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Grand Archive: Distorted Reflections Teased at Ascent Seattle

There are a few exciting announcements that dropped that you might have missed. Grand Archive’s 7th set has been announced, and the hype is real. If you’re looking to pick up product, always support your LGS, but using my TCG Player affiliate links to pick up product like the newest Guo Jia and Diao Chan Recollection Decks or a box of Abysal Heaven.

Worlds Reminder

As a reminder, worlds is coming up in June so make sure you are grinding those points efficiently. Tickets are still on sale and it would be a good idea to start planning accommodations.

Distorted Reflections

Distorted Reflections has been leaked for a July release, and it looking like the magical girl set I didn’t know I needed in my life. The set will focus on the Guardian and Ranger classes, with a whimsical flavor I am most excited about.

The set takes archivist to Wonderland, a world ruled by the Queen of Heats. If you are a fan of the literary classic, this might be the set for you.

The set will introduce 222 unique cards, with 234 foil variations. This will be a 24 twelve pack booster box. MSRP:

  • Pack: $4.49
  • Box: 107.99

As a reminder, 1st Edition boxes will include unique art, so make sure you buy in early. Once it’s gone, its gone.

Ciel, Mirage’s Grave Starter Deck

Ciel will hit the format as one of the sets two starter decks. Ciel is a fire/umbra deck launching with a MSRP of $14.99.

Diana Moonpiercer Starter Deck

Diana is back, and with a new flavor. She is still a ranger, but this time fighting using the Water and Astra elements. Hopefully this will bring her back into the scene. The starter deck also MSRPs at $14.99. I am very excited to see what the CSR for this line looks like.

The Last Apprentice – Chapter 3: Welcome to Old Town

Mila lies motionless surrounded by piles of trash. A rat scurries around her, but she doesn’t notice. Minutes go by before her senses begin their return. First, the sounds of the city pierce the silence of her shock until it becomes a deafening cacophony of noise. Then the smells of the alley make their assault. An overpowering aroma of rott assaults her senses and sends her puking. She reaches for support and finds none. A yellow liquid evacuates her stomach and mixes with a mysterious mixture of liquids leaking from somewhere within the pile.

“Get the fuck out of here!” A disembodied voice shouts from somewhere above her. The sound of a heavy object lands nearby with a heavy thud. The threat is enough to raise her from her shock. It takes all her strength to get to her feet. She picks up her bag, clutches at her spellbook, and makes her shaky retreat from the alley. Her feet feel heavy as she maneuvers over the piles of trash.

She falls a few times, but eventually, she exits into a busy street. A dense crowd moves in both directions, their voices merging in an incoherent babble. The buildings disappear into the dense cloud of smog above them. The face of each building is covered in neon signs and digital billboards advertising casinos, brothels, and other vices.

Mila joins the current. Her hands shake. Her eyes dart between oddities. This was nothing like home. Half-naked men and women call from doorways and windows. “Comon mami, I’ll take care of you.” She steps over dazed junkies who stare blankly into space, and others who seem lifeless behind their VR headsets. She walks around makeshift campfires of men and women who glare at her with hostile intent. “I got what you need!” A man posted by one of the lamplight yells as he flashes a strange vile.

Her heart begins to race. People bump up against her as they move around her. The smoke chokes her. She gasps for air but nothing seems to fill her lungs. She panics and runs for the nearest ally. She finds a space away from the madness to catch her breath. The noise carries into the alley, but at least she has room to breathe. She sits up against a wall. The cool feel of the wall relaxes her. The darkness around her relaxes her. She breathes deeply. Even the putrid smell of the alley relaxes her.

“Looks like we got a fresh one,” a raspy voice reaches from the darkness.

Another voice giggles. Two figures emerge from the shadows. One is a slender rat-faced man with long greasy hair. His skin is covered with acne and scars. His clothes fit baggy on his slender body and he walks in a hunch. A beast of a man walks behind him. He sports the same greasy haircut but walks with a confident sway. He seems to barely fit the alley, and even at this distance, he towers over Mila. The two stop a few feet away. Mila clutches at her book.

“You’re new here so I’ll fill you in on how things work her.” The slender one continues. He flashes a yellow smile. “This is our turf and you are here illegally.” He takes a step forward. His musk is stale. Mila tries to back away, but the wall blocks her exit. Her heart races.

“Please…” she lets out.

“Hey, we’re reasonable guys. Just give us your stuff, and we’ll leave.”

“But..” She begins to protest, but the words fail to come.

The slender man crouches to where he is slightly above her. His smell is worse than the ally. He flashes his yellowed crooked teeth. “We can do this the easy way, or the hard way mija. We’re leaving with your stuff.” The giant cracks his knuckles above them. Milla lets go of the bag as the rat-faced man takes it. His free hand points at the book. “That too.”

Mila clutches it tightly, bringing it close to her. “I can’t…” she makes out.

His hand grabs at her. It feels bony and his skin scratches at her. “That’s not how this works.” His fingers grip her wrists tightly and pull at her violently. Tears begin to swell in her eyes as she tries to pull away. Her foot flies instinctively at the man, pushing him away with a sudden kick. She turns to run down the alley, but a powerful hand comes down on her before she can take her first step. The giant lifts her. She struggles uselessly under his grip. The rat-faced man scrambles to his feet. He appears flustered. “Now you’ve done it!”

“You’re done Rata! Scurry back to your hole.” A third voice reaches from the shadow. Another slender finger emerges behind it. He wears a plain white baseball cap and his black shirt and jeans are a few sizes too big. His right arm is black with ink of a tattoo depicting a skeleton. It wraps around his forearm. Another tattoo reaches across his neck at his chin.

“Fuck off Sad Boy. This doesn’t concern you.”

“Business with my client concerns me plenty.” Sad Boy stands at the end of the alley.

“We found her first, her stuffs ours!” The slender man protests.

“That’s not what my friend heard,” Sad Boy rebukes, lifting his shirt to reveal the polished handle of a revolver. A small silver cross hangs from a chain attached to the bottom.

Rata looks at the gun pensively for a moment before letting out a frustrated growl. “Fine. Lets go.” The pair turn to leave.

“The bag stays,” Sad Boy adds. Rata tosses it violently at the wall without looking back.

Sad Boy goes over to pick up the bag. Mila watches him from her place on the ground. “You good?” He asks as he reaches down to give her a hand. Mila eyes his hand suspiciously. “If I wanted to hurt you, I would have done it by now.” He helps Mila to her feet. “Can you talk?”

“I can talk..” Mila replies, almost in a whisper.

“Good, this makes things a little easier.” He smiles. “I am here to provide you with an invaluable service. For a small fee, I will be your guide, protector, and mentor and help you to become a respectable member of old town…” he pauses and eyes her up and down. “You have money right?”

Mila nods remembering the envelope her grandmother handed her before pushing her into this nightmare.

“Perfect!” He clasps his hands loudly. “Welcome to Old Town!”

Path of Fury Review: A VR Kung-Fu Adventure

Disclaimer

I was sent a free copy of Path of Fury: Episode I – Tetsuo’s Tower to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions on the game. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Path of Fury?

Path of Fury is a on the rails action-packed VR adventure available now on the Meta Store.

These streets aren’t safe. Violence spreads throughout the city as gangs fight over territory. An endless supply of drugs floods the streets, killing its people and fueling the violence. At the center of this chaos Tetsuo. While the city burns, Tetsuo sits on top of his tower and profits from the suffering. Many have tried to stop him, but endless supply of loyal soldiers train endlessly to keep him safe. You are the only one in this city who cares enough to see his reign end. Use your martial arts to take on his army, make your way through his tower, and finally end this terrible era. Do you have what it takes?

Review

Players are moved through the story on a rail, fighting endless waves of bad guys in what I have to say is a fantastic love letter to 80’s era Chinese Kung-fu movies. If you enjoyed the genre of film, you will appreciate how well the the game captures the spirit of these films and brings them to a modern lens. The tone is a little cheesy, but it gives the move its charm.

Combat in Path of Fury will be the game’s main draw and hurdle. It is simple system where players punch and parry their way through the tower to experience the story. There might be a strategy to combat, but a lot of the time it felt like I was flailing around wildly as I made my way through the campaign. While it isn’t the worst system, it does feel like a lot more work than it is worth. If you need an excuse to be more active, enjoy a solid story, then the game is a solid option. Otherwise, the combat system is a deal breaker. When compared to other fighting games available for VR, you have better options with worse stories.

If you’re looking for a game that will get you moving and like the genre, go for it. Otherwise, its going to be a game you put down after the novelty wears off. You can pick up Path of Fury now on the Meta Store for 9.99.

Universus TCG: Heroes of Exandria: Beau Starter Deck List

Introduction

Universus just released their Heroes of Exandria set and that means we got the Beauregard Starter deck list! Always support your LGS, but you can pick up your copy on TCG Player or GameNerdz using my affiliate links.

Decklist

Beauregard Lionett, Looking for a Brawl

4 x Swift Change
3 x Subdual Technique
3 x Strong Windup
4 x Radiant Visage
4 x Mystic Recovery
4 x Martial Prowess
4 x Everlight’s Grace
3 x Combat Evaluation
4 x A Day for Relaxing
2 x Spireling Fetch
3 x Upward Disarming Swing
4 x Staff Crack
2 x Predators Pounce
4 x Heavy Kick
2 x Great-Axe Chop
4 x Furious Charge
2 x Quest Board
2 x Peerless Footwork (Foil)
2 x Shoulder Toss (Foil)

Visual List

Is Rogue Conflict Too Hard for Its Own Good?

Disclaimer

I was sent a free copy of Rogue Conflict to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Rogue Conflict?

Rogue Conflict is a turn-based rogue-like strategy game out now on Steam.

Players control various factions as they fight for supremacy. Take control of your army and use your wit to overcome different scenarios. Will you be the skill tactician this world needs, or will you be another failed campaign in the making? Grab your army and find out!

Gameplay

Players choose their faction and a scenario to play through. Each faction has access to different units, and the scenario dictates the units in the army. After placing their units, players will take turns moving through the map to complete objectives. Units have a set range of movement and attacks have advantage/disadvantage based on target type. Tanks do more damage to normal infantry for example. Terrain also give units advantage on attack or defends, as well as impede movement. Using terrain and typing effectively is key for world domination. While this game may appear simple, it demands a certain amount of strategy and skill.

Review

Rogue Conflict is fine if you like strategy games, but it feels a bit too one sided for the casual player. I’m not very good at strategy games, but I can at least finish some of the early levels in most games. Here, it felt like no matter what I did, the odds were stacked against me and I was waiting to get destroyed, or for the timer to run out. Some of this is by design. There are scenarios where you aren’t supposed to win by combat, and instead survive in an epic rush to finish the objects. I would be fine with a few of those levels, but it honestly feels like the enemy is omniscient, plentiful, and lucky. Maybe I needed to play a little smarter, but I rather be playing Advanced Wars. Rebalancing or an easier mode would be nice.

That said, a better player might get more enjoyment out of Rogue Conflict. The game runs well, the art is cute, and the game is challenging. The problem is that the game isn’t made for casuals. If you aren’t being efficient and smart about your moves, you are going to get destroyed. Some will definitely find the level of skill fun, but those who lean more to the casual side of strategy aren’t going enjoy some of the nuances of the mechanics.

If you’re looking for a strategy game that is on the harder side and enjoy the graphics, Rogue Conflict is an excellent addition to your collection. If you’re just dipping your toe in the genre, I would save this title till you’re better at strategy games.

You can pick up your copy of Rogue Conflict for $14.99.

Universus TCG: Heroes of Exandria – Percy Starter Deck List

Where to Buy

Always support your LGS, but you can pick up the Percy Starter Deck and any other Heroes Exandria products on TCG Player using my affiliate links. It really helps me out. You can also get both Starter decks bundled for cheap on Game Nerdz if you’re buying enough for the free shipping.

Introduction

Universus just released their Heroes of Exandria set, and it is already my favorite set of the year. The art is great, the card quality is nice, and flavor is all there. Fans of the series will want to at the very least get in on collecting. Can’t speak on the power level since I just got the starter decks, but I’ll come back after some proper testing. More on that later.

I got my hands on the Percy starter deck and I’ll leave the decklist for your convenience. Spoilers, you’re going to want to get this deck just to collect the beautiful Percy champion card. It’s not as cool as the art cards, but its cool enough for any collection.

Deck List

Champion

Percival De Rolo III: Pepperbox Sharpshooter

The Deck

4x Weapon at the Ready
4 x Tarot Reading
4 x Show Off
4 x Inspired Design
4 x Imprisoned Noble
4 x Found Family
2 x Electric Resilience
4 x Collecting Components
2 x Shaun Gilmore
4 x Tinker Shot
4 x Pepperbox Fire
2 x Merciless Lead
3 x Golem Beating
3 x Bang Bang
3 x Alchemical Satchel Toss
3 x The List
2 x Quest Board
2 x Science Bros (Foil)
2 x Bad News Bullet (Foil)

Visual List

Grand Archive TCG – Guo Jia Re:Collection Deck List

Introduction

Abyssal Heavey has officially released, and that means we finally have the Guo Jia, Heaven’s Favored Re:Collection Deck list

If you’re new, Re:Collection decks are Grand Archive’s premium product that come with a high quality deck box, dragonshield art sleeves, three packs special packs, and a competitive deck. The box also includes a play set of all the cards in the deck so you don’t need to buy multiple copies, unless you want to chase that sweet collector rare:

You can wait for opened boxes and the prices to dip, but historically, you aren’t saving much. Especially if the deck defines the meta like Silvie did. If you’re starting out, the hardest part is choosing what flavor you want but either deck is a solid place to start. Always support your LGS, but you can pick up the Guo Jia, Heaven’s Favored Re:Collection Deck on TCG Player through my affiliate link. Get in before you’re paying scalper prices.

The Deck List

Material Deck
1 x Spirit of Fire
1 x Guo Jia, Chosen Disciple
1 x Guo Jia, Blessed Scion
1 x Guo Jia, Heaven’s Favored
1 x Fabled Azurite Fatestone
1 x Portentious Tanggu
1 x Fated Keepsake
1 x Rousing Rattle Drum
1 x Life Essence Amulet
1 x Tariff Ring
1 x Band of Burning Verdict
1 x Incandescent Reliquary

Main Deck
4 x Foraging Fox
4 x Fatestone of Revelations
4 x Companion Fatestone
4 x Craggy Fatestone
4 x Lavaplume Fatestone
4 x Fatestone of Unrelenting
4 x Journey’s Beginning
4 x Strengthen the Bonds
2 x Obscuring Threads
3 x Expel the Departed
2 x Idle Thoughts
4 x Broken Promises
2 x Shatter the Brittle
2 x Flamewreath Call
3 x Advent of the Shenju
3 x Peacock of Prosperity
4 x Fatestone of Heaven
3 x Light the Hunt

Main Deck (Visual)

Main Deck (Visual)

Drakantos Beta Announcement and a few Key updates

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

Introduction

It has been a while since I’ve posted about Drakantos, but after reading the latest dev log, I had to post something. I’ll be summarizing the bits of the log that were most interesting to me, so make sure you check out the official post for all the details. Make sure you add Drakantos to your wishlist!

Yuki Gameplay Teaser

I was planning on playing support when this game finally releases, but all of the teased DPS rolls look like a lot of fun. Yuki is no exception and if you’re looking for a high mobility champion and don’t mind listening the voice, Yuki is going to be a beast.

The Delay

The game has been delayed, but for good reason. The original morphing into something different because the devs seem to be listening to the community. Make sure you join the official Discord to join the conversation. Lets cover a few of the changes that I am most excited about.

Customization

The original plan for customization were the skins players can get from the cash shop or the battle pass. I know the idea of monetization is going to raise some flags, but the devs need to get paid. We can only hope it isn’t predatory. Customization will still be limited the set skins, but players are allowed a few small tweeks to create a unique look. Players will be able to change the dye of items and characters, and even change hairstyles and armor pieces. How much a character can be customized is yet to be seen, but it is a nice feature for those who enjoy the fashion side of MMOs.

Open World

Drakantos was originally supposed to be a dungeon crawler MMO, one with a central hub and dungeons and content for players to queue for. The devs have decided to expand their world and allow players to explore what the new world has to offer. I assume there will be limitations because it is still a mobile game, but I am all for running around the world, questing, and finding treasure.

Artifacts and Trophies

The system I am most excited for is the artifact system. Artifacts are items players collect throughout their journey that give characters unique active abilities. This gives players a way to customize their character and shake up the combat. I am sure there will be a meta for this after a while, but it will be interesting to see what they come up. I’ll be gunning for the wackiest build I can find.

The artifact system has the potential of being a very cool system. Ideally, assuming the balance is there, players will have to switch between artifacts depending on the activity. I just hope the grind isn’t bad for unlocking multiple artifacts. This is a great way to shake up a season between character releases, and a quick way to shake up the meta when necessary. We’ll have to see what they do with it, but I am hopeful.

Mini Bosses

I love the art for this game, and these mini bosses are no exception. This game has a ton of flavor and I can’t wait to explore all of it.

Pets and Mounts

The more art I see for pets and mounts, the more excited I become for the system. There are a few I wouldn’t mind chasing, especially the mimic pet! I know this won’t be for everyone, but it is cool to see some variety.

Emotes

What is finished?

Looks like a few of the systems are done, which means we are one step closer to a playable version.

  • Loot Tables
  • Quest logs
  • Databook – Lore and Locations
  • Bestiary
  • Achievements

Beta Announcement!

In the best news we’ve gotten all year, the closed beta is planned for sometime in July. That means we will finally get to play the game, and I for one can’t wait! Make sure you are following the official Discord to stay up to date on the news on signups. Don’t forget to add Drakantos to your wishlist!

Slime Heroes Review: A Whimsical Souls-Like Adventure

Disclaimer

I was sent a free copy of slime Heroes to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Slime Heroes?

Slime Heroes is an adorable souls-like out now on Steam and Xbox.

A mysterious corruption spreads across the land, and it is up to a few brave slimes to clear it. Travel across a whimsical world as you solve puzzles, clear dungeons, and defeat monsters. Can you save the guardians from the strange corruption? Can you restore peace to this world?

Gameplay

Slime Heroes is your standard souls-like with a few fun elements to help it stand out against the genre. Players start buy customizing their slime before sending them off on a grand adventure. All slimes start with the same basic abilities, but can be customized throughout their legend. After their sudden call to action, heroes will fight for their lives in order to become stronger.

Players will fight their way between “campfires” as they collect currency and skills to level up their slime. The grind can feel repetitive if players aren’t efficient in their combat. Combat is strait forward. Players have access to two basic attacks (heavy and light), four customizable magic abilities, and a dodge. What makes Slime Heroes unique is that it allows players to combine magical abilities to create a truly unique slime hero.

To break up combat, players can enjoy a bit of lore and story, fun puzzles, explore dungeons, and fight creative puzzles. While the game looks like an adorable kids game, there is enough content and it requires enough skill to keep things engaging.

Review

The initial delay made me a bit nervous about the game. It is typically never a good sign, but this wasn’t true this time around. The game isn’t perfect. There are bits where the character gets stuck, places where I lost frames, and bits where there is no sound. But I would argue that the flaws give the game its charm. While the issues are noticeable, they didn’t matter because I was having fun.

The slimes are cute. The monsters and the world are a little plain, but it works. The story is cozy and fun. This is a very aesthetically pleasing game, but the reason you play is for the gameplay. This is the souls-like game you play when you want a challenge, but you don’t want to end up frustrated. Aside from a few performance issues, combat is fluid. Bosses are unique, but the grind can feel a bit repetitive.

To break up the monotony, the game does a good job at blending other mechanics. There is a bit of platforming, a few challenging puzzles to solve, and some interesting boss fights and challenges to overcome. There was enough variety of content to keep things interesting, and the grind never felt bad. .

What I enjoyed most about the game is skill crafting system. Monsters will drop abilities throughout the adventure, and players can combine these to craft a unique experience. Experimenting with the different combinations is so much fun, and finding the right combination that fits your play style is incredibly satisfying.

If you are looking for a new fun and comforting game to add to your collection, get Slime Heroes. The game has terrific flavor, fun mechanics, and a casual vibe that will fit in any collection. You can brave the world on your own, or team up with friends, and it has a great Steam Deck experience. While there are a few performance issues that are hard to ignore, the devs seem to be pushing out consistent updates that make the game better. This is easily one of my favorite games of the year so far, and it can be one of your too.

You can pick up Slime Heroes on Steam and Xbox for $29.99.

Yasha: Legends of the Demon Blade Demo Impressions

Disclaimer

I was sent the Yasha: Legends of the Demon Blade demo to review for my blog. I will try to be a little more lenient since the game isn’t out yet, but these will be my honest impressions of the game.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Yasha: Legends of the Demon Blade?

Yasha: Legends of the Demon Blade is an action roguelike coming to PC and all major consoles Apr 23, 2025.

The Nine-tailed fox demon have invaded the human realm, inciting chaos and tilting the fragile balance between the two realms. Three brave souls (an immortal ninja, a demon samurai, and an Oni emissary) hear the call to action and find themselves in the adventure of a lifetime. Now they must each fight their way through endless waves of demons to put an end to this terror. Do they have what it takes to restore peace to this world?

Gameplay

Players choose between one of the three heroes, each with a unique story and flavor, and fight their way through waves of enemies. Like most games in the genre, players will start their run at a central hub where they can buy upgrades for their heroes. During a run, players fight against unique demons and bosses to collect currency and materials for new upgrades and abilities. A run ends when a player’s health reaches zero, and players can only progress through the story by defeating the various bosses. The hardest part about this game is choosing what flavor of combat you want to experience the story in.

Impressions

Yasha: Legends of the Demon Blade is a solid action RPG. The game has great art, and the Edo period aesthetic fits very well. Combat feels a bit slow and clunky at times, but it generally fine. All three characters feel different and are fun to play, and upgrading them feels impactful. The demons all have unique flavor and the boss fights are fun and creative. Upgrades do require a bit of a grind, but it never felt too bad.

As far as story goes, its fine, but the writing can be a little awkward. There are some lines that try a little too hard to be quirky, but it isn’t a bad read. It at least helped keep my attention long enough to grind things out. Overall, I will need to see how the final product performs before I can recommend it. As it stands, there is no reason to pick Yasha over something like Realm of Ink unless you really like the flavor and art style. If the final version can make combat feel just a little smoother, I’ll be ready to give it an endorsement. I will be trying to get my hands on the full version. Until then, go try the demo and see for yourself. Don’t forget to add it to your wishlist!