Tag Archives: anime

KONOSUBA:Love For These Clothes Of Desire! is for the Fans

UPDATE: So I watched the Anime immediately after playing this game and I have to say, this game does a fantastic job at adapting the characters to this new adventure. If you’re a fan of the anime, you’re going to enjoy the game.

I was sent KONOSUBA – God’s Blessing on this Wonderful World! Love For These Clothes Of Desire! for free to review for my blog. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave me a like, comment, follow, and share this with your friends. You can also always buy me coffee.

What is it?

KONOSUBA – God’s Blessing on this Wonderful World! Love For These Clothes Of Desire! is a visual novel based on the anime of the same name available now on Steam, PlayStation and Switch. . I haven’t had a chance to see the anime yet, but it is on the list/ Kazuma and the gang have found a mysterious black slab that curses them with desires contrary to their personality. They must now use it to create outfits to fulfill those desires and break the curse. What quirky adventure awaits our heroes?

Gameplay

This is a visual novel where you’ll read a non-cannon quirky story about characters from the anime. There is some job management mechanic in between used for gathering materials, but you’re mostly reading a story. This means you either like the anime and want more stories in the universe or don’t like the anime, and the game isn’t for you.

Thoughts

KONOSUBA – God’s Blessing on this Wonderful World! Love For These Clothes Of Desire! is a well-produced game with fantastic voice acting and terrific artwork. The art and tone are a bit on the fan service side, but they are pandering to a specific audience. This means that this game is niche and unless you’re a fan of the anime, I wouldn’t touch it until you are. 

I haven’t seen the anime and couldn’t get engaged. I didn’t catch any of the nuances or references. The production value makes me assume that the characters are truly represented in this quirky adventure, but there is no way of knowing without watching the anime first. There is nothing essentially wrong with the game, but its not for everyone. This is for the fans of the series who want to see their favorite characters go on another adventure and don’t mind the fan service. 

If you’re looking for a web novel and love the series, you can pick up KONOSUBA – God’s Blessing on this Wonderful World! Love For These Clothes Of Desire! on steam for $49.99 on Steam, PlayStation and Switch.

Digimon Seekers Chapter 4-10: The Fight Begins

This week’s been crazy, but I’m doing my best to keep up with the daily releases. Make sure you support the original. If you enjoy this project, please leave a like, comment, follow, and share this with your friends.


Ryusenji cackles at the threat. 

Eiji opens a private chat. “Stay sharp Loogamon. We don’t know what he’s planning” Loogamon nods as he moves to a defensive stance. 

METAL CANNON

A cannonball flies towards the pair. Eiji jumps to the ground. Loogamon jumps out of the way, narrowly dodging the projectile. Dorumon stands at the source of the attack and glares emotionlessly at the pair. 

“What are you doing?” Loogamon shouts, but Dorumon doesn’t answer. 

Eiji turns to Kosuke for answers. Kosuke had broken under the weight of the professor’s revelation. He had become lost in his grief, but Durumon’s sudden attack slowly breaks him free. He lifts his head towards the commotion and mumbles, “Durumon? What are you doing?” He is on the verge of tears.

The Source Domain shakes violently. 

“What’s going on?” Kosuke shouts. Dorumon answers with an empty blank expression. 

“Dorumon can’t hear you now.”

“But how? We’re still mindlinked?”

“You don’t need to be mindlinked to control Digimon. How shall I put this?… I cracked your connection. Dorumon is mine now.”

Kosuke helplessly looks through this watch and attempts to take back control, but his efforts are fruitless. Words fail him as his world crumbles around him. The great Code Cracker Tartarus was powerless.

“Now Digivolve,” the professor barks. Dorumon nods and digivolves into Dorugoramon. 

Dorugoramon

Dorugoramon towers over the pair. Its blank emotionless stare remains fixed on them as it stands at attention, gripping its blade, ready to attack.

The professor smirks as he takes a step next to the Mega Digimon. “This is your last chance your chance Eiji. Join me, and all is forgiven. Work for me and I can promise you a nice apartment, great benefits, and a steady salary. Imagine how impressed Hatsune will be.”

“How did.?” Eiji becomes overwhelmed.

“You have ten seconds. Then I’m taking the offer off the table.” He begins counting down.

Eiji wrestles with the offer. This was everything he ever wanted. A steady job, a good college, and maybe even a girlfriend.

“You can’t be seriously considering this,” Loogamon snarls.

“It’s tempting..” Eiji crouches down next to Loogamon and begins petting its head. “You don’t know what it was like before all of this. I’d have stability…I mean I wouldn’t even have met you if it wasn’t for him…”

“Sure, but…”

The professor extends his arm. “I knew you’d understand. Now-“

Eiji shrugs, “But then again, I was never in it for stability.” Eiji stands and turns to the professors. “I came here to make my mark on the world because, at the end of the day, I’m still a code cracker.”

“Well said Eiji.” Loogamon’s tail wags as it perks up enthusiastically.

“How disappointing…”

“Shut up old man,” Loogamon growls.

“Don’t get me wrong,” Eiji adds. “I still respect you as a mentor, but I was wrong to put you on a pedistal. In other words…”

“Get out of our way!” Loogamon barks.

The professor remains silent. His smile had disappeared as he glared at the pair. “Well if you insist on losing, don’t say I didn’t warn you.”

Eiji lifts his Digilinker and cycles through the commands. “You’re not stopping us.”

“Let’s fucking go!” Loogamon howls.

“Digivolve!” Eiji disappears into the Digicore as Loogamon digivolves into Soloogarmon. Bright flames pour out of his shoulders with great intensity. it groups at its mace and lets out an earth-rumbling howl.

Character design/illustration illustrator: malo

PROMINENCE LASER

A white-hot beam of plasma erupts from Soloogarmon’s hands and washes over Dorugoramon. Dorugoramon takes the hit head-on without flinching. It remains unphased as its armor loses its red-hot glow. 

“What the?” Soloogarmon shouts. 

“Very impressive,” Ryusenji commends. 

“That was just the warm-up,” Soloogarmon scoffs.

“Careful Soloogarmon, we didn’t see their fight. We don’t know what we’re up against.”

“Durogoramon has a shockwave and charge attack that make it effective at long and short range. There are no obvious openings to take advantage of either attack. In your current form, one hit will likely fry your Digicore.” Yulin interjects.  

“It’s taking commands from a tool, there’s no way it can be that strong,” Soloogarmon rebuts.

“You should listen to the captain on this one. Tools or not, the professor is on the other end of the terminal.”

Soloogarmon swings its massive mace as it readies for another attack. “We don’t have the luxury of being catious.”

“Right,” Eiji says, trying to psych himself up. “Let’s give him hell!”

The professor smirks. “I guess I need to start getting serious.” Dorugoramon absorbs Ryusenji’s projection. 

DORU-din

A shockwave of energy roars through the Source Domain, but the attack is too slow. Soloogarmon howls as the engines on its shoulders come explode with energy, and shoot him into the air. Soologarmon hovers over the battlefield with a smug smirk as it braces for the next attack. 

Dorugoramon stalls for a moment, searching the battlefield. It smirks as it turns its attention to the center of the circle where Pulsemon and Black Agumon remain suspended. It begins charging its next shockwave. 

SKOLL RAGE

Soloogarmon shoots toward Dorugoramon without hesitation, leaving a trail of hellfire in its wake. It closes the distance and takes a swing with its mighty Vanargand. 

“Predictable,” the professor says. Dorugoramon stops its charge to swing at the charging wolf. The strike sends Soloogarmon flying back. “You have to do better than that.”

Eiji felt the force of the strike, the sting lingers in his abdomen. He peers over his screens. Their levels remain in a normal range. 

“What an annoying prick,” Soloogarmon growls. 

“Lets try this,” Eiji says, imputing commands into his virtual console. 

Soloogarmon releases another laser, but Dorugoramon deflects it easily. Soloogarmon follows with a turret of blasts, slowly engulfing Dorugoramon in flames. The flames never catch. Smoke billows off Dorugoramon’s body. 

“Nice try, but you’ll need to be more imaginative than that,” Ryusenji sneers. “But I’ve wasted too much time playing with you, I have to get back to work.” 

The smoke around Dorugoramon’s body begins to clear, revealing an empty space where Yulin, Ryudamon, and Black Agumon stood. Only Kosuke and a Tyrannomon stand at the altar. 

“Tyrannomon? Where did you come?” The Professor asks incredulously. 

Tyrannomon stands next to Kosuke, looking concerned. Kosuke remains frozen in place. 

“Kosuke, you have to move,” Eiji whispers. 

“Using your little Tyrannomon under the cover of smoke, very clever Eiji.”

“Get out of there Tyrannomon!” Soloogarmon orders.

Tyrannomon doesn’t get a chance to react. An attack pierces through its shoulder and brings the Tyrannomon to the ground. It lets out a pain-filled roar. 

“Such a weak Digimon,” the professor says. Dorugoramon had refined the shockwave into a fine point, making it like a bullet. 

“Tyrannomon!” Eiji shouts. 

“Dorugoramon is too powerful.” The professor looks down at the trembling Tyrannomon. It is too terrified to move. “Poor thing. I think I’ll put it out of its misery.”

Dorugoramon launches a salvo of focused attacks. The Tyrannomon shuts its eyes, waiting for a hell of fire that never comes. It hears the attack connect but doesn’t feel it. Tyrannomon opens its eyes slowly and finds itself unharmed. Around it, the earth is filled with clusters of deep impacts. Soloogarmon hovers over the Tyrannomon, its arm hangs limp to one side. Scorch marks run up its arms like a sleeve and steam bellows from the injury. Soloogarmon gives the Tyrannomon a warm reassuring smile. 

“You saved my Tyrannomon…” Eiji whispers. 

“That’s what packs do.”

Eiji feels the pain running up his arm. Senses the heat of the thrusters from his shoulder. His lunges fill with the scents of the battlefield. Loogamon’s anger, frustration, and determination had become his and Saloogarmon felt the same. At that moment, all their remaining reservation melted away as they became determined to win. 

Energy begins to build within their core as the two become one. Soloogarmon begins to glow. 

 “Lets show this asshole what hell really looks like,” Eiji says.

A bright light engulfs the pair. Out of the light steps out a new Digimon, Fenriloogamon.

Alchemical Revolution: Arisanna Start Deck Revealed

Alchemical Revolution releases on January 26. It is bringing three new classes, elements, and some new elements you’re going to want to try. The card list has been released, so make sure you check out the post to get hyped! Make sure you check with your LGS for product and events, but there is always TCG Player if that isn’t an option.

The Arisanna starter deck is introducing some cool new mechanics that I am very interested in trying. I am still looking for a deck list, but lets look at some of the cards until then. If you enjoy these updates please follow, comment, subscribe, and share this with your friends!


Alchemical Revolution: Diana Starter Deck List

Alchemical Revolution released on January 26th, and the set looks really good. It introduced the Ranger class with Diana, and she looks like a lot of fun. I know I am a little slow on the draw, but I finally pulled together the starter deck list. I recommend you pick your up at your LGS or a trusted online retailer. You can try TCG Player, but it is expensive at the moment.

If you’re thinking of picking up Alchemical Revolution, but don’t know if its right for you, take advantage of the print and play feature on the official website. If you’re new to the hobby and new a place to find games, friends, or answers, join the official Discord.

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends.


Material Deck

  • 1 x Spirit of Fire
  • 1 x Diana, Deadly Duelist
  • 1 x Diana, Keen Huntress
  • 1 x Diana, Duskstalker
  • 1 x Blastshot Pump
  • 1 x Flash Grenade
  • 1 x Plated Bullet
  • 1 x Prototype Pistol
  • 1 x Quickdraw Piercer
  • 1 x Tasershot
  • 1 x Penetrator Round
  • 1 x Shadow’s Twin

Main Deck

  • 4 x Backstep
  • 4 x Evasive Maneuvers
  • 4 x Idle Thoughts
  • 4 x Imperial Rifleman
  • 4 x Materialize Munitions
  • 3 x Reposition
  • 2 x Supply Drone
  • 3 x Take Aim
  • 1 x Take Cover
  • 3 x Trained Sharpshooter
  • 3 x Airship Engineer
  • 3 x Automation Bomber
  • 2 x Force Load
  • 4 x Incendiary Shot
  • 2 x Rocket Jump
  • 1 x Anathema’s End
  • 4 x Creeping Tourment
  • 3 x Mindbreak Bullet
  • 2 x Umbra Sight
  • 3 x Umbral Tithe
  • 1 x Violet Haze

Material Deck

Main Deck

Alchemical Revolution Card List is Live!

Alchemical Revolution releases on January 26th, but the full card list is up! I love the art of this game, but it is introducing some cool new mechanics that I need to try. If you want to try Grand Archive before making your first purchase, the kind folks at Weebs of the Shore have a nice print-and-play section and comprehensive tutorial you should take advantage of. Decide quickly because first edition boxes of Alchemical Revolution are limited, and there won’t be reprints. 

Let’s get hyped about the release by looking at the card list. Check with your LGS for any events and products, but there’s always TCG Player if that isn’t an option.

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends.


Weiss Schwarz: Arifureta: From Commonplace to World’s Strongest

I’ll continue my dive into Weiss Schwarz with the Arifureta: From Commonplace to World’s Strongest. Fans of the anime are going to want some of these cards in their collection. I am a huge fan of the signed cards. If you want to buy any Arifureta: From Commonplace to World’s Strongest product like the booster box or starter deck, pick it up at TCG Player. I’ve left links to the singles for those who want it.

If you enjoy these updates,


Alchemical Revolution: Launch Event, Promos, & Artwork!

Alchemical Revolution releases on January 26, so let’s get ready with a few more spoilers. This time we got some cool character animations and art for Arisanna, Diana, and Tonoris, and their regalia cards. I am excited because what I love the art I’ve seen so far, and there are some nifty new mechanics. Make sure you read my previous post where I talk about the new classes and elements coming with the expansion. 

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you get any Grand Archive Product, get it over at TCG Player!

Launch Kits

If you’re ineterested in jumping into Grand Archive, check with your LGS to see if they’ll be holding any Launch events for Alchemical Revolutions. Stores who have ordered product get special launch kits to help onboard new players. The kids include: 

  • 8 Demo kits (16 Demo Decks)
  • Stamped Foil Promos of the Regalia Items (You can get non-foil versions from starter decks
  • Holographic Poster
  • Demo Playmat

I love that they do this for stores to get new players in, I hope theres some active Grand Archive action near you. 


Booster Box

Only 27,000 1st Edition Alchemical Revolution booster boxes will be printed, so get yours fast! Check with your LGS to see if they have any available, but TCG Player has a few for $110 (including shipping).


Arisanna, Herbalist Prodigy


Diana, Deadly Duelist


Tonoris, Lone Mercenary


Dahlia, Idyllic Dreamer

Spy x Family is coming to Weiss Schwarz January 26th

If you haven’t seen the Spy x Family (the x is silent) anime, you need to because it is adorable. For fans of the series, you are going to want to pick up the Spy x Family set that is hitting Weiss Schwarz on January 26th! The set will feature art from the anime and will include a special promo card for store events, a trial deck, a booster box, and a Meister set. The set will bring

Make sure you always check with your LGS to see if they carry Weiss Schwarz or if they’ll be running events. If that isn’t an option, you pick up Spy x Family or any other Weiss Schwarz product from TCG player

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. Please use my affiliate links where applicable. 


Promo Cards

In an effort to promote the game, stores will be relieving special promo packs to give out at events. Make sure you check with your LGS for details! There are six unique promo cards you can receive, and each pack contains one of the following:


Booster Box

Booster Boxes come with 16 9-card booster packs. You can pick them up now:


Meister Set

Now if you want some swag, you might want to spring for the Meister set. The set includes:

  • 1 Special Promo Card (Looks like Anya)
  • 1 Storage box for your cards
  • 10 Booster packs
  • 1 Rubber playmat

The Anya card is cute, and if you like the set, you might want to pick one up. You can up a set from TCG Player for $85 (including shipping), or from your favorite card shop!


Trial Deck

You get a 50 card deck, a paper playmat, and a deck manual to get you starter. You can pick up the Spy x Family trial deck for $26 (including shipping) or from your favorite card shop.

Alchemical Revolution Introduces 3 advanced elements

Alchemical Revolution releases on January 26th, and it is bringing the three new advanced elements: Neos, Astra, and Umbra. Check with your LGS for preorders and events. If that isn’t an option, you can always pick up Grand Archive products or preorder Alchemical Revolution on TCG PLayer using my affiliate links.

There is a lot to be excited about, so let’s look at the spoilers. If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. 


Neos

Toniris Level 3

Neos gives Tonoris the ability to summon an Obelisk each turn to help you control the battlefield. Obelisks have unique abilities, and they get big fast if they aren’t dealt with. It is a very cool mechanic for a very cool hero. Make sure you pick up the starter deck when it becomes available.

So Many Tokens

Neos gets stronger the more tokens are on the field, so make sure you fill it!

Neos Tonoris

Players who want to hit hard, have crazy board control, or just love the token meta should pick up the Tonoris starter deck and work their way out.


Astra

Astra gives players the power of the cosmos, and there is no hero better suited for its power than Arisanna. This gives players access to Starcalling which says:

While you’re glimpsing and you see a card with starcalling, you may activate it during that glimpse. In addition, paying to starcall a card is usually cheaper than playing and paying for it from your hand. However, whenever you do starcall a card, you must put all the remaining cards in your glimpse on the bottom of your deck.

This is such a cool ability, and one that you get for free each turn with Arisana at level 3. 

Tools

Tools will let you glimpse and starcall, but make sure you do so efficiently.

Astra Arisanna

Astra make Arisanna an interesting deck, but it also makes her one of the harder decks to play because of how much you need to keep track of. If you love the thrill of top-decking, memory control, and deck manipulation, pick up Arisanna!


Umbra

Umbra gives Diana the power to cast curses at level 3, and curses make her scary. Each bullet she shoots generates a creeping tournament, and torments put attach a curse onto whatever champion Diana hits. I love the flavor of this mechanic. I might end up playing Umbra Diana because everything is purple.

Curses and Tools

Umbra Diana

If you like playing on your opponent’s turn, ranged characters, and casting curses, you should play Diana. I’m a huge fan of the flavor and color scheme myself.

Alchemical Revolution Introduces Three New Classes to the format

Alchemical Revolution hits stores on January 26th, so make sure you hit your LGS for presales and events. If your LGS doesn’t carry Grand Archive, get your product or preorders at TCG PLayer! I’ll leave links to singles for those who trickle onto this post after release.

Alchemical Revolution will introduce three new classes and mechanics to the format which I’m sure will excite some players. I am a huge fan of the art, and what I’ve seen so far from the set has me excited. I am also a huge fan of the flavor that goes into the mechanics. Let’s go through the spoilers and get hyped together!

If you enjoy these updates, please leave a like, comment, follow, and share this with your friends. 


Guardian

Champion

Guardian is the game’s tank. They are thick champions with mechanics focusing on defending the field. The premier Guardian champion is Tonoris, and his cards are sick. The Tonoris starter deck is up on TCG Player, but I’d wait till after release to see if the price goes down.

The art is just so good with these cards, but the flavor text suggests a neat story of redemption. I am curious to see what the back story is going to be like, but that will be for another day. The important bit is that taunt ability. All units must attack Tonoris first, and with that HP, he’s going to be a huge help in setting up smaller allies. That +3 attack he gets from his level 2 is a nice touch to get rid of some nasty threats. The trick with this class is deciding when to attack, and when to leave it awake to help defend your allies.

Weapon

Guardians hit hard, but it takes more resources to do so. This means players will have to decide how aggressive they want to be in a turn, otherwise they leave themselves defenseless. I am not a tank main, but I can appreciate the fantastic flavor.

Actions

Guardian actions focus on protecting your allies with skills like Taunt and Retaliation to mitigate the oncoming damage. What I like is this Floating Memory ability that lets players sacrifice cards to cast actions cheaply, which is almost emblematic of how a Guardian would sacrifice everything to keep their allies safe.

Allies

Alchemical Revolution introduces Foster ability, which states:

At the beginning of your recollection phase, if an ally with Foster has not taken damage since the end of your previous turn, that ally becomes fostered.

Fostered allies receive stat bonuses or activate abilities. For example:


Cleric

Champion

Clerics are spell casters whose focus is on defensive and preventative spells. This sounds like a more control-style deck style, and I already know I am not smart enough for it. But at least the Arisanna is the premier champion for the class, and she’s cute! The Arisanna starter deck is up on TCG Player, but I’d wait for after release to see if it goes down.

Gather Mechanic

Arisanna introduces the gather mechanic, which makes her my favorite champion from those revealed. Gather lets you summon a random herb each turn. You sacrifice these herbs to brew potions or cast abilities. To gather an herb you roll a D6 and summon the corresponding plant (herbs are numbered 1-6). The starter deck will include a special-themed dice, but you can always use a regular D6.

Potions

Saving Potions

There is also intensive to hold onto your potions and enhance them with other abilities later on. Some potions get stronger the longer they sit. Arisanna gameplay will have this interesting loop of brewing potions, and knowing when to use them.

Memory Manipulation

The last bit of Arisanna’s kit is memory manipulation. Special abilities and bonuses will activate based on how the memory zone is set up. I don’t think I’m smart enough for Cleric, but I am all in!


Ranger

Champion

Last but not least we have the Ranger class, and Ranger uses guns! Diana is the premier champion and she seems like a lot of fun. She doesn’t do much at level 1, but at level 2 you can summon a gun and bullet, and that could swing things in your favor. Obviously the art is fantastic, but the flavor is so good! The Diana starter deck is up on TCG Player, but I would wait till after release.

Bullets and Guns

Guns need to be loaded to attack. You won’t be able to use regular attack cards with your guns, but it doesn’t matter because bullets seem to have unique abilities and stats anyway. I am very interested to see how this reload mechanic works.

Allies

Ranger introduces the new mechanic Distant state which gives allies buffs until the end of their controller’s turn. Many Ranger units have the Ranged X keyword, which gives that unit’s attack +X power as long as they’re distant. There are cards that can make units distant, and being distant activate effects.

Reload!

Guns will take longer to set up, but that’s why you’re playing Ranger. The class will feature abilities that will get your guns loaded quickly: