Tag Archives: video game

Lost Castle 2: The Cute Roguelite You’ll Play With Your Friends!

I was sent a free copy of Lost Castle 2 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

lost castle 2 screenshot

What is Lost Castle 2?

Choose your class and make your way through the most adorable dungeons in search of treasure, money, and fame. Brave these procedurally generated dungeons on your friends online. What hilarious stories will you share around the campfire?

Gameplay

Players choose their class at the start of each run. These classes can be swapped freely at the blacksmith or through random weapon drops during a run. Players can choose between a melee, magic, or ranged class. Each class is unique, but I preferred the magic class for my play style.

Like most roguelikes, players will receive random upgrades and skills throughout their run. There are random shops within the dungeons that also sell player items. These upgrades are all RNG-reliant, which means luck can ruin a run. I thought RNG was fair for the most part.

Players will then move through the dungeon, clearing each room of its monsters. Enemies increase in difficulty with each room, but a player’s power level also increases. Players can choose the types of encounters after each room. They can fight regular monsters or elite monsters, rest and refill their positions, buy items from a shop, and eventually fight the area boss. These choices are mostly randomized. Make sure you plan your route wisely.

In between runs, players can buy permanent upgrades in town. They can level up facilities and give their character some valuable buffs for their future runs. While I am sure there is an optimal build path, I always went with what fit my playstyle the best.

If you have friends or want to make new ones, Lost Castle 2 has a built-in matchmaking system. I liked playing alone, but I can see this game being a lot of fun with other people. It definitely has a party game vibe similar to Castle Crashers.

Review

Lost Castle is incredibly cute, but that shouldn’t distract from its issues. The gameplay, while fun and engaging, can grow repetitive and stale if you let it. Multiplayer is what will extend the game’s shelf life, but you’ll at least get your money’s worth if you decide to go solo. The wacky quirky gameplay gives this game its charm, but it would be a lot better with friends. I definitely wish there was an opportunity for couch co-op.

If you’re looking for a fun party game you can only play online, this might be a solid solution. This is a cute game with a charming little loop, but one that won’t stay in your rotation for too long unless you can find a group of friends that can make the grind worth it. The grind isn’t terrible, but it gets repetitive. I enjoyed the repetition, but I also understand the value of a good friend group.

The game is in early access. While I thought the game was fine, I am sure there will be some valuable improvements on the horizon. Buy at your discretion. You can pick up Lost Castle 2 on Steam for $14.99.

You Should Be Playing the Minds Beneath Us Visual Novel

I was sent a free copy of Minds Beneath Us to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Minds Beneath Us?

Minds Beneath Us is a very pretty cyberpunk visual novel out now on Steam.

The World is run by AI, and this AI is powered by the poor souls who can’t afford to work anywhere else. You are an AI designed to infiltrate the mind of a target and gather crucial information. But your first mission doesn’t go smoothly. Suddenly, you find yourself in the body of a mysterious man and having to live his life.

You find yourself working for a company responsible for hiring the poor souls that power the city. As you work to make sense of this new world, you find yourself making the choices that will influence the rest of your life. This life is yours to live now. What choices will you make? What secrets will you uncover?

Gameplay

Minds Beneath Us is a beautiful point-and-click visual novel. While there is some action, you are reading a beautifully illustrated mystery. Exploration in this game is limited to two dimensions and is very important to the story’s development. Missing clues or interactions with the environment will close off story paths, so make sure you click on everything.

Player choices affect the outcome of the story. The choices you make in conversation will dictate the type of story you enjoy. You can always restart from a checkpoint if you don’t like the outcome, but this system gives the game its replay value.

There is no voice acting in this game, but I don’t think it needs it. Players who don’t like to read might find it difficult to stay attentive, but the story is well-written and enjoyable for those looking for a new sci-fi visual novel.

Review

I loved the Minds Beneath Us and recommend it to anyone looking for a visual novel. This is a very pretty game with some beautiful illustrations that you have to look through once. This game has a simple art style, but one that successfully captures the complexities and tone of its narrative. Aside from a few awkward translation issues, the story is well-written. The pacing is solid, the themes are great, and the choices get hard when they need to be.

My only real complaint is that the save points are too far apart. If you have to leave halfway through a scene, you’ll have to go through the entire dialogue until you find your spot. This is only a real issue if you’re not able to play continuously, so it isn’t necessarily a deal breaker.

Minds Beneath Us is a cool story with some fantastically developed themes. This game should be in your library if it isn’t already.

You can pick up Minds Beneath Us on Steam for only $19.99.

Dread Delusion is the Trippy RPG You Didn’t Know You Needed

I was sent a free copy of Dread Delusion to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Dread Delusion

Dread Delusion is a retro-style 3D hack-n-slash dark fantasy with an expansive world out now on Steam.

You are a prisoner of the Inquisition, serving your time for an unforgivable crime. Normally, you would rott in your cell like the bodies around you, but today is your lucky day. You have been called to work off your debt by fighting for the Inquisition. Travel over the vast and wonderful hellscape and bring an end to the enemies of the Inquisition. What secrets will you uncover about the Inquisition? About the world? About yourself? Will you die another faceless pawn, or will you get to taste sweet freedom once again?

Gameplay

Dread Delusion feels like Morrowind with a trippier vibe and much less loading. If you’re looking for a classic feeling 3D RPG, Dread Delusion might be the game that scratches that itch.

If you’re looking for an RPG with a comprehensive combat system, you will be disappointed. Combat is simple and often optional. You can sneak past most enemies, and they don’t even give out XP. If you decide to engage in combat, it is a simple hack-n-slash system that feels like Minecraft combat. It isn’t a bad system, but it is geared for the type of gamer who doesn’t want to worry about timing blocks and parries.

Exploration in this game is fantastic. While the graphics feel dated, you will enjoy the trippy and strange open-world adventure that spans around them. You have access to a myriad of well-written quests in a world that feels like a twisted fever dream. If you’re looking for a classic and chill RPG experience, it doesn’t get any better than Dread Delusion.

Review

I was excited for Dread Delusion when it crossed my desk. I am a huge fan of the art direction and I am always looking for a new RPG. I was not ready for how much I was going to love this game. This game is the perfect casual RPG with enough substance to be worth the full price tag. I am a huge fan of the art direction. The retro vibe blended with the twisted grotesque aesthetic makes for an interesting world. This is one of the first RPGs in a long while that I wanted to explore to see what weird and twisted visage awaited me around the next corner. I understand that the graphics might turn some people away from the title, but the style gives its unique and unforgivable charm.

The combat in this game is good enough. While it is easy, I appreciate the fact that I can skip or engage in it depending on my mood. Sometimes I just want to mindlessly hit stuff and not have to worry about builds and strategy, and sometimes I want to explore. There is a hardcore mode that you can try if you want a challenge, but I enjoyed Dread Delusion for its casual experience and story.

The story was fun to play through, but there is enough to do in this game to get lost in its expansive world. While it may not be a massive game, it does a good job of feeling like one. The quests are well-written, the world-building is solid, and the dark humor is appreciated. The game is quirky, but its quirks give the game its identity.

If you’re looking for a casual RPG and don’t mind the weird aesthetic and retro vibe, Dread Delusion should be in your library. It is the game you didn’t know you needed.

You can pick up Dread Delusion on Steam for $19.99.

Veritus is the Adorable Retro RPG You Need to Be Playing

I was sent a free copy of Veritus to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Veritus?

Veritus is an adorable 2D retro RPG out now on Steam.

You are a miner asked to explore the mysterious temple of the god of shadows. This won’t be an easy task. Dangerous monsters lurk its halls, dark secrets hide in its shadows, and locked away somewhere deep inside, there is treasure to be had. Explore the temple, fight off its monsters, solve its many puzzles, and try to make it out alive. What secrets will you uncover? Do you have what it takes to conquer the god of shadow’s dungeon?

Gameplay

Fans of old-school hack-n-slash RPGs need to buy this game. Combat feels like a simple button mash, but there is a neat crafting system to keep things interesting. Boss fights are creative, manageable, and fun. Puzzles in this game are incredibly satisfying. They were hard enough to keep things engaging, but never so hard that I needed to look up the solution. Exploration can feel tedious, but the grind isn’t as soul-crushing as it could be. Overall, it is a solid RPG for those looking for something with a cool retro vibe.

Review

If you are a fan of old-school Zelda, this game should be in your collection. Veritus has a decent story, beautiful pixel art, and a fun gameplay loop. I loved it for its much-needed change of pace, and I appreciate it for its creativity. I love how they handled cutscenes, and won’t mind sitting through them again. Combat is fun, puzzles feel good, and the boss fights are creative.

That said, the game isn’t perfect. Exploration can feel tedious, especially when you have to move between checkpoints after dying. The simple dungeon and combat design can make the game feel monotonous. Most importantly, despite its modern mechanics and pacing, the game does feel old. As someone who loves the old-school hack-n-slash genre, I found the repetition soothing and the combat relaxing. These complaints aren’t dealbreakers, but it is something to consider before taking your dive.

If you’re looking for a casual new game with a lot of charm and some solid gameplay, I recommend you pick up Veritus. The game is cute, fun, and only $7. Pick up your copy on Steam today!

Deathbound is a Solid Soulslike for Your Collection

I was sent a free copy of Deathbound to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Deathbound

Deathbound is a party-based soulslike coming to Deathbound releases on PlayStation, Xbox, and PC via Steam, Epic Games, and GoG on August 8. Make sure you add Deathbound to your wishlist and join the official Discord.

Long ago, the Goddess of Life tricked the Goddess of Death, stealing her power and creating a race of immortal men. From these men, an advanced and powerful civilization Zieminal formed. For a while, the Zieminal thrived in their immortality. But the Goddess of Death did not sit idly by while her sister made a fool of her. Slowly, she seduced the Zieminal to give up their immortality. Her seduction worked, and the civilization crumbled overnight.

Centuries pass, and a new civilization rises from the wreckage, one hungry for the immortality they once had. A zealot group of scholars work tirelessly to perfect the ritual for immortality but at a terrible cost. You are a result of these experiments.

Awakened by strange forces, you find yourself as one conflicting soul in a body. Now you must fight your way through the city of Akratya discover the truth of your existence, and put an end to the heresy. What secrets will you uncover?

Gameplay

Deathbound plays like Dark Souls, but with a well-implemented and unique party system to spice things up. The game features the same attack, parry, dodge, and item mechanics to make even the most casual Souls’ fan comfortable. There is a campfire mechanic for rest and leveling, and players drop their experience when they die. The party mechanic is what keeps Deathbound from being a soulless clone.

Players have access to four characters with unique abilities and values that they can swap between freely. Party placement gives characters buffs and debuffs based on their personal beliefs. Each character has a unique set of combat skills and utility. Switching between characters is not only circumstantial but also an important combat mechanic. Players can switch to a character with higher hp to heal an injured one, or they can use the switch to trigger powerful attacks and combos. It gives combat its unique flavor, and it felt more engaging than the traditional soulslike.

I particularly liked how stamina was tied to health. stamina is the energy a character uses to perform his or her actions. Running, attacking, dodging, and blocking all use stamina. A character who runs out of stamina can’t perform an action. Characters have as much stamina as they do health. stamina refills over time, but a damaged character has access to a smaller pool of stamina. Health becomes the most important resource because it keeps a character alive and allows him to do stuff.

It wouldn’t be an RPG without a skill tree, and Deathbound has an expansive one. There is probably a right way to build, but I had fun building to my tastes. I felt like I had enough choices without the experience become overwhelming. Filling the skill tree is a grind, but it is expected for the genre.

Impressions

Deathbound is a fantastic soulslike with a solid story, amazing flavor, and a cool mechanic. I love its dark atmosphere, and the story was a good watch. Combat felt wonderful, but it is easier than Dark Souls. At least I found it a lot more forgiving, and that isn’t a bad thing.

Deathbound‘s combat system is so much fun. I am a huge fan of the party system, and the switching mechanic made for some satisfying combos. My only complaint is with the health/stamina system. I think the system is brilliant, but there is one annoying issue. Sometimes, an enemy will push you into a crate, wall, or other artifact. There isn’t enough room to perform actions either because your weapon gets stuck on a wall or the enemy keeps pushing you into it, and then you run out of stamina to attempt your escape. It didn’t happen often, but it happened enough to be worth mentioning.

Aside from that, the game is a lot of fun. If you’re looking for a casual soulslike with unique flavor, you’re going to want Deathbound. Deathbound releases on PlayStation, Xbox, and PC via Steam, Epic Games, and GoG on August 8, so make sure its on your wishlist!

If you like Escape Rooms, You Need to Download this Demo!

The Escape Tales: The Awakening demo is officially on Steam, and I recommend you pick it up if you enjoy puzzles, escape rooms, or the board game it is based on. Full disclosure, I was asked to cover the demo, but these will be my honest impressions.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Escape Tales: The Awakening

Escape Tales is a series of escape room board games. Bluekey Games has taken it upon themselves to turn the popular series into a video game. Players must solve puzzles to progress through a story where their choices matter.

You play as Sam who has lost his wife is on the verge of losing his daughter. His daughter has fallen into a mysterious coma without a cure in sight. A man gives him “The Book of Rituals”. Desperate for a solution, Sam embarks on the most frightening night of his life as he has to solve puzzles and face off against dark forces. Will he be able to get his little girl back, or will they both become lost to the darkness?

Gameplay

The demo has you clearing the first room of the story. It is a short demo. If you’re good at puzzles, it shouldn’t take you more than an hour. Players receive a solid hook to the story and must gather clues to solve the room. The game is a giant point-and-click puzzle game with no time limit. I appreciate that there is no time limit because it allows me to enjoy the game at my own pace. The game boasts having multiple answers, endings, and choices that matter. That is yet to be seen, but it is an exciting feature if done correctly.

The puzzle is hard, and creative, but manageable if you’re paying attention. The game is very generous with clues and will offer solutions if you get stuck. People who do a lot of escape rooms shouldn’t have a problem with the puzzle, but it’s nice to have for some of the less obvious solutions.

The game features tools to help them on their journey. Players can use the on-screen notepad to jot down notes or use their mouse to write over the puzzle. I know some people will prefer the feel of pencil and paper, but this is a great feature for those who like to have everything in one place.

Impressions

I know I’ve only played the demo, but I am already addicted. The flavor is great, the puzzles are challenging, and the story is interesting. My only complaint is that one of the puzzles was hard to make out. It might have been a personal issue, but I felt like the image was a bit too blurry, other than that, the game feels like it is going to be a lot of fun. I can’t wait to try out the whole game. Stay tuned for that.

If you like puzzle games, love escape rooms, or enjoy the board game series, you need to try this demo. It offers a solid taste of what to expect and will leave you wanting more. You can download the Escape Tales: The Awakening demo now on Steam.

Galactic Glitch is the Most Fun You’ll Have in Space This Year!

I was sent a free copy of Galactic Glitch to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review. If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Galactic Glitch?

Galactic Glitch is a colorful and unique twin-stick roguelike shooter where you can throw your enemies into other enemies. The game has launched on Steam Early Access.

Travel through beautiful 2D maps full of enemies, mystery, and debris. Fight off swarms of enemies in unique space battles and upgrade your ship to be the best in the galaxy. How far into the darkness of space will you be able to reach?

Gameplay

Galactic Glitch starts in the traditional roguelike fashion. Players begin their campaign with a basic ship that they can upgrade along the way. The more you play, the better the ship becomes. You will die a lot, so be prepared for some repetition.

The ship comes with three weapons that can be swapped out and upgraded later in the game. Each weapon swap makes a meaningful change to combat, allowing players the ability to find a loadout that fits their playstyle. Players will also encounter random events that drop stat upgrades when completed. These are harder encounters and a very welcomed change of pace.

Combat feels like your typical twin-stick bullet hell, but the physics give it enough of a unique flare to set it apart from other games in the genre. Maneuvering around rooms and throwing objects into enemies feels so good once you get the hang of things.

Progress in this game is set up like a dungeon crawler. Players crawl through the vastness of space, clearing one room at a time. Rooms feel unique enough that the repetition doesn’t get stale, but to be fair, I do enjoy my repetition.

There is a story to this game, but it isn’t anything deep that you’ll need to follow thoroughly. At least it didn’t do enough to catch my attention. Instead, you’ll be picking up this game for the unique space-crawling goodness that it is.

Review

I loved every minute of Galactic Glitch. The art is great, the soundtrack is amazing, and the gameplay is so much fun. Geometry Wars was my favorite game growing up, and Galactic Glitch feels like that with a bit more purpose. I liked that I could switch my weapons but still pick up some RNG abilities along the way. I love that I could upgrade a home base for more powerups. I am sure I could have been a lot more efficient with my playthrough, but I had a lot of fun figuring things out.

If you’re looking for a fun game that will certainly become an addiction, pick up Galactic Glitch. It is a neat casual game with enough substance to keep players engaged, without it becoming a huge commitment. I love Twin-Stick shooters, and Galactic Glitch is definitely one of my favorites.

You can pick up Galactic Glitch on Steam for $12.99 (currently $9.74 until July 29).

Drakantos Gets Closer to Release and a Solid Gameplay Teaser

This month’s Dev log was a little late, but it was juicy. While we don’t have a firm release date, we do have a time frame. Drakantos plans its release for 2025. This seems like a long time, especially for those of us following from the beginning, but I’ve made it this far, what is a couple of more months. I rather have a finished game than a rushed one. Make sure you check out the official log for all the details, and don’t forget to Wishlist!

In a bit of sad news, dev logs will be moved to a three-month schedule. This means longer waits between devlogs, but it also means we’ll be getting juicier ones. There will be a consistent stream of teasers on the official Drakantos Discord, so make sure you join up and check regularly. I’ll try to do a monthly update of the teasers of they are juicy enough.

Liam Teaser

This month’s teaser was fantastic. We not only got to see Liam gameplay, but we got to get a good look at how the world of Drakantos works. We get a peak at the player hub and how questing works. I like the clean UI and the guild hall has a fantastic vibe to it. Most importantly, we got to see group combat. I love the art and am always impressed with how good they make the attack animations. I can see it being a little too busy for some folks, but I find it the perfect amount of world-shattering chaos without it ever being too distracting. I am curious to see how it things will work with busier instances like PvP and World Bosses.

I wasn’t too impressed with Liam’s gameplay, but I don’t tank. He seems too slow for my taste, but in the right hands, he can be a menace. Liam has a solid taunt, access to valuable debuffs, AOE, and he can close gaps quickly when needed. The cherry on top is his cool animations and voice acting. If you are looking to tank in Drakantos, you definitely need to consider Liam.

Game Info

Drakantos will be an MMO with dungeon-crawler elements. It will have an open world to explore, quest, and make friends in. There will be an overarching story which I am very excited to dive into. The game already has a solid amount of lore, I can’t wait to see what they do with it. There will also be a traditional player market. As long as players aren’t allowed to sell real money items, I’m cool with a player-run economy.

Drakantos will include character-specific prologues that will eventually lead to the starting zone. This will include a character story, a great way to start the game. The devs talk about moving away from the traditional linear system of questing in the hopes of giving the system purpose. Quests will reward players with gold and experience, but it will also unlock new systems, shops, and areas for the players. Some side quests will be class-specific, requiring players to use a character that knows magic for example. Most importantly, these types of quests will offer horizontal progression, which means completing a mission counts for the entire account. I like that the game isn’t forcing a tedious grind with their unique system.

The Dungeon Crawl

We got to see a bit of the Adventurer’s Guild in the Liam teaser above. The Guild is the main player hub where players can gather and queue for instances. Instances will take players to over 120 different maps and have them complete different quests. The intention is to always have players complete a different quest every time, even if they queue up for the same map. This is a very cool feature. While I do find comfort in repetition, the grind can get soul-crushing and monotonous. I can’t wait to see how this system is implemented. There will also be a random secondary objective or rare event to make things extra spicy. This can be a random encounter or a golden gnome for example. Completing side quests will net you more rewards, but they are optional.

Some instance bosses

Matchmaking

Matchmaking for an instance is tied to a player’s power level. There is no lobby. Instead of waiting for others to join, the game jumps you to the instance as it continues to look for other players. Difficulty scales based on the number of players in an instance (max 3), and rescales if someone drops suddenly. This is fantastic for a mobile game where internet connection can be spotty. Premade groups can be up to four for when you eventually join your guild and make your friends.

Conclusion

I continue to get hyped for the Drakantos release because this game looks fantastic. I’ve been waiting for an MMO to fill the void PSO left behind, and I am hoping this will be it. I love the art, the flavor, and the fact that this thing is portable. I can play it anywhere! Each month brings us closer to a release, and I’m just waiting for a beta. Make sure you join the official Drakantos Discord to stay up to date on all the news, and don’t forget to add the game to your Wishlist.

Noreya: The Gold Project is a Solid Metroidvania

I was sent a free copy of Noreya: The Gold Project to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking to upgrade your gaming setup, check out my reviews for Fifine H9 Gaming Headset and the AM8 Streaming Microphone if you are looking for high-quality, budget-friendly peripherals.

What is Noreya: The Gold Project?

Noreya: The Gold Project is a 2D-pixel art dark fantasy Metroidvania game out now on PC.

Salluste, the God of Avarice, has taken over the city of Lemia and imprisoned the Goddess of Light. Once a glowing city, Lemia now stands as a twisted and tortured version of itself. Its inhabitants, smitten by greed, have sold themselves to Salluste and now roam the city as twisted shadowy creatures. Kali, with nothing left to lose, travels to Lemia in search of answers.

Travel through the City of Gold, battle creatures of shadow and gold, and pledge your allegiance to the god of your choice. Where will your devotion take you?

Gameplay

Noreya is your typical 2D action platformer. What makes this game unique is that you can use the gold you collect to heal at any time, and the god you devote yourself to controls your narrative. Choices do matter in this game, which may give the game replayability if you become invested enough in the story.

I am terrible at platforming, but found it very manageable in this game. Enemies are cool, but they will get repetitive. The game will spice things up with special events and boss fights. Special events change the flow of the game. In one instance, a giant snake chases Kali through the map, and it is up to you to navigate through the city and find her sanctuary. Boss fights are creative, but not unrelenting. I didn’t feel like I ever needed a guide to beat the bosses, I just needed to be better. That said, this game feels like a very casual entry to the genre, perfect for those newbies trying to find their start in the genre.

Combat feels fine, but I found the skill tree customization limiting compared to other titles. The skill tree can only be accessed at shrines throughout the city. Players can buy levels of their skill tree with gold at shrines around the city. The skill tree is expansive and gives players the freedom to build toward their play style. I don’t think the build matters in normal mode. I built towards what I thought would be fun and never felt I needed a guide. However, harder difficulties and speed runs will probably need a more efficient build.

Impressions

I like Noreya: The Gold Project. I love the art, the mechanics are manageable, and the flavor is neat. Choosing between Light and gold and the god you worship is a very cool idea. That said, Noreya isn’t the best Metroidvania on the market. After a while, it starts to feel stale. While I enjoyed the environment and music of each level, it started to feel repetitive. I understand repetition is somewhat expected, but the more I played, the less I wanted to keep playing. There just wasn’t enough to hold my attention.

Noreya isn’t a bad game. The game runs fine and has a few good moments, but you have better options. If you’re looking for a new Metroidvania game to add to your rotation, Noreya: The Gold Project is a solid choice, but I would wait for a sale.

You can pick up Noreya: The Gold Project on Steam for $24.99.

The Dungeons of Hinterberg Demo was fine, but it’s not for me

I sat down to try Dungeons of Hinterberg because I liked the art style. The game features a fun and quirky style that I find soothing. I was also impressed by the bit of gameplay that I saw. While I did appreciate a few of the game’s quirks and gimmicks, the demo didn’t leave me wanting more. In its current iteration, you simply have better options. 

What is the Dungeons of Hinterberg?

Dungeons of Hinterberg is a puzzle dungeon crawler coming to PC and Xbox.

Hunterberg is a popular vacation spot. Its beautiful landscape and perilous dungeons attract brave adventurers from around the globe and provide a meaningful escape from their boring 9-5s. Play as Luisa as she makes her pilgrimage. Can she conquer the dungeons before the end of her holiday?

Impressions

Dungeons of Hinterberg isn’t a bad game. The art style is cool, the music is fine, and the game works. The problem I have with the game is that there are simply better options. As a puzzle game, it isn’t very fun. The puzzles are fine, but they felt like busy work for the most part. Combat in this game felt fine until the novelty wore off and it got stale. It feels like a phone game that got ported onto PC, which isn’t a bad thing, but again, you have better options. My biggest issue is that the tutorial took too long. By the time the game built its momentum, I had already lost interest in the game. 

I know it isn’t fair to judge a game by its demo, but the demo should at least make me want to play more. The Demo is up on Steam, but you have better options. 

Dungeons of Hinterberg releases on July 18 on Steam and Xbox. It will come to day one of game pass, I recommend you wait for that instead.