it is full of jealous coworkers, insane managers, and a lot of platforming. Will you have the stamina to make it to the top, or will you be another corporate slave?

I love the art of this game. The office theming is brilliant; you can tell that the creators got very creative with the enemy design. Each floor is themed after a different department and filled with monsters that play well off the theme. There is a story, but it acts more as a comedy than something you need to get invested with. This game pokes a lot of fun at the office work culture, and I was there for every second of it. 

The gameplay is simple. You have a keyboard that acts as a melee weapon, and you get a ranged attack that gets upgraded after each promotion. Jim has a set life and ammo that you can replenish and upgrade as you play. You move through each floor, avoiding traps, fighting monsters, and platforming until you fight the floor’s manager. Enemies drop coins that you can use to upgrade your stats and gain abilities. If you die, you restart at your last checkpoint, but you get to keep any coins you’ve collected. Upgrades are well-balanced; I never felt like the game got too easy with them.

 I’ll admit, I hate this genre the most. I am too impatient and am easily frustrated by these kinds of games. This is the only platformer I have ever finished. I’ll admit, I play all the games I review to completion, but I would have finished this game regardless. I played it in normal mode. Normal mode was very manageable for my skillset while still offering enough difficulty to keep me engaged. This was not a cakewalk. I did struggle, and I did get frustrated, but it was very satisfying when I earned my promotion. Veterans of the genre might find normal mode too easy, but there is a hard mode available at the start that might help with your enjoyment.

One tip I have for those who are looking to buy this game is to pay attention to everything. Monsters, traps, and boss fights all have 

a set pattern that they follow. If you can memorize these patterns, you can beat everything.

I highly recommend this game, especially if you enjoy platformers. You can get it on Xbox, PlayStation, Switch, and Steam.

Game Review: Beyond The Wire

All images are screenshots from the game

This game was sent to me as a review code. While I am very grateful for the opportunity, I will not let it influence my opinion. This will be my honest review of this game.

Beyond the Wire is a World War I online multiplayer shooter that promises large epic battles. There are two map sizes, 50 vs 50 and 40 vs 40. The only game mode I was ever able to play was frontline. You capture the objective, hold it for some time, and the frontline moves till you run out of time or capture the whole map. Once in a game, you can create different divisions, each with its own unique roles and load oats. Teams are limited by the choice of load oats to promote teamwork.

This game aims for realism with its insane amount of detail towards authenticity. The uniforms, maps, and weapons have all been carefully curated to not only fit the aesthetic but to also be respectful to history. The sound is amazing. You can hear footsteps moving towards or away from you. You can hear the bullets cutting the wind as they fly by you. It is a frightening moment when you hear the bulet ricochet off the ground beside you as you try to find its source. I recommend you play this game with headphones for the full experience. 

I had a lot of fun with this game when I could find a match. This game is starving for players. I was able to guess the pattern and hop on when there were people playing, but it was always a gamble. You are not getting the large battles that this game promised. My biggest match was 10 vs 10, but I was usually stuck in a server with high ping. You can always join an empty server and hope people start joining, but it’s never guaranteed. A big issue with this game is that if there isn’t anyone online, you can’t play this game because there is no story mode or bot matches.

I am not going to talk about the bugs I found because it is still in early access. The bugs I encountered were mostly cosmetic, but none of them was game-breaking. So is this game worth it? As of today, it isn’t. For the price, you should be able to pick it up whenever you want. Instead, you are bound to play with other people’s schedules.

When I was able to find a match, I had a lot of fun. I liked the anxiety I felt as I tried to find an enemy, and loved the satisfaction of finally getting a kill. I do want to send out my deepest apologies to those unlucky few I was matched with. I played terribly and never seemed to get better, but there was no flaming, and I never got kicked, and for that, I am grateful. Despite my poor performance, it was an experience I wanted to keep putting myself into. 

I would wait till it goes on sale or hope that they give out a free weekend before making your decision. The population seems to be growing as of writing this. It seems to be getting easier to find larger matches, but it is still a gamble. The game is on sale now on Steam, you can decide if the discount is enough to hop on. The sale ends September 7.

Video Game Review: Are You Smarter Than a 5th Grader?

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I want to start by saying that this game was sent to me as a review code. While I am very grateful for the opportunity, I won’t let this sway my opinions. I will treat this game like I paid for it with my own money, and this will be an honest review. 

Pictures are from screenshots I took

Are You Smarter Than A 5th Grader? is a trivia game based on the game show of the same name. I played it on the Nintendo Switch, but it is also available on the Xbox, Playstation, and PC..

The game has a single-player and multiplayer mode for up to eight players. Both have the same structure, but multiplayer has no fail condition. The game is decided into six rounds of increasing difficulty and point value. Each round has two questions that are grade specific to the round. You choose a question from a random selection of school subjects. The game is over when you can answer all the questions correctly or get a question wrong. In multiplayer mode, you finish all six rounds regardless if anyone has answers incorrectly. The winner here is the person who scores the most points.

I’ll admit, I am terrible at trivia, but this game wasn’t bad. This game is designed with a younger audience in mind, but there will be questions that will stump you. The game runs smoothly, and it looks nice. There is some animation and voice acting, but I suggest you start skipping the cutscenes when as soon as the novelty wears off. Otherwise, the games drag, and you will get bored of waiting.

This is a game you get if you love trivia and want to get your kids into the genre. It is also casual enough to bring in other adults into the genre, but please keep in mind that the skill level for the questions is on the lower end. This isn’t a game you can play for hours because it does get repetitive. I never got the same questions to repeat, but there is only so much trivia my body can take. The game tries to incentivize gameplay by hiding cosmetics and subjects behind leveling. You gain points by answering questions correctly. The points you gain in both solo and multiplayer mode work towards your overall player level. Each level unlocks cosmetics for your desk and classmates and new subjects you can choose from. I don’t like that there are subjects hidden behind leveling because it is limiting to the casual experience, but I can see how this can add incentive and diversity to the game for its longevity. 

If you like trivia, this game might be too easy. There are questions where you are literally counting vowels for example. But with kids around, this is a fun little game night game that allows room for some healthy competition. I personally would wait for a sale, but it really depends on how much your family likes trivia.

You can buy this game from the Nintendo shop, Epic Games, Steam, Playstation, and Xbox.

Game Preview: Project F4E Beta

All images are from the screenshots I was able to recover after my hard drive died

I got to play the beta for Project F4E this weekend, and I thought I’d share my experience. While it is too early to form a proper critique of the game, the beta offered a taste of what the full game has in store. Because the game is still in an early alpha build, I will not speak on the crashes and bugs I encountered.

Project F4E is a MOBA with some RPG elements to it. The objective is simple, kill the world bosses before the timer runs out. You are one of three players who roam a large open map, searching for bosses to kill. You can build some towers, or animate and power up large statues that will help you with the mobs and bosses. Although there is a direct path to take to the bosses, the world is pretty open. You can clear the mobs in any order, but be mindful of the ever-ticking timer. 

The beta had four different champions to choose from: a tank, support, a ranger, and a healer. You start with a basic ability, and game stats and abilities as you level. At each level, you get a choice from the cards you draw from this deck. Each level offers you two cards to choose from. This mechanic offers some variety in the gameplay because it is unlikely you will pull the same set of cards twice. I enjoyed the randomness this brings to the game, but I can see it becoming unfairly broken. I can only hope that they can make the champions balanced. 

You get rewarded for completing matches and quests, and bonuses for winning. The in-game currency is used to power up your abilities. Leveling up your abilities gives them permanent buffs. As you level your champion, you gain new abilities and boosts that you can use to change up your deck. As is the tradition in MMOs, there is also loot to be had. Matches and quests drop items that boost your character’s stats. 

So what did I think of Project F4e? It was fun once I got the hang of it, but the gameplay got stale pretty quickly. Although I always had a different deck, the game felt the same each time. Matches were either a slow-moving escort mission to the world bosses, or they were an aimless and frustrating walk about. 

The combat was ok, but it was stiff and slow. Most of the time I spent waiting for cooldowns or dying because the level-up menu would pop up at the worst times. The mobs in this game all felt the same regardless of what biome we ended up in. It got stale and repetitive pretty quickly despite having a random element.

This is a Moba, and strong communication and coordination are important. I lost a lot of games because we couldn’t coordinate correctly or someone wanted to solo everything. F4E at the very least offers a true MOBA experience. The gameplay is a bit repetitive, but it is too early for it to be absolute.

If you like MOBA’s but need a break from the toxic ones, you should at least keep F4E on your radar. You can find out more about the game on their official website. Don’t forget to sign up for their future betas.

Game Review: Tower of Fantasy

The new Gotcha MMO Tower of Fantasy has just been released and if you are thinking of trying it out, now is a good time because of how many rewards they are throwing at their players.

For those not familiar, this is a Genshin Impact clone that is trying to make its place in the genre. For the most part, I think it’s succeeding. Full disclosure, I am not an expert on the game and will be speaking about this game from a casual perspective. If you are someone looking for the best strategies to optimize your gaming experience, there are tons of YouTube channels dedicated to the subject.

Tower of Fantasy is playable on Android, IOS and PC. It is cross-platform, and I was able to play it on both PC and mobile. As far as the art goes, it is fine. It isn’t too busy, but I do prefer the dreamlike art style of Genshin Impact slightly better. There is character creation to this, but I can’t speak on how detailed it can get. I tend to randomize my appearance, but I liked my character. Not that character creation matters because you can roll for playable characters later on through the game’s Gotcha mechanic.

As far as Gotcha games go, Tower of Fantasy doesn’t feel very predatory. I got a healthy amount of in-game currency and was able to pull a couple of the chased characters. Most importantly, I found a character I love playing without spending any money on the game.

The game has a story, but it isn’t very good. You go from town to town completing chores and learning about the world’s lore. There is voice acting in this game, but it is very inconsistent. Some voice actors are great, but there are some bad recordings. I guess we can be grateful that there is voice acting, but some of the cut scenes are a chore to get through. The NPCs aren’t very memorable unless you want to play as them. I didn’t care enough about the story to care about many of the characters.

The gameplay is like any open-world MMO. There is a map you are encouraged to explore, tons of enemies to fight, and real people you can play with. Exploration is fun. You get a mount early on and other movement abilities that make traveling across the map interesting. Sometimes the movement abilities feel clunky and don’t work as intended, but the game just came so I can forgive it for now. The game encourages exploration by hiding treasures and secrets across the map that offer in-game currencies or items. 

Combat is my favorite part of this game. You carry three weapons that you must switch between to maximize your damage. You work towards combos and ultimate attacks by fighting, switching weapons, and dodging properly. I never felt like the combat got stale because there is always a different combo to pull off. You have to level up your gear to keep up with the mob levels by feeding your equipment materials you find in the world. I got a steady amount of supplies to keep up with the content by only playing casually.

I’ve played this game on PC, iPhone, and the iPad. While I much prefer the PC experience because it runs smoother and my big fingers don’t get in the way, it runs fine enough on mobile. I will say that it felt especially clunky, and I encountered the most crashes on my iPad 8.

Tower of Fate has had a solid launch. I’ve encountered a few bugs and crashes, but nothing that would ruin the experience. It honestly comes down to taste. If you like the art style, go for it. If you are on the fence, try it out, it’s free. This is a very casual friendly game, especially if you only have an hour a day to play your games.

You can find out more information on the game’s official website.

Game Preview: Sovereign Syndicate (Review Code)

All pictures are screenshots from the game

I got the Sovereign Syndicate demo as a review code. While I am very grateful, I will not let this sway my opinion. These will be my honest thoughts and opinions about the demo.

This demo is too short for me to form a meaningful opinion about the game, but it is long enough to at least get a taste of the gameplay. Sovereign Syndicate is a top-down cRRP that takes place in a steampunk fantasy version of London. The full game gives you the choice of three characters, but the demo had me playing as the minotaur Atticus Daley. At the start of the game, you are given the option of four classes that provide boosts to certain attributes. I played as each one, but I never felt like the choice made much of a difference gameplay-wise. 

This game ran real smooth. The top-down view was interesting, and the city was nice, but there wasn’t much room for exploration. If the demo is any indication of what the game will be like, the setting is going to be dank, dark, and dirty. Most of the gameplay was in the form of dialogue. I got to speak with a couple of NPCs, each providing you with a choice of responses and the occasional skill challenge. Skill challenges are neat in that they are determined by picking from a set of tarot cards. Your skill points affect the kinds of cards you can pull, but the game was too short for choices to matter. The choices you make can provide buffs and debuffs, but mostly they affect the types of responses you get from the NPCs. 

My biggest complaint about this game is the font. Some of the dialogue is written in an italicized font which was hard on my dyslexia. The writing itself is inconsistently flowery. Some descriptions are fine, but others are long and awkwardly worded. It wasn’t so bad that I stopped playing, but it is something that gave me trouble. It is also written in an English dialect I am not familiar with, but it offers definitions for certain slang words and phrases. Unfortunately, there isn’t enough gameplay in the demo to judge this game on its character and world-building.

I am very much interested in learning more about this game and possibly getting a longer demo. I liked the text-based choose your own adventure aspect of this game. I can only hope the full game will include meaningful choices that affect the story. I also enjoyed that the skill points are personified. Wit, for example, is an old woman who will give you advice on how to respond to an NPC. Each skill point will offer its suggestion, but the choice is always in the hands of the players. This is a neat little feature for people like me who can’t make a single decision. I will certainly be keeping an eye on this game. 

The game is planned to release during the 4th quarter of 2023 for Xbox, PC, and Playstation. If you want more information, check out and wish list it on steam.

Game Review: Noel the Mortal One (2022)

Screenshot

I received Noel the Mortal Fate as a review code. I want to thank Playism for the opportunity to review this title. That said, I will not let this sway my opinion of the game. This will be an honest review of the game.

Noel the Mortal Fate is a visual novel with some minor gaming elements to it. This is a book, and any gameplay, whether it be puzzles or boss fights, is a railroad you to a certain ending. The choices you make and any exploration available don’t matter. The puzzles and boss fights are simple, as the focus of this title is to tell a story. If you like manga or anime, this is a solid revenge plot with a lot of the anime tropes you are familiar with. I had a lot of fun with this title, but I understand that it isn’t for everyone.

Noel is a young prodigy pianist who has lost the most important piano competitions in her town. Angered by the loss, she is tricked into making a deal with the devil. Unbeknownst to her, the deal will restore her honor at the cost of her limbs. Caren, the devil she summons, takes pity on Noel and promises to help her get her revenge on the person who tricked her into making the deal. The game then follows Noel’s journey toward vengeance. This is a game full of interesting characters, epic fights, and devil pacts. Will Noel be able to exact her revenge? You will need to play to find out.

Gameplay-wise, this is a book. There is a lot of reading and no voice acting. The reading is occasionally broken up by puzzles, fights, and light exploration. I enjoyed the story, but I am speaking as an anime fan. The characters are unique and interesting, although some of them are anime archetypes. I loved the style of storytelling. Most of the story exists in 2D animated sprites, but they make it work. The use of flashbacks, fight scenes, music, and comic strips all come together to tell an engaging narrative. Boss encounters felt epic, character growth was exciting, and the flashbacks were woven in nicely. My only complaint would be with the translation. I noticed some grammatical errors and awkward phrasing, but none of it was unplayable. 

I played this game on the Nintendo Switch and loved it. Undocked, the game runs great. The letters are easy to read, and the maps were very visible. When docked I used a controller. It was nice to have a bigger screen, but it isn’t necessary. In both modes, I preferred the d-pad for movement because it allowed for more control. Movement in this game is awkward, and I often overshot targets. The d-pad offers more control over the movement, but it isn’t perfect. The awkward movement added unnecessary difficulty to the puzzles and boss fights.

Overall, I enjoyed this game a lot. I liked the story and loved the music, but I wish the game offered meaningful choices to give it replayability. It would be nice to have multiple endings instead of being railroaded into one. Some of the gameplay feels like padding, like when you control a character to walk through a hallway. That said, I still enjoyed it. There was enough world-building where I wasn’t lost or overwhelmed. The characters were interesting and memorable. I ended up becoming very invested in the narrative, often rooting for the heroin’s success. 

This is a niche game. If you like anime and visual novels, this is a solid one. If you are curious about the genre, Noel the Mortal Fate is a nice starting point. The story is interesting but easy to follow, the characters are unique and well developed, and it isn’t overly sexualized. Just know that you aren’t buying a game, but a novel with gaming elements. 

It is available for the Nintendo Switch, Sony Playstation 4, Xbox One, and PC. Links lead to respective store page.

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