Tag Archives: roguelike

Is Northwind the Next Great Roguelike Deckbuilder?

Disclaimer

I was sent a free copy of Northwind to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Northwind?

Northwind is just another roguelike deckbuilder, but it experiments with a few mechanics that might make the game interesting, with a few tweaks. You can pick up Northwind on Steam early access.

You are a mercenary on the hunt for powerful monsters. Craft a deck of powerful attacks and abilities to take down everything that comes your way. With a bit of luck, some skillful deck-building, and the right equipment, there is nothing that can stand in your way. Do you have what it takes to take down the most powerful monsters?

Early Access

Early access gives you access to two mercenaries: The Duelist and Pyrotech. Everyone starts with the duelist and unlocks the Pyrotech by playing through a run. The Duelist is a melee class that hits hard with the right skills. The Pyrotech is good at stacking conditions to win her battles. There are 233 cards, 113 relics, 34 perks, 38 kinds of food, and 23 gems to ensure no two runs are ever the same.

There are three bioms ruled by a total of five bosses across them to keep players busy enough till the next major update. While the game may not be perfect yet, it shows a good amount of promise to at least be a blimp in your radar.

Roadmap

Northwind is not without its ambitions. While the game may promise a good amount of content in its current state, there are a few planned updates to keep fans excited. Planned updates for the next year include:

  • New shop: Monster Gear Engineer
  • 3rd Mercenary
  • Expanded Hazard Levels and Roguelite progression
  • Inspection feature
  • Controller and Steam Deck Support
  • Additional content: Relics, Gems, etc.
  • Visual and QoL upgrades

All we can do as wait for them the publishers to deliver.

Gameplay

Northwind has solid performance, but it does have basic minimal animation.

Players start each game by choosing one of the two mercenaries. I always picked the Pyrotech because I preferred the playstyle, but both seem equally capable of taking on the challenge. Players start with mostly the same deck, save three cards that are randomly generated each turn. Players then choose an encounter, be it combat, combat with a boss/miniboss, random event, or the campsite.

Combat

Combat is a tug-of-war style encounter between the player and the NPC. Each round, the NPC will spawn damage or an ability. A players must use choose the correct combination of cards to either match or beat the number the NPC spawns or take damage. The player looses if their health goes to zero. The player wins if the NPC’s health goes to zero.

To better visualize this, imagine the player encounters a goblin. In the first round, the globlin spawns five damage. The player looks at their hand and plays a number of cards that do five or more damage, provided they have mana.

The mana system is what makes Northwind unique. Mana does not regenerate like in other deck builders like Starvader. Instead, players must draw mana cards and spend or stockpile them strategically. Mana cards are interwoven into a players deck. A player can choose to pick up more along the adventure, but finding the balance between the number of mana cards and attack cards is key for a players success. Players can get mana flooded/screwed if they are not too careful. because of this mechanic, players are sometimes forced into taking the damage in order to stockpile for bigger attacks in a subsequent turn.

Leveling

Mana can be spent to cast attack cards, but they can also be used to level up. Players can level up their character up to level three anytime during each combat, provided they have enough mana. Leveling up a character makes them hit harder. All attacks do more damage when leveling, at the cost of sometimes spending a turn to power-up. This is not only thematic, but it adds a bit of complexity to the combat. Players will need to decide whether or not they want to spend a turn leveling their character or dealing damage. Knowing when to spend and save resources, especially on leveling is key for beating the harder bits of combat.

Relics and Items

Players will occasionally have find randomly generated items or relics to aid them on their journey. These items and relics give players abilities or boosts that give them an edge in combat. Players are either given these items are rewards in random events, paid for through currency or life, or dropped by monsters as treasure. Sometimes, players can choose from a collection of items. However these items find their way into a players, they can easily ruin a run if they aren’t good enough.

Encounters

Aside from the major Boss fights, players can choose not to fight. Throughout a run, players have the option to choose non-combat scenarios. These include but are not limited to shops and random events. A random event can be anything from encountering a stranger that gives a player a boon for a price (or free). The encounter can also be a difficult choice that can also result in a boon. For example, a player can choose to give up some of their health to upgrade one of their attack cards. There are also NPCs that allow players to edit their decks allowing them to buy, upgrade, or delete cards in their decks.

Rest

It wouldn’t be a roguelike deckbuilder without some kind of campfire mechanic. Players are given the occasional opportunity to heal their character. If a player doesn’t need to heal, they also have the option to upgrade cards in their deck and sometimes pick up a special boon to help them in their journey. The placement of these nodes, and knowing when to use them can make or break a run.

Permanant Upgardes

After a run ends, players earn in-game currency that they can spend on buying permanent upgrades. In theory, the game gets easier the more runs a player completes. I am sure there is a solvable way to buy upgrades, but I enjoyed choosing the upgrades that best fit my style. Earning these upgrades are a bit of a grind, but the built-in RNG promises to lessen a bit of that monotony.

Towns

A players will also get a chance to visit a town during a run where they can visit different vendors and buy foods, items, relics and upgrades with currencies they earn across their adventure. These upgrades are randomly generated, and can make or break a run.

Review

Northwind plays with a few interesting mechanics that make it a promising entry to the genre. While it does need a bit of tweaking, the game has enough substance to make it worth at least an add to the wishlist.

The Artstyle

The world of Northwind feels a little bare at the moment. The champions and a few of the monsters have cool design, but I feel like the world lacks flavor. There is not enough color or themes spread accorss the regions that give Northwind a tangible place in genre. People might be drawn in by the cool art for thew promotions, but will forget playing the game because the art isn’t very memorable. It doesn’t help that there isn’t much in terms of animation, but that is probable better for a game like this where the focus is card interactions. Improving visuals is part of the roadmap, so a few more updates may change things.

The Gameplay

Gameplay is where I am completely split on this game. On one hand, Northwind‘s unique mechanics are the breath of fresh air the genre needs, on the other, it has a glaring balancing issue.

Now the game runs great, as I would expect from a game with little animation. I didn’t experience any game breaking bugs, and I got all the frames I needed to play comfortable. The are also enough cards, relics, and items in the current Early Access build for a few fun and interesting decks. The RNG, while mostly fair, can end a run early. This is expected in the roguelike genre, and not enough to ruin the game.

What ruins game is the balancing in later fights. There are fights where you can do everything right, but still get hit with a 100 damage because the game decides its time. I am sure there are foods you can eat, upgrades you can buy, or decisions you can make to mitigate this, but it sucks. Having to spend mana on level feels bad when the boss can kill you with one hit. There are fights where you don’t even get the option to stockpile mana. These fights feel unfair and will turn away the player who isn’t trying to grind at a game that doesn’t have a cool memorable world or animation to distract them.

Final Thoughts?

Northwind needs a bit more time to bake in the oven. The game has a few good ideas that have me excited about its future, but it is kind of hard to recommend when you have games like Takara Cards or even Shogun Showdown. Don’t get me wrong, Northwind isn’t a bad game, it just isn’t ready yet. If you are looking for a new deckbuilder and don’t mind the roughness that comes with an early access game, it is a great way to support a publisher that is making an interesting attempt at the genre.

You can pick up Northwind on Steam Early Access.

Holy Shoot: An Early Access Roguelike Shooter Review

Disclaimer

I was sent a free copy of Holy Shoot to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Holy Shoot?

Holy Shoot is an action roguelike first person shooter out on Steam Early Access.

Dive into the darkest reaches of Hell armed with only your gun, and any guns you find along the way. Upgrade your hero as you fight off endless waves of demons in this fast-paced adventure. Occasionally, bosses will make the rounds and give you a run for your money. Do you have what it takes to keep Hell under control, or will you be another lost soul victim to its unrelenting heat?

Gameplay

Players start off by playing Supersonic Samuel, but can unlock a second character through gameplay. Each character has access to unique kit of weapons and abilities to help them fight off demons. Players will pick up new weapons as random loot drops and buy from a random assortment of abilities between levels. During a run, players must clear each level of its demons to move on. Dying means starting the run over. Combat is straight forward. The game is a fast paced looter shooter and enemies all have weak points players can target to deal extra damage. The levels do seem to be randomly generated for a bit of variety, but there is a slight repetitive grind that gets easier the more you play and earn permanent upgrades.

Review

I understand the game is still in Early Access and try to be a bit more lenient. Out of the gate, I was impressed with the game’s artstyle. There is some fun whimsy in the character design and the world looks good. The game also has a solid sound track which is always nice. Playing my first few rounds reminded me of the time I spent blasting through the Borderlands series. Unfortunately, the game doesn’t leave much of impressions, especially against similar games I’ve played in the past.

The game plays with some interesting ideas. I like the idea of monsters having weakpoints for dealing extra damage. I also like the fast pace of the game. I also think the world and its monsters are fun and interesting. Unfortunately when the novelty wears off, the game becomes stale. The upgrades you get at each level are all the same or they feel the same. None of the upgrades I picked up felt like they made an impact and some of the weapons felt worse than the starter. I am sure the full game will give players access to more guns and abilities, but I don’t know if I want to wait that long. That said, it does look like the devs are working hard on making the improvements, and I am willing to try a more patched version of the game.

As it stands, whether or not you should try this game in Early Access really depends on how much you want to support the game’s development. While the game looks good, it clearly isn’t finished. The roguelike aspect seems solvable with the limited pool of upgrades and loot and the performance isn’t good. When compared to other similar games, you have better options. I would wait for a more patched version. If you want to support Holy Shoot in Early Access, you can pick up your copy for $19.99.

Hordes of Hunger Review: Is It Worth Your Time?

Disclaimer

I was sent Hordes of Hunger for free to review for my blog. While I am very grateful for the opportunity, it won’t sway my opinions. This will be my honest review of the game.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Hordes of Hunger?

Hordes of Hunger is a survivorslike game out now in Steam Early Access.

Control Mirah as you fend off against hordes of blood thirsty creatures. Wield powerful weapons, learn nes skills and abilities, and stop the horde from advancing. Do you have what it takes to survive the onslaught and save the world

Gameplay

The game runs like your typical survivors game. Players start each run with basic abilities. They gain random weapons and abilities throughout the run by killing monsters for XP or completing objectives. The more time a player spends on Hordes of Hunger, the more powers and abilities they unlock. What makes the game unique is the combo system. Unlike most games in the genre, Hordes of Hunger does not have an auto-attack system. Instead, players must use combos, active skills, and dodges to survive the hordes and save the day. There are also a few unique missions to change up the gameplay.

Review

The game isn’t finished yet, and while I see the potential, it isn’t for me. The game has a good looking world with some interesting monster and character design, and the animation is solid. The game performs well enough, but there are some stutters and crashes that are hard to ignore. Once I got past my initial intrigue, the game started feeling repetitive. While I do appreciate the creative take on the genre with the inclusion of the combo system, it feels unnecessary. This is a survivors game with extra steps, and you are either going to love it or hate it. I love survivors game for the casual yet engaging experience they offer. Her it feels like I am doing too much work with every little payoff. The RNG was fine for the most part, but the game feels solvable in the early stages. There are abilities that feel better, and while I am sure all games in the genre are solvable, that do a better job at hiding it.

If you are looking for a survivor game and don’t mind the extra work, the game does a decent job at the price point. The problem I have with this game is that when it comes to survivors game, I simply have better options. After a couple hours of this game, I am going to uninstall it and forget I own it. Unless you really want to mess around with the game’s combo system, there is no real reason to buy this game.

You can pick up Hordes of Hunger on Steam Early Access for $14.99.

Wizard Hand Demo Review: A Promising Solitaire Roguelike

Disclaimer

I was sent the Wizard Hand demo to review for my blog. I understand that the game is still in development, so I will try to be a bit more lenient with my review. That said, these are my honest impressions.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Wizard Hand?

Wizard Hand is a roguelike solitaire game coming to Steam. Make sure you check out the demo!

Play solitair using a magical deck and try to get the required score and move to the next level. The goal of the game is to clear the table of cards while beating the required score. All players start with a basic deck that they slowly upgrade with other cards and abilities throughout a run. Finding the best combination and knowing when to use your powerful spell cards is key to success in this game. Do you have what it takes to beat the highest challenge?

Impressions

The Wizard Hand demo is incredibly addicting. I wish this were the full version because I want to see what else there is. Right off the bat, I was drawn by the game’s aesthetic. The card art is simple, but with enough elegance and flare to draw the eye. The gameplay is simple, but requires enough of a strategy to keep players engaged. Figuring out the correct sequence and combinations to maximize a score is a mellow puzzle, and I love puzzles. There does need to be more content, but it looks like the devs are hard at work at making things happen. Regardless of that, this a fantastic demo that is effective at showcasing the game’s key features in a way that is fun, engaging, and addicting. Wizard Hand is very promising, but I wish there was more. I can’t wait for a full version.

My Impressions of Roulette Hero: Try the Demo Now

Disclaimer

I was sent the Roulette Hero demo for my blog. I understand the game is not finished yet, and will be a bit more lenient with my review. That said, these will be my honest impressions.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. I’ve also started a web novel that I update every two weeks.

What is Roulette Hero

Roulette Hero is a deck building roguelike with a more randomized twist coming to Steam. Make sure you sigh up for the playtest.

Build your army of formidable heroes and build a unique roulette table that will take you to victory. Each turn, players will add choose between a random assortment of heroes, all animals, and place them on a square on the table. The player pulls for the roulette to spin to activate a random ability [whatever space the square lands on].

Players can upgrade the units they summon by stacking multiples of the same unit, and they can be sold for gold as well. Each unit has an attack that does damage to the boss, and some have special abilities that either activate when chosen or activate on a trigger. For example, there is a card that heals the player every time they spin the roulette. The demo offers a good amount of combos and strategy, and the RNG means you are not building the same deck twice. The round ends when the player drops to zero, or they defeat the boss.

Impressions

Roulette Hero is very fun, and I recommend everyone to try the demo. It offers a unique twist to the genre, and the slot machine like gameplay will make you addicted to gambling in the best way. I love that I never built the same deck twice, although cats seem very broken [I am very biased]. I also enjoyed how much strategy is involved for a game that feels very random. That said, I can easily sink too many hours into this game because it is a very enjoyable loop.

If you haven’t done so, go check out Roulette Hero. I will be trying very hard to get a full version. The demo works very well, but I am sure the full version will have a bunch of fun new cards for a very good ammount of replayabilty. Roulette Hero offers a unique twists on a familiar genre and it looks cool doing it. I can’t wait to see more.

Make sure you sign up for the playtest, and don’t forget to add it to your wishlist!

Asgard’s Fall: A Viking Survival Game Worth Your Time

Disclaimer

I was sent a free copy of Asgard’s Fall — Viking Survivors to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This game is still in Early access, so I will try to be a bit more lenient than normal.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Asgard’s Fall — Viking Survivors?

Asgard’s Fall — Viking Survivors is a 2D pixel art vampire survival game out now in Steam Early Access.

Choose your hero as you wage war against the gods. Harnes your strength as you take on endless hordes of enemies. How far will you wrath take you? Will you be the fall of Asgard?

Gameplay

Players start each run by choosing a hero. There is only one option at the start of each game, but more can be unlocked by playing the game, with more characters planed for a later release. Players will start the game with the same basic attack and a dodge, but will unlock random passive and active abilities as they play. The RNG feels very fair, and each round felt unique. There is also special Twitch integration that allows a streamer’s audience influence the blessings received throughout a game for an extra level of craziness.

The goal of the game is to survive until the final boss fight. Beating the boss means unlocking more areas, and dying during a run means starting over. It is simple game with enough depth to keep things interesting, and in a very good place in its early access.

Review

If you are looking for a new survival game, Asgard’s Fall is a very strong contender. The art is cute without sacrificing on any of its Nordic flavor. I am a huge fan of how much flavor has gone into the spells and abilities. Most importantly, Asgard’s Fall is a fun game that you won’t regret supporting. A lot of the survival game’s I’ve played will start slow and ramp up to the insanity. This initial lull can make or break the game, but Asgard’s Fall doesn’t have that. The game starts at a great pace, and it has a solid ramp to keep things interesting.

Building my hero is what makes this game for me. Like most games of the genre, players will unlock random abilities and buffs throughout a run. What makes Asgard’s Fall unique is how you can build a skill tree by filling a web of nodes. The nodes can interact with each other and generate more power. I have never sat to consider my build as much as I did with this game, and that is a very good thing.

I hadn’t realized how long I had been playing this game until I pulled from my trance. I had so much fun with this game that I will have a hard time setting it down. If you’re weary about the Early Access status, don’t be. This game is in a very good place with enough content to make it worth the price tag. There is also a good amount of content on the horizon.

If you haven’t done so, go check out Asgard’s Fall. This is a great addition to any collection. You can pick up Asgard’s Fall — Viking Survivors on Steam Early Access for only $6.99. There is also a demo available if you don’t believe me. The full game releases next year.

Nif Nif Review: A Family-Friendly Deckbuilding Adventure

Disclaimer

I was sent a free copy of Nif Nif to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Nif Nif?

Nif Nif is the wholesome deckbuidling roguelike you need to buy for your kids.

A mysterious spreads through the forest, contaminating its animals and turning them into monsters. Luckily, Nif Nif knows the cleaning techniques to fight the corruption and save its friends. Build your deck with powerful deck, fight powerful monsters and their bosses, and eat a few tasty snacks along the way. Do you have what it takes to clean up this mess?

Gameplay

The game starts at character selection, which is hard. Players can either play as Nif Nif or Cat. Both characters are unreasonably cute, and the decks play unique with some fun flavor. Players then choose their path to the big boss, building their deck along the way. Like most games of the genre, players choose a node on their path where they can proct combat, a random event, a rest, or shop at the store. Players earn new cards, abilities, and items throughout the run as they build their deck for the final encounter. The card pool for each run is random, so players will never run the same deck twice. A run is over when they run out of health. The run is complete when a player beats the final boss. Players are incentivized to complete multiple runs by chasing unshockable like new cards, abilities, and cosmetics. What makes Nif Nif unique is that the player doesn’t kill enemies. Nif Nif cleans monsters, returning them to their original form and that is both cute and wholesome.

Review

I am so glad Nif Nif was funded when because this game is fantastic, especially if you want to get your kids into deck builders. The art is adorable, the concept is inoffensive, and the gameplay is engaging. It is designed for kids, so the strategy is on the easier side. I like that the difficulty can be adjusted for younger kids, but adults will find the hardest difficulty easy. That sad, I didn’t mind the lack of difficulty. There was still strategy involved, and the cozy vibe made the each run a pleasant and relaxing experience.

I don’t have anything bad to say about this game because it is a solid game, especially if you’re looking for something to play with your kids. I think the difficulty is going to be the deciding factor. If you like something like Slay the Spire, you will appreciate how cute and creative the game gets, but its never going to scratch that need for strategy. That said, the game is engaging enough to earn its attention, and the vibes make it the perfect game for those who want to game, but don’t want a huge commitment.

You can pick up Nif Nif on Steam for $19.99.

StarVaders: A Unique Deckbuilder Worth Your Wishlist

Disclaimer

I was sent an early copy of StarVaders to preview for my blog. While I am very grateful for the opportunity, this will be my honest impressions. I also understand the game isn’t finished, so I’ll be a bit more lenient with my criticism.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is StarVaders?

StarVaders is a scifi-themed roguelike deckbuilder coming to steam on April 30th. There is a demo available if you don’t want to wait.

Aliens have invaded Earth, and you are the only one that stands in their way. Take up arms in your mech as you fend off against endless waves of alien invaders and their powerful bosses. Travel the world to collect new attacks and abilities to build the most powerful deck. Earn upgrades and abilities that will make you the hero the world needs. Can you save the world, or will you become another pile of burning scrap heap?

Gameplay

Players will choose their mech ad pilot, and fly to the parts of the world that needs them most. Like most games in the genre, players choose between nodes of encounters that help them build up their decks for an epic final battle. What makes StarVaders unique is its movement mechanics.

StarVaders is played is played on a grid. Players must use their decks to maneuver across the grid, and complete the objectives. Players have access to attack and ability cards like other games in the genre, but they also have movement cards. Finding the right balance between the types is key. Having too many attack attack or movement cards means players are wasting a turn doing nothing.

To play a card, players have access to a limited resource system, known as heat. Cards are played by paying its heat cost. What makes this system unique is that players can spend more than their available heat resistance. Doing so ends the turn immediately and burns up the card. Burned up cards go back into the deck, and clog up the hand. This creates such a cool interaction where players need to efficiently burn up cards to maximize damage while also increasing the chances of drawing into a dead hand.

Most importantly, the game features unlockables to work towards, and a couple different pilots to change up the gameplay. If you enjoy deck builders, this StarVaders should be in your Wishlist.

Impressions

If this game out today in its current state, I would still recommend it to everyone. StarVaders is the most fun you’ll have with a deck builder this year. If it isn’t already on your Wishlist, it should be. StarVaders is a day one game, and it deserves all the attention.

The game looks great. It has a fun cartoon aesthetic and cool scifi flavor. The cards and interactions are creative, and a lot of fun. I particularly like how each deck feels unique and changes up the gameplay enough to give it variety. Best of all, it is the perfect steam deck game. The controls are works well, the aspect ration is perfect, and the game is chill enough to be enjoyed anywhere.

If you need a bit more convincing, make sure you check out the demo and get hyped for April 30. Don’t forget to Wishlist!

Experience Exciting Action Roguelike FPS Revenge of the Mage

Disclaimer

I was sent a free copy of Revenge of the Mage to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. If you would like to start your own blog on WordPress, sign up using my Affiliate Link!

What is Revenge of the Mage?

Revenge of the Mage is a first-person, bullet hell roguelike out now on Steam.

Learn to harness your power over the elements as you fend off against endless waves of monsters. Travel through the realms, unlock new abilities, and become the most powerful mage. Do you have what it takes to become the hero the realm needs, or will you be another casualty?

Gameplay

Players dive into unique worlds and use their magic to fight off waves of enemies, complete quests, and defeat the boss at the end of the level. Players level up by killing monsters, and earn a random power-up or ability at level-up. The RNG feels fair, and players can enjoy a unique build every single run. Random buffs and items appear randomly across the map to give players a small advantage against the onslaught. Between levels, players can buy upgrades for their mage or unlock a new archetypes with currency they unlock during a run. If a player dies without killing the boss, they return to the hub with only a portion of their earnings.

Review

Revenge of the Mage isn’t your typical roguelike, it is the first person shooter you didn’t know you needed. The game has great flavor, solid mechanics, and a lot of potential. I wasn’t ready for how much I enjoyed this game. While there is a little wonkiness to combat and movement, it feels good. Weaving through enemies and managing cooldowns keeps the game exciting, and the unlockables gives me goals to work towards. That said, movement could use a bit more polish. The dash doesn’t always work, and when things get crowded, it feels a little stiff. It is playable, but it could be smoother.

Like most roguelikes, expect a grind. It isn’t soul crushing, but you will die a lot before you start making an impact. Players lose a good chunk of their gold at death, and earning enough for meaningful powerups or a new archetype is going to take some time. The game does let you recover your gold each run, just make sure you move quickly. That said, I enjoyed the grind because I enjoyed the game. I am a little bummed it doesn’t run well on the Steam Deck, but I preferred using a keyboard and mouse anyways.

If you’re looking for a fun and casual game to pick up, check out Revenge of the Mage. The mages are fun and flavorful, the RNG is fair, and the combat system is solid.

You can pick up Revenge of the Mage on Steam for $5.99. There is also a demo available if you don’t believe me.

Takara Cards Review: A Sci-Fi Deck Builder You Can’t Miss

Disclaimer

I was sent a free copy of Takara Cards to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

Some Self Promotion & Affiliates

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. If you would like to start your own blog on WordPress, sign up using my Affiliate Link!

What is Takara Cards?

Takara Cards is a unique sci-fi deck builder out now on Steam.

The Space Dragons have stolen from the Federation and it is your job to bring them to justice. Pick from four unique classes, maneuver through the most dangerous parts of the universe, and build the strongest deck in the universe. Do you have what it takes to avoid the hazards of space and defeat anyone who gets in your way?

Gameplay

Players start their run with a simple deck that gets upgraded over time. Players will eventually unlock new races, weapons and other perks that make adventuring the far reaches of space easier. Players will drop into a randoms zone after each level where they must avoid hazards and defeat enemies on a 3×3 map. Combat is a turn based system where players have a limited amount of action points they can spend on attacks and abilities. Enemies and hazards act on their own turn. What makes the game unique is that he enemies actions are telegraphed to the player. Players must use this knowledge to maneuver through each level without dying.

Review

Takara Cards is a fantastic deck builder with a fun and you unique gimmick that everyone should have in their collection. I was not ready for how much I loved this game, but here I am, playing it as regularly as my schedule allows me.

Right off the bat, players will be drawn to the simple yet attractive art. I am a huge fan of the cartoonist style, and the amount of effort that went into building the game’s flavor. Couple this with the game’s fantastic soundtrack and you have a scifi game that leaves an impression. The story is fine. I like that choices matter and affect the ending, and the story gave the game a bit of added flavor that I enjoyed.

But the game has its substance. The game play is unique, and extremely addicting. The movement mechanics help set it apart from other games in the genre, and the strategy required keeps the game engaging. I found the challenge level high enough to keep things engaging without ever feeling sweaty.

If you are looking for a new deckbuilder, Takara Cards is a fantastic addition to any library. You can pick it up on Steam for only $14.99.